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Octopath is ugly. I wish they would have done some hyper stylized 2D HD spritework more in line with the intro cinematic, but I'm fine with the style. It looks really well pulled off, even if it's not what I wanted.
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# ? Feb 18, 2019 05:28 |
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# ? Jun 5, 2024 19:42 |
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Calaveron posted:No? It's consistent with the Gameboy style even. Look up the photographs Link gets throughout the game
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# ? Feb 18, 2019 05:28 |
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Rolo posted:I really like the new style, can’t wait to play it. It’s good. It matches the tone perfectly, since this is a game where you walk a chain chomp, give a big pink bow to another, make a raccoon sneeze, and lift a woman above your head in triumph. It was a cute game with an art style that matched, and continues to be in this new incarnation. If its original style didn’t detract from the perceived dark and gloomy mood neither should this one. But I’m not going to play it because the walk speed looks unbearably slow!
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# ? Feb 18, 2019 05:29 |
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A FUCKIN CANARY!! posted:liking an art style is subjective and everything but octopath actually makes my eyes hurt if i look at it for more than about 30 seconds it looks a lot better in motion than in screenshots
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# ? Feb 18, 2019 05:30 |
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I hope they fixed the controls as having to juggle inventory between two buttons while interesting was also a hassle. I also wonder what the Blaino fight will be like and if he's still a gigantic rear end in a top hat.
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# ? Feb 18, 2019 05:35 |
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ff9 trip report: it's still really cool to be playing this ps1 classic in handheld mode on such a nice display even though I routinely play newer and (graphics-wise) better games on it all the time i love my big dumb gay ps vita
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# ? Feb 18, 2019 05:36 |
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American McGay posted:Octopath is ugly. Nah, octopath looks loving great
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# ? Feb 18, 2019 05:36 |
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Octopath's art style is reallybad for anything thats not an RPG and it sucked exploring dungeons and I am excited to play the LA remake because its a good game and I don't have rose tinted glasses with regard to bad gameboy pixels
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# ? Feb 18, 2019 05:36 |
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Improbable Lobster posted:Nah, octopath looks loving great Octopath looks fine but I have absolutely no desire to ever play another game that uses that art style.
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# ? Feb 18, 2019 05:37 |
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link's awakening should have used this art style
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# ? Feb 18, 2019 05:40 |
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That star reminds me of Starfy... I wonder if that's the dead franchise that people are talking about getting a revival. EDIT: Chibi-Robo is also an option.
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# ? Feb 18, 2019 05:41 |
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Calaveron posted:No? It's consistent with the Gameboy style even. Look up the photographs Link gets throughout the game See, that's interesting. When I was a kid, I never really thought of the pics from the "photo booth" as being supposed to represent the game's "real" style, even though they were presented as photos. Like, for some reason I never imagined them as a snapshot of a cutscene, even though in hindsight that's what they were intended to be. I just can't reconcile the imagery my mind created as a kid, with the way Nintendo is redoing the graphics. I don't think people who like it are wrong to do so, and it's frustrating that when I say I don't like it myself, the reaction is to say I'm a loving moron etc.
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# ? Feb 18, 2019 05:43 |
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Zuzie posted:I hope they fixed the controls as having to juggle inventory between two buttons while interesting was also a hassle. i wouldn't worry, if they don't fix that it'll be unplayable and they've gotta know that
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# ? Feb 18, 2019 05:43 |
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Annath posted:See, that's interesting. When I was a kid, I never really thought of the pics from the "photo booth" as being supposed to represent the game's "real" style, even though they were presented as photos. Like, for some reason I never imagined them as a snapshot of a cutscene, even though in hindsight that's what they were intended to be. You're opinion is bad
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# ? Feb 18, 2019 05:45 |
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Annath posted:See, that's interesting. When I was a kid, I never really thought of the pics from the "photo booth" as being supposed to represent the game's "real" style, even though they were presented as photos. Like, for some reason I never imagined them as a snapshot of a cutscene, even though in hindsight that's what they were intended to be.
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# ? Feb 18, 2019 05:46 |
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American McGay posted:
This is what I was trying to say when I presented Octopath, because it was the most modern pixel-art-based game I could think of. Really, sprites as hyper-detailed as something out of Metal Slug is my ideal, not the style just the quality/level of detail.
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# ? Feb 18, 2019 05:46 |
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Annath posted:I just feel like this style: I don't? The game isn't a "dark force gonna end the world" 40 hour RPG, it's a happy rear end game until the later parts with the whole "waking of the Windfish" thing but it's all a dream. Octopath has a really cool artstyle but I don't think it would fit any Zelda title.
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# ? Feb 18, 2019 05:46 |
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Said sinister undertones that were in Link's Awakening only happened near the end of the game. The rest of the game is a really wacky adventure with cameos from other Nintendo games and stuff like that. If you don't like the artstyle, that's fine, but saying it's too whimsical for the game or doesn't fit the tone doesn't really hold up.
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# ? Feb 18, 2019 05:48 |
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If the simplistic abstraction of the original game allowed you to conjure up dark images in your mind, then the simplistic abstraction of this game will do the same. Fear no more, Annath!
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# ? Feb 18, 2019 05:48 |
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Annath posted:This is what I was trying to say when I presented Octopath, because it was the most modern pixel-art-based game I could think of. https://www.youtube.com/watch?v=2r_AYT1FUYg
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# ? Feb 18, 2019 05:50 |
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Annath posted:See, that's interesting. When I was a kid, I never really thought of the pics from the "photo booth" as being supposed to represent the game's "real" style, even though they were presented as photos. Like, for some reason I never imagined them as a snapshot of a cutscene, even though in hindsight that's what they were intended to be. I'm not saying you or anyone else is wrong for disliking it, but I haven't seen many arguments against it besides "I personally do not like it" or the more common "This whimsical model/toy art style does not fit the dark and foreboding atmosphere of this wacky gameboy game." Wind Waker was cartoony and the final confrontation with Ganondorf was far darker than anything from noted Dark and Gritty Zelda Twilight Princess. Link's Awakening will be fine.
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# ? Feb 18, 2019 05:51 |
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I would like it if more games adopted the hand drawn/painted style of Legend of Mana and Saga Frontier 2.
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# ? Feb 18, 2019 05:52 |
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American McGay posted:Just because it's the word sprite doesn't mean it has to look like 8-bit / 16-bit pixel poo poo. I'm talking more like modern 2D spritework. Wario Land shake it is a beautiful game using 2D assets. this looks bad sorry
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# ? Feb 18, 2019 05:54 |
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Cipher Pol 9 posted:I'm sorry Nintendo failed to consult your childhood imagination before deciding on the new art style. But you have to understand that them using this style was far more likely than them creating a completely new art style for this faithful gameboy game remake. To your first point, if someone had told me they were remaking Link's Awakening, I would have assumed they would use something along the lines of the recent Fire Emblem games, just because they seem to be using that style a lot. I wouldn't have really liked it, but that's what I would have guessed. I wouldn't in a million years have guessed "The Legend of Zelda: Toybox Edition" To your second point: quote:but I haven't seen many arguments against it besides "I personally do not like it" or the more common "This whimsical model/toy art style does not fit the dark and foreboding atmosphere of this wacky gameboy game." Why does there need to be more? People are allowed to dislike something just because they dislike it, there doesn't need to be some deeper reason, and it doesn't need to be justified, despite how goons act. It's an opinion.
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# ? Feb 18, 2019 06:05 |
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Brother Entropy posted:it looks a lot better in motion than in screenshots I played through the demo and it's the hardest I've ever gone from "I am excited for this game" to "I cannot play this game". I actually kind of like the look more in screenshots, but when I play it I feel like my eyes are trying to focus but can't and it gets physically painful to look at. A FUCKIN CANARY!! fucked around with this message at 06:13 on Feb 18, 2019 |
# ? Feb 18, 2019 06:08 |
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A FUCKIN CANARY!! posted:I played through the demo and it's the hardest I've ever gone from "I am excited for this game" to "I cannot play this game". if it helps you're not missing out on much by not playing it
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# ? Feb 18, 2019 06:20 |
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The very first thing you do in Octopath Traveler is turn off the godawful screen edge effects that make the game look uglier than it already is. The second thing you do is realize its not really a finished concept.
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# ? Feb 18, 2019 06:22 |
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link's awakening is extremely good and the remake is going to be good
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# ? Feb 18, 2019 06:23 |
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So I just fired up Tetris 99 for the first time. What's causing like 3-4 people to immediately start targeting me before the game even starts? It's really frustrating because it's happened in like four straight games and I was only able to fight out of the constant lines being thrown at me one of the four times.
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# ? Feb 18, 2019 06:28 |
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CVagts posted:So I just fired up Tetris 99 for the first time. What's causing like 3-4 people to immediately start targeting me before the game even starts? It's really frustrating because it's happened in like four straight games and I was only able to fight out of the constant lines being thrown at me one of the four times.
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# ? Feb 18, 2019 06:31 |
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Annath posted:I just feel like this style: Imagine if SE cared about its FF remakes enough to remake FF1-6 using the Octopath artstyle instead of the lazy and ugly FFD edits for FF5-6, or the bad 3D of FF3-4. The spritework for FF 1-2 are decent too and they could/should have stuck with that at the least. Instead they went the cheap(?) route of of having FF5 and 6 get remade to look like garbage, and then did a 3D remake of Secret of Mana that was just amazingly poor quality.
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# ? Feb 18, 2019 06:31 |
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Please, good people, both games are very ugly in their own unique ways.
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# ? Feb 18, 2019 06:44 |
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I'm excited for the new Link's Awakening, largely because I forgot 90% of the plot of the original.
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# ? Feb 18, 2019 06:51 |
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CVagts posted:So I just fired up Tetris 99 for the first time. What's causing like 3-4 people to immediately start targeting me before the game even starts? It's really frustrating because it's happened in like four straight games and I was only able to fight out of the constant lines being thrown at me one of the four times. the tetris gods are challenging you; rise to their challenge and conquer olympus
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# ? Feb 18, 2019 07:02 |
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IMO Bayonetta 2 is better from a weapon variety, fighting system, replayability point of view. There are post-game levels that are kind of challenge arenas that are really fun and varied and I liked trying to figure out what weapon combos would help me beat them. I don't like the Hell aesthetic nearly as much as Robot Meat Angels, and fighting in Hell is a pretty cliched videogame location compared to Heaven. Also the story was less surprising just because Bayo 1 was such a surprise and a great followup to the attitude of DMC3 Wendell posted:Are there other games it would have made sense to do it again for? Not sure, but I do know Bayo 1+2 pretty much never went on sale on the Wii U because the store would probably explode trying to figure out how to combine the bundle discount with a sales discount. Steam used to sometimes give you negative savings on bundles because of stuff like this
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# ? Feb 18, 2019 07:16 |
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Brother Entropy posted:if it helps you're not missing out on much by not playing it You miss out on the phenomenal soundtrack, but there's other ways to listen to it.
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# ? Feb 18, 2019 07:19 |
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I'd like the Daemon X Machina demo a lot more if the loving hud wasn't getting in the way in the middle of the screen. Like, why did they think it was a good idea to attach the weapon ammo counts to the loving targeting reticle?
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# ? Feb 18, 2019 07:21 |
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One of my joycon sticks is drifting again. This is like the 4th time it’s happened.
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# ? Feb 18, 2019 07:27 |
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Octopath looks great Link's awakening looks great
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# ? Feb 18, 2019 07:32 |
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# ? Jun 5, 2024 19:42 |
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hey don’t tell anybody but the revived franchise is a dino crisis remake in the same vein as the resident evil two remake and it’s switch exclusive and it’s hosed up
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# ? Feb 18, 2019 07:36 |