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I lost interest in painting 40k stuff and moved over to flames of war before settling into bolt action. I got so many spare GW round bases I’m thinking of doing my infantry on them so I can use them as IG.
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# ? Feb 14, 2019 19:28 |
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# ? May 24, 2024 15:21 |
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Z the IVth posted:I've heard various things about CMON becoming unstuck but I can't seem to find anything on Google. Has anyone done a write up about it? CMON kickstarters aren't the problem (other than they keep messing up my order for SOIAF). I think it is more they aren't seeing good profits off the mini games and are moving away from them a bit. Wrath of Kings and Dark Age are both good, so it is a shame if they end up getting sacrificed.
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# ? Feb 15, 2019 00:07 |
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LordAba posted:CMON kickstarters aren't the problem (other than they keep messing up my order for SOIAF). I think it is more they aren't seeing good profits off the mini games and are moving away from them a bit. Considering the total lack of support for most of their lines once the kickstarters run out (and doing most of their sales via kickstarter), why are they finding this the least bit surprising?
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# ? Feb 16, 2019 17:25 |
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CMON minis have also started suffering from Geedub Detail Fetish Syndrome https://www.instagram.com/p/Bt8r-oHjjfk/?utm_source=ig_web_copy_link So much excess of detail that even 12th level paint wizard Angel Giraldez struggled to make them look distinct
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# ? Feb 16, 2019 18:35 |
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Holy poo poo that’s busy. It’s also a shame since Angel does his best work on flat surfaces with lots of room to play.
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# ? Feb 16, 2019 19:19 |
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One problem with CMON is they keep hiring some of the best artists in the business to design the models. A lot has been done by Adrian Smith, who is an industry giant. If you're unfamiliar with him, google his name + warhammer and you'll recognize a lot of his work. He'll paint up a image like this: Which CMON will then convert to a model at a 1:1 detail ratio, giving us this: This looks amazing. It will catch eyes from across the internet to the latest kickstarter project as people are blown away by the quality of the art and the detail of the models that are based off of it. People then buy the game and months later when the mini finally arrives they end up with something far too busy and far too detailed to ever try to paint. But CMON knows that most people don't buy the game to paint the minis, so they will keep producing models that are too detailed for their own good.
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# ? Feb 16, 2019 19:57 |
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Edit: I have no idea how this doublepost happened.
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# ? Feb 16, 2019 20:43 |
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I'm still trying to figure out how to paint the river dragon from rising sun that I received a year ago.
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# ? Feb 16, 2019 20:47 |
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Fashionable Jorts posted:One problem with CMON is they keep hiring some of the best artists in the business to design the models. I agree that the model looks fantastic. I'm struggling with the notion that it's "far too busy and far too detailed to ever try to paint" though. If anything, I'd suggest it's got just the right amount of detail.
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# ? Feb 16, 2019 20:58 |
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TheChirurgeon posted:I agree that the model looks fantastic. I'm struggling with the notion that it's "far too busy and far too detailed to ever try to paint" though. If anything, I'd suggest it's got just the right amount of detail. I may have grabbed a poor example, as the fire giant is fairly smooth. It just happened to be the first thing I could think of, so was what I searched for.
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# ? Feb 16, 2019 21:04 |
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All of those look fine and I'm a p. mediocre painter
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# ? Feb 16, 2019 21:07 |
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Fashionable Jorts posted:I may have grabbed a poor example, as the fire giant is fairly smooth. It just happened to be the first thing I could think of, so was what I searched for. These are definitely more detailed (and also pretty cool), but I don't think they're too busy to paint either. Most of the details on them are easily tackled with a base -> wash -> highlight approach and they don't seem to be particularly large. The way the details are laid out you can get a lot of mileage from drybrushing key features like the beard hair or chainmail. Chill la Chill posted:I'm still trying to figure out how to paint the river dragon from rising sun that I received a year ago. I went and looked at the River Dragon and while I don't like the model, I agree that it'd be pretty daunting to paint. The Water effect at the bottom is asking for a lot of smooth blending that I think would be a huge pain in the rear end to pull off, plus the way it's constructed it looks like a chore to get into the areas underneath major parts of the body. Good luck! TheChirurgeon fucked around with this message at 21:20 on Feb 16, 2019 |
# ? Feb 16, 2019 21:11 |
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Fashionable Jorts posted:I may have grabbed a poor example, as the fire giant is fairly smooth. It just happened to be the first thing I could think of, so was what I searched for. Those don't look even remotely difficult to paint?
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# ? Feb 16, 2019 21:12 |
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They're pretty daunting for miniatures in a self-contained board game, especially when they are just one dozens that you get in the box. Maybe I'm just easily overwhelmed? But approaching those games from the perspective of a board game person, rather than tabletop wargame person, its a lot to deal with.
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# ? Feb 16, 2019 21:28 |
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Fashionable Jorts posted:They're pretty daunting for miniatures in a self-contained board game, especially when they are just one dozens that you get in the box. I dunno, those look really easy to get a good tabletop level out of with just a wash and drybrush.
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# ? Feb 16, 2019 21:34 |
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Nah there's definitely a lot of poo poo on them. There's so many chains and devices. A lot of it has become so normal that it doesn't look off, and they are one piece models so a lot of things will look odd unless you give them enough outlining and definition. The real sin is that they are awful to look at on the game board. Just like a lot of the GW sculpts with a bunch of crap on them, it's hard to identify clear outlines for each unit. CMON actually anticipated this and included colored bases to identify priests/leaders/soldiers in rising sun because you'll see stuff like this: Enjoy parsing the different unit types in that mess while playing. Those are 3 different unit types for green, and each faction has two alternate sculpts per unit type.
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# ? Feb 16, 2019 21:35 |
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Chill la Chill posted:Nah there's definitely a lot of poo poo on them. There's so many chains and devices. A lot of it has become so normal that it doesn't look off, and they are one piece models so a lot of things will look odd unless you give them enough outlining and definition. The real sin is that they are awful to look at on the game board. Just like a lot of the GW sculpts with a bunch of crap on them, it's hard to identify clear outlines for each unit. CMON actually anticipated this and included colored bases to identify priests/leaders/soldiers in rising sun because you'll see stuff like this: Yeah that's the problem with no painting them, they look like blobs of plastic. Because of all the detail, they'll take washes and drybrushes extremely well and paint up pretty fast.
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# ? Feb 16, 2019 21:38 |
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those models look fine to me Nowhere near as bad as the angel Sigmars with 10 billion tiny details on them
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# ? Feb 16, 2019 21:56 |
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Fashionable Jorts posted:They're pretty daunting for miniatures in a self-contained board game, especially when they are just one dozens that you get in the box. Take into account that they might look scary, but once you learn the basics it becomes easy to "block paint, wash, light drybrush for highlight" detail like this over making large flat areas look smooth. Some of CMON humans are a touch on the busy side which tends to make it difficult telling what is what when getting that initial blocking done, I'll give you that. That's shy nice, clear pictures of the artwork or painted models on the boxes go a long way to help.
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# ? Feb 17, 2019 00:15 |
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I think most of the CMON stuff looks pretty good but the Hate stuff definitely does suffer from being overly busy. The minis being like 100 variants of "Khorne dude" doesn't help either.
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# ? Feb 17, 2019 00:39 |
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The Hate Trailer is hilarious, by the way. Just a little over the top. (a little NSFW for language, too.) https://www.youtube.com/watch?v=srq6ECieEg8
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# ? Feb 17, 2019 06:17 |
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Fashionable Jorts posted:I may have grabbed a poor example, as the fire giant is fairly smooth. It just happened to be the first thing I could think of, so was what I searched for. These barely register on the Belisarius Cawl Stupid Detail-o-meter.
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# ? Feb 18, 2019 00:36 |
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ninja division: we have four employees and we're hosed
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# ? Feb 18, 2019 20:39 |
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Hahaha the Kickstarter business model is so completely hosed
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# ? Feb 18, 2019 20:58 |
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tallkidwithglasses posted:Hahaha the Kickstarter business model is so completely hosed
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# ? Feb 18, 2019 21:25 |
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That chart comparing kickstarter revenues to expenses is simply Do people not research what this poo poo actually costs before going stretch-goal crazy? (This is a rhetorical question because clearly the answer is "No.")
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# ? Feb 18, 2019 21:58 |
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Anime tiddy robot fight looks like a sane and reasonable board game
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# ? Feb 18, 2019 22:20 |
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Ilor posted:It wouldn't have to be if the people doing this poo poo weren't fly-by-night operations not doing their research before promising the world. Successful Kickstarters happen, but usually only because someone has either really put their homework into shipping and production costs, or because they've been bitten in the rear end before and have learned from previous abject failures. Four dudes going, "Hey, wouldn't it be cool if..." rarely makes for a successful KS campaign. I’d argue that Kickstarter will inherently attract disproportionate amounts the fly-by-night crowd just because it requires so much less prep work than getting a business loan or whatever. If you’re already a company or have a business plan that a bank can understand you can just operate normally. On a related note, I have to send a couple follow up emails for kickstarters I backed then never received.
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# ? Feb 18, 2019 22:48 |
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tallkidwithglasses posted:I’d argue that Kickstarter will inherently attract disproportionate amounts the fly-by-night crowd just because it requires so much less prep work than getting a business loan or whatever.
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# ? Feb 18, 2019 23:42 |
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I know more than a handful of people in my area who go in on pretty much every trad game Kickstarter that pops up, and poo poo like this never seems to scare them away. I just don't get the appeal of essentially gambling for toy soldiers that might never see the light of day.
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# ? Feb 18, 2019 23:44 |
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SteelMentor posted:I know more than a handful of people in my area who go in on pretty much every trad game Kickstarter that pops up, and poo poo like this never seems to scare them away. I just don't get the appeal of essentially gambling for toy soldiers that might never see the light of day. Nerds are gullible, forever and always. I hope the Kickstarter fad dies out sooner than later, for every cool project that goes smoothly there are at least three that get crushed by their hubris, not to mention the companies that get addicted to it and just shovel the proceeds from the current Kickstarter into setting up the next one.
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# ? Feb 18, 2019 23:48 |
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tallkidwithglasses posted:Nerds are gullible, forever and always. I hope the Kickstarter fad dies out sooner than later, for every cool project that goes smoothly there are at least three that get crushed by their hubris, not to mention the companies that get addicted to it and just shovel the proceeds from the current Kickstarter into setting up the next one. This is what put me off Guild Ball after going hard into it for the first two editions. Watching Steamforged just pile on Kickstarter after Kickstarter and pretty much put GB on the backburner, with increasingly hard to follow events when they did turn their gaze away from whatever video game licence they dredged up, made me super uneasy.
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# ? Feb 18, 2019 23:53 |
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dwarf74 posted:That chart comparing kickstarter revenues to expenses is simply They're also paying royalties out on what is essentially their own IP in addition to paying salaries to the owners. Should have just cut and run IMO, there's no accountability on Kickstarter, and the legions of basement dwelling fans aren't likely to show up with a shotgun to collect their toy soldiers.
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# ? Feb 19, 2019 01:25 |
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tallkidwithglasses posted:Hahaha the Kickstarter business model is so completely hosed Just wait until some actual laws regulating it get passed, then it'll be hella hosed.
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# ? Feb 19, 2019 01:34 |
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Z the IVth posted:They're also paying royalties out on what is essentially their own IP in addition to paying salaries to the owners. They might show up with very tiny miniature shotguns though
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# ? Feb 19, 2019 01:34 |
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SteelMentor posted:This is what put me off Guild Ball after going hard into it for the first two editions. Watching Steamforged just pile on Kickstarter after Kickstarter and pretty much put GB on the backburner, with increasingly hard to follow events when they did turn their gaze away from whatever video game licence they dredged up, made me super uneasy. You mean, releasing two new teams recently, a new season a short while ago, two new teams soon to be realeased, one player and one captain for each main team is "putting a game on the backburner"?
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# ? Feb 19, 2019 01:52 |
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Iceclaw posted:You mean, releasing two new teams recently, a new season a short while ago, two new teams soon to be realeased, one player and one captain for each main team is "putting a game on the backburner"? It was certainly what it felt like a year and a half ago. The Kickstarter after Kickstarter thing still stands tho.
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# ? Feb 19, 2019 02:12 |
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Moola posted:They might show up with very tiny miniature shotguns though These will be delayed. 6 to 8 weeks.
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# ? Feb 19, 2019 03:52 |
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Z the IVth posted:They're also paying royalties out on what is essentially their own IP in addition to paying salaries to the owners. This bit made my jaw bounce off the floor when I read their previous statement. "we don't have the cash to pay for production because our right hand has to pay the left hand royalties so there's no money left you see. But we are trying to get other people to give us more money and we charged you shipping for the thing we can't afford to pay the factory to pack or finish making let alone ship it then post to you. Can we interest you in our next game? No?"
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# ? Feb 20, 2019 11:54 |
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# ? May 24, 2024 15:21 |
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At least some of the Ninja Division / Soda Pop layoffs are going to other companies. Kai Nesbit is heading for Jasco Games. Third time's the charm, maybe Jasco won't go belly up in a few years!
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# ? Feb 20, 2019 14:50 |