|
guys https://store.playstation.com/en-us/product/UP4312-CUSA02383_00-DYNAMIC0080THEME
|
# ? Feb 20, 2019 00:26 |
|
|
# ? Jun 12, 2024 12:02 |
|
Beachcomber posted:For the record, we got a 65" Samsung Qled q9n and I've been holding off starting rdr2 because it'll arrive tomorrow. A few people have been down on it but I hope it's actually a good game? RDR2 is one of the best games I’ve ever experienced. Most people adore it but it doesn’t click for everyone. If I could give you advice going in, accept it for what it is. Don’t force it to be anything that it isn’t. Get into the atmosphere of it. Play how you think the main character would exist in the world. If you can match pace with the way the game works it will reward you time and time again. It’s a very special experience. It’s going to look absolutely incredible on that TV. I’m jealous!
|
# ? Feb 20, 2019 00:30 |
Tei posted:I started playing Labyrinth of Refrain: Coven of Dusk. I didn't exactly hate it, but I was disappointed because having played disgaea and etrian odyssey games I was expecting far more depth to it. Not to mention how everything is so loving anime it makes me embarrassed to admit I ever played it
|
|
# ? Feb 20, 2019 00:32 |
|
Mr Snips posted:I didn't exactly hate it, but I was disappointed because having played disgaea and etrian odyssey games I was expecting far more depth to it. Not to mention how everything is so loving anime it makes me embarrassed to admit I ever played it Agree on everything. Any level of fanservice, even light, is cancer.
|
# ? Feb 20, 2019 00:53 |
|
Beachcomber posted:For the record, we got a 65" Samsung Qled q9n and I've been holding off starting rdr2 because it'll arrive tomorrow. A few people have been down on it but I hope it's actually a good game? RDR2 is slow as gently caress and sometimes more like a “life in the old west” simulator than a fun video game. It’s also a loving masterpiece and I don’t have time for people who try and argue otherwise
|
# ? Feb 20, 2019 00:59 |
|
were definitely at a point with video games where one can be good, even great, without being that much fun, and those experiences are much harder to quantify or explain
|
# ? Feb 20, 2019 01:07 |
|
Red Dead is often pretty fun though? I enjoyed it at least. The old west simulator stuff fell completely flat for me and I often like that kind of stuff though. I'm not inherently against it, but I don't think they did a good job of making it interesting. I did however enjoy the story and wandering around and blowing up people's heads with the shotgun.
|
# ? Feb 20, 2019 01:19 |
|
Plus, just the ol' everybody is into different stuff thing. For me some games grab me, have that addictive in a good way quality, compelling and fun. RDR2 was that for me for sure, but I love the style of storytelling, and found the world a lot of fun to explore. I have noticed games having a trend of being incredibly time consuming, and for me Zelda: Breath of the Wild was the big one there. And the longest game I've ever played at well over 200 hours. And much of that time on foot exploring enormous landscapes. Both Zelda and Red Dead have less quick traveling, less "click on a map" style of open world, and were I guess trying to experiment with ways of making just traveling in the world itself feel compelling. Not like you're just zooming around doing a laundry list. That said, I do like zooming around doing a laundry list as well, it all varies, and while I loved BoTW and RDR2, overall I think giving players the option to speed things up would be best for most open world games. Trying to make the world compelling enough that you don't want to skip large portions of it is also a nice idea. There's a lot of areas to explore and work on. A resurgence of single player games that aren't open world at all, that'd be nice too for mixing things up. There'll be Doom Eternal and Ion Maiden this year for that at least. Every game's missions taking place on big open realistic-ish laid out buildings etc does put some limits there I think. Plus not every story or gameplay style requires traversing huge distances between objectives. Heavy Metal fucked around with this message at 01:34 on Feb 20, 2019 |
# ? Feb 20, 2019 01:24 |
|
The little mundane busy work felt actually enjoyable to me in Zelda, where in Red Dead it felt like a huge chore. It was mostly less essential in Red Dead though, where it's integral to the game in Zelda. Not that Zelda was perfect about it either though. Both games feel bloated with that stuff, but in Zelda it feels less meaningless because everything serves a purpose, where in Red Dead you are just shuffling through 100 samey items in the worlds clunkiest inventory system, mid combat or doing busy little tasks that accomplis little to nothing. I'm loving Metro Exodus for taking the opposite approach. There is only two resources to find, but they feel very important, because they are needed for everything. it's kind of like the Last of Us in that regard. gently caress having a million things in your inventory. make a few things that actually matter and make the player toil over what to use them on.
|
# ? Feb 20, 2019 01:38 |
|
veni veni veni posted:The little mundane busy work felt actually enjoyable to me in Zelda, where in Red Dead it felt like a huge chore. It was mostly less essential in Red Dead though, where it's integral to the game in Zelda. Not that Zelda was perfect about it either though. Both games feel bloated with that stuff, but in Zelda it feels less meaningless because everything serves a purpose, where in Red Dead you are just shuffling through 100 samey items in the worlds clunkiest inventory system, mid combat or doing busy little tasks that accomplis little to nothing. yeah all of my weapons breaking and waiting for the rain to stop were immersive as poo poo and very fun. the rains purpose was to show you that having fun in your video game isnt something you should be striving for 100% of the time, a valuable lesson edit: i like zelda and i actually like immersive games but the rain in zelda was literally just lovely and negative and so was its implementation of weapon breakage (although i would argue that LARGELY weapon breakage is just bad game design in general because it's something that stands to detract a lot from an experience and very rarely if ever offers much of a potential positive, and its hard to implement design, to boot. if you have a system that stands to cause more problems than any positive benefits it might entail you should just skip it 99% of the time. and the rain is a system that literally has no positive purpose other than making already bad metal armor almost entirely pointless and making going places hard for awhile for actual no reason) rabidsquid fucked around with this message at 02:17 on Feb 20, 2019 |
# ? Feb 20, 2019 02:12 |
|
There are always a lot of systems to chime in on. I didn't mind the weapon system, and I invested in having a zillion weapon slots on me. But specific gameplay style choices like those are gonna be divisive. I'm mostly noting how travelling/exploring takes up many many hours. Which is compelling, but ultimately I think in the future the trend may go another way. Making the biggest hugest words ever, and making them detailed and varied enough that you want to explore them, that's the open world arms race currently. What's next for open world single player adventures, who knows. In general, I like the idea of trying something different next time. Maybe the next Zelda won't have weapon loot at all, just using your trusty legendary one. But then they need new compelling reasons to explore caves etc. Or maybe Link's in a Dark City type of place and there aren't caves. We can assume GTA6 will be coming from Rockstar, I wonder what they'll try to change things up.
|
# ? Feb 20, 2019 02:39 |
|
I'm with you , but honestly I don't think that poo poo is changing any time soon. People love that stuff and buy the hell out of it. A lot of gamers are either children or extremely broke adults with too much free time, and absurdly long play times are a huge selling point for games, especially when single player games have to compete with multiplayer games that can be played indefinitely. The result is that a lot of games feel watered down, but hey. Now you get to say it's 100 hours long on the box.
|
# ? Feb 20, 2019 02:51 |
|
I wont be buying gtavi unless its got totally different writers from v.
|
# ? Feb 20, 2019 02:53 |
|
rabidsquid posted:edit: i like zelda and i actually like immersive games but the rain in zelda was literally just lovely and negative and so was its implementation of weapon breakage (although i would argue that LARGELY weapon breakage is just bad game design in general because it's something that stands to detract a lot from an experience and very rarely if ever offers much of a potential positive, and its hard to implement design, to boot. if you have a system that stands to cause more problems than any positive benefits it might entail you should just skip it 99% of the time. and the rain is a system that literally has no positive purpose other than making already bad metal armor almost entirely pointless and making going places hard for awhile for actual no reason) This guy needs to make himself a warm little bonfire and chillax
|
# ? Feb 20, 2019 02:53 |
|
Real hurthling! posted:I wont be buying gtavi unless its got totally different writers from v. gently caress I still haven't even beaten GTA.
|
# ? Feb 20, 2019 02:54 |
|
veni veni veni posted:I'm with you , but honestly I don't think that poo poo is changing any time soon. People love that stuff and buy the hell out of it. A lot of gamers are either children or extremely broke adults with too much free time, and absurdly long play times are a huge selling point for games, especially when single player games have to compete with multiplayer games that can be played indefinitely. The result is that a lot of games feel watered down, but hey. Now you get to say it's 100 hours long on the box. One thing I really like about Far Cry New Dawn is they pared down the game significantly- it’s maybe 20 hours with some but not all of the side content, and to replay the side expeditions or an outpost, you just hit a button in your journal or the map and it drops you right in to some shootin’.
|
# ? Feb 20, 2019 02:57 |
|
okay what the gently caress posters in this thread keep making me want to play a Far Cry game?1?
|
# ? Feb 20, 2019 03:31 |
|
Smirking_Serpent posted:okay what the gently caress posters in this thread keep making me want to play a Far Cry game?1? New Dawn is a lot of fun. It’s got a gun that shoots bouncing saws and some Crysis-sequel superpowers.
|
# ? Feb 20, 2019 03:41 |
|
...! posted:I'm seven chapters into Valkyria Chronicles 4 and I'm really loving it. They fixed my major complaint from 1: the number of turns required for an A rank on a mission is much more forgiving. It actually lets you play the game like a normal person whereas in 1, if you want an A rank you usually have to stack orders on a scout and have them haul rear end toward the objective while ignoring all the enemies. Having to do every mission like that just wasn't fun. It also puts more emphasis on making deploying the max number of soldiers at the beginning of a mission not necessarily a good idea. In fact, it's usually a very bad idea. The new (I don't know if it was in 2 or 3) grenadier class is a lot of fun also. Not only is 3 handheld only, it never got released outside of Japan!
|
# ? Feb 20, 2019 03:57 |
|
I go through a phase with every new far cry game where I really want to play it for about 2-3 hours and then never touch it again
|
# ? Feb 20, 2019 03:57 |
|
Deadguy2322 posted:Not only is 3 handheld only, it never got released outside of Japan! It got a fan translated patch.
|
# ? Feb 20, 2019 04:43 |
|
...! posted:I hope 2 and 3 eventually get ported to PS4; the fact that they're handheld-only games is bullshit. sigh: You shouldn't; VC2 is a wretched mess of bad anime cliches and ~highschool drama~, sitting on top of just plain bad writing by people who thought they really were making something good. It's also mechanically terrible, and just generally despised to the point that part of VC4's pre-release push was the developers promising, repeatedly, that it would be a return to the original game. VC3's apparently pretty alright though, despite the shortcomings of being on PSP.
|
# ? Feb 20, 2019 04:47 |
|
Smirking_Serpent posted:okay what the gently caress posters in this thread keep making me want to play a Far Cry game?1? nachos posted:I go through a phase with every new far cry game where I really want to play it for about 2-3 hours and then never touch it again Cross your fingers on finding it in a Redbox.
|
# ? Feb 20, 2019 04:52 |
|
RareAcumen posted:Cross your fingers on finding it in a Redbox. nah i'll just get it on a PSN flash sale and put off playing it for years while playing Resident Evil again
|
# ? Feb 20, 2019 05:07 |
|
Oh yeah meant to ask since RE2make was so dope how was the remake of RE1? Never played that either. DQXI: Erik never made much of an impression on me but his storyline in the second half was actually really good.
|
# ? Feb 20, 2019 07:03 |
|
KICK BAMA KICK posted:Oh yeah meant to ask since RE2make was so dope how was the remake of RE1? Never played that either. It's good, but an entirely different beast. It's basically the original PSX game, but graphically remastered. Pretty sure it's just a port of the Gamecube remaster, to give an idea of what it looks like.
|
# ? Feb 20, 2019 07:07 |
|
KICK BAMA KICK posted:DQXI: Erik never made much of an impression on me but his storyline in the second half was actually really good. Yeah Erik is kind of a solid everyman companion but when they open up his personal story it's really good.
|
# ? Feb 20, 2019 07:08 |
|
Rdr2 is videogames' Ben hur. Only another few decades until we get the godfather.
|
# ? Feb 20, 2019 07:10 |
|
enojy posted:It's good, but an entirely different beast. It's basically the original PSX game, but graphically remastered. Pretty sure it's just a port of the Gamecube remaster, to give an idea of what it looks like. It's indeed the Gamecube remaster. Ditto for RE:0.
|
# ? Feb 20, 2019 07:13 |
|
KICK BAMA KICK posted:Oh yeah meant to ask since RE2make was so dope how was the remake of RE1? Never played that either. REmake1 is awesome, but it's much, much different from the RE2 remake. The RE2 remake is a reimagining of old school survival horror in modern game design. RE1 by contrast, is literal old school survival horror. That means fixed camera angles, tank controls (modern controls are an option), auto aimed weapons, and generally weak zombies compared to RE2R. I still think it's worth playing – partially because it will be cool to see where RE2R came from, but also because it has gorgeous atmosphere and art direction, it's relatively tight and doesn't overstay its welcome, it has a much larger bestiary than RE2R, there are like 8 ending permutations, and it's just loving fun exploring this stupid insane crazy mansion. Coming off of RE2R it will probably be alternately easy and hard. Hard because you will run into enemies, there are way more crazy adventure game keys, cranks, and objects, and you don't know where to go. Easy because you can shoot a zombie with like 8 handgun bullets and kill it for good. There's not as much of an adrenaline rush – no Mr. X. But it has plenty of its own charms.
|
# ? Feb 20, 2019 07:18 |
|
enojy posted:It's good, but an entirely different beast. It's basically the original PSX game, but graphically remastered. Pretty sure it's just a port of the Gamecube remaster, to give an idea of what it looks like. It is a port of the gamecube version, just with a few graphical touchups, (sort of) widescreen support, and options for non-tank controls. It's really good game but is still a 2002 remake of a 1996 style game. Fixed camera angles, aiming options being limited to 'up' and 'down' and lots of backtracking to get the key you forgot or run back to the storage box because you don't have any space for the crest you just found.
|
# ? Feb 20, 2019 07:18 |
|
REmake is a puzzle game. i mean the first two RE games were puzzle games but REmake does very little to change the formula
|
# ? Feb 20, 2019 07:21 |
|
KICK BAMA KICK posted:DQXI: Erik never made much of an impression on me but his storyline in the second half was actually really good. Yeah, the only ones who really made an impression on me in the first part were Rab and Sylvando. Everyone got up to really cool poo poo in the second part with one exception.
|
# ? Feb 20, 2019 07:23 |
|
Does anyone have any horror or success stories in using a powerline adapter on their PS4? My PS4 speeds are a lot slower than reality and I'm hoping a power line adapter can at the very least cut those download times from 4 hours to..a lot less than that.
|
# ? Feb 20, 2019 07:33 |
|
LODGE NORTH posted:Does anyone have any horror or success stories in using a powerline adapter on their PS4? My PS4 speeds are a lot slower than reality and I'm hoping a power line adapter can at the very least cut those download times from 4 hours to..a lot less than that. this might be something you've already tried but by pausing downloads you can force them to connect to a different download server and that can help a lot
|
# ? Feb 20, 2019 07:37 |
|
I enjoyed VC2 and played the absolute poo poo out of it. I waited for the VC3 fan patch for years, and years, and then played like 2 missions before I decided that since the maps seemed to be recycled, I'd already played it a bunch. But yeah VC2 is really good. Is it grindy? YES. Is it fun? HELL YES! edit: I did grinding because it was fun, not for any other reason. I had to play x missions with each character to unlock their special story stuff, and I did that for absolutely everyone and it was fantastic.
|
# ? Feb 20, 2019 07:38 |
|
rabidsquid posted:this might be something you've already tried but by pausing downloads you can force them to connect to a different download server and that can help a lot It's such a recurring problem for me. Which is a bit weird since my wireless speeds here are 100Mbit+ but the PS4 goes at a rate of like 5MB/s and often times slower. Everywhere online says wired is my only option to cure it, but that's not really an option for me.
|
# ? Feb 20, 2019 07:40 |
|
KICK BAMA KICK posted:Oh yeah meant to ask since RE2make was so dope how was the remake of RE1? Never played that either. It's great if you are are at peace with it being an original psx game updated with 2002 era graphics. Don't go in expecting REmake 2 but there is still a lot to love.
|
# ? Feb 20, 2019 07:42 |
|
redreader posted:I enjoyed VC2 and played the absolute poo poo out of it. I waited for the VC3 fan patch for years, and years, and then played like 2 missions before I decided that since the maps seemed to be recycled, I'd already played it a bunch. But yeah VC2 is really good. Is it grindy? YES. Is it fun? HELL YES! I would honestly like to know how many people have actually played VC2 vs just repeating 'it's set in a school and it's bad'
|
# ? Feb 20, 2019 07:43 |
|
|
# ? Jun 12, 2024 12:02 |
|
veni veni veni posted:It's great if you are are at peace with it being an original psx game updated with 2002 era graphics. Don't go in expecting REmake 2 but there is still a lot to love. This is a solid take. REmake 1 is basically like Capcom trying to revive the tank controls fixed camera style of horror game and doing a really drat good job of it. It didn’t bring about a tank controlled pre-rendered background genre renaissance or anything (and thank gently caress for that) but it’s pretty much the best of its kind. RE2 on the other hand has been like video game crack for me for weeks, which is a little insane for a six or so hour game. Two if you’re good.
|
# ? Feb 20, 2019 07:55 |