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JerryLee posted:Picked up Amid Evil again. I was two or three episodes in when I put it down previously. OK, I have to amend myself a bit here. It turns out this was only the Forge episode that was nearly this bad. Why would I generalize to the entire game, you ask? Mostly just because I hadn't played in like two months (I got it as a gift to tide me over till DUSK, then got DUSK and switched to that until I beat it, then got drawn into Eviternity, and basically left Amid Evil sitting on a siding somewhere), and I didn't remember the previous experience clearly enough to recognize that the episode I'd just started playing was an outlier. So, mea culpa. The rest of the game, while not without its warts, is much more fun. I just started on Arcane Expanse and it occurs to me that this is what Ep4 of Quake wishes it was.
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# ? Feb 21, 2019 06:16 |
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# ? May 16, 2024 03:00 |
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Lots of dunking on Quake in the retro shooter thread. Smgdh
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# ? Feb 21, 2019 08:54 |
As far as FPS games are concerned, I rank Quake somewhere below modified Quake 1.5, somewhere above the SNES version of DOOM, and roughly equivalent to Metal Gear Solid 2 modified to run exclusively in First-Person Mode.
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# ? Feb 21, 2019 09:11 |
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Is the OP up to date as far as the recommended engines go? Doom/Quake/etc.
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# ? Feb 21, 2019 11:03 |
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JerryLee posted:OK, I have to amend myself a bit here. It turns out this was only the Forge episode that was nearly this bad. Cool, as I'm still waiting to play it when it's released fully.
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# ? Feb 21, 2019 11:11 |
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SpaceAceJase posted:Is the OP up to date as far as the recommended engines go? Doom/Quake/etc. Yes. For general Doom use GZDoom (compatible with everything) and for Quake, Quakespasm. OP is pretty much up to date and you can ask for more stuff that isn't there like newer map packs and so.
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# ? Feb 21, 2019 11:18 |
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Its so goddamn bizarre that we haven't yet had... A) Some crazy fucker remake Prime Target, an obscure Mac shooter, in another engine. The first few levels have you investigating a senator's death by shooting the poo poo out of the building before broadening out to a level in DC alleys killing skinheads. Did I mention all the levels are linked? Yeah, its loving rad. B) A functional source port/workable-anything version of Star Wars Dark Forces. DarkXL's flatlined development is a legit tragedy, meaning that almost every other "retro" shooter has an easily accessible port.
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# ? Feb 21, 2019 11:45 |
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Are there any quick resources online that I can look at for an intro to Doom map making? Looks like I have several options for a map editor and I'd like to start out learning on a simpler one.
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# ? Feb 21, 2019 14:05 |
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Vargatron posted:Are there any quick resources online that I can look at for an intro to Doom map making? Looks like I have several options for a map editor and I'd like to start out learning on a simpler one.
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# ? Feb 21, 2019 14:08 |
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Thanks, this is exactly what I'm looking for.
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# ? Feb 21, 2019 14:29 |
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The Kins posted:Pathways Into Darkness has been rebuilt in Aleph One, so you can play it with a gamepad (mostly, you still need a keyboard to talk to corpses) on a non-Mac like the blasphemer you are. Pretty impressive! I've already played Pathways, but in a 68k emulator so I never got those sweet textured floors. Time for a replay!
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# ? Feb 21, 2019 15:39 |
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That looks great, I had no idea you could script interactive UI widgets in Aleph One.
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# ? Feb 21, 2019 15:42 |
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Narcissus1916 posted:A) Some crazy fucker remake Prime Target, an obscure Mac shooter, in another engine. The first few levels have you investigating a senator's death by shooting the poo poo out of the building before broadening out to a level in DC alleys killing skinheads. Did I mention all the levels are linked? Yeah, its loving rad. I feel the licensed Marathon-engine games are actually the most obscure poo poo in this thread’s ambit. I don’t think I have ever even talked to anyone who’s played ZPC for example.
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# ? Feb 21, 2019 15:45 |
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skasion posted:I feel the licensed Marathon-engine games are actually the most obscure poo poo in this thread’s ambit. I don’t think I have ever even talked to anyone who’s played ZPC for example. I have! Even owned a boxed copy when it was still relatively new I've talked about all three of the Marathon engine games in this thread before, and the PiD port gives me hope of seeing them get re-releases that don't require SheepShaver to run
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# ? Feb 21, 2019 15:55 |
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haveblue posted:That looks great, I had no idea you could script interactive UI widgets in Aleph One. I assume that's something pretty recent, since it says on the page it needs the latest A1 beta -- I know lack of that ability has been a dealbreaker in attempts to remake PID in previous years.
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# ? Feb 21, 2019 16:00 |
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skasion posted:I feel the licensed Marathon-engine games are actually the most obscure poo poo in this thread’s ambit. I don’t think I have ever even talked to anyone who’s played ZPC for example. I'd go with this for most obscure: Cream-of-Plenty posted:Has anybody here played "Alert Alek"? That was a staple of my young adulthood. Never even heard about it before that post, didn't find anything about it on the English-speaking web.
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# ? Feb 21, 2019 16:05 |
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Cat Mattress posted:I'd go with this for most obscure: That's because its name in English is Contract J.A.C.K.
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# ? Feb 21, 2019 16:09 |
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skasion posted:I feel the licensed Marathon-engine games are actually the most obscure poo poo in this thread’s ambit. I don’t think I have ever even talked to anyone who’s played ZPC for example. I played a demo of ZPC.
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# ? Feb 21, 2019 16:25 |
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Wamdoodle posted:I played a demo of ZPC. Me too, but I've never seen a boxed copy.
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# ? Feb 21, 2019 17:00 |
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I don't have a PC, nor am I at home to even try something with one of the mac doom editors, and I am reading this like it's a goddamn story. Thanks for posting!
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# ? Feb 21, 2019 17:04 |
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It's a great tutorial, my only point of contention with it is that it emphasizes specifically that your level should be difficult for you to beat. That's one area where you have to try to keep things in perspective, because it's always going to be much easier for you to beat your own level than someone who doesn't know everything about it. If you make it so that it's challenging for you to complete it even with that in mind, imagine how tough it would be for people who don't know it inside and out. You have to consider if you would be able to beat it without your own inside knowledge. Or just get friend to test it, that works too.
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# ? Feb 21, 2019 17:40 |
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It’s been two decades since I last thought about Bad Toys. https://www.youtube.com/watch?v=3TmGiAs-6y8 It was on a shareware CD-ROM* back in the day. Looking for the above video I found another one in colour. Apparently the Windows 3.1 version was black & white, but the Win95 version had colour and like 20 more frames per second. But like that second video notes: quote:Bad Toys 3D is a simple FPS to be similar with Wolfenstein series released in 1995. Buy it? Only *I feel old saying both these words. Mierenneuker fucked around with this message at 19:14 on Feb 21, 2019 |
# ? Feb 21, 2019 18:04 |
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quote:You won't find DOOM here, but Bad Toys 3D is entertaining That's the most adorable website I've seen in years.
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# ? Feb 21, 2019 18:20 |
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drat, I played that from some shareware CD back in the mid-90s. It is somewhat entertaining for a 7 year old at least.
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# ? Feb 21, 2019 18:36 |
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Barudak posted:That's because its name in English is Contract J.A.C.K. Heh.
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# ? Feb 21, 2019 19:03 |
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I remember that there were hidden tiddays in Bad Toys and it caused a minor uproar.
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# ? Feb 21, 2019 19:12 |
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The oldest obscure FPS game I remember playing was Corporation. It was a weird hybrid of FPS and party based action-RPG that ten-year-old me just couldn't figure out. I just ran around shooting mutants with big silly bullets til my party inevitably got wiped on the first floor.
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# ? Feb 21, 2019 21:16 |
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Cat Mattress posted:Heh. Was gonna say.
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# ? Feb 21, 2019 21:22 |
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Wamdoodle posted:I played a demo of ZPC. Same. Found the gameplay to be super weird, but the intro was rad: https://www.youtube.com/watch?v=98vuEmgYm9k
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# ? Feb 22, 2019 01:27 |
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I actually got a jewel case copy of ZPC for Windows from a thrift store within the past six months, but I haven't settled down and torn into it. I've heard the Mac version is a bit better, but I don't own any Macs, or a Mac copy of ZPC for that matter.
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# ? Feb 22, 2019 01:30 |
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anyone remember the vehicle based fps games like Uprising? i used to love those there was a great tank one called Recoil that was kind of like Future Cop LAPD but you were an experimental tank with a transforming turret
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# ? Feb 22, 2019 02:26 |
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Shadow Hog posted:I actually got a jewel case copy of ZPC for Windows from a thrift store within the past six months, but I haven't settled down and torn into it. It’s neat but drat near incomprehensible. I got mine from a flea market dollar store as a kid. “Playing a KMFDM album cover” is maybe the best way to describe it. e: Now that I think about it I wonder if that or my Special Edition Quake 3 For Linux from Dollar Tree was a better deal.
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# ? Feb 22, 2019 04:59 |
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ZPC looks great. I love it entirely based on that, and if it got an Aleph One port I'd gladly try it out.
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# ? Feb 22, 2019 05:15 |
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ZPC is ten gallons of ambition dumping across and sloshing out of a three gallon capacity bucket of technological limitations, and now the ambition is all over the floor and it's definitely going to stain the carpet. There's a full playthrough on YouTube for anyone that's curious but not "install and play ZPC" curious: https://www.youtube.com/watch?v=DsVlcI4gkBM One of the comments (which might actually be Aidan Hughes of Brute! Propaganda) notes that the game was originally intended to be developed for a Microsoft videocard that fell through, and the Marathon engine was plan B
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# ? Feb 22, 2019 05:33 |
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Dewgy posted:It’s neat but drat near incomprehensible. I got mine from a flea market dollar store as a kid. catlord posted:ZPC looks great. I love it entirely based on that, and if it got an Aleph One port I'd gladly try it out. Honestly a high quality Doom mod using all the resources would be the best scenario. Something like Return of the Triad where it feels like it’s what the game should have been with a more capable engine (or at least a coherent design in this case).
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# ? Feb 22, 2019 05:35 |
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Mierenneuker posted:It’s been two decades since I last thought about Bad Toys. Brutal Bad Toys when?
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# ? Feb 22, 2019 05:43 |
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david_a posted:Honestly a high quality Doom mod using all the resources would be the best scenario. Something like Return of the Triad where it feels like it’s what the game should have been with a more capable engine (or at least a coherent design in this case). ZPC has been at the top of my "want a remake" list for more than half of my time on this planet. And I was just thinking about how Triad-adjacent the game plays - one of the enemies is a giant spinning top made out of spikes and rust, and it would have felt right at home alongside NME Hey fun fact: my first post in this thread, over seven and a half earth years ago, was about ZPC
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# ? Feb 22, 2019 05:44 |
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DoombatINC posted:ZPC is ten gallons of ambition dumping across and sloshing out of a three gallon capacity bucket of technological limitations, and now the ambition is all over the floor and it's definitely going to stain the carpet. There's a full playthrough on YouTube for anyone that's curious but not "install and play ZPC" curious: And now we know what that card is, thanks to the DirectX team at Microsoft. Microsoft “Talisman”: https://blogs.msdn.microsoft.com/directx/2019/01/07/wall-of-gpu-history/
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# ? Feb 22, 2019 06:56 |
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Arivia posted:And now we know what that card is, thanks to the DirectX team at Microsoft. Microsoft “Talisman”: https://blogs.msdn.microsoft.com/directx/2019/01/07/wall-of-gpu-history/ Anyway Wikipedia has an exhaustingly detailed article about if you’re curious (it was a failed experiment, basically).
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# ? Feb 22, 2019 07:13 |
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# ? May 16, 2024 03:00 |
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3D graphics pioneerism from the early to mid-90s just fascinates me. I love those exotic and gimmicky attempts to render 3D as quick as possible for videogames. Is there more weird (for today's standards at least) examples besides Talisman's tile rendering and Sega Saturn's quads?
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# ? Feb 22, 2019 14:08 |