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Onmi posted:Speaking of TAY, when it got brought up in a discord I was in, I finally decided to go look at who was responsible for this train wreck. To his credit, TAY was originally designed to be an episodic mobile game, right? I suspect he was working under lovely constraints asked to make a sequel to one of the most beloved JRPGs of all time under that set of conditions. Maybe it would've been a much better game if it were intended to be a full-scale DS/PSP release from the beginning. Who knows, though. Maybe he just lost his mind.
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# ? Feb 26, 2019 15:22 |
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# ? May 25, 2024 00:12 |
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No. 1 Apartheid Fan posted:To his credit, TAY was originally designed to be an episodic mobile game, right? I suspect he was working under lovely constraints asked to make a sequel to one of the most beloved JRPGs of all time under that set of conditions. Maybe it would've been a much better game if it were intended to be a full-scale DS/PSP release from the beginning. The interview I watched, he did directly say that he wanted to tell an episodic RPG, because he wanted to essentially do another project like Live a Live. He did mention the dev team was essentially half and half "People who worked on FF4" and "People who are fans of FF4" with the latter mostly suggesting story things. Maybe that was it, or maybe, like you said, he just went crazy. He did ALSO make The Bouncer after all.
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# ? Feb 26, 2019 15:25 |
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One small thing to its credit: Edge jacking Rubicant's dumb cape and that being integrated into both his artwork and sprite is a pretty cool aesthetic touch and character beat in a sequel. There's a lot of kinda-neat poo poo like that - Golbez being a party member, older versions of Palom and Porom - that would've been cool for fans in a better game.
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# ? Feb 26, 2019 15:27 |
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Is Live a Live supposed to be good or something? You bolded it, which seems to be the implication, but the name sounds stupid as hell.
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# ? Feb 26, 2019 16:21 |
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Gologle posted:Is Live a Live supposed to be good or something? You bolded it, which seems to be the implication, but the name sounds stupid as hell. It's good, so you wouldn't have heard of it
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# ? Feb 26, 2019 16:27 |
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Ok I believe you
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# ? Feb 26, 2019 16:32 |
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Fister Roboto posted:OK based on a google search it looks like this was a DS only thing? And also it's completely hidden from the player? What the gently caress SE Tons of RPGs have hidden mechanics. I remember learning about the Crisis Level system in FFVIII and exploiting it to win in a hard mod. Nobody ever tells you about that poo poo in the actual game despite the fact it has a huge impact on Quistis' Limit Breaks.
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# ? Feb 26, 2019 16:39 |
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NikkolasKing posted:Tons of RPGs have hidden mechanics. I remember learning about the Crisis Level system in FFVIII and exploiting it to win in a hard mod. The what now?
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# ? Feb 26, 2019 18:07 |
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BrightWing posted:The what now? IIRC the closer you are to death, better chances of using limits and they get stronger or some poo poo
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# ? Feb 26, 2019 18:17 |
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BrightWing posted:The what now? There's something like four levels of Crisis that determine how powerful your Limit Breaks are. This matters a lot with Quistis because if she has Crisis Level 4 when she does Bad Breath she puts more status effects on the target than if she was only at 1. In the mod I played the Vitality 0 status effect was only possible if you used the correct Crisis Level of her limit break Acid because, like Bad Breath, its status effects also varied depending on CL. Aura was similarly hard to get so you had to get the right Crisis Level for Mighty Guard in order for her to apply it along with the other buffs. CL is effected by things such as low HP, status ailments on you, other party members being KO'ed, etc.. Basically in the final boss fight I'd wait for Griever to use a super move to lower her HP very low then put Pain on her (Blind, Silence and Poison) to increase her CL as much as possible. Crisis Level 4 Shockwave Pulsar does something like 20,000 damage IIRC. I had no idea about it either until the mod made me research it. There is a lot of cool stuff in FFVIII's gameplay but it's so piss easy and broken you'll never see it. NikkolasKing fucked around with this message at 18:32 on Feb 26, 2019 |
# ? Feb 26, 2019 18:25 |
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I just knew lower HP made for better odds on the better versions of Renzoku. Didn't know it categorized it so. FF 8 is weiiiiiird.
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# ? Feb 26, 2019 19:00 |
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I always did that limit with her where she eats the enemy or whatever. I dunno, I could be misremembering it. I played through 8 exactly once, when it came out. When I was in high school. I’m old.
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# ? Feb 26, 2019 20:21 |
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I beat it at level 16ish by slapping on no encounters as soon as I could. Bosses have plenty of decent magic to grab, and of course Renzo spam is king. Had fun, thought the plot was kinda all over but it's fairly ambitious given what it is. Id take a full on remake of some kind that cleans up the writing and reworks just... everything about the economy of junctions gladly. Maybe a small subplot about how all their power is from stolen magic and summons, make losing it all at the final dungeon poetic or something. Also gunblades are cool and I want more.
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# ? Feb 26, 2019 21:06 |
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BrightWing posted:I beat it at level 16ish by slapping on no encounters as soon as I could. Bosses have plenty of decent magic to grab, and of course Renzo spam is king. Had fun, thought the plot was kinda all over but it's fairly ambitious given what it is. Id take a full on remake of some kind that cleans up the writing and reworks just... everything about the economy of junctions gladly. Maybe a small subplot about how all their power is from stolen magic and summons, make losing it all at the final dungeon poetic or something. FF8 is such a broken mess that I have to pick how i'm going to break it differently eacch playthrough.
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# ? Feb 26, 2019 21:36 |
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Nephzinho posted:FF8 is such a broken mess that I have to pick how i'm going to break it differently eacch playthrough. Ain't it the best
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# ? Feb 26, 2019 22:34 |
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Quistis is a real stinky girl huh EDIT: This is several years too late, but apparently there was a fan retranslation of FF7 done back in like 2014-15? Can anyone who has played it comment on whether it's good or not? Gologle fucked around with this message at 04:32 on Feb 27, 2019 |
# ? Feb 26, 2019 22:42 |
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Can they PLEASE put War of the Lion on the god damned switch
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# ? Feb 27, 2019 07:32 |
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S.J. posted:Can they PLEASE put War of the Lion on the god damned switch Did you say final fantasy tactics compilation?
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# ? Feb 27, 2019 07:52 |
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lobster22221 posted:Did you say final fantasy tactics compilation? God I hope so, I want the actually fun Tactics games.
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# ? Feb 27, 2019 08:10 |
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Barudak posted:God I hope so, I want the actually fun Tactics games. he already mentioned it so that's already stated dude
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# ? Feb 27, 2019 08:12 |
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corn in the bible posted:he already mentioned it so that's already stated dude Nah, they only mentioned the bad one
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# ? Feb 27, 2019 08:18 |
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S.J. posted:Can they PLEASE put War of the Lion on the god damned switch Only if they fix the drat slowdown and tone down the pretentiousness of the English script by at least 50%.
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# ? Feb 27, 2019 08:26 |
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Is WotL on any other platform besides PSP/Vita?
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# ? Feb 27, 2019 14:03 |
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Android and iOS
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# ? Feb 27, 2019 14:03 |
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Sakurazuka posted:Android and iOS Ugh. Any platform with an actual controller?
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# ? Feb 27, 2019 14:12 |
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Isn't the slowdown already fixed on the mobile versions?
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# ? Feb 27, 2019 14:12 |
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Yeah there's no slowdown in the mobile ports
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# ? Feb 27, 2019 14:15 |
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I don't have a Switch so stop asking for every game to be ported to the Switch, it makes me feel excluded.
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# ? Feb 27, 2019 14:20 |
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MarsDragon posted:Only if they fix the drat slowdown and tone down the pretentiousness of the English script by at least 50%. Ugh... bring back "Don't blame me. Blame yourself, or god." Much better than whatever faux-Shakespearean thing Delita says now.
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# ? Feb 27, 2019 14:23 |
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I don't really mind the wotl translation except for the change to skill names which throws me completely off. Guts into Mettle wtf why? Also port it to the switch or whatever but more than that give us a pc port!
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# ? Feb 27, 2019 14:25 |
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They are never going to spend the money to get someone to touch the FFT script again, assuming that game even ever gets a port I don't even get the complaints, really. Flowery semi-Shakespearean dialogue fits with the tone of the game way better than barely translated gibberish. Blockhouse fucked around with this message at 14:30 on Feb 27, 2019 |
# ? Feb 27, 2019 14:28 |
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MonsieurChoc posted:I don't have a Switch so stop asking for every game to be ported to the Switch, it makes me feel excluded. Don't blame us. Blame yourself or God.
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# ? Feb 27, 2019 14:46 |
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Heithinn Grasida posted:TMPR is bugged in the original version and does nothing and you won’t get FAST on a ninja until very late in the game. Healing is limited until you have the HEAL equipment spread across party members. At which point you kill all but one enemy and use the HEAL gear to recover hp before killing the enemy. Phantasium posted:Yoko Taro presents a new game in the same universe as the quintet games. Nier: Automata is actually a prequel to Robotrek. The White Dragon posted:my opinion of dragon quest 11 is, that scene where the two guys jump off the cliff to escape made me want to play Noted Much Better Game Than Any Dragon Quest Ever, Suikoden 2 I wish this was the timeline where Suikoden kept going and with the same quality of Suikoden 2. Or even Suikoden 5. Instead we got 4 which tanked the series and even 5 couldn't save it despite being the second best game in the series.
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# ? Feb 27, 2019 14:50 |
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It would have been interesting to see where Suikoden would have gone had Murayama been able to stay with it. Hey, he's not busy. Let him direct FFXVI, gently caress it.
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# ? Feb 27, 2019 15:05 |
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bentacos posted:It would have been interesting to see where Suikoden would have gone had Murayama been able to stay with it. at this point, I can't even imagine what XVI is going to be like. I kinda wish we'd go in a direction kind of like XIV but offline, at least setting-wise--I like the fantasy of it a lot from the free month I played, and we've done high tech for the last two main entries.
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# ? Feb 27, 2019 15:11 |
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Is there even a full-time team working on XVI at this point? I thought we all had to wait for FF7 Remastered, another game that will never come out, before the new one.
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# ? Feb 27, 2019 15:14 |
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alpha_destroy posted:Ugh... bring back "Don't blame me. Blame yourself, or god." Much better than whatever faux-Shakespearean thing Delita says now. Since WoTL isn't Shakesphearian that's impossible. Also WoTL, being an actual good translation with good writing for said translation, should take nothing from the original. Which does not have either and any good qualities from the original Japanese only come out despite it.
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# ? Feb 27, 2019 15:14 |
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Sakurazuka posted:Yeah there's no slowdown in the mobile ports I feel like if anything they sped up a bunch of poo poo.
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# ? Feb 27, 2019 15:25 |
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I homebrewed my Vita just to play wotl without the slowdown
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# ? Feb 27, 2019 15:27 |
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# ? May 25, 2024 00:12 |
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exquisite tea posted:Is there even a full-time team working on XVI at this point? I thought we all had to wait for FF7 Remastered, another game that will never come out, before the new one. I doubt they've started anything on it since they're still working on FF7R and DLC for XV
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# ? Feb 27, 2019 16:01 |