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Samuringa posted:The absolutely most devastating put down any game has ever done is Rhythm Heaven where you bust your hands off trying to get the drat thing to work and if you succeed it still tells you "That was...Just Ok." gently caress you, love rap!!!
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# ? Feb 28, 2019 05:01 |
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# ? May 31, 2024 18:50 |
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Samuringa posted:The absolutely most devastating put down any game has ever done is Rhythm Heaven where you bust your hands off trying to get the drat thing to work and if you succeed it still tells you "That was...Just Ok." Also a Resident Evil 6 update, I know it's off-topic for this thread but a zambie that sprouts to life from multiple body parts of a butchered hog and which reassembles itself every time you shoot it apart, and which you ultimately dispatch by forcing it into a meat grinder, is most emphatically not a little thing dragging this game down. Edit: and now I'm fighting Roombas. Man, I don't even know any more Captain Hygiene has a new favorite as of 05:50 on Feb 28, 2019 |
# ? Feb 28, 2019 05:25 |
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The most cutting insult in gaming is when you die a bunch and it asks if you want to lower the difficulty level. It always feels personal.
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# ? Feb 28, 2019 05:43 |
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Chuck Buried Treasure posted:The most cutting insult in gaming is when you die a bunch and it asks if you want to lower the difficulty level. It always feels personal. I understand that it's supposed to be a genuine concern, asking the player if they need anything to get past a rough part, but its so easy to take it as "Gonna cry? Piss your pants maybe? Or maybe poo poo and cum?"
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# ? Feb 28, 2019 05:51 |
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Chuck Buried Treasure posted:The most cutting insult in gaming is when you die a bunch and it asks if you want to lower the difficulty level. It always feels personal. Getting the pop up for the Super Guide in the newer Mario games is a real mark of shame. I don’t need the cheats, it’s just a tough jump! I’ll get there soon!
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# ? Feb 28, 2019 05:52 |
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spit on my clit posted:I understand that it's supposed to be a genuine concern, asking the player if they need anything to get past a rough part, but its so easy to take it as "Gonna cry? Piss your pants maybe? Or maybe poo poo and cum?" Or embrace it like me. You're right, RE2 remake, my pride led me to think I could succeed on normal difficulty in this, the opening room, and I beg for your forgiveness. I will accept baby mode as my penance. vvv Boy, I dunno. I kinda decently like Super Paper Mario after a second try to change my expectations, but nothing I read about Color Splash really made me want to dive in. My Wii U is defunct, maybe if it shows up again in a re-release. Captain Hygiene has a new favorite as of 05:59 on Feb 28, 2019 |
# ? Feb 28, 2019 05:57 |
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Captain Hygiene posted:You really have to wonder. It's maybe the most aggravating game I've played in its own way because the writing and production is actually pretty great, but the gulf between that and the actual gameplay is just astounding. I'm still angry years later at my realization that, for big chunks of the game, the battles (i.e. the foundation of the game) are literally a net resource drain and a waste of time. Between that and the obtuse ways in how it handles sticker mechanics for area puzzles and bosses, it really does feel like a troll by unhappy developers. I think Sticker Star was just not fully thought out, because it led to Color Splash which is actually a really solid game, as well as possibly the funniest 'full-sized' game I've ever played. Now, Super Paper Mario was deliberately a troll.
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# ? Feb 28, 2019 05:57 |
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Any game that has playable Bowser is a good game. It also dunks on anime nerds, which is a plus.
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# ? Feb 28, 2019 06:02 |
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Screaming Idiot posted:Any game that has playable Bowser is a good game. It also dunks on anime nerds, which is a plus. i dunno if the bowz has a good matchup against the fire emblem cast
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# ? Feb 28, 2019 06:10 |
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Captain Hygiene posted:Or embrace it like me. You're right, RE2 remake, my pride led me to think I could succeed on normal difficulty in this, the opening room, and I beg for your forgiveness. I will accept baby mode as my penance. Damage is the same whichever part of the zombie you hit, only the head is vulnerable to criticals (like a magnum or shotgun to the noggin) and limbs can be blown off. Baby mode is best for the multi-cheevo runs, like no healing and item-boxes in under 14000 steps.
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# ? Feb 28, 2019 06:38 |
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Inspector Gesicht posted:Baby mode is best for the multi-cheevo runs, like no healing and item-boxes in under 14000 steps.
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# ? Feb 28, 2019 07:43 |
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Riatsala posted:It's really not similar at all in terms of moment to moment gameplay, just that they have the same writing and world. WoL is much faster paced and designed around being a single player RPG instead of a daily MMOish browser RPG Brother Entropy posted:yeah, WoL is KoL minus a lot of the annoying trappings of giant browser RPGs that lead you to need third party add-ons in the first place Oh, neat, thanks. Probably a repeat, but goddamn it it still annoys me: every Civ game I see an ad for (we're up to, what, 6, right?) annoys me slightly because I really want to buy it... but then I remember there's one unit per tile. I know I'll be basically okay with it until I've got 9/10 units per enemy city that needs to go poof, and just the thought of figuring out fun/unique paths for every single dingle one of them is just wearying.
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# ? Feb 28, 2019 08:00 |
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Captain Hygiene posted:
I'm actually playing RE6 myself and am just ahead of you, because what is a mediocre and somewhat entertaining game by yourself becomes amazing when played co-op. So for me the funniest part is when my partner, who is not good at shooters but is improving, had to protect me from a giant shark. And the game at this point has relentlessly trained her to aim for the head. So the big shark's big glowing weak point emerges from it, begging to be shot. And she aims away from it and goes for the head. I'm glad RE6 went all-in on the melee because it makes the game actually playable for her.
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# ? Feb 28, 2019 10:29 |
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spit on my clit posted:I understand that it's supposed to be a genuine concern, asking the player if they need anything to get past a rough part, but its so easy to take it as "Gonna cry? Piss your pants maybe? Or maybe poo poo and cum?" It's the worst when it's because of failing like a QTE or a jumping bit. You can make enemies easier but it's not gonna solve the insta death thing I keep failing is it? No. No it's not. gently caress you game. RE2 did it to me during that boss after I'd managed to kill myself every time. It never even put my in critical health state I just insta killed myself. Repeatedly. Aaaaand I left the flame thrower in the sewer and don't feel like replaying that fight to get it. Fuckin gently caress.
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# ? Feb 28, 2019 12:31 |
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Len posted:It's the worst when it's because of failing like a QTE or a jumping bit. You can make enemies easier but it's not gonna solve the insta death thing I keep failing is it? I never finished God of War for some reason. Maybe I got stuck on the later platforming bits or something.
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# ? Feb 28, 2019 12:58 |
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Games with a well-hidden adaptive difficulty are the best because they provide all the advantages of EZ mode while still making you feel as if you got gud.
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# ? Feb 28, 2019 14:06 |
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Doc M posted:There was a part in the original God of War where you had to outrun a spike trap closing in on you, and the timing was pretty strict so I hosed it up a bunch of times. Cue the game asking if I wanted to drop the difficulty from hard all the way down to easy. Yeah, sure, that'll help. Thanks, guys. I had that pop up a lot during the last section in Hades. Insta death spikes everywhere and gently caress you let's go to easy mode!
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# ? Feb 28, 2019 15:00 |
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exquisite tea posted:Games with a well-hidden adaptive difficulty are the best because they provide all the advantages of EZ mode while still making you feel as if you got gud. IIRC If you pushed quickload button in Max Payne 1 after death (instead of following "load the last save" prompt), the game wouldn't register your death. Therefore it thought you beat every level perfectly and increased the difficulty. In the late levels the enemies could take a full shotgun blast to the face without dying.
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# ? Feb 28, 2019 15:08 |
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Ninja gaiden made it so that you could choose to make the difficulty easier if you died a bunch but your title would forever be Ninja Dog and your guy would wear a little pink bow on his arm for the entirety of the game
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# ? Feb 28, 2019 15:48 |
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Kennel posted:IIRC If you pushed quickload button in Max Payne 1 after death (instead of following "load the last save" prompt), the game wouldn't register your death. Therefore it thought you beat every level perfectly and increased the difficulty. In the late levels the enemies could take a full shotgun blast to the face without dying. I want to replay MP1 and wish there was a mod to stop that dumb difficulty adjust from happening. Also it's a real shame it never got remade using the MP3 engine as that game has the most satisfying shooting out of any game I can remember
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# ? Feb 28, 2019 16:06 |
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Kennel posted:IIRC If you pushed quickload button in Max Payne 1 after death (instead of following "load the last save" prompt), the game wouldn't register your death. Therefore it thought you beat every level perfectly and increased the difficulty. In the late levels the enemies could take a full shotgun blast to the face without dying. oh dear, that explains a lot
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# ? Feb 28, 2019 17:09 |
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Bugs the hell out of me whenever a game seems to think that a cutscene that could be five minutes needs to be broken into 10 segments, each separated by about 10 feet of walking. I've been enjoying playing Ys VIII lately, but gently caress me if it's not one of the worst offenders of this. Especially a recent bit I'm in where you're 'chasing' someone through a city. *enter city* "hey who's that?* "Dunno let's find out" *take a dozen steps forward* "Wait did you see that over there?" "Yeah let's go!" *turn the corner* "Huh who could it be?" "Not sure, but he's still ahead!" *walk through a door in front of me* etc etc Repeat this for maybe 30 minutes, taking up my entire commute. I just started fast-forwarding through every cutscene since they all had to start with a slow pan to the ground, and a bit of animation from characters before they started speaking, then end with a slow fade-out. This happens all over the game too, though it's never been this bad. Oh and the 'chase' was inconsequential, ending in the guy just yelling 'boo!'. loving waste of time. Let me get back to chopping up monsters.
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# ? Feb 28, 2019 18:13 |
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Morpheus posted:Bugs the hell out of me whenever a game seems to think that a cutscene that could be five minutes needs to be broken into 10 segments, each separated by about 10 feet of walking. Before the patches to the PC version there was a very good chance that the game will freeze on every fade-in or fade-out, which made this even worse. Unless they came back and patched it again since last time I played it still happens sometimes, though thankfully it's bearably rare now (at least for me).
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# ? Feb 28, 2019 18:54 |
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Kennel posted:IIRC If you pushed quickload button in Max Payne 1 after death (instead of following "load the last save" prompt), the game wouldn't register your death. Therefore it thought you beat every level perfectly and increased the difficulty. In the late levels the enemies could take a full shotgun blast to the face without dying. I had always heard it was the other way around and got to the end before giving up in frustration. It was only after I learned I played the full game on maximum gently caress You difficulty.
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# ? Feb 28, 2019 18:59 |
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In the Witcher 3, any time a quest involves walking with an NPC to a location they move at the same speed you do, even if you sprint It's really nice because every other game I've ever played has them moving excruciatingly slowly (and usually capping your speed to slightly above theirs, so you regularly overtake them and have to wait for them to catch up)
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# ? Feb 28, 2019 22:28 |
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Please don't talk about this, I played assassins creed 4 recently and I'm starting to sweat and tremble a lil
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# ? Feb 28, 2019 22:32 |
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assassins creed 4: amazing by sea, terrible by land. on land its all just tailing missions
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# ? Feb 28, 2019 22:38 |
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They seem to have finally gotten the memo because all NPCs in AC Odyssey sprint at maximum speed toward their next destination. This is especially amusing when your 55 year old mom is plowing people down in the agora.
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# ? Feb 28, 2019 22:41 |
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Lunchmeat Larry posted:Please don't talk about this, I played assassins creed 4 recently and I'm starting to sweat and tremble a lil Looking back, I don't know how I got through that game the first time. I tried replaying it a year or so later and just could not be bothered. The sailing and combat was fun but not enough to make up for the tailing and future crap. Last one I played was Syndicate, which was good, but I'm done with the franchise unless/until they reboot it.
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# ? Feb 28, 2019 22:54 |
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The very next one after Syndicate was a reboot.
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# ? Feb 28, 2019 23:37 |
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Batman landing on people and just punching them in the dick in the Arkham series never gets old
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# ? Mar 1, 2019 11:10 |
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I really enjoyed Final Fantasy XV until I hit a certain point. I'm sure anyone who ever played most of the game can pinpoint exactly which part it is. Chapter 13 The game starts as an an open world JRPG best friend road trip. Then it takes away your car, your friends, your weapons and the open world and becomes a series of dark cramped corridors and walkways in a dark generic industrial facility with no car, no friends, no weapons, no open world and jump scares. I still finished the game but my enjoyment levels fell off a cliff after that chapter started.
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# ? Mar 1, 2019 13:50 |
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Vidaeus posted:I really enjoyed Final Fantasy XV until I hit a certain point. I'm sure anyone who ever played most of the game can pinpoint exactly which part it is. Chapter 13 Funnily enough, the constant complaints about that part of the game have caused so much attempts to 'fix' it that it's flipped around and become quite a highlight for certain players. It's still written like you're supposed to be underpowered, and forced into stealth, but at this point the ring has gotten so many buffs that it's easily the strongest weapon in the game against single targets, which is basically all that section throws at you. You get your father's sword partway through and that's supposed to be the 'now I can finally fight back' moment, but that sword is so much weaker than the ring now that it's hilarious. But I hated the game and the party from the get-go, so the chapter that got rid of all my stupid lovely friends and gave me a weapon that clowns on everything the game's trying to do is basically the best thing ever. Only way they could've made that chapter better is by letting me fight Prompto and it even gets pretty close to that!
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# ? Mar 1, 2019 14:36 |
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Cleretic posted:Funnily enough, the constant complaints about that part of the game have caused so much attempts to 'fix' it that it's flipped around and become quite a highlight for certain players. It's still written like you're supposed to be underpowered, and forced into stealth, but at this point the ring has gotten so many buffs that it's easily the strongest weapon in the game against single targets, which is basically all that section throws at you. You get your father's sword partway through and that's supposed to be the 'now I can finally fight back' moment, but that sword is so much weaker than the ring now that it's hilarious. You can say that again - in the post-game, I used the post-patch ring against the adamantoise. I insta-killed it in maybe 15 seconds. It was hilarious, given how much I had heard about the boss. Very impressive to see, but uh...
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# ? Mar 1, 2019 19:22 |
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Vidaeus posted:I really enjoyed Final Fantasy XV until I hit a certain point. I'm sure anyone who ever played most of the game can pinpoint exactly which part it is. Chapter 13 They need to stop letting Nomura make games. He dragged Kingdom Hearts from something charming and pure into a bizarre mess of a plot with ancillary touches of Disney. Amusingly, he will also only use characters he's designed personally in that series, and fails to use them well because of the lack of writing and direction ability on those teams.
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# ? Mar 1, 2019 21:32 |
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Poulpe posted:They need to stop letting Nomura make games. From what I have read, Nomura would almost agree with you. His interest is in smaller projects, but because he is senior staff, he is put in charge of things much bigger than he actually cares for.
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# ? Mar 1, 2019 21:52 |
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Poulpe posted:They need to stop letting Nomura make games. nomura's a bad influence but he had nothing to do with the release version of FFXV, and at this point SE's not "letting" him make games so much as "forcing" him to make games, because they're psychotically dedicated to having a recognizable old-guard name at the top of every big release even as all of their more competent staff either quit or get ground down to nothing by their awful management
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# ? Mar 1, 2019 23:17 |
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not to say he isn't a bitter little manchild ofc a non-negligible part of KH3 is dedicated to how pissed he is for getting booted off FFXV in the first place
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# ? Mar 1, 2019 23:24 |
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Ff15 is good. Chapter 13 was good
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# ? Mar 1, 2019 23:25 |
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# ? May 31, 2024 18:50 |
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Lunchmeat Larry posted:Ff15 is good. Chapter 13 was good Yes. No.
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# ? Mar 2, 2019 02:13 |