|
tithin posted:Has there been much in the way of legal movements? It seems to have fizzled. I just listened to a podcast about Proctor and Gamble suing Amway for disseminating accusations of P&G being a satanic organization. That lawsuit took 12 years to settle. In other words, manage your expectations.
|
# ? Feb 17, 2019 08:04 |
|
|
# ? Jun 5, 2024 03:35 |
I imagine things will speed up once Skadden see CIGs finances and see them bleeding out.
|
|
# ? Feb 17, 2019 12:02 |
|
Did they find a better case to be made on Crytek's behalf? The last I heard several months ago was that, purely from a legal standpoint, that the procesution's case just wasn't very strong.
|
# ? Feb 17, 2019 17:40 |
I can't see how CIG are going to get around the 'licensed for one game, made two' thing. SQ42 and SC are pretty blatently different games.
|
|
# ? Feb 17, 2019 18:05 |
|
lofi posted:I can't see how CIG are going to get around the 'licensed for one game, made two' thing. SQ42 and SC are pretty blatently different games. Because when SQ42 launches before Star Citizen it will launch from the Star Citizen launcher. Making it part of Star Citizen. Perfectly straightforward.
|
# ? Feb 17, 2019 19:16 |
Does that mean all steam games are the same game? Mostly I'm swayed by the fact Skadden are involved, afaik they don't come out to play if they don't feel pretty confident of a big paycheck.
|
|
# ? Feb 17, 2019 19:56 |
|
lofi posted:Does that mean all steam games are the same game? Mostly I'm swayed by the fact Skadden are involved, afaik they don't come out to play if they don't feel pretty confident of a big paycheck. All Steam games are Epic games now. There's been a ruling. CI(G) have actually covered their backs on this with their 'we haven't actually done the bad thing yet' defence. It's ingenious.
|
# ? Feb 17, 2019 21:15 |
And the fans will accept it as just cleverly outwitting the big bad Crytek. Brilliant. 2019: We'd have launched this year, except we had to not make a game because of *~Crytek~*
|
|
# ? Feb 17, 2019 22:18 |
|
lofi posted:And the fans will accept it as just cleverly outwitting the big bad Crytek. Brilliant. However many years ago you can think of, they'd have launched then, because the secret dev build was already polished and ready to go before the Kickstarter was even announced, but visionary game developer and legal savant Christ Roberts foresaw the Crytek lawsuit and has been waiting it out all this time.
|
# ? Feb 18, 2019 08:38 |
|
maybe they thought cig would have enough shame to release SOMETHING sq42 related so there was solid ground for there being two games
|
# ? Feb 19, 2019 10:47 |
Thing is, I can equally picture a judge being right on the verge of accepting that argument and being about to dismiss the case when a red-faced crobert stands up and howls that he DID SO make NOT JUST ONE GAME BUT TWO GAMES and they're the BEST TWO GAMES and NO-ONE ELSE could have done what he's done.
|
|
# ? Feb 19, 2019 14:30 |
|
The TWO games were sold separately and exclusively for a time. Because Sir Robert Space need more gold and expected Crytek to crater with their fiscal failure, but instead hundreds of millions of Turkish lira flooded Crytek's way, and so comedy continues unabated.
|
# ? Feb 19, 2019 22:30 |
|
February Set 2Quavers posted:
Virtual Captain posted:Thanks for linking this. Also it's all bullshit. Last week Erin said they were planning to start working on "server meshing" this year if they can put a team together. Translation: In year [7] of our MMO we're thinking about maybe laying some server architecture if we can rustle up some promising interns. Translation layer 2: It's not gonna happen but I have to say it is or the whole MMO lie falls apart. Virtual Captain posted:If you can listen to Erin say "right now we have a server which basically controls and we have about 50 people in in one area and that's about as high as we can go we can we'll be able to get a bit higher once we do some optimizations but otherwise you get you know you get into problems with latency and a lot sort of later but the but the server's get so slow" and still think you're getting an MMO at the end of this then just Elderbean posted:Just lol at the thought of making an MMO and only starting the server side programming 7 years in holy poo poo. quote:As Derek and others have continually pointed out, a proper networking architecture to drive what they want would be a monumental task and should have been the very first thing they did. ==New Streamer== G0RF posted:REXILLA RECAP G0RF posted:RANDOM REXSHILLA REPORT kilus aof posted:The trick is he doesn't play the game. Like for real. The only real game systems he uses is the ship spawn terminal, although sometimes CIG employees spawn ships for him, and quantum travel. He doesn't run missions and he doesn't trade cargo which are the two things you would consider the real game elements. He doesn't challenge another org into a PVP battle or fly around looking for a fight. G0RF posted:in related news, Rex IS going to CitizenCon this year.(43:19) (Awkward!) Something tells me his airfare and accommodations will be on the house. Something also tells me a lot of the usual streamer attendees will skip this year. G0RF posted:
G0RF posted:Look at this scene until the end. G0RF posted:Rexshilla as “the anointed one” amongst SC streamers is such a great plot twist to this sprawling tale. Because it reinforces many of the big themes of the SC story — fraudulent marketing, the perpetual devaluation of the old for the new, the need to forever compensate for failures of game design with theorycraft and role play. colonelwest posted:Rex is a good showman, though I may find him kind of personally repulsive, he’s the perfect sheep dog for Chris’ herd of rubes. G0RF posted:https://twitter.com/Rexzilla/status/1075839390801371138 Bootcha posted:If there's one thing that's consitent about Star Citizen, it's that it's been giving me all sorts of material for Sunk Cost Galaxy chapters before I fully write them. colonelwest posted:I commented that SC is already far beyond ARMA, Planetside and Battlefield, then Rex reflexively agrees with me but then struggles for several minutes to justify why. skeletors_condom posted:WTFO contemplates Rex's recent success on today's stream: SomethingJones posted:SC/AM hot balls man no homo posted:"And that 5 mile wide crater over there? That's where Star Citizen collided with the gaming landscape and killed off any hope of crowdfunding a game ever again." Elderbean posted:SC just makes me realize how many gamers are completely full of poo poo when they go on reddit and complain about greedy publishers and devs. They always write long rants comparing their plight of dealing with lovely games to the holocaust. It's always incredibly verbose and emotional. G0RF posted:If by “marginally competent” you mean “spectacularly awesome”, I agree. A Commando posted:IF SQ42 part 1 sucks... well everything is screwed and the project will be in real trouble. I don't think SQ42 part 1 will suck. I believe SQ42 part 1 will exceed the low target number of 1 million in sales and that it will be good enough to create more than 1 million new backers for the PU. ==New $160 tugboat jpeg== Agony Aunt posted:
big nipples big life posted:lotta griefing potential with a ship that can tow other ships. TheAgent posted:absolutely none of their marketing as been organic and never has been (even the OG kickstarter was a HEAPC3 experiment) TheAgent posted:CIG did pay bigger streamers before, they just hosted single nights of SC but those guys run upwards of $10,000 a session TheAgent posted:my guess is that they will be slowing everything down even further, including weapon firing rate. bump up the QT/travel speeds to planets but really force players to keep ridiculously low speeds during client to client interaction (like sub 75 meters per second) to make their servers stop imploding and combat actually workable. this would double as a missile fix, as well posted:Last year we had a good half dozen big game mechanics and professions that were on the roadmap. Which I was honestly the most excited for of everything announced. We really need this as it creates an exponential amount of emergent gameplay with every one added. posted:CIG pretty much out right lied about the LOE for the project. No project manager in their rights mind would have given some of the release schedules/dates CR provided. Even way back in 2014/2015 people called out CIG and especially CR out on it but these people got frowned out by the SC fans with "the CEO of the company knows better than you". A Commando posted:I'm just done with yes this this this 'we're selling you a brand new ship as a cosmetic upgrade plus meta upgrade' that's come on CIG that's bullshit and you know it's bullshit; you need to stop pulling this this EA level bullshit. It's activision EA levels of greediness and I'm tired of it. A Commando posted:CIG likes to do this thing where they build assets with no real mechanics to support it whatsoever. Multi-crew ships with no multi-crew mechanics. Salvage ships with no salvage mechanics. Scanning ships with no scanning mechanics. Data running ships with no data running mechanics. Gas collection and refining ships with no gas collection nor refining mechanics. Live capture bounty hunting ships with no live capture bounty hunting mechanics. Hell, they even made cargo ships before they made cargo mechanics and had to go back and rework ALL of them to fit the finalized cargo metrics. posted:Loosing Faith Sarsapariller posted:Chris has worked so hard on getting the male model interactions with the world just right, he can't half-rear end it for the women Virtual Captain fucked around with this message at 00:57 on Feb 25, 2019 |
# ? Feb 24, 2019 16:16 |
|
February Set 3Daztek posted:Missile Status: Still hosed ”A Commando” posted:CIG will continue to build out features and polish other features and the critics will be less and less able to justify their beliefs. trucutru posted:Where is the glitchy pea? Scruffpuff posted:That was a Tier-0 pea, it was crashing the plate, so we've decided to give you an entirely different meal that you didn't ask for, but you have nothing to complain about because even though you already paid for this replacement meal, it somehow will also make enough money to pay for us to craft and cook the meal you originally ordered. How many meals have you cooked? You don't know anything about meal development. peter gabriel posted:I can't believe Chris spunked $200 million on making a shallow, simple game like this. SPERMCUBE.ORG posted:
AbstractNapper posted:I am amused. Exinos posted:Vertisce is possibly the stupidest fucker in this entire saga and being such a standout moron in a rogues gallery of idiots is rather impressive. SPERMCUBE.ORG posted:
Trilobite posted:
his nibs posted:erin is currently blaming devs they haven't hired for the slip in release dates Hav posted:Lazy future devs. When they turn up, they're going to get such a rollicking. Morphix posted:"You can't have a house with out proper foundations" colonelwest posted:I've always been more interested in SC as social phenomena than as a game. After watching Sunk Cost Galaxy, I was enthralled by the idea of this bizarre and toxic community spending thousands on spaceship JPEG's for a game that was years behind schedule and became really interested in the sociopolitical implications of that. I think what pushed to me to actively start participating in the thread was seeing the Tweet by Clifford that he had reached over 50K in total spending. I see SC as an interesting microcosm of psudeo-modernism, a space in which a huge number of trends within contemporary Western society intersect and are amplified to a comical extreme. A Commando posted:tar Citizen is one big mess, even worse then before. Scruffpuff posted:Chapter 1: A Modest Proposal Scruffpuff posted:I guess the thing that amazes me about this project - and I mean really, truly blows me away when I take a step back and really take it all in - is that it's so, so, so obvious that Chris has literally no ideas at all. Star Citizen is, quite literally, nothing. It has a piece here or there cribbed from EVE, some from Star Wars, some from Star Trek, this piece he saw in a TV show, that piece he saw in a movie. It's gonna have "mining" because other games have mining, but it will have "exploration" because games have those. It will have dogfighting, capital ships, missions, piracy, bounty hunting, etc. because space games have those things. Scruffpuff posted:Also CIG isn't trying to "win" per se - they're playing for time. Pretty much the entire company, and every studio and every employee there, is doing the exact same thing. They're not a healthy company that makes products and has a healthy cash flow - they're a charity trying to build something they claimed, explicitly or implicitly by relying on Chris Roberts's misunderstood pedigree, that they already knew how to build. "Buying just a little more time" is practically their loving mission statement. Every delay is technically a point in CIG's favor, unless you understand that Chris Roberts is a 100% guarantee of ultimate failure. The only variable is how long it takes him to fail. posted:What's the one quality of life improvement you want to see most right now? Beet Wagon posted:Trip Report Sarsapariller posted:You are so intensely frustrating to have any kind of argument with. You're so dumb it's like shouting into an extremely stupid well. Beet Wagon posted:- Boy, doing cargo runs in Star Citizen sure does loving suck Sarsapariller posted:Note that "Release" isn't on the roadmap, isn't discussed, and isn't planned. This game will be in early access for the rest of the company's existence. Note that whenever this question is raised, a lot of posters around here rush to defend the idea of leaving the ship store open even after release. As if the idea of just paying for the game and playing it has become completely alien to a lot of them. Scruffpuff posted:Apparently Instagram posts help games get made. You see, if you talk about something, then someone somewhere else who cannot do a thing will suddenly be able to do that thing. That is how life works. You say "there are angry gamers" and then, while discussing, Chris Roberts is suddenly not an inept piece of poo poo and begins to be able to actually do some things. He learns these things from the Instagram post talking about people that know he is a fraud. If you say bad things about those people, then the universe begins to right itself by making Chris not a fraud. colonelwest posted:FUD never sleeps, it must constantly be fought, both on Reddit and within our own minds. TheAgent posted:this is it. this is the real loving star citizen lol
|
# ? Feb 24, 2019 16:24 |
|
Amazing. They should just pivot to making a game about graphical glitches - surely there is a new market waiting to happen.
|
# ? Mar 1, 2019 05:10 |
|
pokie posted:Amazing. They should just pivot to making a game about graphical glitches - surely there is a new market waiting to happen. Bethesda's success is a testimony to the size of the market.
|
# ? Mar 1, 2019 05:17 |
|
Doctor Spaceman posted:Bethesda's success is a testimony to the size of the market. Well fallout 76 has kinda tempered that
|
# ? Mar 1, 2019 05:44 |
|
I mean, Bethesda for all it's flaws actually ships things that are actually recognizable as GAMES. That puts them above CI
|
# ? Mar 1, 2019 06:28 |
|
https://www.youtube.com/watch?v=iR-K2rUP86M https://www.youtube.com/watch?v=NCLu2yy_dP8
|
# ? Mar 1, 2019 10:47 |
|
Guy on my company intranet just admitted to being 'Evocati and Concierge', that's like £1000+ right? Is there a handy collection of 'this poo poo is broken' gifs that I can bust out any time he posts? The alternate is having to explain to HR why 'Derek Smart' is a trigger word that we're no longer allowed to say in the office.
|
# ? Mar 1, 2019 12:10 |
|
why do you feel compelled to touch the poop just laugh in his face and go about your day do not even explain why
|
# ? Mar 1, 2019 12:17 |
|
Honestly, because having other people ask me about that cool game that Bob is talking about is easier on my psyche if I can just point at a gif and go 'what, you mean this broken crap?' rather than let him get his hooks into a poor sucker with a pretty jpeg. It's a public service.
|
# ? Mar 1, 2019 12:53 |
|
Just pick a gif from this thread no? Here's a bonus one to show off the fidelity:
|
# ? Mar 1, 2019 13:50 |
|
Yes, imagine working for a company where they have 'Derek Smart sensitivity training' seminars.
|
# ? Mar 1, 2019 17:50 |
|
no
|
# ? Mar 1, 2019 18:17 |
|
Your avatar says otherwise.
|
# ? Mar 1, 2019 18:23 |
|
Wearing clothes like that, he was asking for it
|
# ? Mar 1, 2019 18:30 |
|
Colostomy Bag posted:Yes, imagine working for a company where they have 'Derek Smart sensitivity training' seminars. IM HITTING ESCAPE BUT ITS NOT DOING ANYTHING!!
|
# ? Mar 1, 2019 18:30 |
|
Nickiepoo posted:Guy on my company intranet just admitted to being 'Evocati and Concierge', that's like £1000+ right?
|
# ? Mar 1, 2019 20:38 |
|
Jobbo_Fett posted:IM HITTING ESCAPE BUT ITS NOT DOING ANYTHING!! Imagine being the presenter.
|
# ? Mar 1, 2019 20:40 |
|
Colostomy Bag posted:Imagine being the presenter. But do I show my balls or my hairy knee?
|
# ? Mar 1, 2019 20:42 |
|
Jobbo_Fett posted:But do I show my balls or my hairy knee? Balls son, always the balls.
|
# ? Mar 1, 2019 20:46 |
|
Nickiepoo posted:Guy on my company intranet just admitted to being 'Evocati and Concierge', that's like £1000+ right? Concierge is $1000+ Evocatii is the super-secret testing squad that gets to see stuff before even the test server. To be in there you have to be the hardest of the hardcore fanboys. Here's a handy video link for anyone asking about Star Citizen. It's 4 years out of date but the game has not improved noticeably from this state. https://www.youtube.com/watch?v=Go1oFvxUoeI
|
# ? Mar 1, 2019 20:48 |
|
Perfect, thank you! Also hahahaha I can't believe I have to share a building with this guy, yuck. Though like most goons, I'm in an industry where you should absolutely expect such.
|
# ? Mar 4, 2019 00:14 |
|
star citizen is bad c/d
|
# ? Mar 4, 2019 08:55 |
|
Pimblor posted:star citizen is bad c/d Can a thing which doesn't really exist even be good or bad? dragonshardz fucked around with this message at 09:05 on Mar 4, 2019 |
# ? Mar 4, 2019 09:03 |
Apparently
|
|
# ? Mar 4, 2019 09:07 |
|
G0RF posted:
A Commando posted:we're never a hundred percent sure what we're pledging for A Commando posted:if you don't have enough faith in Chris Roberts and his "vision" so to speak of what they're gonna make and when they tell you that this ship is a tugboat like the SRV as an example; you need to believe that that is his vision of what it tugboat would be. Not what your vision of tugboat would be and that is that I think that is the key Beet Wagon posted:
trucutru posted:Not weird at all. The people who play star citizen and the people who spend all day posting about star citizen are not the same ones. skeletors_condom posted:updates from WTFO's stream: posted:Last year we had a good half dozen big game mechanics and professions that were on the roadmap. Which I was honestly the most excited for of everything announced. We really need this as it creates an exponential amount of emergent gameplay with every one added. posted:CIG pretty much out right lied about the LOE for the project. No project manager in their rights mind would have given some of the release schedules/dates CR provided. Even way back in 2014/2015 people called out CIG and especially CR out on it but these people got frowned out by the SC fans with "the CEO of the company knows better than you". GAMETRUTH.com posted:Star Citizen Becomes Non-Profit Religion – Announces Tithe Packages and Star Aliens quote:For me it's the realization that backers will treat this screenshot generator like a LARP background. If that's the bar to completion, the game was finished years ago. quote:For me it's as simple as this - they're liars. The Roberts are liars. And now they're playing high stakes with successful entrepeneurs. They'll get hosed, hard, twice, and once again in the morning. 100% guarantee it. No question of that, no shred of doubt in my mind whatsoever. hosed. SomethingJones posted:You know what, I'm siding with the RP space sandbox citizens on this one. Amazing Zimmo posted:https://twitter.com/dsmart/status/1100194558133059585 kuddles posted:The hard part about post-mortems on games that were disasters is that it's very difficult to get someone who isn't anonymous, very low level, or are now unemployed and their resume has them spending years crunching on a game nobody likes so the last thing they want to do is burn more bridges. I feel like in about another decade when studios like Gearbox are either defunct or everyone is retired you'll start getting a lot of insane stuff coming out. posted:Will there be prostitutes and strippers in Star Citizen eventually? ”” posted:they spent the past 7 years imagining, and now they are finally doing, thats why our ATVs are shorter, its not just imagination anymore, ATVs are about actual features that are coming soon, not just dreams years away Beet Wagon posted:e Drunk Theory posted:But Beet. The engine switch took like 3 days. How could they have lost the completely finished and definitely real wormhole travel feature? G0RF posted:YOUTUBE: Around The Verse - Space Passport ==New Flight Model== Sarsapariller posted:Q: How will large ships work in the new flight model? Quavers posted:Q: Ships currently float like balloons in atmosphere, same as in space. Will that change in 3.5? Sarsapariller posted:Q: Are ships still going to "Hover" in atmosphere like they do in space, or is that fixed? G0RF posted:“Whew, Spectrum is going to be a hot mess tonight.” Quavers posted:Graphics downgrades Zazz Razzamatazz posted:
posted:Scruffpuff posted:A bug implies the underlying code is designed properly, but there are edge cases where it's acting unexpectedly. This stuff is the opposite - it runs like poo poo and controls improperly because it was designed wrong from the foundation on up, and what they're calling "bugs" are hacks they forgot to make which, once applied, cause it to control in a way more in line with expectation. TheAgent posted:my guess is that they will be slowing everything down even further, including weapon firing rate. bump up the QT/travel speeds to planets but really force players to keep ridiculously low speeds during client to client interaction (like sub 75 meters per second) to make their servers stop imploding and combat actually workable. this would double as a missile fix, as well Virtual Captain posted:
MedicineHut posted:
Thoatse posted:Store Citizer: We want to manage some expectations Sarsapariller posted:DEV CORNER: The Titanic posted:I'm sure every game company says "oh we're just going to do it better than <popular franchise with decades of experience in their field>!" because talk is genuinely cheap. I can say I'm going to make a game bigger and better than anything, but that doesn't mean I actually have the ability to do that. posted:No Bamboozles: Will 3.5 release as planned? Jobbo_Fett posted:
Virtual Captain posted:"I think [Theranos] is probably the... the... most interesting fraud case I've dealt with. Bernie Madoff would be second."
|
# ? Mar 4, 2019 14:32 |
|
yay new vc post
|
# ? Mar 4, 2019 14:35 |
|
|
# ? Jun 5, 2024 03:35 |
|
quote:Star Citizen is very clearly circling the "not fun" and "terrible" columns simultaneously, trying to straddle both like a bunny man trying to have his alway with his space sex doll. Unless CR hires people who know how to make a game, and people who know how to make a design fun, it's going to be very mired in those categories and adding in more "survival meters" isn't going to suddenly breed fun. Having to eat food every 20 minutes doesn't suddenly make a game fun, etc etc.
|
# ? Mar 4, 2019 15:02 |