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Whybird
Aug 2, 2009

Phaiston have long avoided the tightly competetive defence sector, but the IRDA Act 2052 has given us the freedom we need to bring out something really special.

https://team-robostar.itch.io/robostar


Nap Ghost
The rest of it is pretty transferrable too if your setting is one which contains small groups of highly skilled outcasts who wander from place to place solving problems with violence. It's kind of a given in any game I run that the adventuring community tends to be more accepting of people who don't fit into the boxes society expects of them.

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super sweet best pal
Nov 18, 2009

Nuns with Guns posted:

The next step is to swap out the character sheets with GURPS fantasy and tell them it's a homebrew D&D system you've been working on for the past five years

Rolling 3d6 is already far enough in they don't need to resort to trickery. Just need to grab a setting they think the players will like.

Nuns with Guns
Jul 23, 2010

It's fine.
Don't worry about it.

super sweet best pal posted:

Rolling 3d6 is already far enough in they don't need to resort to trickery. Just need to grab a setting they think the players will like.

That was a joke but I'm going to trust that if fool_of_sound thought their group was 1. open to trying non D&D things at the moment and 2. still wanted to do a high fantasy adventure, viable alternatives to D&D rules would've already come up in an honest discussion.

Otherkinsey Scale
Jul 17, 2012

Just a little bit of sunshine!

Whybird posted:

The rest of it is pretty transferrable too if your setting is one which contains small groups of highly skilled outcasts who wander from place to place solving problems with violence. It's kind of a given in any game I run that the adventuring community tends to be more accepting of people who don't fit into the boxes society expects of them.

Well, no. The question being answered was "any advice for making tabletop RPG campaigns feel inclusive to all races/genders/sexualities when playing in a real(ish)-world historical setting?"

So the rest of that advice only applies if your setting reproduces historical oppression and bigotry for some reason, which there's no real reason for in D&D or anything else made up wholecloth.

Adventurers being more accepting generally is a given, for sure. But there's no reason the "boxes" have to be the same as real life, and you should definitely check in with your players before adding in misogyny or homophobia or whatever as setting elements.

fool of sound
Oct 10, 2012
It's Ars magica there is specifically a story flaw that says 'you are a member of a discriminated against social group of any kind' and taking it means 'I want this to come up'. If they don't take it, don't bring it up.

Mystic Mongol
Jan 5, 2007

Your life's been thrown in disarray already--I wouldn't want you to feel pressured.


College Slice
Deadlands was set during the.... 15th? year of the Civil War, and it had a sidebar in the core rulebook about African American characters. Basically it said that after the war had gone on for so long, the south had ended slavery and allowed black soldiers to serve as equals on the battlefield to help it fill the ranks. After years of this, everyone treated blacks as equals. It also said this was kind of idealistic and dumb, but slavery and racism was horrible and unfun so in their game it was all mostly over, shut up, go fight zombies.

In short, you make a game welcoming to all genders/races/whatevers by being welcoming to all those groups yourself.

remusclaw
Dec 8, 2009

The Civil War has raged on now for a long 15 years. Why did we start this thing?

Mystic Mongol
Jan 5, 2007

Your life's been thrown in disarray already--I wouldn't want you to feel pressured.


College Slice

remusclaw posted:

The Civil War has raged on now for a long 15 years. Why did we start this thing?

In Deadlands, it was because of state's rights.

And giant worm gods.

Coolness Averted
Feb 20, 2007

oh don't worry, I can't smell asparagus piss, it's in my DNA

GO HOGG WILD!
🐗🐗🐗🐗🐗

Otherkinsey Scale posted:

Well, no. The question being answered was "any advice for making tabletop RPG campaigns feel inclusive to all races/genders/sexualities when playing in a real(ish)-world historical setting?"

So the rest of that advice only applies if your setting reproduces historical oppression and bigotry for some reason, which there's no real reason for in D&D or anything else made up wholecloth.

Adventurers being more accepting generally is a given, for sure. But there's no reason the "boxes" have to be the same as real life, and you should definitely check in with your players before adding in misogyny or homophobia or whatever as setting elements.
You haven't seen a ton of games (or probably players more likely, since even when a game doesn't get bogged down in the weeds of 'realism' plenty of bad GMs and players justify their lovely and regressive worldbuilding on 'realism,' rather than admitting everything included is the fiat of the players and GM? Or seen folks try to justify that stuff with the parallels of a setting that's often just "not-Europe circa 800-1600, but with magic"?

But yeah I totally think everyone here is on the same page that even if you're playing in a setting with lovely details, there's no reason to force 'em on players and bring things to the front they may not opt into, and it's incredibly banal when biases are just copied and pasted, rather than inserting new customs like that whole "Horse-riding makes men sterile, so they ride side saddle/aren't knights" thing.

Warthur
May 2, 2004



For historical-themed stuff you very much want to decide which historical prejudices are essential to the themes of your game and which can be happily played down or ignored. From there, you want to look at the actual historical prejudices - not the popular assumption of how they went. For example, it is undeniable that women were disempowered in many respects in historical societies, but it's frequently not true that they had no power, and you can often find women who swam against the social current of their era. If you look at how the era actually treated gender roles, you can use those to enrich the setting and indeed set up some situations where women are better placed to act than men. (One of my pet hates is people who use "historically accurate" prejudice as an excuse for entirely anachronistic prejudice based off bad assumptions about history - or worse, use "historical accuracy" in general as a cover to produce a game which is all about the dudebros and takes no interest in women's experiences.)

Take a practical example of this: I'm co-running a LARP campaign set during the Anarchy, the 12th Century civil war in the UK between King Stephen and Empress Matilda. We cannot ignore historical attitudes to gender in this game: if we did, then we make a complete mockery of the very political situation we want to examine because Matilda's gender was a big part of what gave Stephen the opportunity to usurp her and drove the whole conflict.

On the other hand, we don't need to wallow in historical attitudes to, say, homosexuality, so we've taken the stance that it isn't any more or less disapproved of than the great swathe of heterosexual activities that the Church disapproved of at the time but which people engaged in all the time and confessed away anyway.

(Also, we're 100% open to crossplay, so whilst IC your character is going to have various gender role-based expectations put on them unless they're in the Church, OOC you're wholly free to pick which set of gender role expectations apply.)

Lemon-Lime
Aug 6, 2009

Mystic Mongol posted:

Deadlands was set during the.... 15th? year of the Civil War, and it had a sidebar in the core rulebook about African American characters. Basically it said that after the war had gone on for so long, the south had ended slavery and allowed black soldiers to serve as equals on the battlefield to help it fill the ranks. After years of this, everyone treated blacks as equals. It also said this was kind of idealistic and dumb, but slavery and racism was horrible and unfun so in their game it was all mostly over, shut up, go fight zombies.

Deadlands is a bad example because there's a difference between "you can be a lady knight even if the middle ages were lovely" and Confederate apologia (intentional or not).

mbt
Aug 13, 2012

When it comes to 'women in the middle ages' rpgs, you can solve all issues by just asking the player how they want that to play out. 'Do you want people to bring attention to it or nah'

Id wager most people who play female characters dont want to be constantly reminded that theyre a historical anomoly by npcs and just want to play a female knight.

Azran
Sep 3, 2012

And what should one do to be remembered?
This reminds me about a very good post made by GutterOwl in the Board Games thread about the representation of women in board games and how one should never settle for monolithic depictions of history. We were talking about Through the Ages and how it basically only depicts men in its cards, with the only exception being Joan de Arc. You even get Sid Meier!

quote:

Dependent on time, place, and context actually.

In Sparta, women were the core economic investors due to Spartan property and inheritance law. To the point that a small group of elite women known to history as the Spartan Heiresses played a similar role in Spartan politics to the political financiers and superPACs of today. The king of Sparta would do nothing without their consent.

We have found astounding numbers of skeletons of female viking warriors, given warrior's burials.

Hopi women were traditionally the land and property owners in their families, as well as the overseers of economic trade, while a man's place was in the field.

We don't want to downplay the impact of patriarchal forces on world history. In many places, at many points, we have been denied the rights granted to men. But we must also take care not to generalize, or to accept a monolithic historical lens. A lot of the study of history as its taught today was established by Victorian academics with a biased lens and an agenda to push. Men who found womens' skeletons in the graves of famous Roman gladiators and immediately asked, "Who moved the gladiator's corpse and put this woman here instead?" Many modern historians are working very hard to undo the damage done by this particularly pernicious flavor of historical positivism.

Furthermore, as has been discussed prior, while one could assert that the "average" historical woman was a disempowered childbearing machine [citation needed], one could just as easily assert that the "average" historical man was a powerless dirt farmer. When talking about influential luminaries on the world historical stage, we are talking about exceptional individuals. And while, on aggregate, women across various time periods have been given fewer opportunities to be exceptional (and their legacies tarnished or downplayed after the fact), this does not mean we have not had a great quantity of exceptional women who deserve acknowledgement for their critical role in shaping our world. Stateswomen like Cleopatra, Theodora, Isabella, Elizabeth, and Victoria. Military geniuses like Ching Shih and Tomoe Gozen. Female artistic pioneers like Sappho of Lesbos, Murasaki Shikibu, Artemisia Gentileschi. And SO MANY GOD drat WOMEN given the shaft for their scientific discoveries--Ada Lovelace, Rosalind Franklin, Mary Anning, Grace Hopper, Hedy Goddamned Lamar, I could do this one all day.

We have always fought.

Dawgstar
Jul 15, 2017

Meyers-Briggs Testicle posted:

When it comes to 'women in the middle ages' rpgs, you can solve all issues by just asking the player how they want that to play out. 'Do you want people to bring attention to it or nah'

Id wager most people who play female characters dont want to be constantly reminded that theyre a historical anomoly by npcs and just want to play a female knight.

The only time it seemed fun was in the Bretonnia book for Warhammer Fantasy, where women dressing up as men and becoming amazing knights was so common that nobody noticed unless special attention was made by the PC themselves to draw attention to it.

moths
Aug 25, 2004

I would also still appreciate some danger.



And if they were outed, they'd go on a badass penitent quest, be forgiven, and then it would never be an issue again.

Ratoslov
Feb 15, 2012

Now prepare yourselves! You're the guests of honor at the Greatest Kung Fu Cannibal BBQ Ever!

In Weapons of the Gods/Legends of the Wulin, there is a specific disadvantage to denote that your character suffers from the social problems related to being a woman in medieval China. Notably, the text says you aren't compelled to take this, and there's no reason you can't have one heroine struggling with not being respected and being pressured to marry while, in the same party, another heroine is running around completely ignorant of all that and probably is waist-deep in blood and axes.

Whybird
Aug 2, 2009

Phaiston have long avoided the tightly competetive defence sector, but the IRDA Act 2052 has given us the freedom we need to bring out something really special.

https://team-robostar.itch.io/robostar


Nap Ghost

Otherkinsey Scale posted:

Well, no. The question being answered was "any advice for making tabletop RPG campaigns feel inclusive to all races/genders/sexualities when playing in a real(ish)-world historical setting?"

So the rest of that advice only applies if your setting reproduces historical oppression and bigotry for some reason, which there's no real reason for in D&D or anything else made up wholecloth.

Adventurers being more accepting generally is a given, for sure. But there's no reason the "boxes" have to be the same as real life, and you should definitely check in with your players before adding in misogyny or homophobia or whatever as setting elements.

Yes, this is also a very good and true point. I certainly didn't mean to suggest that randomly slapping bigotry into a game and going "but historical accuracy" is in any way a good idea.

Whybird
Aug 2, 2009

Phaiston have long avoided the tightly competetive defence sector, but the IRDA Act 2052 has given us the freedom we need to bring out something really special.

https://team-robostar.itch.io/robostar


Nap Ghost

Warthur posted:

Take a practical example of this: I'm co-running a LARP campaign set during the Anarchy, the 12th Century civil war in the UK between King Stephen and Empress Matilda. We cannot ignore historical attitudes to gender in this game: if we did, then we make a complete mockery of the very political situation we want to examine because Matilda's gender was a big part of what gave Stephen the opportunity to usurp her and drove the whole conflict.

Oh sup, I always figured you were a goon.

Flavivirus
Dec 14, 2011

The next stage of evolution.

Whybird posted:

Oh sup, I always figured you were a goon.

OURPGSOC represent :hf:

thetoughestbean
Apr 27, 2013

Keep On Shroomin

Whybird posted:

Oh sup, I always figured you were a goon.

That’s a terrible thing to assume about somebody

slap me and kiss me
Apr 1, 2008

You best protect ya neck

thetoughestbean posted:

That’s a terrible thing to assume about somebody

Yeah, super harsh.

Helical Nightmares
Apr 30, 2009
I've been trawling youtube for animation to watch before going to sleep and I've found three channels that have D&D animated stories.

Zee Bashew. The goblins that stole a deck of many things (D&D5e) is a good start. https://www.youtube.com/watch?v=T8blPWVfzrI
Other than the occasional D&D story, Zee produces the Animated Spellbook, where he analyzes one D&D 5ed spell in about 2 minutes of detail. Entertaining and useful.

Puffin Forest. Start with D&D Story: Terror Of The Deep! (module SPOILERS!). https://www.youtube.com/watch?v=lSqYeQHJbn0 Most of his medium form D&D story animations are similar, so if you like this one, you are in luck!

Dingo Doodles A five part ongoing story about D&D shenanigans and the dangers of wild magic. Good artwork. https://www.youtube.com/watch?v=1H-1WJtuzPg

Abyssal Squid
Jul 24, 2003

Hi I made a monster generator, "Humblebird's Infinite Monsters." It cranks out weird beasties like this:

Escort Mission posted:

Ended up with a celestial radiation suit made of roots and vines that protects people because it doesn't want them to go through the same pain that it went through when it died. It can emit an air raid siren noise that alerts other suits that more people are in danger and they will need to be protected. It is vulnerable to being stabbed and punctured because, duh its a suit.

If you like coming up with monsters just for the hell of coming up with monsters, it's probably got some ideas you wouldn't have come up with on your own (like monsters inhabiting comfort-care locations). If you're coming up with monsters for some specific purpose, like D&D encounters, it'll help flesh them out with personalities and things to do in and out of combat.

I hope people enjoy it!

Vox Valentine
May 31, 2013

Solving all of life's problems through enhanced casting of Occam's Razor. Reward yourself with an imaginary chalice.

Absolutely picking that up because your city generator was dope as gently caress.

wizzardstaff
Apr 6, 2018

Zorch! Splat! Pow!
This would be perfect for my GM, who is nuts for detailed monster ecologies in her dungeons. Thanks.

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!

Kevin Siembieda posted:

Hammering out the final agreement to allow the writing of several Rifts® LitRPG novels. The author is pumped up and expects to have the first novel available by summer or fall. He’s already outlined the first three books in the series.

moths
Aug 25, 2004

I would also still appreciate some danger.



I'm normally against victim-blaming, but eveyone in the whole world knows what that author is in for and he went and did it anyway.

Mystic Mongol
Jan 5, 2007

Your life's been thrown in disarray already--I wouldn't want you to feel pressured.


College Slice
I don't! All the Rifts scandal I know is that Siembieda printed everything on a mimeograph machine and refused to change his workflow after it was decades behind the curve.

Antivehicular
Dec 30, 2011


I wanna sing one for the cars
That are right now headed silent down the highway
And it's dark and there is nobody driving And something has got to give

Rifts LitRPG is the most on-trend thing Palladium has done in years. It's going to be awful and that poor author is in for a war hell ride, but I'm still surprised Siembieda noticed a market trend and acted on it.

Antivehicular fucked around with this message at 03:44 on Mar 6, 2019

BinaryDoubts
Jun 6, 2013

Looking at it now, it really is disgusting. The flesh is transparent. From the start, I had no idea if it would even make a clapping sound. So I diligently reproduced everything about human hands, the bones, joints, and muscles, and then made them slap each other pretty hard.

Mystic Mongol posted:

I don't! All the Rifts scandal I know is that Siembieda printed everything on a mimeograph machine and refused to change his workflow after it was decades behind the curve.

Kevin is notorious for taking over and rewriting the work of freelancers, and for generally being a lovely boss and impossible to work with when it comes to RIFTS (TM)

Vox Valentine
May 31, 2013

Solving all of life's problems through enhanced casting of Occam's Razor. Reward yourself with an imaginary chalice.

Oh god drat it, I keep mentally switching letters every time I read RIFTS LitRPG and keep thinking that Kevin S. has reached out to slap to force him to make a LIFTS series/steal it.

Nuns with Guns
Jul 23, 2010

It's fine.
Don't worry about it.

Mystic Mongol posted:

I don't! All the Rifts scandal I know is that Siembieda printed everything on a mimeograph machine and refused to change his workflow after it was decades behind the curve.

He's always a few steps behind the times, yeah. Like BinaryDoubts said, he's prone to taking over projects, then when they don't work out he deflects and distracts to absolve himself of any blame. If you want an example of a recent flaming trash fire, there was the Robotech RPG Tatics kickstarter:

https://www.polygon.com/2018/3/2/17071612/robotech-rpg-tactics-kickstarter-disaster-palladium-books

He's got some other quirks, too, like making sure to put a bizarre Michael Jackson Thriller-style :siren:WARNING: SUPERNATURAL CONTENT:siren: thing on RIFTs books for decades after the black magic scare died off. He's very aggressive with protecting Palladium IP stuff, which you can see in various kickstarter posts where he feels the need to attach © to stuff constantly, and he used to send c/d stuff to many RIFTs/Palladium fansites. Palladium's publication history in pretty much a long and well-documented timeline of a company achieving some moderate success, which was gradually squandered over the decades as Kevin exploited and alienated anyone who worked closely with him, and generally had difficulty adapting or growing to changing times and tastes. Someone can probably link that old RPGnet post about what working under Kevin was like, but just imagine the worst kind of controlling boss that would give vague directions, never be satisfied with the products, take the projects over even though he had numerous other projects to work on, and then wash his hands of any blame when the final products sucked rear end.

e- Oh yeah, and then there was the time the sales manager embezzled somewhere between $800,000 to $1.3 million from the company, which didn't help at all with Kevin's trust issues.

Nuns with Guns fucked around with this message at 04:38 on Mar 6, 2019

FMguru
Sep 10, 2003

peed on;
sexually
I always thought the entirety of Palladium's business history was encapsulated by the fact that when Kevin finally broke down and allowed someone to make a computer game set in the Rifts(TM)(C)(R) universe, the platform he chose was...the Nokia N-Gage

slap me and kiss me
Apr 1, 2008

You best protect ya neck

Hostile V posted:

Oh god drat it, I keep mentally switching letters every time I read RIFTS LitRPG and keep thinking that Kevin S. has reached out to slap to force him to make a LIFTS series/steal it.

I keep thinking this too.

Dawgstar
Jul 15, 2017

Kevin is going to re-write the novel.

moths
Aug 25, 2004

I would also still appreciate some danger.



I feel dumb asking, but is RIFTS LitRPG an abbreviation for RIFTS RPG literature, RIFTS lite, or something totally else?

CitizenKeen
Nov 13, 2003

easygoing pedant

moths posted:

I feel dumb asking, but is RIFTS LitRPG an abbreviation for RIFTS RPG literature, RIFTS lite, or something totally else?

https://en.m.wikipedia.org/wiki/LitRPG

Runa
Feb 13, 2011

And yes, this is an actual thing now.

moths
Aug 25, 2004

I would also still appreciate some danger.



That's about the dumbest thing I've ever heard of.

E: It's seriously like wikipedia just declared tumblr a literary genre. I cannot suspend enough disbelief to buy that "Harry Potter and the Natural 20" isn't a parody of fan fiction - but in my heart I know that fandom will always find a way.

moths fucked around with this message at 05:55 on Mar 6, 2019

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slap me and kiss me
Apr 1, 2008

You best protect ya neck

moths posted:

That's about the dumbest thing I've ever heard of.

, moths exclaimed, rolling a 12 on creative writing.

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