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Halo is what introduced bros/fratbois to the FPS genre thanks to being on a easy to use / maintain console and no longer in the domain of nerds on PCs. This is why people give Halo more importance than it really has. Because of it being a best seller to nerds but more importantly to non-nerds, companies took notice and started catering to the broader non-nerd audience almost exclusively, ie: call of duty / modern warfare/etc. What's kind of funny is that the catering to console market is what kept the FPS genre (and video games) alive as these games would be made for the consoles now exclusively and then ported back to PC to various degrees of success. At least during that middle period between PC games to the rise of the Minecraft / smart phones / fremium games though, so like ~2001 to ~2009. jeeves fucked around with this message at 22:48 on Mar 16, 2019 |
# ? Mar 16, 2019 22:46 |
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# ? May 31, 2024 15:49 |
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Cream-of-Plenty posted:The dedicated melee button existed in a game before Halo, and without it, we'd still be banging rocks together to start fires Starring Liu Kang as Duke Nukem
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# ? Mar 16, 2019 23:02 |
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Outlaws isn't Build, but it has the worst throwables. The dynamite is a Sprite when it's in your hand, then turns into a very low poly 3d object when thrown. It also doesn't throw very well so you end up hurting yourself more often than not.
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# ? Mar 16, 2019 23:39 |
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Outlaws dynamite works ok, there’s definitely a knack to it (as with the detonators in Dark Forces). It looks like rear end though, much like the game as a whole.
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# ? Mar 16, 2019 23:46 |
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wafflemoose posted:Really digging DUSK. Episode One was good but Two has blown me away, I missed the days of FPSes having trippy levels and DUSK delivers on that front. Literal year late reply but I played it today, it's the Marathon mod Spatial Outpouring. This poo poo is like drugs was on drugs
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# ? Mar 17, 2019 00:10 |
wafflemoose posted:Which Build Engine game has the best thrown explosives? Blood's dynamite is my vote, the way you can use it like an impact grenade or a time bomb, the just right arc and speed it flies, the way the explosion looks different if it explodes off the ground and makes the screen shake, the way it pushes gibs and pulped enemies with an accelerating curve. skasion posted:Outlaws dynamite works ok, theres definitely a knack to it (as with the detonators in Dark Forces). It looks like rear end though, much like the game as a whole. My knack I think was to throw unlit ones and then run away and shoot them because I couldn't figure out how to use them without killing myself and they're real unsatisfying (I've seen environmental effects with bigger explosions), almost the opposite in every way to the blood dynamite. I guess the grenade from powerslave counts here too, just as satisfying as the blood dynamite to use but a bit less versatile and the arc is a bit off, but the sound and effects for it are really punchy (which is also why the the M60 in that game is one of the best, a little screen shake and a good choice of sound goes a long way). Flannelette fucked around with this message at 01:40 on Mar 17, 2019 |
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# ? Mar 17, 2019 01:30 |
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https://twitter.com/Polygon/status/1106941144355794945
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# ? Mar 17, 2019 02:31 |
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The Death Wish TC for Blood is one of the best games I've ever played. I started it about a week ago and finished it recently, the level design is awesome.
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# ? Mar 17, 2019 04:01 |
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Cream-of-Plenty posted:The dedicated melee button existed in a game before Halo, and without it, we'd still be banging rocks together to start fires My dad would do this and make a joke that duke shoves the gun in his rear end and pogos around on it during this lmao
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# ? Mar 17, 2019 04:54 |
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Cream-of-Plenty posted:The dedicated melee button existed in a game before Halo, and without it, we'd still be banging rocks together to start fires Patching that out was a mistake.
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# ? Mar 17, 2019 05:08 |
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Cream-of-Plenty posted:The dedicated melee button existed in a game before Halo, and without it, we'd still be banging rocks together to start fires Starring Billy Quan https://www.youtube.com/watch?v=eQRuNwOMzW8&t=71s
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# ? Mar 17, 2019 07:31 |
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skasion posted:Literal year late reply but I played it today, it's the Marathon mod Spatial Outpouring. This poo poo is like drugs was on drugs Lunatic Fringe in Duke Nukem Casimir Radon posted:Outlaws isn't Build, but it has the worst throwables. The dynamite is a Sprite when it's in your hand, then turns into a very low poly 3d object when thrown. It also doesn't throw very well so you end up hurting yourself more often than not. The dynamite had the slowest drat travel time! doctorfrog posted:Starring Billy Quan friggen hell the Billy Quan skits have me rolling every time lol
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# ? Mar 17, 2019 07:37 |
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Nice. Looking forward to picking this up as soon as it comes out, all Night Dive's remasters have been
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# ? Mar 17, 2019 08:24 |
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https://www.youtube.com/watch?v=m-sIKkkybOE Thought for a moment that such a thing might exist but no. Hell no.
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# ? Mar 17, 2019 11:45 |
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i hope the Blood remaster exposes a whole new bunch of people to it, because its been one of the most unfriendly old fps games to play on modern hardware. even if you can get it running satisfactorily with dosbox, the mouselook feels weird and nauseating because of the 2.5d, and i dont know how many people know about blood gdx
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# ? Mar 17, 2019 12:41 |
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I bought a sub pretty much so I can keep reading this thread. Also, just played Doom 64 EX and it's so good I played it twice in a row.
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# ? Mar 17, 2019 16:16 |
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addendum: So many viles of all sorts. There were only 600 monsters when I started the map.
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# ? Mar 17, 2019 16:33 |
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dis astranagant posted:addendum: Lol what the hell map is this and in your last video It's like slaughtermap dense but without any of the careful positioning that makes slaughtermaps possible
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# ? Mar 17, 2019 17:55 |
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Arivia posted:Lol what the hell map is this and in your last video One of Oblige's "procedural gotchas" with the number and strength of monsters turned up way high and the combination of DoomRL Monsters and Legendoomlite to make things messier. I have them set to spawn every 10 maps to flex whatever overpowered poo poo I'm running or horribly murder me if I'm not op enough. The plasma rifle in the video does about 4600 dps if I have a buff active and hit with all 3 streams. I also got a lot of mileage out of a plasma cannon master assembly, which is basically a plasma rocket the leaves some extra damage over time and shoots in 3s thanks to my armor's special plasma rifle gimmick. Also the invuln in the video was summoned for demonstration purposes, the map itself isn't nearly that nice.
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# ? Mar 17, 2019 18:09 |
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I fiiiiinally beat the first episode of Daikatana after laughing out loud at how bad the shockwave is like holy poo poo I don't know how this game consistently has the worst guns I've ever seen in a shooter. I'll grant that none of them are BORING but they're all awkward and suicidal in various ways. At least not I get to throw around a disc for a while which at least seems like a reliable weapon (even though I had to reload my save after accidentally losing it because I let it get around a corner and ricochet until it just... Stopped, and vanished off the face of the Earth. No hitscanners yet either so this episode is looking up.
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# ? Mar 17, 2019 19:01 |
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Daikatana's weapon designer looked at stuff like Turok and missed the fact that standard, basic, and always useful weapons were mixed in with all the crazy poo poo.
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# ? Mar 17, 2019 19:06 |
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Hmm https://twitter.com/Wario64/status/1107041869416919040
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# ? Mar 17, 2019 19:15 |
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About time. DOSBox and BloodGDX are stop-gap solutions at best.
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# ? Mar 17, 2019 20:56 |
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I hear Blood's hard, what's difficulty should I go with as someone who plays Doom exclusively on HMP?
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# ? Mar 17, 2019 21:33 |
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Mordja posted:I hear Blood's hard, what's difficulty should I go with as someone who plays Doom exclusively on HMP? The second one. Lightly broiled is close to the game's UV where it's slightly harder than UV, but it's probably the most-played among fans while still being relatively fun. You can do it on a first playthrough, but it's mostly there for people who know the maps and such. Well Done is very hard for very good players and can be unfun with some of the health values. Extra Crispy is mostly there for co-op, even then it's super hard.
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# ? Mar 17, 2019 21:41 |
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Mordja posted:I hear Blood's hard, what's difficulty should I go with as someone who plays Doom exclusively on HMP? If they haven't fixed the difficulty bug, take the one in the middle.
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# ? Mar 17, 2019 21:45 |
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What's the bug exactly?
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# ? Mar 17, 2019 22:10 |
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BattleMaster posted:Daikatana's weapon designer looked at stuff like Turok and missed the fact that standard, basic, and always useful weapons were mixed in with all the crazy poo poo. you can rocket jump with your clip-fed autoshotgun just like in real life dude, what are you on about
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# ? Mar 17, 2019 22:14 |
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Mordja posted:What's the bug exactly? quote:Still Kicking -----------> 56% ---> 200%
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# ? Mar 17, 2019 22:17 |
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i'm looking forward to finally playing blood. i got into games in the quake 2 era and graphics moved so fast back then it was hard for young and judgmental me to go back to playing terrible looking sprite games. now i'm old and it all looks terrible so we're g2g.
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# ? Mar 17, 2019 22:18 |
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i think a lot of people might be interested, get it, and then bounce off hard after an episode or two because lmao a remaster isn't going to solve the lovely game design of 'hey fight this same boss you fought last episode, but possibly 2 or even 3 at a time' or the evergreen classic of 'imagine if every zombie grunt and imp in doom was a perfectly accurate hitscanner'
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# ? Mar 17, 2019 22:55 |
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https://twitter.com/dosnostalgic/status/577828013607387136?s=19
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# ? Mar 17, 2019 23:01 |
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Rest in peace, Dick Dale. You might not have created any music for first person shooters but you wrote excellent music for Rocket Jockey, and that game gets brought up here at least once a year. Probably by me, but still...
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# ? Mar 18, 2019 01:43 |
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help I played lilith.pk3 and now my wall is autoscrolling also hitscan range pinkies hurt
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# ? Mar 18, 2019 02:27 |
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Rupert Buttermilk posted:Rest in peace, Dick Dale. You might not have created any music for first person shooters but you wrote excellent music for Rocket Jockey, and that game gets brought up here at least once a year. You just know that someone somewhere recreated the Pulp Fiction diner in the Build Engine and included a tinny rendition of “Misirlou”.
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# ? Mar 18, 2019 09:12 |
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Mierenneuker posted:You just know that someone somewhere recreated the Pulp Fiction diner in the Build Engine and included a tinny rendition of “Misirlou”. Ill go one further, its actually a tinny rendition of the sample of miserilou in "Pump It" by the Black Eyed Peas
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# ? Mar 18, 2019 09:14 |
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If anyone wants to beta test Halo Reach on Steam, you can pre-emptively sign up for the testing programme here: https://www.halowaypoint.com/en-us/community/halo-insider It sends you an email verification link which ended up in my junk folder so be sure to check there.
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# ? Mar 18, 2019 10:16 |
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Rupert Buttermilk posted:Rest in peace, Dick Dale. You might not have created any music for first person shooters but you wrote excellent music for Rocket Jockey, and that game gets brought up here at least once a year. I totally forgot to post because I looked into Rocket Jockey again after this post, due to it being one of my favorite old games. Every now and then I would look it up to see if any progress has been made on some sort of remake and I am proud to announce that it has! Observe: https://www.youtube.com/watch?v=oNsRXsGQVTE
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# ? Mar 18, 2019 15:30 |
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SolidSnakesBandana posted:I totally forgot to post because I looked into Rocket Jockey again after this post, due to it being one of my favorite old games. Every now and then I would look it up to see if any progress has been made on some sort of remake and I am proud to announce that it has! Not quite sure if the art style they're going for fits the motif exactly but I like it! Unfortunately the company's twitter hasn't updated since last year and uh...that's not a good sign, but their facebook has some concept art posted from December. I just hope this doesn't vanish into the void, but if it does I at least have my PCem setup with Windows 95 to run the game.
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# ? Mar 18, 2019 17:09 |
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# ? May 31, 2024 15:49 |
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Angry_Ed posted:Not quite sure if the art style they're going for fits the motif exactly but I like it! Didn't the TJ&E team go quiet for a while during development? Here's hoping that's all that's going on here. Man, I haven't clicked 'Follow' that fast in a long drat time. Now I wonder how many people will be calling this some sort of weird rip-off of Rocket League.
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# ? Mar 18, 2019 17:30 |