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Blade Runner
Aug 14, 2015

I did a slavery start and then 30 days later my guy walked out of Rebirth with 80 strength and toughness, 40 martial arts, and 90 stealth, having beaten most of the guards to death with his bare hands and looking exactly like Judge Holden from Blood Meridian

I'm mildly concerned about what I've done here

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juggalo baby coffin
Dec 2, 2007

How would the dog wear goggles and even more than that, who makes the goggles?


so i did a the Rock Bottom start as a skeleton, which i guess made it a little easier (although it was brutal until i got good enough at stealing to get a robot repair kit). i spent the very early game stealing and getting beaten up over and over and over until i built up the toughness and athletics to actually outrun anyone. I got enslaved like 6 times in the united cities and broke out every time.

then i found the robot monks who thought i was their master, and using them i built up my robotics skill (from fixing them) and my combat skills (from helping them) until i could hold my own against basic stuff.

tragically the robot monks all died during the Siege of Heft where, as a non-combatant medic, i somehow acquired a great deal of samurai armour and swords to sell for money.

the ensuing bounty and arrest from all the blatant thefts from dying men led me to flee the UC and go west, to the cannibal plains. it was there that I would train my martial arts abilities, hacking down hordes of cannibals with my sabre, then putting the sabre away and kicking the turds out of the wounded and dying cannibals.

i got my rear end kicked basically 1000 times, but my super high robotics skill from repairing a whole crowd of robots after every fight let me keep repairing myself hundreds of times from a single robot repair kit. the cannibals could put me down, but i would be back up again before they were done bandaging their own wounds.

i ended up with something crazy like 128 points of wear damage to my chest, giving me less chest hp than a regular human, and thats when I decided to return to civilization and bring terror to the slavers of the world. i found my first target on the way to the black desert city, where i was going to heal up on the cheap skeleton beds.

A holy nation fort called Narko's Trap, with an ominous large ancient lab next to it. I wanted to know what was in the lab, which had been locked from the outside with several gates, but first I had to deal with the paladins.

initially i was too weak in martial arts to take on multiple paladins at once, so I would pick off those who strayed from the fort, mercilessly kicking off their limbs:


eventually i was captured by them after aggroing too many paladins, but little did they know that was exactly what I wanted. By taking me indoors they had given me a hefty +8 bonus to my martial arts, while giving themselves a penalty from their giant weapons.

using the ancient art of kicking rear end until my rear end was kicked, then healing on the floor (if you click on yourself to heal while you are still unconscious, your dude will heal themself while playing dead. the ai also does this all the time so it isn't cheating), then kicking more rear end, i freed all the poor prisoners in the wretched fort and put those holy nation shitheads where they belong:


several of the paladins did not survive due to me kicking their front directly out of their back using fly-kicks, killing them instantly. martial arts seems actually really good at outright killing dudes. it was good that they died though, because I was out of cages.

there were some stragglers to deal with, so I went full sicko mode on some cripples (maybe they are right that skeletons are evil?)


then i escorted the prisoners to safety, and NONE OF THE FUCKERS OFFERED TO JOIN ME. so ungrateful.

anyway, then I used karate to kick down the gates to the ancient lab, then used karate to kick open the door, then used karate on a security spider inside, who turned out to be much better at karate than my poor skeleton. I will return with a vengeance.

tl;dr - https://www.youtube.com/watch?v=_yYS0ZZdsnA

Blade Runner
Aug 14, 2015

juggalo baby coffin posted:

so i did a the Rock Bottom start as a skeleton, which i guess made it a little easier (although it was brutal until i got good enough at stealing to get a robot repair kit). i spent the very early game stealing and getting beaten up over and over and over until i built up the toughness and athletics to actually outrun anyone. I got enslaved like 6 times in the united cities and broke out every time.

then i found the robot monks who thought i was their master, and using them i built up my robotics skill (from fixing them) and my combat skills (from helping them) until i could hold my own against basic stuff.

tragically the robot monks all died during the Siege of Heft where, as a non-combatant medic, i somehow acquired a great deal of samurai armour and swords to sell for money.

the ensuing bounty and arrest from all the blatant thefts from dying men led me to flee the UC and go west, to the cannibal plains. it was there that I would train my martial arts abilities, hacking down hordes of cannibals with my sabre, then putting the sabre away and kicking the turds out of the wounded and dying cannibals.

i got my rear end kicked basically 1000 times, but my super high robotics skill from repairing a whole crowd of robots after every fight let me keep repairing myself hundreds of times from a single robot repair kit. the cannibals could put me down, but i would be back up again before they were done bandaging their own wounds.

i ended up with something crazy like 128 points of wear damage to my chest, giving me less chest hp than a regular human, and thats when I decided to return to civilization and bring terror to the slavers of the world. i found my first target on the way to the black desert city, where i was going to heal up on the cheap skeleton beds.

A holy nation fort called Narko's Trap, with an ominous large ancient lab next to it. I wanted to know what was in the lab, which had been locked from the outside with several gates, but first I had to deal with the paladins.

initially i was too weak in martial arts to take on multiple paladins at once, so I would pick off those who strayed from the fort, mercilessly kicking off their limbs:


eventually i was captured by them after aggroing too many paladins, but little did they know that was exactly what I wanted. By taking me indoors they had given me a hefty +8 bonus to my martial arts, while giving themselves a penalty from their giant weapons.

using the ancient art of kicking rear end until my rear end was kicked, then healing on the floor (if you click on yourself to heal while you are still unconscious, your dude will heal themself while playing dead. the ai also does this all the time so it isn't cheating), then kicking more rear end, i freed all the poor prisoners in the wretched fort and put those holy nation shitheads where they belong:


several of the paladins did not survive due to me kicking their front directly out of their back using fly-kicks, killing them instantly. martial arts seems actually really good at outright killing dudes. it was good that they died though, because I was out of cages.

there were some stragglers to deal with, so I went full sicko mode on some cripples (maybe they are right that skeletons are evil?)


then i escorted the prisoners to safety, and NONE OF THE FUCKERS OFFERED TO JOIN ME. so ungrateful.

anyway, then I used karate to kick down the gates to the ancient lab, then used karate to kick open the door, then used karate on a security spider inside, who turned out to be much better at karate than my poor skeleton. I will return with a vengeance.

tl;dr - https://www.youtube.com/watch?v=_yYS0ZZdsnA

Nice to meet you, Tinfist

Dareon
Apr 6, 2009

by vyelkin

Angry Lobster posted:

Been fiddling with the recruitable prisoner mod in my last run. Not used it that much because it's pretty busted if you recruit powerful people early on, and that's not even counting unique npcs.

Ko'd a lone merc from the mercenary guild in the great desert, he asked me for 20k, stats in the mid thirties, not bad. Then I took the opportunity to kidnap a samurai gate guard in Heft, attributes and skills in the mid to late fifties for only 15k, so good, she's been my best fighter for a very long time. I forgot about it and just recruited the usual special recruits in bars until recently. Roaming the Cannibal Plains I found a couple of wandering Tech Hunter skeletons and recruited them because robots are cool.



:stare:

They are a steal for 20k a piece, why I'm bothering to train useless wankers when I can otherwise build a death robot army?

Aw man, Sudoku and Gurgle are cooler names than my Burt, Urnie, Dr. Teeth, and Snuffleupagus. I still think having Elmo as one of my literal-rear end-kickers is hilarious, though. Also using that mod, and all my dudes are just starving bandits, who will join you if you have food (Sometimes they want a specific food, but you can just redo the conversation if you don't have the right one). The leaders with sabers have 15-ish stats.

Meanwhile, I found that one of my mods interacts with a system in unexpected ways. I'm using an execution mod that puts a 0-cat object in everyone's inventory. If you loot that while they're unconscious, they die. Turns out this also applies if a slaver removes it after putting them in a cage. So I just hauled a dozen cannibals and rebel farmers into town, consigned them to a fate worse than death, and watched as they were merely given actual death. Oops.

e: Also, something I just discovered today, if you have a party member with the Medic job assigned (Shift-click the Medic button), it will stay active even with jobs turned off, and will automatically bandage anyone you pick up. My noob rear end was triaging bandits before they woke up.

Dareon fucked around with this message at 17:43 on Mar 19, 2019

juggalo baby coffin
Dec 2, 2007

How would the dog wear goggles and even more than that, who makes the goggles?


Blade Runner posted:

Nice to meet you, Tinfist

aw dang i didnt realise there was already an anti-slavery karate robot in the game, im gonna have to pick a new gimmick

Vakal
May 11, 2008

juggalo baby coffin posted:

im gonna have to pick a new gimmick

SexyBlindfold
Apr 24, 2008
i dont care how much probation i get capital letters are for squares hehe im so laid back an nice please read my low effort shitposts about the arab spring

thanxs!!!

RazzleDazzleHour posted:

Day 21. Prison Break. As soon as midnight falls over the camp, both of my units get to work. One unlocks every cage on the high-security guardhouse, the other starts undoing every prisoner pole on the yard. Many are too scared to leave, some run off as soon as they're freed. The yard is simple work, but time consuming. The rooftop is a much more dangerous gamble - everyone is going to need to sneak down the stairs, past two sleeping guards. The first prisoner bolts immediately, this makes a good distraction while I undo the rest of the cages. All but one stay in their cage. I peek downstairs to check if the guards had chased the prisoner out of the barracks. They haven't. Both of the guards are dead on the floor. The prisoner I freed stands above them, having stolen both of their swords, and killed them both dead. He leaves - I don't think to chase him. My units are now dressed as the dead guards, escorting the six prisoners who have joined us to freedom. We make it a few feet out of the gate before the guards realize what's going on and give chase. We sprint away. We get almost a hundred feet from the slaver camp when two of the prisoners are cut down. Just as planned. The guards stop their pursuit, tending to the wounds they've inflicted. They've given up the chase. The remaining six flee into the Orkan's Pride. Three decide to go their own way. The last remaining free man joins our group, all three in perfect health but severely malnourished. Our quest for food begins, as does our new life.

:allears: Mine went a bit similarly, but at a much less ambitious scale. I freed everyone I could, but only one decided to stick around, so we spent the day practicing on the rooftop how exactly we'd pull this off, and patiently waited for the camp to go to sleep. We stole a full set of armor from the two guards downstairs (stealing equipped gear appears to be easier if you first transfer it to the victim's inventory, which appears to be a 'free' stealing move, though I can't confirm this). We even dressed the stronger of them in full slave gear and locked him in a cage, though I didn't stick around long enough to see if his mates would in fact recognize him. We did a quick run sneaking through the guard houses, freeing as many guys as we could and stealing every single piece of food we could find. We gained no new recruits, but that was actually for the better considering our exit strategy: with only one complete uniform and two party members, my main guy Turkey simply picked up the other escapee and walked through the western gate undisturbed, as folks seem to assume that if you're carrying someone they must be your captive. My fellow escapee didn't stick around for the long haul, but I reunited at the Flotsam safehouse with my other party member who'd already escaped a week ago, and from there it was a mostly smooth travel all the way to the northern coast.
So far the only sad point of our journey was passing through a Shrieking Bandit raid on a Flotsam Ninja outpost. Our previous experiences with the Holy Nation made us pretty sympathetic to the Flotsam Ninjas fighting the good fight, but the Shrieking Bandits (unlike other bandit gangs) start off as neutral to you, so I didn't want to make a poor first impression by picking sides. So I stuck around healing the Ninjas without taking part in the fighting (and also stealing everything in the outpost that wasn't nailed down as soon as everyone was knocked out cold, but hey, that's more than a fair price for my services). However, even though I left the Ninjas all bandaged and tucked in bed, ready to go back to guarding their suddenly much less cluttered outpost as soon as they healed up, but checking the map a couple of days later listed the outpost as dead :(

By the way, does anyone know exactly how the game tallies faction relations? So far it appears that, outside of the obvious ways of capturing wanted criminals (there's a mod that expands bounty hunting if you want to increase your standing with minor factions, by the way), you gain a single point of relations by healing a downed member of that faction, but this appears to be limited to a single point per 'encounter' (i.e. you don't gain 15 points by healing an entire downed party after a battle, just 1) - or maybe your action has to be seen by another party member? If anyone has a better idea of how the system works, I'd appreciate some info!

Dareon
Apr 6, 2009

by vyelkin

Let me guess: Tug Boat fights with a ninja sword, Cricket is holding a fragment axe.

(I did once make a Shek named BONESAW, but ultimately decided that was too silly. Three games later, a significant portion of my party are Muppets)

RazzleDazzleHour
Mar 31, 2016

Is there a better way of powerleveling Martial Arts than constantly getting my rear end kicked by the slavers or alternatively grinding my assassination skill very high so that way I can knock out the slavers, fill their inventory with shackles, and beat them in a cripple fight

E: okay doing the thing with the shackles actually seems to work pretty well, but here's a fun follow-up. Apparently you can enslave the guards just by kidnapping them while they're sleeping and putting them into a prison cage...can you then recruit the high stat guards by busting them out of slavery? Or do they remember how the whole thing went down

RazzleDazzleHour fucked around with this message at 06:22 on Mar 20, 2019

Million Ghosts
Aug 11, 2011

spooooooky
can you take a Reform vacation with robolimbs and if so what happens to them?

Blade Runner
Aug 14, 2015

RazzleDazzleHour posted:

Is there a better way of powerleveling Martial Arts than constantly getting my rear end kicked by the slavers or alternatively grinding my assassination skill very high so that way I can knock out the slavers, fill their inventory with shackles, and beat them in a cripple fight

E: okay doing the thing with the shackles actually seems to work pretty well, but here's a fun follow-up. Apparently you can enslave the guards just by kidnapping them while they're sleeping and putting them into a prison cage...can you then recruit the high stat guards by busting them out of slavery? Or do they remember how the whole thing went down

Stealing their gear and getting the gently caress beaten out of you for a while is really the best way, you start doing a lot better when you hit level 20-30.

juggalo baby coffin
Dec 2, 2007

How would the dog wear goggles and even more than that, who makes the goggles?


well, in order to stop being confused with tinfist by the populace, karate robot has decided to take up the mantle of the beloved guard robots who protected him in his earlier days, and is now packing a jitte and the signature green rags those brave robot monks wore:


he does still do karate though, he karate'd this giant king kong to death

so today he stumbled upon a fortress in the desert, i went to investigate and got set upon by like 5000 samurai guards. my robot admirably beat the turds of of a bunch of them, but was eventually subdued and, in a move that surprised me, was taken inside the fortress instead of being thrown out.

turns out its some kind of mega-jail for the enemies of the united cities.

naturally i ended up leading a huge jail-break of the place, which actually didn't take more than two false attempts before i succeeded. there's a crazy leaping punch slam you get at around 60 martial arts, and doing that and the fly kick on the ramps in the outpost-style forts is absolutely devastating to crowds.

I busted out all the other prisoners once the guards were subdued, and surprisingly nearly all the prisoners were named people with dialogue. I put the guards in their cages, healed up all the wounded prisoners, and then we all escaped.

several of the prisoners just ran off into the desert like assholes, but some stayed with me, and suddenly i'd gone from a party of two (karate robot and sad neil, a skeleton i recruited who is sad all the time) to a party of seven.

and annoyingly 3 of those new arrivals are shek, who are hungry mother fuckers. suddenly i have to manage food and a whole nother type of medkit, but i can't abandon my bros, so we've set up a base just east of the hub.

karate robot is now like super super wanted by both the holy nation and the united cities. somehow during the jail break karate robot was charged with TERRORISM of all things, and the united cities keep sending parties to gently caress up our base. the first two were beaten down pretty effectively, but the third raid happened when karate robot was away from the base exploring, and my other guys are still not too strong yet.

what doesn't help is this raiding party is led by a freakin street shark, one of those hammerhead hive dudes, but hes giant and fat and insanely powerful. he has thusfar dismembered several beloved party members (not fatally thankfully), and the only thing that stopped him from totally killing my guys is the fact a holy nation raid arrived during the UC raid, so they fought each other.

the street shark left with his men, but continues to patrol the area. Karate robot has been chasing the street shark in the name of vengeance, but so far has been bested each time the two have fought.

here are some pictures from happier times:


our pet wolf, bitey, eating a delicious leg that was punched off


blood helps the reefer grow


a young karate robot, with his mentors

juggalo baby coffin fucked around with this message at 12:19 on Mar 20, 2019

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.

juggalo baby coffin posted:


blood helps the reefer grow
What is it about this image that makes me think I should be playing some Skrillex right now?

Jack2142
Jul 17, 2014

Shitposting in Seattle

So my game started irrevocably crashing, so I am just going to pretend my first character simply retired and is now rich as gently caress in the UC and running around with his own goon squad telling all the dregs to "BOW DOWN"

Trying a slave start, I didn't have the patience some of you had and broke out on day 10 with near 100 sneak and 40-50 assassination. I managed to get away, but I wanted to join the flotsam ninja's and two of my guys (the two poor shek bastards who ran with me) got eaten by cannibals. I found that suspicious lab earlier after finding Burn and returned with a Flotsam Ninja squad and its full of great loot if you can clear out the cannibals I have like half a dozen Skeleton Mk.II-III weapons from the lockboxes now upgrading my refitted blades in addition to the ancient goodies.

Jack2142 fucked around with this message at 18:51 on Mar 20, 2019

Dareon
Apr 6, 2009

by vyelkin

Cardiovorax posted:

What is it about this image that makes me think I should be playing some Skrillex right now?

Probably reminding you of the mission in Farcry 3 where you're torching the weed fields and they decided to license one of my top five least expected collaborations.

Vichan
Oct 1, 2014

I'LL PUNISH YOU ACCORDING TO YOUR CRIME
Tried a slaves start with one human/one shek, training my skills where-ever I could. My human finally managed to knock out a guard, steal his uniform and sneak out. Wandered south slowly but surely and snuck into a farm in order to search for supplies.

The relieved feeling I got after finding a chest full of rations and food cubes is something that I've rarely felt while playing a game. Now it's off to the Hub to make enough money to break out my Shek friend.

EDIT:



Extremely thin but alive and free.

Babe Magnet
Jun 2, 2008

Leal
Oct 2, 2009

:hawaaaafap:

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.
I've finally accomplished one of my main goals with my current playthrough: Capture the leaders of the Holy Nation and crippling the faction permanently.

Dealing with the two high inquisitors was only moderately hard, in part due to an unintendended interaction with the animal traders mod, holy crap, if you don't want to experience the remote chance of an army of nomads going crazy and unleashing their mechanichal pets on some faction then don't install that.

The true challenge was to assault Blister Hill and capute the Lord Phoenix. The outer ring of the city was not that hard, just a matter of being slow and methodichally creating slaughter zones to murder the defenders. The inner ring is hell on earth, prepare to face endless waves of paladins, high paladins and inquisitors who just refuse to die and always get back up.

The Lord Phoenix himself is literally swole Hitler equipped with one of the best weapons in the game. He managed to KO my best fighters and half a dozen of the regular ones one-handed (his other arm was crippled) and then climb back on his throne to gloat like a bad sith lord while I recovered the corpses. Of course, he cut off one of Beep's legs. Good riddance Holy Nation.

I'm really looking forward to see him going down in Leal's LP.

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.

Dareon posted:

Probably reminding you of the mission in Farcry 3 where you're torching the weed fields and they decided to license one of my top five least expected collaborations.
Oh yeah, that would probably be it. Man, a surprising amount of games I've played have commercial drug farming in them.

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER

Wanna meet babby Cat-Lon and romance him :unsmigghh:

I also wonder (seriously this time) if we could somehow prevent the Empire's fall.

That Guy Bob
Apr 30, 2009
I wonder if we can cause the Empire's fall.

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.
If it's anything like the first game, then the Second Empire will already be in the process of falling and splitting up - the general gameplay structure just doesn't really work if there's a single world-spanning empire that runs everything and polices itself properly. The game runs too much on anarchy for that.

Herstory Begins Now
Aug 5, 2003
SOME REALLY TEDIOUS DUMB SHIT THAT SUCKS ASS TO READ ->>

That Guy Bob posted:

I wonder if we can cause the Empire's fall.

This seems extremely likely tbh

Babe Magnet
Jun 2, 2008

can't wait to hang out with my boy Stobe

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.
I expect more of the same, just with more high-tec sadism.

Babe Magnet
Jun 2, 2008

Yeah it's gonna be great

My wishlist is improved animations (specifically any kind of hand animation at all for 90% of the game's animations lol), a more varied map (which is going to be a shoe-in since we're going to see what a lot of places looked like pre-hosed) and increased mod support. There's so much I would like to do with mods that are a gigantic pain in the rear end or just aren't possible.

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER

Cardiovorax posted:

If it's anything like the first game, then the Second Empire will already be in the process of falling and splitting up - the general gameplay structure just doesn't really work if there's a single world-spanning empire that runs everything and polices itself properly.

The Second Empire was only a couple or so centuries behind 'present-day' Kenshi. 1000 years ago? Hoo boy, this is for deffos First Empire stuff. That said, we already know the First Empire was an interstellar, or at least spacefaring organization- we might be playing its first settlers on Kenshiworld.

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.

CommissarMega posted:

The Second Empire was only a couple or so centuries behind 'present-day' Kenshi. 1000 years ago? Hoo boy, this is for deffos First Empire stuff. That said, we already know the First Empire was an interstellar, or at least spacefaring organization- we might be playing its first settlers on Kenshiworld.
On double-checking, the Kenshi wiki says that the Second Empire happened at least 3000+ years ago and the First Empire was many thousands of years even before that, but I'm really not sure how well-defined the setting even is, so I'm not going to argue.

I really don't know what the point of a Kenshi game on an unsettled world would be - the entire fun of it comes from messing around in a place full of dozens of factions and oodles of clutter to dig through and appropriate for yourself. It wouldn't really be very conducive to what at least the first game tries to be, anyway.

Cardiovorax fucked around with this message at 21:11 on Mar 20, 2019

Jack2142
Jul 17, 2014

Shitposting in Seattle

CommissarMega posted:

The Second Empire was only a couple or so centuries behind 'present-day' Kenshi. 1000 years ago? Hoo boy, this is for deffos First Empire stuff. That said, we already know the First Empire was an interstellar, or at least spacefaring organization- we might be playing its first settlers on Kenshiworld.

I dunno my impression from the little bit of lore I have read so far is the first Empire is older than a thousand years, and that it has been a long time since the second empire fell.

Gadzuko
Feb 14, 2005

Babe Magnet posted:

Yeah it's gonna be great

My wishlist is improved animations (specifically any kind of hand animation at all for 90% of the game's animations lol), a more varied map (which is going to be a shoe-in since we're going to see what a lot of places looked like pre-hosed) and increased mod support. There's so much I would like to do with mods that are a gigantic pain in the rear end or just aren't possible.

I really want an improved faction interaction system, make it possible to conquer more cities and for the player faction to conquer stuff. Let my ragtag group eventually grow to control territory and send out our own patrols to harass and tax poor farmers/miners.

Babe Magnet
Jun 2, 2008

Oh yeah, especially if it means that big factions will actually attack each other or do campaigns against each other. So you could intercept on behalf of another faction, or meet up with allies to take a town or something. Or they decide to battle where your poo poo is and now you're just collateral damage lol

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER

Cardiovorax posted:

On double-checking, the Kenshi wiki says that the Second Empire happened at least 3000+ years ago and the First Empire was many thousands of years even before that, but I'm really not sure how well-defined the setting even is, so I'm not going to argue.

I really don't know what the point of a Kenshi game on an unsettled world would be - the entire fun of it comes from messing around in a place full of dozens of factions and oodles of clutter to dig through and appropriate for yourself. It wouldn't really be very conducive to what at least the first game tries to be, anyway.

Jack2142 posted:

I dunno my impression from the little bit of lore I have read so far is the first Empire is older than a thousand years, and that it has been a long time since the second empire fell.

Huh, I don't know where I got the wrong dates from then :shobon: Carry on!

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.
It's all presented vaguely enough in-game that it really could've been anything, so don't feel bad. I mean, I needed to look it up on the Wiki too. "A thousand years" sounds just right enough that I wouldn't have been able to say for certain otherwise, either. The tweet says that it's set during the "old empire" when according to established lore (such as it is), there's shouldn't even be any empire left at that point.

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


It could easily be exaggeration one way or another. Half of what we know could be made up by some storyteller trying to score free booze centuries ago and his bullshit just kept getting repeated as gospel.

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.
When it comes to historical accuracy, the world of Kenshi has the in-setting advantage that all skeletons are literally thousands of years old and many of them remember every single thing that happened to them since the time they were manufactured, even just accounting for the ones that never reset their memories.

The Empires just did a lot of crazy horrid poo poo that they'll refuse to tell anyone about, for fear of people repeating that part of the past. The general timeline is probably pretty well-established, though, simply because a sizable part of the population was actually there for a lot of it.

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


The Skeletons also seem extremely untrustworthy... but I’ve never gone to the place that apparently has some major info about them.

Gadzuko
Feb 14, 2005

Cardiovorax posted:

When it comes to historical accuracy, the world of Kenshi has the in-setting advantage that all skeletons are literally thousands of years old and many of them remember every single thing that happened to them since the time they were manufactured, even just accounting for the ones that never reset their memories.

The Empires just did a lot of crazy horrid poo poo that they'll refuse to tell anyone about, for fear of people repeating that part of the past. The general timeline is probably pretty well-established, though, simply because a sizable part of the population was actually there for a lot of it.

I thought many skeletons had significant memory loss? I seem to remember someone at world's end saying something about most skeletons alive at the time of the game having big gaps in their memory of the ancient world, like a guy waking up with amnesia a thousand years in the future basically

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.
It seemingly varies. You can run into, talk to and then kill people like Cat-Lon, for example, as in the very guy who personally made the Second Empire fall and is probably responsible for the creation of the Hivers, and he doesn't seem to have lost any significant portions of his memories or personality.

It's hard to say, though. One piece of party chatter goes into how resetting your memories and getting rid of traumas that way would also get rid of any skills you've learned in the meantime, so the average skeleton avoids doing as much as at all possible. I figure there will be at least a few that remember the general course of history with some degree of accuracy, though. At least the parts they were personally there for, while not shut down or too damaged to function or whatever happens to skeletons who are not currently running around actually doing things.

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Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.
Skeletons in your party often mention that most of them reset their memories once in a while, i think Quin in Black Desert city also mentions that time can mess with their memories too. Or is that what they want you to believe anyway.

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