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Leal
Oct 2, 2009

Poops Mcgoots posted:

Imo if he's gonna be nega-hildy, the opposite of a gentleman would be a rudeboy, right?

Instead of running fast, he drives a loud, polluting, gas ceruleum guzzling car with a trunk rattler. The Manderville theme is remixed to have its bass insanely boosted and sounds like every other song played through a trunk rattler.

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Sarrisan
Oct 9, 2012

Ciaphas posted:

drat download didn't finish overnight, gotta try again. stupid patcher :mad:

I think the only thing mentally stopping me from trying controller is the menus, I DO remember that poo poo being pretty arduous without keyboard and mouse

There is no real reason you can’t do both. I routinely switch from controller to mouse and back when gathering, for example. It’s completely seamless.

Vermain
Sep 5, 2006



Angelwolf posted:

How do you strafe with your mouse?

Just rebind A and D to Strafe Left/Right and use RMB to adjust your camera as necessary. I eventually switched over to Legacy camera, which makes this easier to execute and allows you to move backwards out of ground telegraphs without having to flip your camera constantly.

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Sarrisan posted:

There is no real reason you can’t do both. I routinely switch from controller to mouse and back when gathering, for example. It’s completely seamless.

true, i forgot that! download's almost done so I'll gently caress around with it

i get the feeling I'll still prefer KBM just because that's what I've been doing all my MMO life, FF14 included, but hey yo

... gotta decide which job to play first though :saddowns:

Harrow
Jun 30, 2012

On the one hand, I really want to level Dark Knight.

On the other, I really don't want to have to gently caress around with the leveling roulette ever again if I can help it.

I could buy a boost but then I'd miss out on all those Dark Knight job quests that are like most of the reason to level Dark Knight in the first place. This is a dilemma.

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Harrow posted:

On the one hand, I really want to level Dark Knight.

On the other, I really don't want to have to gently caress around with the leveling roulette ever again if I can help it.

I could buy a boost but then I'd miss out on all those Dark Knight job quests that are like most of the reason to level Dark Knight in the first place. This is a dilemma.

IIRC i haven't levelled DRK in stormblood yet but Heavensward DRK was juicy loving sweet, storywise

if only because reading the quest log is slightly important and that's so different from elsewise

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
Are there vendors to buy gear to use while leveling alt classes 1-50 if you don't just want to cut the Knot and level entirely through POTD.

Phone
Jul 30, 2005

親子丼をほしい。
Yeah they’re in every city

You can also buy them off of the MB at potentially cheaper prices but also potentially most expensive prices.

jokes
Dec 20, 2012

Uh... Kupo?

Phone posted:

Yeah they’re in every city

You can also buy them off of the MB at potentially cheaper prices but also potentially most expensive prices.

The disparity is unreal.

I personally mostly level from 1-50 on every job via dungeons which geared me out enough. Unless I was tanking, I guess.

Thundarr
Dec 24, 2002


Ciaphas posted:

true, i forgot that! download's almost done so I'll gently caress around with it

i get the feeling I'll still prefer KBM just because that's what I've been doing all my MMO life, FF14 included, but hey yo

... gotta decide which job to play first though :saddowns:

Prior to playing FFXIV I'd spent 15 years playing MMOs using keyboard and mouse. Five years ago when I started this game on PS4 I figured I'd give controller a shot.

I have never once played FFXIV with kbd+mouse. Even after moving to playing mainly on PC I still use a controller. The controller support for this game is really loving good. A mouse is plainly superior for manually placing ground target circles and "first person shooter" gimmick events but those are both pretty minor cases and the only ones I can really think of where the controller feels bad.

SonicRulez
Aug 6, 2013

GOTTA GO FIST

Harrow posted:

On the one hand, I really want to level Dark Knight.

On the other, I really don't want to have to gently caress around with the leveling roulette ever again if I can help it.

I could buy a boost but then I'd miss out on all those Dark Knight job quests that are like most of the reason to level Dark Knight in the first place. This is a dilemma.

Use your squadron. It'll be slower, but you can't have much better to do. Tanking on the squadron is the best in my experience excepting Brayflox.

Those quests are real real good.

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Squadron? They do dungeons, now?

holy crap how many new features have i missed since 4.1 :stare:

FutureCop
Jun 7, 2011

Have you heard of Fermat's principle?

Harrow posted:

On the one hand, I really want to level Dark Knight.

On the other, I really don't want to have to gently caress around with the leveling roulette ever again if I can help it.

I could buy a boost but then I'd miss out on all those Dark Knight job quests that are like most of the reason to level Dark Knight in the first place. This is a dilemma.

Don't forget: as a DRK, you have tank privileges! You don't have to run leveling roulette if you don't want to, as you can just run the highest-level dungeon you have access to and you will most likely have an insta-queue. This way you'll never have to deal with the soul-crushing feeling of losing abilities from leveling down.

Also, as others have suggested, you can always run dungeons with your squadron (though you may need to start building up your squadron if you haven't already).

Aithon
Jan 3, 2014

Every puzzle has an answer.

Ciaphas posted:

drat download didn't finish overnight, gotta try again. stupid patcher :mad:

I think the only thing mentally stopping me from trying controller is the menus, I DO remember that poo poo being pretty arduous without keyboard and mouse

Controller is good. If menu navigation is a pain, just make a small toolbar and bind the shortcuts to your most frequently used stuff to an unused controller hotbar or numpad.

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Aithon posted:

Controller is good. If menu navigation is a pain, just make a small toolbar and bind the shortcuts to your most frequently used stuff to an unused controller hotbar or numpad.

yeah I just got in and am stuttering my way around rhalgr's reach like a stunned animal trying to relearn everything

oh god where are my menus and class fits and everything, i couldn't find my settings backup so it's all default, oh, no

Orcs and Ostriches
Aug 26, 2010


The Great Twist
Running squadrons feels like masturbating with work gloves on, watching scrambled hotel room porn.

It'll get you there, but it's a miserable experience the whole time.

I can stomach it now and then, but it makes palace of the dead and toto rak in levelling roulette fun by comparison.

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


wait there's an official glamour set system now?!

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


why do i have a chocobo saddlebag

i have questions

Orcs and Ostriches
Aug 26, 2010


The Great Twist

Ciaphas posted:

wait there's an official glamour set system now?!

Yeah, it's a bit limited but it still works nice.

You can find a glamour dresser in some instanced areas like inn rooms. You can store up to 200 items inside. From there, you can edit the 10 plates to create a set, and activate that plate in any city to apply the whole thing. You can create the set from anything in the dresser or the old armoire.

You can dye an item in the dresser and it can keep that colour each time you use it, or you can dye it when it's on the plate to only apply to that set.


Saddlebags can be accessed pretty much anywhere outside of instanced content. You don't need your bird out at all. It's just another set or storage for whatever you want.

jokes
Dec 20, 2012

Uh... Kupo?

You can link a gear set to a glamour plate which is good for shared equipment but for some dumb reason it only works in cities making its usefulness dubious unless you just sit in town.

Feonir
Mar 30, 2011

Ask me about aquatic cocaine transportation and by-standard management.

SonicRulez posted:

Use your squadron. It'll be slower, but you can't have much better to do. Tanking on the squadron is the best in my experience excepting Brayflox.

Those quests are real real good.

Do not do squads they are atrocious. Palace of the dead is still..a thing for mindless xp grinds that require no thought. But yeah echoing everyone else just do highest level dungeons.

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


so outside the city glamour plates deactivate? that... actually I was gonna say that kinda sucks but really loafing about idle in the city of the only time I actually care about being the most fashionable dragonboi in existence, so

Orcs and Ostriches
Aug 26, 2010


The Great Twist

Ciaphas posted:

so outside the city glamour plates deactivate? that... actually I was gonna say that kinda sucks but really loafing about idle in the city of the only time I actually care about being the most fashionable dragonboi in existence, so

The glamour stays active but you can't apply a new one.

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


That is perfectly acceptable and a drat drat sight better than loving around with glamour prisms

I am excited to get back into this and RDM all over everything again, once I know what I'm doing buttonwise

SonicRulez
Aug 6, 2013

GOTTA GO FIST
Palace of the Dead is terrible. Anybody telling you to do Palace of the Dead to level a tank is trying to hurt you personally.

wizardofloneliness
Dec 30, 2008

You should run 10 dungeons with your squad to get the emotes. You can stop after that.

Harrow
Jun 30, 2012

FutureCop posted:

Don't forget: as a DRK, you have tank privileges! You don't have to run leveling roulette if you don't want to, as you can just run the highest-level dungeon you have access to and you will most likely have an insta-queue. This way you'll never have to deal with the soul-crushing feeling of losing abilities from leveling down.

Also, as others have suggested, you can always run dungeons with your squadron (though you may need to start building up your squadron if you haven't already).

Yeah I actually haven't built up my squadron yet, but I forgot I can just spam my highest-level dungeon and not use the roulette--that's a pretty big thing I keep forgetting that tanks can do. That helps a ton, actually, especially because it means I can do everything possible to never see Toto-Rak again. God drat I am so tired of Toto-Rak.

I'm way, way behind on anything squadron- and GC-related so I need to get on that, too, no matter what else I do.

Eimi
Nov 23, 2013

I will never log offshut up.


Dr. S.O. Feelgood posted:

You should run 10 dungeons with your squad to get the emotes. You can stop after that.

Make sure you run five different ones to get the promotion to captain.

Dockworker
Feb 22, 2011

Just you wait, the union is gonna hear about this.

Feonir posted:

Do not do squads they are atrocious. Palace of the dead is still..a thing for mindless xp grinds that require no thought. But yeah echoing everyone else just do highest level dungeons.

Squad dungeons are nice because you can still play your class. In POTD you press maybe two abilities before a mob dies. Squad dungeons also make maximal use of XP increasing items like the friendship hat and aetherite earrings.

The trick with squad dungeons is that:
a) Your squad aren’t good at healing
b) Your squad can do tons of damage compared to players if you spam the squad attack button.

I like to have both a conjurer and an arcanist in my group to avoid dying.

Thundarr
Dec 24, 2002


Orcs and Ostriches posted:

Saddlebags can be accessed pretty much anywhere outside of instanced content. You don't need your bird out at all. It's just another set or storage for whatever you want.

The best part about chocobo saddle bags is that they are saddle bags specifically because they had to kludge them out of the chocobo companion object in order to find enough room to expand your inventory.

Squad dungeons can also be hit or miss because your AI squaddies are extremely bad at handling the mechanics of a few specific fights, which makes running the dungeons with those fights especially unpleasant.

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Thundarr posted:

The best part about chocobo saddle bags is that they are saddle bags specifically because they had to kludge them out of the chocobo companion object in order to find enough room to expand your inventory.

Squad dungeons can also be hit or miss because your AI squaddies are extremely bad at handling the mechanics of a few specific fights, which makes running the dungeons with those fights especially unpleasant.

I love how, as updated and good as this game is, they're still clearly struggling daily with its spaghettified legacy

Code Rot is a bitch

The Grimace
Sep 18, 2005

Are you a BigMac of imbeciles!?

LITERALLY MY FETISH posted:

You know, every time someone even suggests that any game dev could hire some new staff to do more things, this poo poo gets trotted out. It's not really very convincing anymore, especially when we're talking about more of the same poo poo they already do. If it breaks the process to add a sidequest chain then, uh, that sounds like a real problem. As it is, it sounds like they need more staff just to do what they were killing themselves to do before.

I believe that for each expansion, when their budget increases to create the new content, they also pull together workers from other Business Divisions in Square-Enix to meet the work flow. And so that's why the basic expansions are so nice- several new zones, new mechanics, all of the new leveling dungeons, new gearsets, etc. And then once the expansion's released, they go back to where they were from and business continues as usual for the .X contents. This is a common problem XIV has with each expansion cycle and is why the droughts of content happen soon after the expansions' releases- not only do the respective employees go back to their main projects, but those whose main projects are XIV are also exhausted and want to take a month off for break. And that's totally fair- they've definitely earned it- but the problem always goes back to the fact that they just don't have enough people to continually create content. And that all comes back to XIV being SE's new cash cow, where they do everything they can to maximize profit while keeping costs down by not hiring many people for creating their content. It's a real bait and switch and it sucks.

Harrow posted:

On the one hand, I really want to level Dark Knight.

On the other, I really don't want to have to gently caress around with the leveling roulette ever again if I can help it.

I could buy a boost but then I'd miss out on all those Dark Knight job quests that are like most of the reason to level Dark Knight in the first place. This is a dilemma.

I'd recommend doing leveling roulette as a Dark Knight every so often to make sure you can do basic tanking mechanics expected of everyone in parties, but for times when you just want to chill out alone, focus on the Beast Tribe quests in Heavensward and Stormblood once you're level 50+. Also don't neglect the daily hunts, which are worth a very nice portion of EXP. Between 30 and 50 you can abuse guildleves and FATEs. That's definitely the most mind-numbing part, but it's also a lot simpler to reach 50 in general nowadays. And as SonicRulez says, Squadrons are a very good option as well.

Whatever you do, if you're atleast tangentially interested in DRK's storyline, do not do the level skip. It's always referred as the best job storyline, and for good reason.

Harrow
Jun 30, 2012

I wonder if DRK will change much with MP and TP being merged. Presumably MP will need to function a little differently for jobs that mostly use TP for attacks, but then again it's entirely possible you could just remove the cost from any TP abilities that a DRK has, leave MP exactly how it is, and everything would work just fine.

Phone
Jul 30, 2005

親子丼をほしい。

Ciaphas posted:

Squadron? They do dungeons, now?

holy crap how many new features have i missed since 4.1 :stare:

you get a few emotes out of using them and captain rank

e: people have already covered this

anyways, since you're coming back from 4.1 and probably only have 320 gear at best, hit me up and i'll give you a 380 left side

Harrow
Jun 30, 2012

Speaking of returning from 4.1, that's what I'll be doing, too. Really this is probably a bad time to focus on leveling a new job and I should try to gear up my like 310-ish RDM so I can actually do the new MSQ stuff huh

Leal
Oct 2, 2009
https://i.imgur.com/VtnMYfZ.mp4

Phone
Jul 30, 2005

親子丼をほしい。

Harrow posted:

Speaking of returning from 4.1, that's what I'll be doing, too. Really this is probably a bad time to focus on leveling a new job and I should try to gear up my like 310-ish RDM so I can actually do the new MSQ stuff huh

I’ll make you a left side

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


oh my god there's stormblood hildy yes

Rosalie_A
Oct 30, 2011

Dockworker posted:

The trick with squad dungeons is that:
a) Your squad aren’t good at healing

counterpoint: your squad is a pile of cheating bastards who get Medica 2 like ten levels early.


Squadron dungeons are great. The trick is that you've got to deal with being the one all the mechanics are aimed at, and you may need to manually direct them from time to time (Dzaemel Darkhold, for example). If you're a competent tank or healer you probably won't notice the difference versus regular dungeons, but for DPS leveling they're invaluable: I can run Aurum Vale or Sohm Al two or three times, depending on the time of day, in the time it would take for my DPS queue to fire.

They've also got the advantage of being a lot more predictable. You don't get honest healers. You don't get ice mages. You might not be able to engineer a wall to wall pull but you can at least grab a an extra pack here or there and bring them over as a DPS. You never have to deal with someone forgetting to Limit Break.

You do have to approach squadron dungeons a bit differently from a normal dungeon run. You do need to pay attention to their stance settings, insofar as you might want to have at least one of the healer or tank not on full attack mode. You do also need to keep yourself alive: if you screw up a mechanic and die, that's it, that's a wipe, no matter if the rest of the team is standing.

On a completely unrelated note, if it's been a while since you've done it you'll want to go and look up how the second boss of Sohm Al works. No reason.

But yeah, the squadron buddies are not perfect replacements for real players. Running a squadron dungeon is not going to be as good as a party of experienced and competent players who are always on point. They do, however, make it impossible to have a three hour EXP grinding session drop down to "miserable". Want to stop after every pull and have a slice of pizza? Go for it. Get frustrated at flubbing a midboss mechanic and need to take a five minute break? Have fun. Oh, and unlike Palace of the Dead if something goes wrong and your connection drops or everyone wipes near the end you still have all the EXP you got until that point.

And finally, as mentioned, you actually get to play FF14 in squadron dungeons. It's all the same enemies, all the same bosses. It's the lowest pressure place to practice a job's actual gameplay outside of maybe LotA, and easily that below level 50.

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Saint Freak
Apr 16, 2007

Regretting is an insult to oneself
Buglord
Squad dungeons are what, like 2.5+ times faster than normal dungeons? It's so far and away faster the only discussion to have about speed leveling is what is the fastest way to do squad dungeons (stuff like if it's more efficient to quit out of Aurum Vale after you farm the seedlings than complete the rest).

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