MagusDraco posted:The short version. They were trying to play 4k video on a laptop that could not play 4k video. It crashed playing the BL1 4k remaster trailer 3 times in a row. It ran the BL2 UHD free patch trailer at like 10 fps. Also, Randy awkwardly did a magic trick for about ten to fifteen minutes in the middle of it. The camera crew hosed him over by doing a shot that revealed the deck of cards was all copies of the card that he was going to magically pick.
|
|
# ? Mar 28, 2019 22:48 |
|
|
# ? May 30, 2024 00:49 |
|
At least we got the pathologic 2 reveal. i was hoping for bulletstorm 2 but we got switch port that tries to push gearboxes not funny duke humor. bulletstorms humor wasn't perfects, but its funnier than anything borderlands ever will be.MagusDraco posted:I will say BL3 has a punch siren which Woolie will probably get hype for i'll probably play as the soldier lady. i always went axton or krieg.
|
# ? Mar 28, 2019 22:59 |
|
ArmyOfMidgets posted:Also, Randy awkwardly did a magic trick for about ten to fifteen minutes in the middle of it. The camera crew hosed him over by doing a shot that revealed the deck of cards was all copies of the card that he was going to magically pick. lol get hosed Randy
|
# ? Mar 28, 2019 23:11 |
|
"He's the Ryu of this game, he fights to find that answer. That answer has a solution." Woolie, on the titular character of Akatsuki Blitzkampf.
|
# ? Mar 29, 2019 04:23 |
|
Pat's been going off for an hour straight on twitter about how including an easier mode in FromSoft games would be terrible, including comparing Paige beating Bloodborne to how disabled people shouldn't be complaining about the games being inaccessible.
|
# ? Mar 29, 2019 19:27 |
|
Gyro Zeppeli posted:Pat's been going off for an hour straight on twitter about how including an easier mode in FromSoft games would be terrible, including comparing Paige beating Bloodborne to how disabled people shouldn't be complaining about the games being inaccessible. jesus christ
|
# ? Mar 29, 2019 19:32 |
|
Gyro Zeppeli posted:Pat's been going off for an hour straight on twitter about how including an easier mode in FromSoft games would be terrible, including comparing Paige beating Bloodborne to how disabled people shouldn't be complaining about the games being inaccessible. hes right
|
# ? Mar 29, 2019 19:35 |
|
scary ghost dog posted:hes right i don’t think so
|
# ? Mar 29, 2019 19:35 |
|
Pat always digs too deep in his arguments
|
# ? Mar 29, 2019 19:36 |
|
scary ghost dog posted:hes right Paige isn't profoundly disabled.
|
# ? Mar 29, 2019 19:37 |
|
scary ghost dog posted:hes right He really isn't. I get the defensiveness over soulsborne difficulty. But some kind of assist mode really wouldn't take away from everyone else because everyone else always has the option to not play them.
|
# ? Mar 29, 2019 19:38 |
|
Barent posted:i don’t think so He absolutely is, the difficulty is the point. These games act as a sort of crucible for the player, forcing them to engage on the games’ terms and teaching them in the process. The difficulty is key to the experience
|
# ? Mar 29, 2019 19:39 |
|
if i lose a lot in fighting games i should be allowed to do more damage to my opponent, or he should have less health or something. its not fair that i cant win at fighting games. i want the experience of winning
|
# ? Mar 29, 2019 19:40 |
|
scary ghost dog posted:if i lose a lot in fighting games i should be allowed to do more damage to my opponent, or he should have less health or something. its not fair that i cant win at fighting games. i want the experience of winning This really isn't the slamdunk argument you think it is, given you literally can go into single player and turn the difficulty down.
|
# ? Mar 29, 2019 19:42 |
|
"Aw gently caress, I beat the game on normal and there's an easy, I guess my accomplishment means nothing" said literally noone ever. scary ghost dog posted:if i lose a lot in fighting games i should be allowed to do more damage to my opponent, or he should have less health or something. its not fair that i cant win at fighting games. i want the experience of winning Competitive games are not the same as single player games you disingenuous clod.
|
# ? Mar 29, 2019 19:42 |
|
sekiro lets you rebind the controls and use the microsoft disabled person controller.....not sure how it isnt “accessible.” if u cant beat it then watch someone else do it or beat it with cheat engine. its unreasonable to demand a full rebalance of the game to fit your ability
|
# ? Mar 29, 2019 19:44 |
|
Boy am I glad I stopped following Pat on twitter ages ago. As somebody who is severely disabled and, depending on the availability of proper treatment, may never be able to play video games without horrible pain ever again, seeing him basically say "if you can only play an easier version of a game, you shouldn't get to experience it at all" doesn't exactly thrill me. Also Pat literally cheated to beat Balder's Gate 2 (or 1, can't remember) and defended himself saying that it was a singleplayer game and how he plays it is nobody's business.
|
# ? Mar 29, 2019 19:46 |
|
Pat's always been do as I say not as I do/I'll stab you in the back after I get what I want cause gently caress you retail employee I went through hell there so I get it and also get to give it out. (Mainly talking about how he got a place to break the street date for a game and then at a different / the same(?) place tried to get someone fired for selling a game early to someone else but refusing to sell it early to him.) Edit: basically saying Pat is a hypocrite and knows he is one but doesn't care because t's about what he wants and enjoys
|
# ? Mar 29, 2019 19:51 |
|
i will admit that there are no colorblind options in sekiro, which should be standard in every game. but otherwise its perfectly accessible
|
# ? Mar 29, 2019 19:52 |
|
I like listening to the podcast because they will talk about what they want to talk about for as long as they want to talk about it.
|
# ? Mar 29, 2019 19:53 |
|
scary ghost dog posted:sekiro lets you rebind the controls and use the microsoft disabled person controller.....not sure how it isnt “accessible.” if u cant beat it then watch someone else do it or beat it with cheat engine. its unreasonable to demand a full rebalance of the game to fit your ability Or rather then getting huffy every time people suggest the notion of accessibility options in the form of difficulty settings, you could just, not? Like it literally does not effect you in the slightest. Sekiro adding an easy mode or assist mode will not take away the normal difficulty. I'm not even convinced people are demanding a "full rebalance" of Sekrio so much as people are kind of using it as a proxy to talk about difficulty as an accessibility issue, and whether or not it's important games have a singular "vision" difficulty. Games like Celeste seem to be tough as nails will still offering options if you want to ease the difficulty. Games have been challenging in the past while having difficulty options. There's not a lot of reasons why games can't push their ideal difficulty while having some easy mode options under some accessibility settings. This honestly just reminds me of people shouting down people asking for better representation in games. Like, it literally doesn't hurt you. No-one is taking away your hard games, unless you feel like you won't be able to help yourself from picking the easy settings?
|
# ? Mar 29, 2019 19:58 |
|
Whether intended or not it really just reads as lovely gatekeeping. I like hard games too but have never been mad that games have multiple difficulty settings. I just don’t play on those difficulties.
|
# ? Mar 29, 2019 20:03 |
|
It’s not a matter of “it’s hurting/not hurting me”, it’s a matter of diminishing the art. Like, if an author wants to release an abridged or annotated version of a book, then that’s their prerogative, but to act as if they have a moral imperative to do so is absurd.
|
# ? Mar 29, 2019 20:03 |
|
what are some other games that dont have an easy mode, but should? it seems strange to me that this conversation is always centered around fromsoft games. should there be a difficulty in mario odyssey where mario can jump higher? should there be a mode in the witness where if you fail a puzzle enough times it tells you how to solve it?
|
# ? Mar 29, 2019 20:04 |
|
its all just cloudgazing and imagining a different game that youre better at
|
# ? Mar 29, 2019 20:05 |
|
I'm glad that games are so much more pure now since you have to forcibly modify the original intended vision to make yourself invincible instead of that just being available if you punch in a code on the title screen.
|
# ? Mar 29, 2019 20:05 |
|
scary ghost dog posted:should there be a mode in the witness where if you fail a puzzle enough times it tells you how to solve it? It's called google. Lots of people use it when they get stuck in puzzle games.
|
# ? Mar 29, 2019 20:06 |
|
Oxyclean posted:This honestly just reminds me of people shouting down people asking for better representation in games. Like, it literally doesn't hurt you. No-one is taking away your hard games, unless you feel like you won't be able to help yourself from picking the easy settings? It's elitism, it's exclusionary indifference to others, and it's just plain cuntishness. The point is that they get to feel secure in their position of being better than other because of reasons.
|
# ? Mar 29, 2019 20:06 |
|
https://twitter.com/halfcoordinated/status/1107803956112183297 Read this extremely relevant twitter thread.
|
# ? Mar 29, 2019 20:07 |
|
It really is just elitism and gatekeeping, no matter how much you try to dress it up.
|
# ? Mar 29, 2019 20:08 |
|
OneDeadman posted:https://twitter.com/halfcoordinated/status/1107803956112183297 It’s a lovely argument that misses the point. It talks about how easy it would be to add modifiers while taking for granted the idea that they would be a good thing. Who is this supposed to CONVINCE?
|
# ? Mar 29, 2019 20:09 |
|
scary ghost dog posted:what are some other games that dont have an easy mode, but should? it seems strange to me that this conversation is always centered around fromsoft games. should there be a difficulty in mario odyssey where mario can jump higher? should there be a mode in the witness where if you fail a puzzle enough times it tells you how to solve it? Mario has the gold leaf/gold tanooki suit, lots of puzzle games do offer hints and/or just do what Andrast said and google it. You're really good at citing examples of games that should have easy modes...that already have easy modes.
|
# ? Mar 29, 2019 20:10 |
|
CuddlyZombie posted:It’s not a matter of “it’s hurting/not hurting me”, it’s a matter of diminishing the art. Like, if an author wants to release an abridged or annotated version of a book, then that’s their prerogative, but to act as if they have a moral imperative to do so is absurd. But does it really matter when you frontline the proper format? You present a "here's the way the game is meant to be experienced" and have players who start up the game launch into it without any difficult chocies presented, but you have some assist settings in a menu with a (non-condescending) warning that they'd disrupt the intended balance of the game. Where do you draw the line with "diminishing the art" - button mapping, colour blind settings, sub titles, all could be argued to disrupt the art. On numerous occasions I've had subtitles spoil something a moment ahead of time, because they're poorly timed, or getting subs for things you shouldn't be able to hear, or I find myself not fully paying to the cutscene or what's happening because I'm reading the subs. I still rather the setting because of the benefits it provides, and because I don't like to take chances with running into cutscenes or moments where the mixing sucks rear end.
|
# ? Mar 29, 2019 20:11 |
|
CuddlyZombie posted:It’s a lovely argument that misses the point. It talks about how easy it would be to add modifiers while taking for granted the idea that they would be a good thing. Who is this supposed to CONVINCE? let me help you out here: it's because they would be a good thing
|
# ? Mar 29, 2019 20:12 |
|
Bioshock's subtitles are awful and actively make cutscenes worse if you have your hearing.
|
# ? Mar 29, 2019 20:12 |
|
OneDeadman posted:https://twitter.com/halfcoordinated/status/1107803956112183297 this guy literally says people with disabilities might not find a game with an easy mode easier to play
|
# ? Mar 29, 2019 20:13 |
|
I'd like for every game to have well made easy and hard modes. I don't usually find games too difficult but there so many loving games that would be great if they just had any amount of challenge at all.
|
# ? Mar 29, 2019 20:13 |
|
Like, I suck rear end at games, but I managed to get through all of Soulsborne save Demons' (don't have it.) I honestly kind of agree the difficulty is a big part of what makes those games kind of special and I don't think I would have had the same experience had I not had to feel like I had to overcome certain things. I'm not advocating for easy options out of personal desire - I have a bad habit of banging my head on a wall rather then turning down the difficulty or seeking easier options - but I believe that people can still have the same experience at a lower difficulty setting, and there are things outside of the difficulty that make soulsborne special. To suggest soulsborne lives or dies on it's difficulty doesn't really give the game enough credit, IMO.
|
# ? Mar 29, 2019 20:15 |
|
Gyro Zeppeli posted:Mario has the gold leaf/gold tanooki suit, lots of puzzle games do offer hints and/or just do what Andrast said and google it. neither of the games i mentioned have easy modes. mario odyssey does not have the 3D world powerups and the witness does not offer hints. and googling how to solve puzzles is no different than just watching a youtube playthrough
|
# ? Mar 29, 2019 20:15 |
|
|
# ? May 30, 2024 00:49 |
|
The entire loving point of the Soulsbourne games is the journey of perseverance and overcoming. It's not actually about being super hard. There's nothing really hard about the Dark Souls games or Bloodborne other than memorisation. That's just poisonous shite that's dripped from the mouths of a corrosive Gamer community over years and was picked up by Bandai's marketing department. Nothing could be more in line with the ethos of those games than letting people who are physically impeded complete them. And it would have no effect on able-bodied people who played in default mode.
|
# ? Mar 29, 2019 20:16 |