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Chet Lazerbeam posted:50 Cent: Bulletproof had a better plot than Mass Effect blood in the sand is way better than bulletproof, although i haven't played bulletproof blood in the sand is sick though
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# ? Apr 3, 2019 06:22 |
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# ? May 9, 2024 20:23 |
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this reminds me of one of the few good pa comics
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# ? Apr 3, 2019 06:24 |
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Ghost Leviathan posted:Apparently they can't figure out a new gimmick for it. That feels like a straight PR answer in a softball interview. F-Zero is a backburner franchise with minimal name recognition outside of internet nerds and more people recognize Captain Falcon from Smash Bros rather than the actual game he's supposed to have come from. They haven't been sitting on a franchise for 16 years because they can't come up with a gimmick for it.
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# ? Apr 3, 2019 07:09 |
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Snow Cone Capone posted:the goddamn gimmick is goddamn F-Zero at goddamn 1080/60 F-Zero loving slaps if they make another one ill cream my jorts
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# ? Apr 3, 2019 07:14 |
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Make F-Zero nintendos answer to Forza. Same exact attention to detail but 100% made up cars and parts
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# ? Apr 3, 2019 07:18 |
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Barudak posted:Make F-Zero nintendos answer to Forza. Same exact attention to detail but 100% made up cars and parts That’d be cool if it happened but I doubt they’re gonna let ANOTHER racing game come to the switch any time soon. What with Mario Kart and Crash Team Racing both fairly new if they decided to do it at all it prolly wouldn’t be until the sales for the big breadwinners died down.
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# ? Apr 3, 2019 07:31 |
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I do wonder if they think a new F-Zero might have too harsh a difficulty curve given GX was apparently pretty drat hard.
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# ? Apr 3, 2019 07:43 |
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Zzulu posted:They were never good to begin with. It was always perplexing why they got so popular (I think they got popular anyway?) Borderlands is basically just a good skinner box that you can enjoy with friends. The key is that success comes easily in those games and the player is constantly being rewarded for easy things, so you just keep rolling in the dopamine. Their marketing highlights this by making the game look as accessible and as fun as possible; this isn't a game that's going to try to make you think or work hard, it's just a goofy dopamine stimulator, come let us put a needle in your arm The pre-sequel wasn't as well-received because it added frustrating elements to the formula. Imagine a slot machine that made you fill out a 5-minute survey every time that you wanted to pull the arm. That would be frustrating and annoying, why am I being distracted from my sweet sweet dopamine please just let me pay you okay gently caress this I'm going to a different machine. The Battle Royale genre shares a lot of fundamental similarites, swapping out the RPG quest mechanics for more action and PVP elements. Every time that you open a chest or kill an opponent, you're pulling the arm of a slot machine. You could get a big win at any second, and that tickles the brain in a really reliable way. It doesn't even matter that most players aren't winning matches most of the time, what matters is all of the little feel-good moments that occur during gameplay.
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# ? Apr 3, 2019 07:46 |
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Ghost Leviathan posted:I do wonder if they think a new F-Zero might have too harsh a difficulty curve given GX was apparently pretty drat hard.
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# ? Apr 3, 2019 09:33 |
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SilvergunSuperman posted:Bio Menace is still my favourite game ever, I need to reinstall that poo poo. Yes, it's good and cool. It's also good and cool that 3D Realms give it away for free. https://3drealms.com/catalog/bio-menace_42/
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# ? Apr 3, 2019 16:24 |
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gently caress sand ocean
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# ? Apr 3, 2019 16:33 |
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Ghost Leviathan posted:I do wonder if they think a new F-Zero might have too harsh a difficulty curve given GX was apparently pretty drat hard. Wasn't that just because Sega made the campaign stupidly difficult after a few races. It's not like they have to do that in the next game. Just remembered this goon classic. https://www.youtube.com/watch?v=dZLwM3nyY5g
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# ? Apr 3, 2019 16:34 |
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remember when we were supposed to get a track editor for the 64DD the randomized track generator in F-Zero X was the poo poo though. I loved getting tracks with like, a hairpin turn after a jump and watching the number of racers drop from 29 to 3 after the first lap because the AI couldn't figure it out
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# ? Apr 3, 2019 16:36 |
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Snow Cone Capone posted:remember when we were supposed to get a track editor for the 64DD Is that a mod or is the randomizer in the game?
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# ? Apr 3, 2019 19:09 |
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In-game. I think it was called the X Cup? You'd get 4 or 5 randomized tracks. A lot of the time they'd be something pretty basic like a loop on the outside of a pipe, but it definitely came up with some wackier poo poo.
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# ? Apr 3, 2019 20:02 |
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The way people are hung up on constantly unlocking meaningless bullshit in video games is loving insane. If you need to unlock a bunch of stupid skins to enjoy your game it probably sucks. The fact that I've actually seen people criticize games for not having enough cosmetic garbage to unlock, like it somehow makes the game worse is kind of pathetic.
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# ? Apr 4, 2019 05:53 |
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veni veni veni posted:The way people are hung up on constantly unlocking meaningless bullshit in video games is loving insane. If you need to unlock a bunch of stupid skins to enjoy your game it probably sucks. The fact that I've actually seen people criticize games for not having enough cosmetic garbage to unlock, like it somehow makes the game worse is kind of pathetic. its fun to get unlocks while playing the game normally, like in ps4 spiderman you get tons of cool outfits and get to look at a different character model
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# ? Apr 4, 2019 06:15 |
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I'm not saying that stuff isn't fun to some degree. But I've seen many people use it to actually weigh the quality of a game which is loving crazy. Like "X battle Royale game doesn't have as many dumb skins as Y battle royale game so it's worse" Playing dress up in games is fun but loving christ how bad does a game have to be if you are mad that there isn't enough gun camos or dance moves?
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# ? Apr 4, 2019 06:54 |
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everyone always complains about poo poo like spirit emblems in sekiro or blood vials in bb where you're expected to burn through a ton but they don't automatically regenerate i could not give less of a poo poo about that, they always provide a million ways to obtain this stuff what i do care about, and hate, is one-off or low-number items that from their description/use/whatever don't necessarily seem to be single-use or hard to obtain, like the blood stone in bloodborne or snap peas in sekiro
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# ? Apr 4, 2019 16:17 |
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veni veni veni posted:I'm not saying that stuff isn't fun to some degree. But I've seen many people use it to actually weigh the quality of a game which is loving crazy. Like "X battle Royale game doesn't have as many dumb skins as Y battle royale game so it's worse" I'm still pissed there are no prosthetics or katanas in BFV yet
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# ? Apr 4, 2019 16:54 |
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Forget f-zero, they should make another extreme g
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# ? Apr 4, 2019 17:03 |
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veni veni veni posted:The way people are hung up on constantly unlocking meaningless bullshit in video games is loving insane. If you need to unlock a bunch of stupid skins to enjoy your game it probably sucks. The fact that I've actually seen people criticize games for not having enough cosmetic garbage to unlock, like it somehow makes the game worse is kind of pathetic. I feel this way about achievements. They're supposed to be milestones you get along the way to show what happened in your game and how you played, not dumb little challenges you're supposed to deliberately tailor your play style to get. Anyone who deliberately hunts achievements is an idiot.
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# ? Apr 4, 2019 17:06 |
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Anyone who plays videogames is an idiot, an utter fool We only get so much time on this earth, in this life. What kind of sane man would spend that time playing "video games"
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# ? Apr 4, 2019 17:08 |
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William Henry Hairytaint posted:I feel this way about achievements. They're supposed to be milestones you get along the way to show what happened in your game and how you played, not dumb little challenges you're supposed to deliberately tailor your play style to get. Anyone who deliberately hunts achievements is an idiot. i feel like this is too broad, like maybe "anyone who deliberately hunts achievements on a first playthrough" instead popular opinion: achievements are cool both for players and developers because they give developers tons of feedback on what players actually are doing in their games, and cool for players because they can add challenges and extra goals for replay
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# ? Apr 4, 2019 17:09 |
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William Henry Hairytaint posted:I feel this way about achievements. They're supposed to be milestones you get along the way to show what happened in your game and how you played, not dumb little challenges you're supposed to deliberately tailor your play style to get. Anyone who deliberately hunts achievements is an idiot. Hey, it can be quite fun to have achievements that encourage you to try different things and a playstyle you might not ordinarily consider.
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# ? Apr 4, 2019 17:11 |
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All achievements are good except the one that required you to team kill a fellow player
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# ? Apr 4, 2019 17:11 |
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Zzulu posted:Anyone who plays videogames is an idiot, an utter fool Don't depression shame
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# ? Apr 4, 2019 17:13 |
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William Henry Hairytaint posted:I feel this way about achievements. They're supposed to be milestones you get along the way to show what happened in your game and how you played, not dumb little challenges you're supposed to deliberately tailor your play style to get. Anyone who deliberately hunts achievements is an idiot. Funny, I felt quite the opposite. When the cheevo system came out, it could acknowledge nonlinear gameplay goals such as trickshots or worthy events not tied to the normal gameplay/plot/progression. Which I thought was cool! Then cheevos where a hard requirement for everything everywhere and most devs didn't give a hoot, quite rightly. But I think we can all agree that people going out of their way to get 100% cheevos has a very serious problem. I also just like the shorthand cheevos, it sounds like junk food which is so wholly appropriate. Cheevos.
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# ? Apr 4, 2019 17:15 |
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William Henry Hairytaint posted:I feel this way about achievements. They're supposed to be milestones you get along the way to show what happened in your game and how you played, not dumb little challenges you're supposed to deliberately tailor your play style to get. Anyone who deliberately hunts achievements is an idiot. That's dumb. you are already beating the game normally, why do you need an extra pat on the back for it? achievements should be like Nethack conduct challenges, a way to come back to the game and play some more after you have mastered it.
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# ? Apr 4, 2019 18:32 |
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Rutibex posted:That's dumb. you are already beating the game normally, why do you need an extra pat on the back for it? achievements should be like Nethack conduct challenges, a way to come back to the game and play some more after you have mastered it. Achievements are a tracking tool for devs. Thats why a big portion are "beat boss 1" "beat boss 2" so devs can gauge where you crapped out
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# ? Apr 4, 2019 18:44 |
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Here, have a fake PS5 devkit render from some dude on twitter.
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# ? Apr 4, 2019 21:12 |
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Lodin posted:Here, have a fake PS5 devkit render from some dude on twitter. I'm waiting for the PlayStation 9. that thing is going to be sick as hell
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# ? Apr 4, 2019 21:37 |
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Lodin posted:Here, have a fake PS5 devkit render from some dude on twitter. Looks like a modded SEGA Genesis controller and VCR. The 90s are back baby!
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# ? Apr 4, 2019 21:37 |
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I'm not a big fan of Final Fantasy's gameplay but the Kefka fight is so memorable it makes FF6 cool regardless. That Dante's Inferno-style tower he sits on full of blasphemous idols and hosed up church music, and then he comes down from the sky like a god, it's the best boss fight in any game.
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# ? Apr 4, 2019 21:39 |
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Shibawanko posted:I'm not a big fan of Final Fantasy's gameplay but the Kefka fight is so memorable it makes FF6 cool regardless. That Dante's Inferno-style tower he sits on full of blasphemous idols and hosed up church music, and then he comes down from the sky like a god, it's the best boss fight in any game. Sepheroth wishes he was as cool as Kefka
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# ? Apr 4, 2019 21:41 |
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I was gonna say that Kefka was the first Final Fantasy villain with an actual personality beyond "I'm evil and want to destroy the world for reasons," but then I remembered how in FF2 or 3 you kill the big evil emperor and then he just goes and becomes the emperor of hell instead which kind of owns
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# ? Apr 4, 2019 21:50 |
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food court bailiff posted:everyone always complains about poo poo like spirit emblems in sekiro or blood vials in bb where you're expected to burn through a ton but they don't automatically regenerate You are right about the second part, but imo the problem with the first part, is that they are so plentiful that they might as well just be recharged like an estus flask once you've settled into the game, but they can be a bottleneck for new players. Like, a ton of people have gotten stuck at the beginning of Bloodborne farming vials or wasting level up money on them and gotten burned out doing it. All for a mechanic that ultimately doesn't even matter. I don't see why they don't just have them recharge because there is no downside. I think nearly every common item should just recharge at checkpoints. Maybe some special stuff could be one time use, but I've never gotten why Fromsoft includes items to make bosses easier and then just makes them rare and consumable, so if you blow your shot once, the fight just gets harder again. Seems counterintuitive to me.
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# ? Apr 4, 2019 23:08 |
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Snow Cone Capone posted:I was gonna say that Kefka was the first Final Fantasy villain with an actual personality beyond "I'm evil and want to destroy the world for reasons," but then I remembered how in FF2 or 3 you kill the big evil emperor and then he just goes and becomes the emperor of hell instead which kind of owns Though Kefka is one of the only villians in the early FF to basically be the big bad for ALL the game, Goblez has an interesting story for 4. Not mind blowing or anything, but it was cool playing it when I was a kid. Kefka is the villian that should be held up as the best though. Sephiroth was a chump compared to Kefka.
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# ? Apr 4, 2019 23:15 |
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William Henry Hairytaint posted:I feel this way about achievements. They're supposed to be milestones you get along the way to show what happened in your game and how you played, not dumb little challenges you're supposed to deliberately tailor your play style to get. Anyone who deliberately hunts achievements is an idiot. I would say Mass Effect 1 had the best achievement system. Most achievements in that game gave you a small gameplay boost or allowed different options for new playtheoughs. Get the achievement for assault rifle kills and you can use assault rifles with a class that can't normally use them. Get a million credits and unlock Spectre weapons for the current playthrough and replays. They weren't gamebreaking but it was nice to get some kind of award other than e-penis points. I can't think of another game that did that.
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# ? Apr 4, 2019 23:20 |
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# ? May 9, 2024 20:23 |
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Looter shooters are boring garbage.
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# ? Apr 4, 2019 23:29 |