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Do the new user IDs still need to be unique? Surely not. At least in the Japanese list, Bloodborne is listed as having a (non-serious) error. Does anywhere say what kind of error?
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# ? Apr 11, 2019 04:56 |
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# ? Jun 12, 2024 03:31 |
I saw one of those Days Gone Facebook ads too and the quote was like: Excited to play the game - some internet dude That sure is a way to promote a game I suppose.
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# ? Apr 11, 2019 05:30 |
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Dewgy posted:
i feel like it will be ok. its not gonna be order 1886 bad probably. my guess is the story will be surprisingly decent as will the systems and setting but the gameplay will be only ok and they will have issues with side quests and stuff, like it will have the issues that asscreed odyssy had where there were too many main story paths and they all feel kinda meh at the end despite the good characters. Kilometers Davis posted:I cant remember the last time a game got me that fired up. My blood was boiling. i genuinely like how the game plays and toys with your wants. at first you want to gently caress up all the various Pinkertons and barons and such But then you get further and further in the game and realize how dangerous revenge can be and how all your doing is drawing more and more heat on your group. homeless snail posted:Here comes the "shenmue has nothing to do with yakuza, and also its good" derail again. I'll start it i guess its just me. i just couldnt get into shenmue. yakuza might be a slow slow burn at times, but it keeps you invested like a good TV show. plus spin kicks.
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# ? Apr 11, 2019 05:37 |
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rabidsquid posted:you can start the fight off on the drunkard with a deathblow and then you can do like 95% of his vitality in the second portion of the fight by waiting for him to drink and getting free hits in. he telegraphs the poo poo out of his attacks so you can actually watch him for a bit with zero danger and get his attack pattern down, you just need to make sure to kill the adds before you do this stuff. but if that's too much for you, you can just hold out for him to drink and basically nearly totally kill him off that alone. he'll stop eventually but you should have two life bars to finish him off and his poise recovers very slowly at that point. Also there is an NPC that will distract him for you which completely trivializes him if you kill the adds and get a deathblow in first.
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# ? Apr 11, 2019 05:40 |
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I feel like I've asked this before, but my friends and i have finally ran out of games to play (until Iceborne). But are there any good 2-4 player co op games along the lines of Bloodborne, Monster Hunter World, Dark Souls 3, Dark Souls 1, Nioh and Dark Souls 2? Preferably 3D, and similar to those games, and we're pretty open about genres, I guess, except FPS (I know they can be good, but they don't tend to really have the same feel as the games I mentioned do, or it's like 20-100 players instead of like 4 player co op, plus there's not too many FPS games that any of us play), and like RTS/isometric RPGs/dungeon crawlers. Essentially, I just wish there were more Souls-likes that had co op.. We're not into competitive stuff, just like adventurin with buds in wild fantastical worlds. The only two suggestions I saw when I quickly googled it were Toukiden 2 and Warhammer Vermintide. Also is Hyper Light Drifter as good multiplayer? I've been wanting to play it, but I didn't even know it was 2 player until I saw it on the PS store recently. But that's one of the few 2D games that's looked interesting to me.. I guess I am picky, and not that open, but it seems like there's a lack of co op games that aren't looter shooters which is sad.
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# ? Apr 11, 2019 05:43 |
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Samurai Sanders posted:Do the new user IDs still need to be unique? Surely not. It says the 'non serious' errors are: quote:Previous online ID(s) may remain visible to you and other players, or the online ID is no longer visible in some areas in a game title (in-game rankings, leaderboards, etc). For some game titles, the online ID will automatically update if you sign out and then sign back in to the game or when various gameplay activity is performed after sign-in; So no save wipes or anything like that.
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# ? Apr 11, 2019 05:44 |
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Imhotep posted:I feel like I've asked this before, but my friends and i have finally ran out of games to play (until Iceborne). But are there any good 2-4 player co op games along the lines of Bloodborne, Monster Hunter World, Dark Souls 3, Dark Souls 1, Nioh and Dark Souls 2? Hyper Light Drifter is good but if there is Co-op that's news to me. Edit: Sure enough. They must have added that in somewhere along the line? Maybe I just never noticed. veni veni veni fucked around with this message at 05:49 on Apr 11, 2019 |
# ? Apr 11, 2019 05:47 |
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veni veni veni posted:Also there is an NPC that will distract him for you which completely trivializes him if you kill the adds and get a deathblow in first. Yeah, clear them out with Gaachin's sugar or whatever, wait till Juzou goes back, get the stealth deathblow on him, then go talk to the NPC and mash the talk button, he'll agro him, then when he takes a couple of hits, you might wanna throw oil on him or something for good measure, and set him on fire, although it's doable if you just take turns taking agro. The fight is trivialized like that. There's a certain glutton later who you can use the same methods on, but using skills you've yet to learn. Although it's more fun to fight him one on one later, imo. But cool I'll get HLD, I think a friend owns it and also doubted that it had co op. I wish Risk of Rain 2 was coming to PS4, I mean it might, I haven't looked into it, but I enjoyed playing a bit at a friend's, and it's co op..
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# ? Apr 11, 2019 06:08 |
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Imhotep posted:Yeah, clear them out with Gaachin's sugar or whatever, wait till Juzou goes back, get the stealth deathblow on him, then go talk to the NPC and mash the talk button, he'll agro him, then when he takes a couple of hits, you might wanna throw oil on him or something for good measure, and set him on fire, although it's doable if you just take turns taking agro. The fight is trivialized like that. You dont have to talk to the npc, just lead the boss to him
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# ? Apr 11, 2019 06:17 |
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EDF: IR has a aim button that applies to every weapon, but it apparently doesn't actually change anything about their behavior, like the shot clustering or anything, unless there a sniper rifle or whatever. Clap clap clap clap.
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# ? Apr 11, 2019 06:43 |
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Vikar Jerome posted:*breathes heavily* I can't tell if this is the sincere feeling of Shenmue fans in 2019, that they are actually super excited for forklifts
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# ? Apr 11, 2019 08:14 |
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Real hurthling! posted:The arena for the 2nd fight against the big monster you fight twice in sekiro is total garbage. If you unlock and run around the camera keeps getting stuck on the ceiling idk as you run off into the distance. It's actually crazy how bad a sizeable portion of the boss arenas are. Like off the top of my head, The shinobi in the hole in the ground Genichiro Ashina Castle Owl Ashina Castle The second Guardian ape fight There was only one or two fights in DS3 that broke camera from what I remember so this seems like a massive step back. Everything about Sekiro is a definite refinement over Souls games EXCEPT bosses IMO
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# ? Apr 11, 2019 09:31 |
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THE AWESOME GHOST posted:I can't tell if this is the sincere feeling of Shenmue fans in 2019, that they are actually super excited for forklifts The forklift driving bit of the original game was the worst part so eh....
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# ? Apr 11, 2019 09:56 |
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Everyone will be "Aww yeah forklifts!!!" for about two minutes into the forklift section of the game and then immediately flip on that feeling.
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# ? Apr 11, 2019 10:00 |
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the forklifts in 1 were surreal and great. anyway here's a recent thing about them and how they fit in for character story and themes. https://kotaku.com/shenmues-much-hated-forklifts-feel-revolutionary-today-1833817433Dapper_Swindler posted:plus spin kicks. there are spin kicks in shenmue. anyway, 3 is looking fantastic, recent Yu Suzuki interview he said the game was done about a year ago and there just spending their time polishing and bug fixing and upgrading poo poo. the only thing i read that concerns me is that they may have changed the gambling games to not be gambling with hard cash like in 2 because of some Chinese anti-gambling laws or something. i hope not because the gambling in 2 is seriously amazing. playing it now and there have been times when i hit one-shot on odds of x6 for a 50 dollar bet and holy poo poo i was screaming over this digital hkd Vikar Jerome fucked around with this message at 12:38 on Apr 11, 2019 |
# ? Apr 11, 2019 12:13 |
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THE AWESOME GHOST posted:I can't tell if this is the sincere feeling of Shenmue fans in 2019, that they are actually super excited for forklifts I liked forklift racing.
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# ? Apr 11, 2019 12:38 |
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Forklift racing was fairly fun (apart from when you were doing well then clipped something slightly and went to a 100% dead stop you'd never recover from) just actual job part went on for way, way too long before you could continue the story.
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# ? Apr 11, 2019 12:41 |
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Yeah the forklift job could have been a day or two shorter. It doesn't help that if you miss a trigger you're just repeating the same day again. Still, it was a unique experience.
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# ? Apr 11, 2019 12:48 |
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Ineffiable posted:Yeah the forklift job could have been a day or two shorter. Sounds like Shenmue in a nutshell. I've never seen a game quite like it and for that reason at least I love it. I like a lot of other things too but I respect ambition and effort. I don't know a thing about the sequel except it isn't set in Japan.
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# ? Apr 11, 2019 12:57 |
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Quantum of Phallus posted:There was only one or two fights in DS3 that broke camera from what I remember so this seems like a massive step back. I cannot remember ever dying due to the camera in an action game before Sekiro. I’m sure it’s happened, but not in Bloodborne or DMC or MGR... but holy hell the camera in Sekiro is like some kind of spite demon. Probably that and the side quests are my biggest complaint. Compared to Bloodborne & Dark Souls some of this stuff is inscrutable and without a buddy playing at the same time I’d have totally missed out on some cool stuff.
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# ? Apr 11, 2019 13:02 |
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Stop having issues with a From game so I can’t make my Stockholm Syndrome cracks anymore!!
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# ? Apr 11, 2019 13:33 |
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Maybe I'm missing something big but the chat macro system in EDF:IW seems to have been made completely useless. I can't even figure out how to yell EDF! And apparently no one I have played with can too. What in the gently caress is an EDF multiplayer session where all the players aren't yelling EDF all the time?
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# ? Apr 11, 2019 13:41 |
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Bust Rodd posted:I cannot remember ever dying due to the camera in an action game before Sekiro. I’m sure it’s happened, but not in Bloodborne or DMC or MGR... but holy hell the camera in Sekiro is like some kind of spite demon. I dont think theres anything wrong with the camera itself. Its just that in souls games you dont engage in back and forth parry duels with bosses. You can easily get pushed in the corner if you arent paying attention. In Bloodborne you are always switching positions by dodging so you never end up in a similar situation
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# ? Apr 11, 2019 13:58 |
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Bust Rodd posted:I cannot remember ever dying due to the camera in an action game before Sekiro. I’m sure it’s happened, but not in Bloodborne or DMC or MGR... I don’t believe you
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# ? Apr 11, 2019 14:04 |
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Shemue's combat is kinda sorta more interesting by default because it's based on Virtua Fighter and most of the enemies are using the same AI (and in some cases move sets) as similar characters from Virtua Fighter. But it gets to shine most in 2 where there's several points where you can fight and various folks you can challenge for money. And you get so many moves you can switch them out with each other if there's particular ones you don't use or really like. But Yakuza's is of course more immediately satisfying. I love them both. <3
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# ? Apr 11, 2019 14:15 |
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WaltherFeng posted:I dont think theres anything wrong with the camera itself. The camera is fine when it has room to maneuver in large open spaces but From insists on staging boss fights in small arenas with nowhere for it to go.
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# ? Apr 11, 2019 14:28 |
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I'm surprised people have trouble with the camera in the fight at the top of Ashina castle - aren't most of the walls (except the corners) open to the outside in that arena, allowing the camera to move around freely? Of all the troubles I've had I don't think any of them were in that place.
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# ? Apr 11, 2019 14:36 |
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Shenmue 1's combat is so good because Ryo has the complexity and moveset of a Virtua Fighter character, you can spend hours and hours practicing your moves, and there are maybe 10 actual fights in the entire game.
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# ? Apr 11, 2019 14:41 |
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Morpheus posted:I'm surprised people have trouble with the camera in the fight at the top of Ashina castle - aren't most of the walls (except the corners) open to the outside in that arena, allowing the camera to move around freely? Of all the troubles I've had I don't think any of them were in that place. In theory but when the camera pans through a corner, you get this weird bump where the camera kinda clips against the corners. Depends on how close you are to the edges.
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# ? Apr 11, 2019 14:49 |
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i think the only third-person action game that didn't drop you into a world of hurt if you ever got corner-trapped was god hand
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# ? Apr 11, 2019 14:50 |
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The real boss of Sekiro is those open doors on top of Ashina Castle
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# ? Apr 11, 2019 14:52 |
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Is there any game where the camera isn't a physical object that can smash into walls, and will instead clip through it and make the wall its viewing you through invisible instead? I suppose it brings up issues on, like, making sure it doesn't display anything in the room that it has clipped into, or anything else beyond what it would be able to see normally, despite being in a wall.
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# ? Apr 11, 2019 14:59 |
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Quantum of Phallus posted:In theory but when the camera pans through a corner, you get this weird bump where the camera kinda clips against the corners. Depends on how close you are to the edges. This happened to me a lot in Big Daddy G's arena and Irithyll Dungeon and a few other places in BB and DS3.
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# ? Apr 11, 2019 14:59 |
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Morpheus posted:Is there any game where the camera isn't a physical object that can smash into walls, and will instead clip through it and make the wall its viewing you through invisible instead? I suppose it brings up issues on, like, making sure it doesn't display anything in the room that it has clipped into, or anything else beyond what it would be able to see normally, despite being in a wall. How tf do you propose that Lakitu fly through walls??
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# ? Apr 11, 2019 15:31 |
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Morpheus posted:Is there any game where the camera isn't a physical object that can smash into walls, and will instead clip through it and make the wall its viewing you through invisible instead? I suppose it brings up issues on, like, making sure it doesn't display anything in the room that it has clipped into, or anything else beyond what it would be able to see normally, despite being in a wall. Oni did this 20 years ago. I would guess it didn't catch on for exactly those reasons, sometimes it looked a little strange.
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# ? Apr 11, 2019 15:45 |
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univbee posted:Here's the full list of games which were tested and can really gently caress your poo poo up. “Critical issues” may sound more scary than it actually is. In the case of Little Big Planet it just means your old ID is still present on any leaderboard positions , comments, or objects you have made.
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# ? Apr 11, 2019 15:45 |
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Morpheus posted:Is there any game where the camera isn't a physical object that can smash into walls, and will instead clip through it and make the wall its viewing you through invisible instead? I suppose it brings up issues on, like, making sure it doesn't display anything in the room that it has clipped into, or anything else beyond what it would be able to see normally, despite being in a wall. It can be really bad if you get pinned up by the door that opens after the fight. Really just the corners in general .
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# ? Apr 11, 2019 16:10 |
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Morpheus posted:I'm surprised people have trouble with the camera in the fight at the top of Ashina castle - aren't most of the walls (except the corners) open to the outside in that arena, allowing the camera to move around freely? Of all the troubles I've had I don't think any of them were in that place. Three of the walls are, the other one has an open door and a statue next to the open door with just enough room for your character to get wedged between the two so you can't dodge anywhere and can't see anything because the camera is freaking out.
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# ? Apr 11, 2019 16:13 |
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So a lot of the characters in the Mad Max game have deliberately humorously sexual names (the main villain is called Scrotus, for example) but the new one takes the cake: I just fought a boss called RIM JOBBIE
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# ? Apr 11, 2019 16:34 |
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# ? Jun 12, 2024 03:31 |
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Morpheus posted:Is there any game where the camera isn't a physical object that can smash into walls, and will instead clip through it and make the wall its viewing you through invisible instead? I suppose it brings up issues on, like, making sure it doesn't display anything in the room that it has clipped into, or anything else beyond what it would be able to see normally, despite being in a wall. Yeah, 3/10 PS2 game GOD HAND
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# ? Apr 11, 2019 16:49 |