Elephant Ambush posted:Italian Guy I think you missed an xp for Rocky on the top of Crater. Ops! It got assigned to Rocky in the Helper, but I forgot to write it down in the update itself.
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# ? Apr 17, 2019 15:07 |
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# ? Jun 5, 2024 08:20 |
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So are we going through the door this turn? If so I can go really slow and prep a big AOE.
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# ? Apr 17, 2019 15:28 |
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Zurai posted:So are we going through the door this turn? If so I can go really slow and prep a big AOE. I would like to keep the momentum going yes.
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# ? Apr 17, 2019 15:36 |
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Sounds good. I'll get ready for the breach then.
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# ? Apr 17, 2019 15:49 |
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I would love to scoop up the coins, but I'm also fine with moving forward. Don't worry about healing me, I can handle that.
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# ? Apr 18, 2019 03:55 |
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Orders in. Gonna run to the door tile and ranged attack something.
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# ? Apr 18, 2019 04:55 |
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Orders in. I'm gonna do my best to AOE as many enemies for moderate damage as possible.
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# ? Apr 18, 2019 05:06 |
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I'm running into the room and hopefully shanking something. Then I'm probably going Invisible.
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# ? Apr 18, 2019 05:23 |
Crypt of the Damned 3APending actions from last Round posted:- Bullwinkle uses Minor Stamina Potion! Recovers Spare Dagger and Eye for an Eye. ROUND REVEAL posted:All the decks the players have chosen are available as a (mobile friendly) spreadsheet in separate tabs. The cards that have been selected for the current round are marked in yellow. Discarded cards will be marked in light red, while lost cards will be marked in deep red. Cards in the active slot will be marked in green. Available items are also shown there." Master Splinter (Hand6, Discarded3, Active1, Lost0) is acting at initiative 11 with Empathetic Assault and Scurry. 11. Master Splinter the Vermling Mindthief (SomeNumbers) posted:
27. Bullwinkle the Inox Brute (Elephant Ambush) posted:
82. Rocky the Savvas Cragheart (Zurai) posted:
Crypt of the Damned 3B (Start) 11. Master Splinter the Vermling Mindthief (SomeNumbers) posted:- Master Splinter uses Empathetic Assault (bot)! Moves2 to door hex HEAL2, Self. A) An Attack 0 is still an attack! It could draw a positive modifier and inflict actual damage. B) Effects of death occur immediately after the figure dies, so not even a Stun will prevent the "on death" attack from the Cultists. C) Archers are still assholes. Master Splinter will be able to end her turn, after that we'll go back to the Cultist and from there on we'll resume with the normal initiative. Active Players you can now send Step B orders knowing what to expect During this phase, players are free to discuss everything itt, including in depth round breakdown, tactics, and so on; you can use specific card names and numerical values since everything has been revealed already. Everyone itt is also encouraged to take part in the discussion (although the last word is, ofc, reserved for the active players. Be nice! Active players, please discuss your ideas itt and provide your final orders via PM/Email! DEADLINE FOR EVERYTHING IS: TONIGHT, 3AM EST (As always, please let me know if you need an extension!) That Italian Guy fucked around with this message at 09:57 on Apr 18, 2019 |
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# ? Apr 18, 2019 09:54 |
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Gonna use my boots to run to B7 and dagger the closest cultist.
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# ? Apr 18, 2019 13:57 |
Elephant Ambush posted:Gonna use my boots to run to B7 and dagger the closest cultist. It'll explode if you kill it
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# ? Apr 18, 2019 14:12 |
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That Italian Guy posted:It'll explode if you kill it Yes?
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# ? Apr 18, 2019 14:21 |
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Good answer
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# ? Apr 18, 2019 14:29 |
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I don't know if it will come up, but if the Cultist is stunned at the start of the turn they draw that explode upon death action, I don't think they will explode on death if you kill them because they don't perform any actions on their card. They will blow up if you stun them afterwards.
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# ? Apr 18, 2019 15:14 |
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Elephant Ambush posted:Gonna use my boots to run to B7 and dagger the closest cultist. So you're saying I should be next to that Cultist?
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# ? Apr 18, 2019 15:45 |
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Oh wait, this is fine. I can run up, shank an Archer, go Invisible and then the Cultist will move towards Rocky and thus, away from me.
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# ? Apr 18, 2019 15:46 |
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Note that being invisible prevents the Cultist from exploding on you. The explosion is an attack, and invisibility prevents you from being targeted (which an attack requires). Unfortunately this layout and monster AI card draw really hosed up my turn.
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# ? Apr 18, 2019 15:53 |
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Zurai posted:Note that being invisible prevents the Cultist from exploding on you. The explosion is an attack, and invisibility prevents you from being targeted (which an attack requires). I don't think that's right. The explosion isn't a targeted attack. It attacks all adjacent hexes and if an enemy exists on any of those hexes an attack card is flipped. It doesn't require focus because it's a triggered reaction that happens outside its normal turn.
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# ? Apr 18, 2019 15:56 |
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Zurai posted:Note that being invisible prevents the Cultist from exploding on you. The explosion is an attack, and invisibility prevents you from being targeted (which an attack requires). Yeah, I'm with EA, I'm pretty sure this is wrong. Either way, if the cultist moves away from me, I should be okay. And if not, one of you can heal me.
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# ? Apr 18, 2019 15:58 |
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Elephant Ambush posted:I don't think that's right. The explosion isn't a targeted attack. It attacks all adjacent hexes and if an enemy exists on any of those hexes an attack card is flipped. It doesn't require focus because it's a triggered reaction that happens outside its normal turn. It has nothing to do with focus. Attacks require the ability to target. Only true damage like from Massive Boulder or Rumbling Advance EDIT: And retaliate bypasses invisibility. If a modifier card needs to be flipped, it won't work on an invisible creature. Look at it this way: the cultist just has an on-death melee range AOE attack. If the cultist were invisible, I would not be able to hit it with my Dirt Tornado even if I were able to lay a valid AOE template over it. It's the exact same thing for invisible players. The death attack is clearly intended to be some kind of suicide bomb thing but mechanically it is no different from any other AOE attack and AOE attacks do not get to ignore invis. Zurai fucked around with this message at 16:09 on Apr 18, 2019 |
# ? Apr 18, 2019 15:59 |
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Backing up Zurai on this. If you're invisible, you cannot be targeted by any attack. While the cultist's death attack is fluffed as an explosion, it is really just targeting all enemies within the red hexes on the diagram. Therefore, if you can't be targeted, you can't be hit
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# ? Apr 18, 2019 16:09 |
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If an action has the word "attack," or the word "focus" in it, it will not affect invisible players. It's in the FAQ, I can pull up a quote in a bit
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# ? Apr 18, 2019 16:49 |
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Zack Ater posted:If an action has the word "attack," or the word "focus" in it, it will not affect invisible players. It's in the FAQ, I can pull up a quote in a bit I gotchu FAQ posted:Monsters can't focus on invisible characters, move through them (unless flying or jumping), or target them with any attacks or other targeted abilities (an ability like "CURSE, target all enemies within range," for instance, wouldn't affect the invisible character even if he/she were in range).
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# ? Apr 18, 2019 16:56 |
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Kaza42 posted:Backing up Zurai on this. If you're invisible, you cannot be targeted by any attack. While the cultist's death attack is fluffed as an explosion, it is really just targeting all enemies within the red hexes on the diagram. Therefore, if you can't be targeted, you can't be hit This is correct. Invisible monsters and characters can still be hit by certain effects, but AoE attacks are not in that subset. For example, an ability that says "do X to an adjacent enemy" or "all adjacent enemies" without the Attack keyword will still trigger. A good rule of thumb is the modifier deck. Anything that would make you flip a card from the modifier deck won't touch someone who is invisible. So Rocky can't attack an invisible foe with Massive Boulder, which is an attack that pulls from its modifier deck, but it can hit invisible foes with the splash damage because that isn't an attack, just direct damage.
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# ? Apr 18, 2019 16:57 |
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Phelddagrif posted:I gotchu Thanks for setting me straight
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# ? Apr 18, 2019 17:20 |
Confirming that, while invisible, you cannot be targeted and are as such immune to attacks (but not from non targeted damage abilities like Rocky's splash damage). Gloomhaven's abilities managed to create a very vivid image fluff wise but these sometimes clashes with the rules... So for example if an enemy launches an area of effect attack that is literally a toxic cloud of poisonous gas, you would be immune to it while invisible even if you're inside the template. That Italian Guy fucked around with this message at 17:33 on Apr 18, 2019 |
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# ? Apr 18, 2019 17:29 |
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Okay, so I was safe regardless. Cool.
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# ? Apr 18, 2019 18:21 |
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Yeah, invisibility is thiiiiiiiis close to invincibility for player characters in Gloomhaven. Anyway, if Splinter and Bullwinkle can kill that frontmost Cultist, I will be able to get off a wicked Dirt Tornado. If they can't, I'll have problems.
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# ? Apr 18, 2019 18:26 |
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Zurai posted:Yeah, invisibility is thiiiiiiiis close to invincibility for player characters in Gloomhaven. I can help with that, but wouldn't we get caught in the dirt? TIG, pause the orders I sent in until we figure this out, please!
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# ? Apr 18, 2019 18:27 |
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Wait, how does killing the Cultist help? If the Brute ends up on B7, the Archers aren't moving anywhere, right?
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# ? Apr 18, 2019 18:31 |
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Some Numbers posted:Wait, how does killing the Cultist help? If the Brute ends up on B7, the Archers aren't moving anywhere, right? Nevermind, I didn't realize Bullwinkle was going to B7, I missed that somehow. That actually works out perfectly for me as long as you leave A6 open. I'll be able to hit all 5 back line enemies with an advantaged, earth-consuming Dirt Tornado. As long as you're not in hex B4, we'll all be free of the dirt. I'm planning to move to A6 with the bottom of Heaving Swing as a default move, then use the Eagle-Eye Goggles and Dirt Tornado all three archers and Cultists 1 and 2 who are going to conveniently move up towards us before my turn. I would have liked to get the +1 damage from Heaving Swing but this should still work out splendidly. EDIT: Orders in. I shouldn't be able to kill anything this turn but they're going to have a really unpleasant next turn and unless the cards really disfavor me I should be able to finish most of them off myself next turn. Zurai fucked around with this message at 20:03 on Apr 18, 2019 |
# ? Apr 18, 2019 19:43 |
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Okay, I was planning on moving to B4, but I'll move to A5 and hit Archer 1 instead. Should I hit an Archer or the Cultist?
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# ? Apr 18, 2019 20:14 |
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Whichever you think is best. There's a good chance that whatever you hit will die to either me or Bullwinkle if you don't kill it yourself (if you go for the Cultist, I advise using your Cloak before attacking just in case you draw a crit or something).
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# ? Apr 18, 2019 20:18 |
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Zurai posted:Whichever you think is best. There's a good chance that whatever you hit will die to either me or Bullwinkle if you don't kill it yourself (if you go for the Cultist, I advise using your Cloak before attacking just in case you draw a crit or something). If Splinter happens to kill the Cultist, it will not explode. The Cultist won't take its turn until Splinter finishes his - even though the monster has faster initiative, it doesn't act until the player that revealed it completes their turn. And since it hasn't acted yet, it hasn't activated its on-death trigger.
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# ? Apr 18, 2019 20:42 |
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Oh, right, good catch. Carry on then!
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# ? Apr 18, 2019 20:43 |
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I'm hitting a Cultist. We can mop up next turn.
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# ? Apr 18, 2019 21:23 |
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Orders in. EXPLOSIONS?!?!?!?!
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# ? Apr 19, 2019 05:24 |
Crypt of the Damned 3B EndPending actions from last Round posted:- None! 20. Master Splinter the Vermling Mindthief (Some Numbers) posted:Master Splinter activates Cloak of Invisibility! Gains INVISIBLE. *10. Cultists posted:- Cultist 1 focuses Rocky! Moves 1 to A3. 27. Bullwinkle the Inox Brute (Elephant Ambush) posted:- Bullwinkle uses Fatal Advance (bot)! Activates Boots of Striding! Moves6 to B7. 29. Bandit Archers posted:- Bandit Archer 1 focuses Bullwinkle! Attacks Bullwinkle for 0 (1base, -1mod) damage! Also, this is gonna be good 82. Rocky the Savvas Cragheart (Zurai) posted:- Rocky uses Heaving Swing (bot)! Moves2 to A6 Just to be clear, this room could be a total clusterfuck - especially since we haven't seen the most annoying , multi-copy card in the Cultists deck yet. This...doesn't look too bad Also that was an incredibly good spread on those attack modifiers! END OF ROUND ACTIONS posted:- Rocky's deck is shuffled! Well...that was satisfying to watch. As anticipated, I'll be leaving for a long weekend in the countryside and I won't be back before Monday evening GMT, so Updates will resume normally from Tuesday on (I may be able to sneak in an update on Monday evening, if the orders are already in by then, but it's not guaranteed). Have a good weekend everyone! Active players please discuss your options itt and provide your STEP A Orders via PM/email with this format: - Initiative: xx - Card 1: name - Card 2: name You can consult the (mobile friendly) spreadsheet to see which cards are available and decide your next moves. DEADLINE FOR EVERYTHING IS 3AM EST NEXT MONDAY (As always, please let me know if you need an extension!) That Italian Guy fucked around with this message at 10:04 on Apr 19, 2019 |
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# ? Apr 19, 2019 10:01 |
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That Italian Guy posted:Just to be clear, this room could be a total clusterfuck - especially since we haven't seen the most annoying , multi-copy card in the Cultists deck yet. This...doesn't look too bad Also that was an incredibly good spread on those attack modifiers! Summon Chtulhu? Please tell me it's summon Chtulhu.
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# ? Apr 19, 2019 10:20 |
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# ? Jun 5, 2024 08:20 |
Omobono posted:Summon Chtulhu? Please tell me it's summon Chtulhu. Not quite, but close.
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# ? Apr 19, 2019 10:45 |