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Fewd posted:Indeed... I bought a masterwork steady arm from Black Desert City and it's +25% crossbow and +20% dex. yeah my first playthrough went a little like this: https://www.youtube.com/watch?v=9gIMZ0WyY88 The weakness of my flesh disgusted me.
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# ? Apr 18, 2019 19:46 |
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# ? Jun 8, 2024 07:04 |
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my tireless work resumes....
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# ? Apr 18, 2019 22:06 |
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if i bring slave master ruben directly to Bo will he join me? update: nope. wouldn't even talk to me. Gonna try killing him I guess and see how that goes. trying to find a mod that reduces the visual effect of the blood rain in vain but there aren't any. It's really laggy and looks bad and the only thing keeping me from settling in vain. also, been getting a ton of crashes and not sure why. Just probably once every 30 or 40 minutes. As opposed to almost never crashing in my first like 20 hours of the game. Maybe it has something to do with having a ton of dudes, or being in fog islands? I don't remember it happening till I started spending a lot of time here. Tabletops fucked around with this message at 01:00 on Apr 19, 2019 |
# ? Apr 18, 2019 23:13 |
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lmao
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# ? Apr 19, 2019 02:23 |
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how do i get all the mods in the op?
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# ? Apr 19, 2019 03:32 |
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Siljmonster posted:how do i get all the mods in the op? Either on the Steam Workshop or Nexusmods
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# ? Apr 19, 2019 03:41 |
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Tabletops posted:if i bring slave master ruben directly to Bo will he join me? https://steamcommunity.com/sharedfiles/filedetails/?id=1630021836&searchtext=
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# ? Apr 19, 2019 03:50 |
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My gang of two in Rebirth expanded while I was training up in the pits. Before we broke out, we freed every slave along the way. A large number joined up without me asking. It's going to significantly complicate escaping the prison zone without starving to death. First stop: Blister hill where we raided every bar and the bakery.
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# ? Apr 19, 2019 06:45 |
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That's not how you rescue someone.
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# ? Apr 19, 2019 14:55 |
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I love how people drag around beak (Baka) things by holding the neck and running with the body flopping around and clipping behind them.
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# ? Apr 19, 2019 15:41 |
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Carrying swamp turtles is the best. Also they are the best punching bags... but keep an eye out for those blood spiders.
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# ? Apr 19, 2019 16:17 |
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god i have such indecision about where to start my first base. It's driving me insane.
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# ? Apr 19, 2019 18:54 |
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If you set up in the border zone prepare for RAIDS RAIDS RAIDS. I learned that the Black Dragon Ninjas can both break down your mkII walls and kill the gently caress out of the mercs I had at my base. Luckily was able to survive that encounter by bailing until they left. I am SO CLOSE to getting food operations stable in my first base go and these raiders breach the walls and set me back a few days. Look forward to finally getting a stable base that can repel raids so I can explore.
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# ? Apr 19, 2019 21:04 |
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Tabletops posted:god i have such indecision about where to start my first base. It's driving me insane. Same. Decided to try the fog lands and am regretting it. There's no end to these fuckers. They ate ruka and wiped out my whole team. Had to reload, even. Getting good at combat takes such a long time.
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# ? Apr 19, 2019 21:29 |
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Paranoid Peanut posted:Same. Decided to try the fog lands and am regretting it. There's no end to these fuckers. They ate ruka and wiped out my whole team. i have about 15 dudes that have ~25-40 attack/defense and decent armor (mostly samurai stuff). Wonder if that's enough...
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# ? Apr 19, 2019 22:08 |
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Tabletops posted:i have about 15 dudes that have ~25-40 attack/defense and decent armor (mostly samurai stuff). Wonder if that's enough... Once you have even the dinkiest of walls and a few turrets, they just cease to be any kind of threat whatsoever.
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# ? Apr 19, 2019 22:25 |
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EmbryoSteve posted:If you set up in the border zone prepare for RAIDS RAIDS RAIDS. On the other hand, it's possible to remove all raids from that area. You just got to take out the black ninja leader/dustking/band of bones leader/beserker leader/befriend the hungry bandits/either wipe out, befriend, or pay taxes/participate in prayer day (the best goddamn day) with the holy nation and/or shek nation. Also depending on where you are in the borderlands, you might even have to deal with the UC. That is a lot isn't it On the flip side, you're also in spitting distance of most caravans. Like the hiver, general farmer, animal traders, or tech hunter (mod) caravans. mauman fucked around with this message at 22:31 on Apr 19, 2019 |
# ? Apr 19, 2019 22:28 |
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mauman posted:On the other hand, it's possible to remove all raids from that area. You just got to take out the black ninja leader/dustking/band of bones leader/beserker leader/befriend the hungry bandits/either wipe out, befriend, or pay taxes/participate in prayer day (the best goddamn day) with the holy nation and/or shek nation. Also depending on where you are in the borderlands, you might even have to deal with the UC. I have not had any major factions (HN, Shek, etc) come a knocking, but the others come just about every day. I don't mind really. I love base defense. Just need to get even more mercs and upgrade my walls again after learning that the higher level raiders will knock my walls down before my gates, and need to get more turrets up. I did not know that they can reload on their own. I thought they needed to have ammo brought to them / expended ammo ala crossbows. Though I read you have to completely rebuild walls to get from mk2 to mk3. Which I guess will be a hassle but hopefully the trade off will be worth it. The place I built my outpost is near a waystation with a builder supply shop and a bar so that is like 20-25k of cats to sell to. Also have my main dude with 80 athletics and 60 str and a trader backpack who can get to the other cities in the borderzone very quickly (runs at 26mph) which I have had to do to feed my peeps. I have 9 people laboring away at different things to build this sucker up. Once I get the food situation under control I think the game will really open up (meaning I will stop focusing on city building) and I will work to end the source of these raids.
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# ? Apr 19, 2019 23:53 |
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EmbryoSteve posted:I have not had any major factions (HN, Shek, etc) come a knocking, but the others come just about every day. I don't mind really. I love base defense. Just need to get even more mercs and upgrade my walls again after learning that the higher level raiders will knock my walls down before my gates, and need to get more turrets up. I did not know that they can reload on their own. I thought they needed to have ammo brought to them / expended ammo ala crossbows. Though I read you have to completely rebuild walls to get from mk2 to mk3. Which I guess will be a hassle but hopefully the trade off will be worth it. The funny thing about the borderlands is how chaotic the raid zones are. It's possible to be within territory claimed by the shek, HN, UC, or some combination thereof. It's also possible to be within none of those claims. I was within Shek/HN claimed territory, so I had to pay taxes to the Shek (till I officially joined them), and join in prayer day (the best goddamn day) till I was ready to burn the HN.
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# ? Apr 20, 2019 01:04 |
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When bandits raid successfully what do they steal exactly? Just food stores? Could I buy a building in some town and move all the excess food there? Basically, I want to leave my base with everyone and just have hired mercs there for a while but I don't know how realistic that is.
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# ? Apr 20, 2019 01:40 |
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mauman posted:The funny thing about the borderlands is how chaotic the raid zones are. It's possible to be within territory claimed by the shek, HN, UC, or some combination thereof. It's also possible to be within none of those claims. I was within Shek/HN claimed territory, so I had to pay taxes to the Shek (till I officially joined them), and join in prayer day (the best goddamn day) till I was ready to burn the HN. I had one prayer day at my base on the butte between Squin and the Hub. They took one look at my team composed entirely of skeletons and skeleton accessories and lit out for the hills. I then got one HN raid that beat all my dudes down and left. Didn't hear a peep from them the rest of that game. The Band of Bones, however, was coming by and going "You kicked the poo poo out of us last time! That was fun! DO IT AGAIN! " on the regular.
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# ? Apr 20, 2019 01:50 |
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A bunch of Holy Nation priests came to my camp and demanded we pray. I offered to lead. "Oh Dark Mother Narko, bless us with your darkness..." They immediately attacked.
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# ? Apr 20, 2019 02:01 |
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Sillybones posted:When bandits raid successfully what do they steal exactly? Just food stores? Could I buy a building in some town and move all the excess food there? The black dragon ninjas will raid your food. So will the Shek government if you give them permission. Some of the other factions probably will as well but most will just kick your poo poo in and probably stand over you or run back and forth while you bleed out. If you leave your base unoccupied raids will just wait at your gates for you to get back. I’m not certain how they’ll interact offscreen with hired guards. It’s possible to end the black dragon raids entirely by taking out their headquarters in the border zone, which also nets you some bounties and a top quality ninja sword.
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# ? Apr 20, 2019 02:09 |
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Tabletops posted:i have about 15 dudes that have ~25-40 attack/defense and decent armor (mostly samurai stuff). Wonder if that's enough... 20ish stats is bandit crap. 40ish is like drunk mercenary range. 60ish is skilled. 80ish is heroic. 90-100 is legendary. Once you're in the 50's and 60's, you start to feel like you're decently strong. 30-40 is pretty good, but low enough that you can get overwhelmed easily, and low enough that you can't touch actually strong enemies.
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# ? Apr 20, 2019 02:37 |
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What determines how difficult an enemy is in regards to how much you level your combat from fighting them? Average of combat stats? Does giving them a weapon they have no skill in stop you getting skill ups against them?
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# ? Apr 20, 2019 05:54 |
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Sillybones posted:What determines how difficult an enemy is in regards to how much you level your combat from fighting them? Average of combat stats? Does giving them a weapon they have no skill in stop you getting skill ups against them? There's almost no examples of enemies with really skewed stats, like lets say 40 STR but only 10 DEX, so it's almost always safe to assume that the discrepancy between average stats and highest stat will be low. That being said, yeah, the higher the stats the better. Weapons actually do make a difference for enemies, yes. In the slavery start, if you steal the guard's weapons, you'll get less Martial Arts EXP for beating them than you would if you let them keep their weapons. That being said, you could always just take their weapon and give it back once your MA is high enough to deal with them even fully armed.
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# ? Apr 20, 2019 06:00 |
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Sillybones posted:What determines how difficult an enemy is in regards to how much you level your combat from fighting them? Average of combat stats? Does giving them a weapon they have no skill in stop you getting skill ups against them? It's based on their melee defence (or martial arts if they're unarmed). And it's compared against your melee defence (or martial arts if you're unarmed). That's the only thing that matters. So give your prisoners a rusty Jitte or Foreign Saber to max their defence.
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# ? Apr 20, 2019 07:20 |
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The Lone Badger posted:It's based on their melee defence (or martial arts if they're unarmed). And it's compared against your melee defence (or martial arts if you're unarmed). That's the only thing that matters. I actually gave them a jitte, but never really got to train against them since the mercs I hired would break in and beat them up every time. And then I imported to fix broken shops and apparently that cleared all my cages too.
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# ? Apr 20, 2019 08:22 |
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Sillybones posted:I actually gave them a jitte, but never really got to train against them since the mercs I hired would break in and beat them up every time. If you lock the building doors before sparring that doesn't happen.
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# ? Apr 20, 2019 08:54 |
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The Lone Badger posted:If you lock the building doors before sparring that doesn't happen. They break down the doors to get in. Actually, they do the same to my front gate if I lock them in too.
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# ? Apr 20, 2019 09:16 |
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Yeah, they do that. It's why I try to never let caravans in if I can help it. It's annoying to pick over the place to make sure you got rid of all of them again when they leave. In fact, city guards will do the same to your houses even if you set them to locked and private. Or they used to, anyway. I guess search warrants aren't a thing in the HN.
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# ? Apr 20, 2019 09:25 |
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In the Hub I had ninjas interrupt my rooftop
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# ? Apr 20, 2019 09:29 |
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It was around .96-.98, so maybe they corrected that behaviour. I used to have There wasn't a lot of the city left by the end of that.
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# ? Apr 20, 2019 09:32 |
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EmbryoSteve posted:I have not had any major factions (HN, Shek, etc) come a knocking, but the others come just about every day. I don't mind really. I love base defense. Just need to get even more mercs and upgrade my walls again after learning that the higher level raiders will knock my walls down before my gates, and need to get more turrets up. I did not know that they can reload on their own. I thought they needed to have ammo brought to them / expended ammo ala crossbows. Though I read you have to completely rebuild walls to get from mk2 to mk3. Which I guess will be a hassle but hopefully the trade off will be worth it. https://www.nexusmods.com/kenshi/mods/356?tab=description theres a mod for that, can't advocate for it working still though.
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# ? Apr 20, 2019 18:13 |
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Going thief/assassin type build is so much fun. I bypass virtually skirting dangerous. What exactly is the formula for stealth? My ninja has like 72 total right now, and can pretty much sprint right in front of most enemies in broad daylight without breaking stealth. I've been exploring the world simply by running vast distances in sneak mode.
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# ? Apr 20, 2019 18:13 |
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https://i.imgur.com/hlGIGaC.mp4 look at this long-rear end idiot
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# ? Apr 20, 2019 18:24 |
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Panfilo posted:Going thief/assassin type build is so much fun. I bypass virtually skirting dangerous. What exactly is the formula for stealth? My ninja has like 72 total right now, and can pretty much sprint right in front of most enemies in broad daylight without breaking stealth. I've been exploring the world simply by running vast distances in sneak mode. As far as I can tell the formula is Naruto Run = Stealthy
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# ? Apr 20, 2019 18:49 |
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Ms Adequate posted:As far as I can tell the formula is Naruto Run = Stealthy Seems like it. On the flip side, it was really jarring to learn just how vulnerable you are with a full giant backpack. It's very different than other RPG games that don't factor inventory in your performance.
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# ? Apr 20, 2019 18:59 |
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I think your stealth move speed is your stealth skill taken as percentage of your normal run speed, with equipment bonuses/penalties applied on top of that. Stealth-boosting gear can actually make you naruto-run faster than you can normie-run. As for getting caught, light level matters, as does line of sight, though once you get to 80 or 90 you can prance around in front of just about anything. Does perception do anything if you're not using a crossbow or turret? I'm thinking the crab helmet is probably the best all around hat in the game if you're not using ranged weapons, because it only has a perception penalty instead of a bunch of combat penalties
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# ? Apr 20, 2019 19:09 |
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# ? Jun 8, 2024 07:04 |
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Inexplicable Humblebrag posted:https://i.imgur.com/hlGIGaC.mp4
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# ? Apr 20, 2019 19:22 |