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Nothingtoseehere posted:He's currently bragging about being 5ish techs ahead... in a game where mil tech only gives you +0.10 morale a level. Like, I get his general point (stack all your pops in one city, ignore the rest of the province) but research is not the only end goal. It was explicitly a 'play tall' campaign with no expansion because he lets his audience vote on every drat thing and they often seem to choose the dumbest option just to gently caress with him, and for whatever reason he just rolls with it.
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# ? Apr 20, 2019 00:46 |
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# ? May 12, 2024 06:53 |
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I think it does something good for the Paradox ecosystem for somebody prominent to have all sorts of theories as to the proper min/max strategies that are exactly wrong. Or at the very least it's funny. It adds a sort of mysticism to the game, although I suppose not every game wants to be King of Dragon Pass.
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# ? Apr 20, 2019 03:06 |
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Is Florryworry a fascist or can I enjoy him abusing game mechanics for fun and profit
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# ? Apr 20, 2019 03:28 |
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Yeah man he's a fascist. Your consumption is politics.
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# ? Apr 20, 2019 05:00 |
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I feel like everyone's first mod download will be one to remove that godawful pause/unpause sound. Lord only knows what inspired them to add a loud and annoying sound effect to one of the most common UI actions in the game.
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# ? Apr 20, 2019 06:25 |
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ManyATrueNerd occasionally plays Paradox games, and he's pretty good at editing out the boring parts. He's got sorta the same happy-excited style as quill18.
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# ? Apr 20, 2019 07:48 |
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Dwesa posted:
As far as LP's go I watch OG slowbeef's stuff because it's funny, but he hasn't uploaded anything in eight months
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# ? Apr 20, 2019 11:46 |
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The Cheshire Cat posted:I don't really get the livestreaming thing where it's just watching someone play a game in realtime where no matter how informative they might be there's going to be a ton of dead air because games generally take a long time to play and it takes less time to talk about doing something than it takes to actually do it. I generally don't mind livestreaming as long as there's multiple people playing, or at least multiple people participating, so there can be conversation going on at the same time as gameplay, and at that point it's kind of halfway between an actual LP and a podcast. Games with actual commentators can be fun to watch too, I like watching the Link to the Past Randomiser races that Speedgaming runs, which features two streamers racing each other with two separate commentators. Here's a good intro video to that game. There's also some experiences with video games you can never have twice, and those are the only sorts of games I'm generally willing to watch someone play solo completely unedited. things like watching people solve Return of the Obra Dinn or play their first Soulsborne game, where the enjoyment is watching someone struggle and overcome a challenge I once went through, or play a game like Undertale where its emotional impact is strongest on a first time player. But to circle back round to this thread, I've never found a paradox stream enjoyable, bar the early pre-release livestreams of Stellaris.
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# ? Apr 20, 2019 12:03 |
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meatbag posted:ManyATrueNerd occasionally plays Paradox games, and he's pretty good at editing out the boring parts. He's got sorta the same happy-excited style as quill18. i rather enjoyed his knossos 2 parter and its the only vid so far i've been able to stand. the only other guy i found bearable suddenly paused his game for what felt like half an hour to thank subscribers so i gave up on that
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# ? Apr 20, 2019 12:08 |
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I find Arumba decently entertaining. Don't understand all the hate for him. He is certainly good in his chosen games. At the start of his EU4 career he was a bit lost, but now he is clearly an expert.
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# ? Apr 20, 2019 12:19 |
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Hryme posted:I find Arumba decently entertaining. Don't understand all the hate for him. He is certainly good in his chosen games. At the start of his EU4 career he was a bit lost, but now he is clearly an expert. It's not about how good he is or isn't, it's about how stubbornly he clings to misconceptions of how a game works. Rose is probably the least objectionable streamer I've seen streaming Imperator. The linked video gives a pretty good feel for the game, I think. She's also got this horror piece: https://www.youtube.com/watch?v=fpRwB3WZLLU
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# ? Apr 20, 2019 12:55 |
Hryme posted:I find Arumba decently entertaining. Don't understand all the hate for him. He is certainly good in his chosen games. At the start of his EU4 career he was a bit lost, but now he is clearly an expert. he's good at the moving mans part but he makes loads of problems for himself no matter what game he's playing because he can't be bothered to pay attention ck2 is the game he's supposedly best at and i once watched him spend a solid half hour paused, raging, looking for a princess he wanted to marry his heir to (she was actually a priestess) if he didn't get extremely angry at the game for his own misperceptions and laziness i might find him watchable
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# ? Apr 20, 2019 13:14 |
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Jazerus posted:if he didn't get extremely angry at the game for his own misperceptions and laziness i might find him watchable
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# ? Apr 20, 2019 13:46 |
I watch Quill occasionally but he definitely takes some getting used to. Florryworry is decent too but sometimes it's just so goddamn exhausting watching him because he always feels so loving amped up all the time. Maybe it's just because he has a restless leg or something when he sits for long periods but all I can see is him shaking on facecam half the time. He's also the only one of the major Paradox streamers I can think of that actually has a day job (or rather, a night job; he's a bartender or something). If I just want to chill out and have a Paradox or Paradox-adjacent stream on the second monitor while I do other stuff, these days I go with Cringer. Dude's really chill, has a bigass beard, and is nowhere close to being a minmaxer. He interacts with chat well, too. Drone fucked around with this message at 14:28 on Apr 20, 2019 |
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# ? Apr 20, 2019 14:26 |
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Lol if you don't watch the videos at 2x speed on YouTube or even faster as VODs on twitch Ain't nobody got loving time for that on 1x
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# ? Apr 20, 2019 14:37 |
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Elias_Maluco posted:I could never understand how it is that watching videos of people playing video games became a thing Same, but LPs of Paradox games are a special case because they're so involved and obscurantist. I'm not exactly waiting with bated breath for Taureor to drop his next video, but they helped me get a grasp on what I'm supposed to be doing in each theater in HOI4.
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# ? Apr 20, 2019 15:43 |
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ManyATrueNerd's Knossos 2-parter is what switched me from ambivalent to hype for Imperator.
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# ? Apr 20, 2019 15:44 |
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Mode 7 posted:ManyATrueNerd's Knossos 2-parter is what switched me from ambivalent to hype for Imperator. Yeah this guy seemed really annoying at first but those vids won me over by the end. He knows the game and they're appropriately edited.
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# ? Apr 20, 2019 16:12 |
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Mordred Viking is also tolerable. Here's his Imperator playthrough as the
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# ? Apr 20, 2019 18:24 |
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Does anyone know what the empty borderlands between France and Germany are about? Aren't there people already living there who would resist a migration?
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# ? Apr 20, 2019 18:33 |
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To be honest, something's..up with Arumba. If you watch his mp game as Mongolia, it's a lot of fun, they're both engaged and witty, etc. Then you go to one of his SP games and it's like night and day. I think he thinks his audience likes the baffled raging.
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# ? Apr 20, 2019 20:09 |
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I'm pretty sure he's going through a divorce or separation from his wife. I'm sure he's feeling little distracted without anyone else there to take his mind off things.
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# ? Apr 20, 2019 20:20 |
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I'm watching Arumba's Sparta stream at the moment and I have to say I'm a little concerned about the AI. I think he's declared one war so far, the rest of the game has been the AI suiciding into him with war declarations over and over again. It seems like the AI is both hyper aggressive and pretty bad at judging the player's strength and ability to recruit mercenaries. I don't know if it was triggered by him going over 50 aggressive expansion at one point but he's been below that for ages but the AIs just keep on coming.
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# ? Apr 20, 2019 20:43 |
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Chalks posted:I'm watching Arumba's Sparta stream at the moment and I have to say I'm a little concerned about the AI. I think he's declared one war so far, the rest of the game has been the AI suiciding into him with war declarations over and over again. It seems like the AI is both hyper aggressive and pretty bad at judging the player's strength and ability to recruit mercenaries. I haven't watched this but from what I have seen the AI seems very reminiscent of how EU4 AI was quite a number of patches ago; generally somewhat reluctant to go to war but it loving loves dogpiling people.
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# ? Apr 20, 2019 21:04 |
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Chalks posted:It seems like the AI is both hyper aggressive and pretty bad at judging the player's strength and ability to recruit mercenaries. Sounds about as smart as the players in the Dividing the Spoils game, then Even the tiniest minor seems to be capable of conjuring thirty thousand men out of the ether. I'm kinda feeling like army size should be... a fifth of what they are, across the board.
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# ? Apr 20, 2019 21:09 |
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fuf posted:Yeah this guy seemed really annoying at first but those vids won me over by the end. He knows the game and they're appropriately edited. He actually only barely understands the game in those videos and seemingly has never played EU4 so he doesn't do really basic things like take money during peace deals, but yeah, the editing is nice I guess. I actually enjoy watching unedited gameplay, though. I'll just skip ahead if a part is especially boring. Then again, I've been watching unedited Civilization lets plays by some of the most boring men on earth for years before anyone streamed paradox games, so I think I'm just weird.
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# ? Apr 20, 2019 21:12 |
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RabidWeasel posted:I haven't watched this but from what I have seen the AI seems very reminiscent of how EU4 AI was quite a number of patches ago; generally somewhat reluctant to go to war but it loving loves dogpiling people. Yeah this is my exact experience with Paradox AIs, across games. This, microing a dozen 1k stacks to occupy unforted provinces, and the huge unwillingness to make peace deals until years into a conflict are essentially the defining features of playing Paradox games. I'm really hoping the big EU patch does something about it.
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# ? Apr 20, 2019 21:16 |
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Making the AI stupidly stubborn about peace is an unfortunate necessity because it's probably not possible to make it smart enough to know when it can't win and cut its losses early without making it easy to trick into white peacing out of wars it could win.
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# ? Apr 20, 2019 21:35 |
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EU4 has a "length of war" modifier in the AI War Enthusiasm calculation which helps a lot with that. The longer a war goes on for, the more the AI wants to make peace. Imperator lacks this, so you end up with wars dozens of years long that both sides refuse to give up on.
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# ? Apr 20, 2019 21:56 |
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SlothfulCobra posted:I remember not liking EU4 forts, but that may have been the cherry on top of all the other things that bugged me about the game, the fact that the combat was just that much more complicated. Even the features that they've added mostly grow out of something in the base game. The marriage game is already pretty involved. A beginner might marry somebody solely for their stats, while the expert considers questions like "will this give me a non-aggression pact with the big scary power next door? Would this give me a NAP with the small state I want to absorb soon? Do I get inheritable claims? Can a few strategic stabbings get my spouse to inherit titles?" With bloodlines from the latest DLC, it's just one more thing to keep in mind. "Do I get an inheritable bloodline out of this?". Likewise, retinues are in many ways just a modified mercenary company/holy order. Hospitals are just another holding, one that's very expensive to build up, and likely will only be fully developed in your capital until you realm is big enough that nobody poses a threat anymore. Trade posts are more involved, but then they're either limited to some very few if you're feudal, or are a core part of the very different gameplay of merchant republics. And the choices of regions you can play in can also make things much simpler if you want. You don't care about the Silk Road and China? Play in Western Europe, it won't really come up for you. Tired of endless Viking raids? Play in Africa or India. Or at a later start date. The things that are added for almost everybody usually don't come into play during the busiest part of CK2, when you're at war. Societies provide something to do for the player when at peace. Going carousing with your vassals to improve relations, spying on your rival to get a reason to imprison them, or seducing a vassal's wife to get non-inbred heirs as a Zoroastrian can fill the time while you're waiting for the truce timer to expire. In regards to stats, 10 wasn't actually the average statline for a good player for some time. Because it was trivial to get half your children to be geniuses with very good traits until they nerfed the inheritance chance and overhauled the education events. Of course, societies and artifacts now have raised the average statline once again.
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# ? Apr 20, 2019 22:50 |
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Dr. Video Games 0031 posted:He actually only barely understands the game in those videos and seemingly has never played EU4 so he doesn't do really basic things like take money during peace deals, but yeah, the editing is nice I guess. I actually enjoy watching unedited gameplay, though. I'll just skip ahead if a part is especially boring. Then again, I've been watching unedited Civilization lets plays by some of the most boring men on earth for years before anyone streamed paradox games, so I think I'm just weird. I don't even like Civilization but I love watching Marbozir play Civ. KOGAHAZAN!! posted:Sounds about as smart as the players in the Dividing the Spoils game, then I would like a mod that reduces the manpower just for ~my immersion~ But at the same time we hear about Rome fielding multiple armies of 50,000 each during the Punic wars so.
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# ? Apr 20, 2019 22:55 |
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Sindai posted:Making the AI stupidly stubborn about peace is an unfortunate necessity because it's probably not possible to make it smart enough to know when it can't win and cut its losses early without making it easy to trick into white peacing out of wars it could win. Yeah I know why they added it, but its routine to find cases where one side refuses to make peace because it has Allie allies on the other side of the map that can't reach the fight, or you're fighting for colonies they have no hope of retaking, and on and on. It's a band-aid that was never turned into a real treatment even years after the fact.
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# ? Apr 20, 2019 22:55 |
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Eimi posted:I would like a mod that reduces the manpower just for ~my immersion~ But at the same time we hear about Rome fielding multiple armies of 50,000 each during the Punic wars so. I don't see why the numbers seem off, the Roman Empire had like 65 million people in it at it's height. Even in the early stages of the republic, rome was famous for having a seemingly endless supply of bodies to throw at their opponents. Initially they weren't really renowned for their tactical or strategic brilliance, but more for their ability to take enormous punishment and keep going.
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# ? Apr 20, 2019 23:58 |
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For comparison, at the start date for EU4 only one polity on Earth had population greater than that. You know who it is already. https://en.wikipedia.org/wiki/List_of_countries_by_population_in_1500
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# ? Apr 21, 2019 01:02 |
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Dramicus posted:I don't see why the numbers seem off, the Roman Empire had like 65 million people in it at it's height. Even in the early stages of the republic, rome was famous for having a seemingly endless supply of bodies to throw at their opponents. Initially they weren't really renowned for their tactical or strategic brilliance, but more for their ability to take enormous punishment and keep going. The Roman Empire having 65 million people in the 2nd century CE (which is just a random guess anyway and not a Census) is hardly evidence that the 3rd century BCE Roman Republic could spit out infinite armies of 50,000 men. That said, the historians who wrote those numbers were not really saying it was literally x amount of people either, they were just saying "lots". That also said, if Paradox thinks having high numbers of punchingmans will be more fun, that should be the deciding factor, not history.
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# ? Apr 21, 2019 01:33 |
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Beamed posted:...fun, that should be the deciding factor, not history. What the gently caress.
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# ? Apr 21, 2019 01:48 |
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if you read about the roman war with hannibal as implied you get a pretty good sense of their manpower reserves since were able to keep raising armies even after getting 3 or 4 destroyed over a short span of years. those manpower reserves were remarkable because of the broad popular base of the republic. i think it was about ~300,000 men in ~250 BC. the greek successor kingdoms at their height had 100,000 maximum. the individual greek city states much smaller, maybe 20,000. it was rare to see a state running around with more than 50-100k however due to logistical and political capacities.
Zane fucked around with this message at 02:32 on Apr 21, 2019 |
# ? Apr 21, 2019 02:23 |
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Anyone know how exactly succession between dynasties work in monarchies? I've been watching florryworry, and he seems to be running under the assumption that the end of your dynasty means a game over like in CK2, but I thought the only way to get a game over is either being conquered or losing a civil war. Having succession pass over to a new dynasty is safe, isn't it?
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# ? Apr 21, 2019 03:25 |
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Orv posted:What the gently caress.
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# ? Apr 21, 2019 04:01 |
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# ? May 12, 2024 06:53 |
Zane posted:if you read about the roman war with hannibal as implied you get a pretty good sense of their manpower reserves since were able to keep raising armies even after getting 3 or 4 destroyed over a short span of years. those manpower reserves were remarkable because of the broad popular base of the republic. i think it was about ~300,000 men in ~250 BC. the greek successor kingdoms at their height had 100,000 maximum. the individual greek city states much smaller, maybe 20,000. it was rare to see a state running around with more than 50-100k however due to logistical and political capacities. the republic during the punic wars probably couldn't have raised much more than they did...hannibal pushed them hard
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# ? Apr 21, 2019 04:03 |