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Nintendo quietly added a new boost mode in Firmware 8.0 that lets games temporarily overclock the CPU from 1ghz to 1.75ghz, and the new VR patch uses it to boost through loading screens: https://www.youtube.com/watch?v=Q6SjeUa993Y&t=32s
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# ? Apr 27, 2019 23:25 |
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# ? Jun 5, 2024 08:47 |
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repiv posted:Nintendo quietly added a new boost mode in Firmware 8.0 that lets games temporarily overclock the CPU from 1ghz to 1.75ghz, and the new VR patch uses it to boost through loading screens: This is a huge boon to the speedrun community, I'm sure.
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# ? Apr 28, 2019 00:19 |
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repiv posted:Nintendo quietly added a new boost mode in Firmware 8.0 that lets games temporarily overclock the CPU from 1ghz to 1.75ghz, and the new VR patch uses it to boost through loading screens: That’s pretty cool and I hope more games are updated to make use of that.
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# ? Apr 28, 2019 00:34 |
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repiv posted:Nintendo quietly added a new boost mode in Firmware 8.0 that lets games temporarily overclock the CPU from 1ghz to 1.75ghz, and the new VR patch uses it to boost through loading screens: Nice, best game ever just got better
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# ? Apr 28, 2019 04:16 |
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dang
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# ? Apr 28, 2019 09:04 |
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it took me a bit to find the best and most comfortable way for me to play Zelder in VR but having done that, I think it owns and really gives the game a fresh feel the sense of scale really changes. running around and gliding and weather become much more cozy. for me... a) as a four eyed dork who wears contacts or glasses, contacts definitely make it easier to find the least-bad sweet spot for locating the headset. before I was generally just messing around with labo vr when it was the evening and I'd taken out the contacts for the day. obvious but b) throwing a coat or whatever over yerself like an old time photographer, to block out ambient light, helps c) headphones with volume cranked up there's really barely any room for ventilation of the switch though, besides a small gap. it doesn't seem to get warm, even compared to normal handheld mode which will run the fan to dissipate noticeable heat, so maybe they cranked the resolution down too for more reasons than hardware limitations? it chugs in fun new ways. cutting a slit in the cardboard that opens the intake to fresh air makes a bit of sense but not if the switch isn't going to bother making use of it. I haven't been to the master sword area in VR which I'm sure will be a slideshow overall its what one expects from plastic lenses inside cardboard, but its still fun because the base game is Zelda BOTW which, imho, is a very good great video game
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# ? Apr 28, 2019 19:21 |
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Zelda 1st person VR emulator https://www.youtube.com/watch?v=CvrjNLsGQZI
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# ? Apr 29, 2019 15:37 |
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also keeping the camera at Link's eye level makes it obvious how diminutive Link is, cause the world is enormous around him in a way I never noticed while playing standard third person
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# ? Apr 29, 2019 18:46 |
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botw on switch is the most fun i've had playing a video game in an extremely long time and my only regret is that i'm very close to the end and once i've beaten it the experience will be over. i would say, with no exaggeration, there's no reason to make another open world sanbox-y RPG ever again because botw exists and nothing will ever beat this experience. the only negative thing i can think to say about this game is that once i have beaten it, there's no way for me to completely erase my memory of the game and play it all over again completely unaware of how everything works. i would rank this against like F:NV or the original Dark Souls or SR 3&4 or DOOM 2016 in terms of being just an awesome fun game that is a joy to play.
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# ? May 1, 2019 23:04 |
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Freaking Crumbum posted:botw on switch is the most fun i've had playing a video game in an extremely long time and my only regret is that i'm very close to the end and once i've beaten it the experience will be over. i would say, with no exaggeration, there's no reason to make another open world sanbox-y RPG ever again because botw exists and nothing will ever beat this experience. 100% agreed, but hoo boy buckle up and get ready to have some absolute bullshit posted at you E: I thought this was the Switch thread, you won’t get as much BS here
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# ? May 1, 2019 23:16 |
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I seriously dislike that line of thinking that goes, well this is the best one of these and nothing will top it so we might as well not try Even things that don't reach perfection have value. As we know because nothing actually reaches perfection.
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# ? May 1, 2019 23:23 |
If it makes you feel better, I ended up doing a whole replay (obtained it on Wii U first, then like a half year later I got a switch and bought it) and every few months I end up popping it back in and getting tons of hours of new stuff to discover.
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# ? May 1, 2019 23:26 |
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Freaking Crumbum posted:the only negative thing i can think to say about this game is that once i have beaten it, there's no way for me to completely erase my memory of the game and play it all over again completely unaware of how everything works. Talk that poo poo; if I could just forget the whole landscape of BOTW and play my save again and wonder "Where am I?" and just wander off to see it all again fresh I'd be so happy. Very few games I'd want to do this for, but BOTW is definitely one of them.
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# ? May 1, 2019 23:29 |
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Amppelix posted:I seriously dislike that line of thinking that goes, well this is the best one of these and nothing will top it so we might as well not try Yeah! That line of thinking leads to "More BOTW, But Link Can Farm And Befriend A Cat To Catch Bugs So He Doesn't Have To Wear The Stealth Set 24/7" never being made.
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# ? May 1, 2019 23:52 |
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Mameluke posted:Yeah! That line of thinking leads to "More BOTW, But Link Can Farm And Befriend A Cat To Catch Bugs So He Doesn't Have To Wear The Stealth Set 24/7" never being made. still inferior to BOTW But You Can Pet the Dogs
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# ? May 2, 2019 01:24 |
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BotW but the endgame is Hyliadew Valley
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# ? May 2, 2019 01:31 |
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The weirdest is the people who want a return to linear dungeon-fest with a 3 hour tutorial up front
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# ? May 2, 2019 01:51 |
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Yeah lol that's exactly what people mean when they say they want a game in the usual style, they want every flaw replicated faithfully
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# ? May 2, 2019 02:00 |
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Jim Silly-Balls posted:The weirdest is the people who want a return to linear dungeon-fest with a 3 hour tutorial up front The best parts of previous Zeldas are the dungeons. The best parts of BotW are all outside of the dungeons. There's nothing memorable about the insides of the Beasts and the design palettes of all 4 are nothing new, not to mention the 120 times we encounter the same design in shrines.
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# ? May 2, 2019 02:47 |
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For maximum nostalgia the beasts should’ve been like in Shadow of the Colossus and the shrines should’ve been remastered versions of the best Zelda dungeons Also the blood moon should’ve been the moon from Majora’s Mask and it rewinds time to three days earlier and that’s why all the monsters respawn.
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# ? May 2, 2019 03:00 |
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Jim Silly-Balls posted:The weirdest is the people who want a return to linear dungeon-fest with a 3 hour tutorial up front I mean 100% I miss the old Zelda dungeons. BotW is great and all but it does not succeed in capturing the fun of the dungeons at all. It's an amazing overworld but the replacements don't hit the mark, at least for me.
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# ? May 2, 2019 03:33 |
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Personally I wouldn't mind both a giant BotW-esque overworld combined with traditional complex dungeons. This is essentially what the original Zelda and Zelda II were anyway and those seem to be the games that BotW draws the most inspiration from.
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# ? May 2, 2019 03:36 |
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I want dungeons I love dungeons
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# ? May 2, 2019 05:28 |
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The divine beasts were better than 90% of 3D Zelda dungeons.
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# ? May 2, 2019 05:35 |
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Straight White Shark posted:The divine beasts were better than 90% of 3D Zelda dungeons. What. The best dungeons in BotW are the Rito and Zoro ones for puzzles and the boss of the Gerudo one and even then they don't even come close to being memorable or challenging.
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# ? May 2, 2019 05:47 |
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Straight White Shark posted:The divine beasts were better than 90% of 3D Zelda dungeons. They decidedly were not. The beasts are the low point of an otherwise great game. The shrines gave me more of what I want from Zelda puzzles, but they were all bite sized.
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# ? May 2, 2019 05:49 |
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Freaking Crumbum posted:botw on switch is the most fun i've had playing a video game in an extremely long time and my only regret is that i'm very close to the end and once i've beaten it the experience will be over. i would say, with no exaggeration, there's no reason to make another open world sanbox-y RPG ever again because botw exists and nothing will ever beat this experience. Breath of the Wild 2 is coming out in 2024, and it's going to have an underground cave network, shrines integrated into the overworld, and multiple dungeons in the style of Hyrule Castle, and it's gonna make this game look like Bubsy 3D
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# ? May 2, 2019 05:54 |
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Straight White Shark posted:The divine beasts were better than 90% of 3D Zelda dungeons.
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# ? May 2, 2019 06:05 |
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Kaysette posted:BotW but the endgame is Hyliadew Valley Just give me a game around the reconstruction of the kingdom of Hyrule after Calamity Ganon's out of the picture Lord knows Link is strong as an ox and requires only infinite amounts of food to go on forever
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# ? May 2, 2019 09:00 |
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Straight White Shark posted:The divine beasts were This is more accurate. The beasts weren't bad per se, but they were too short and too few.
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# ? May 2, 2019 13:19 |
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Not having enough dungeons doesn't make the dungeons individually worse, and while they could stand to be longer I'd rather have a short dungeon that is cool and concisely encapsulates its gimmick than a dungeon that is long and boring.
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# ? May 2, 2019 13:44 |
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The beasts were okay but I'm mad that I didn't get to summon them around Hyrule to shoot lasers at poo poo
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# ? May 2, 2019 13:45 |
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I like a good dungeon as much as anyone, but IMO the small and minimalistic dungeon-replacements (shrines & divine beasts) were the perfect choice for this game which emphasized and focused entirely on the outdoors. The next Zelda will probably be more dungeon-oriented again, and that's fine too.
Zat fucked around with this message at 13:49 on May 2, 2019 |
# ? May 2, 2019 13:47 |
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Straight White Shark posted:Not having enough dungeons doesn't make the dungeons individually worse, and while they could stand to be longer I'd rather have a short dungeon that is cool and concisely encapsulates its gimmick than a dungeon that is long and boring. The dlc beast was great once you realize what it's gimmick was.
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# ? May 2, 2019 13:49 |
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Zat posted:I like a good dungeon as much as anyone, but IMO the small and minimalistic dungeon-replacements (shrines & divine beasts) were the perfect choice for this game which emphasized and focused entirely on the outdoors. The next Zelda will probably be more dungeon-oriented again, and that's fine too. The next Zelda game should be more dungeon-oriented as a consequence of being an open-world game set in a vast underground network of huge vaulted caverns, sprawling ancient ruins, and labyrinthine Places Forgotten By Time.
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# ? May 2, 2019 14:20 |
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Gritty zelda set in modern times but instead of regular tech it's ancient tech imo
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# ? May 2, 2019 15:14 |
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Angry Diplomat posted:The next Zelda game should be more dungeon-oriented as a consequence of being an open-world game set in a vast underground network of huge vaulted caverns, sprawling ancient ruins, and labyrinthine Places Forgotten By Time. So, Metroid?
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# ? May 2, 2019 15:16 |
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Ur Getting Fatter posted:Gritty zelda set in modern times but instead of regular tech it's ancient tech imo
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# ? May 2, 2019 15:53 |
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Also lmao the Horse god could have been much, much creepier Reminder https://www.youtube.com/watch?v=F_rU00ACIfs GATOS Y VATOS fucked around with this message at 16:16 on May 2, 2019 |
# ? May 2, 2019 15:55 |
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# ? Jun 5, 2024 08:47 |
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GATOS Y VATOS posted:Also lmao the Horse god could have been much, much creepier That’s god damned majestic
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# ? May 2, 2019 15:56 |