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Holden would definitely be one to know about knowingly shielding abusers.
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# ? May 9, 2019 15:14 |
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# ? May 26, 2024 05:18 |
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unseenlibrarian posted:Holden would definitely be one to know about knowingly shielding abusers. Yeah, who knew about John? Oh. Right.
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# ? May 9, 2019 15:32 |
Alien Rope Burn posted:Bethesda has, according to scuttlebutt, a real problem with nepotism and seniority. The general notion is "Don't go to Bethesda Softworks expecting upward mobility." Which was less of a problem when they were just making Amerijank RPGs that had little competition, iterating on the same engine over and over. But I think the more they try and stretch outside of that, the more their inability to develop and grow shows. They have been burning through that goodwill lately. Fallout 76 was a mega-oopsie, that phone game with the obnoxious pay to wait times was idiotic. I'm not saying that they don't have goodwill left. Skyrim 2 will probably release and sell another shitzillion copies but I meet more and more people by the day who went from "buy bethesda day 1" to "meh i'll wait for reviews"
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# ? May 9, 2019 15:47 |
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Skyrim was such a huge step backwards from Fallout 3, and Fallout 4 from Skyrim, in everything but graphics. I have no idea how they can gently caress up badly enough to take a step of that size back from Fallout 4.
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# ? May 9, 2019 16:04 |
Pope Guilty posted:Skyrim was such a huge step backwards from Fallout 3, and Fallout 4 from Skyrim, in everything but graphics. I have no idea how they can gently caress up badly enough to take a step of that size back from Fallout 4. Fallout 4 wasn't so much a step back as it was "dude what if we just made it borderlands but you have to scrap every object in the game into parts?" Instead of an...RPG, we got this weird garbage-scavenging game with minecraft poo poo. It's not so much like they took a step back as they decided to start rollerblading instead of skateboarding.
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# ? May 9, 2019 16:07 |
Pope Guilty posted:Skyrim was such a huge step backwards from Fallout 3, and Fallout 4 from Skyrim, in everything but graphics. I have no idea how they can gently caress up badly enough to take a step of that size back from Fallout 4.
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# ? May 9, 2019 16:10 |
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TheDiceMustRoll posted:They have been burning through that goodwill lately. Fallout 76 was a mega-oopsie, that phone game with the obnoxious pay to wait times was idiotic. Fallout Shelter was a Tiny Tower clone that occasionally decides that raiders show up, knock over a vault door, and ruin your poo poo because you're busy at work. Which is, uh, directly in conflict which Tiny Tower's timer-based mogul charm from four years before Shelter. But it made a zillion dollars, so what do I know? Alien Rope Burn fucked around with this message at 16:59 on May 9, 2019 |
# ? May 9, 2019 16:23 |
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Bethesda fooled me twice, once with Morrowind and again with Oblivion. You can't get fooled a third time.
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# ? May 9, 2019 16:38 |
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Jeffrey of YOSPOS posted:Bethesda fooled me twice, once with Morrowind and again with Oblivion. You can't get fooled a third time. Yes, but only because there's a bug in the quest that glitches out if you try and do it again.
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# ? May 9, 2019 17:32 |
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Pope Guilty posted:Skyrim was such a huge step backwards from Fallout 3, and Fallout 4 from Skyrim, in everything but graphics. I have no idea how they can gently caress up badly enough to take a step of that size back from Fallout 4.
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# ? May 9, 2019 17:44 |
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Pope Guilty posted:Skyrim was such a huge step backwards from Fallout 3, and Fallout 4 from Skyrim, in everything but graphics. I have no idea how they can gently caress up badly enough to take a step of that size back from Fallout 4. Fallout 3 was a pathetic attempt to copy an actual rpg, Skyrim was an excellent open world-exploration game. Fallout 4 was an unremarkable looter-shooter.
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# ? May 9, 2019 17:58 |
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All Bethesda games after Oblivion are the worst garbage slap-in-the-gamer's-face because they don't have Athletics skills that only go to 100 unless you poke it lightly with a stick and make it go to 200.
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# ? May 9, 2019 18:02 |
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I'm kind of a grognard admittedly, so the myriad of skills and shrinking of the map from Daggerfall to Skyrim really doesn't make me happy. But even I have to admit Skyrim is TES reduced down to an enjoyable, easily digestible, and serviceably immersive world. It's really hard not to enjoy it, even if it is a tiny version of what it could have been. Things like the climbing/language skills from Daggerfall would have made it wonderful to explore, and the spell creation system from Oblivion should have been expanded, not scrapped. Tons of little things like that. jakodee posted:Fallout 3 was a pathetic attempt to copy an actual rpg, Skyrim was an excellent open world-exploration game. Fallout 4 was an unremarkable looter-shooter. There is not a more correct post on the forums.
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# ? May 9, 2019 18:10 |
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Sion posted:
Just wanna go back to this for a sec. This is a pet peeve of mine. How is this industry still full of people using sophisticated authoring environments and none of them seem to know that there have been cross-reference features available in everything since like 1995 at the latest? There's just no excuse for having a placeholder instead of an xref element in the text. No search/replace should be needed, no manual updating of page numbers. If the xref target moves, the page number auto-updates. If someone doesn't know that this is a thing, I feel like that's kind of a flag that they're using an application that they've never been trained on or bothered to spend a few days doing tutorials with. This should never be the case for someone being paid to do work on a professional text product. I know RPG work is horribly underpaid, but given the availability of free training on everything these days, I don't accept that as an excuse any more. This guy is doing publication work with tools that he doesn't know how to use. The rest of his whining about how hard it is stems directly from that basic problem.
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# ? May 9, 2019 18:17 |
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Alien Rope Burn posted:Fallout Shelter was a Tiny Tower clone that occasionally decides that raiders show up, knock over a vault door, and ruin your poo poo because you're busy at work. Which is, uh, directly in conflict which Tiny Tower's timer-based mogul charm from four years before Shelter. But it made a zillion dollars, so what do I know? I think they're referring to Blades, which is in an early-access-but-we'll-still-take-your-money stage. The most developed mechanic in it is waiting between five minutes and six hours for the privilege of opening loot crates you pick up in the game. You can spend IRL money to open them sooner!
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# ? May 9, 2019 18:40 |
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Alien Rope Burn posted:Fallout Shelter was a Tiny Tower clone that occasionally decides that raiders show up, knock over a vault door, and ruin your poo poo because you're busy at work. Which is, uh, directly in conflict which Tiny Tower's timer-based mogul charm from four years before Shelter. But it made a zillion dollars, so what do I know? I play Fallout Shelter currently. Raiders only show up if you're playing the game. If you're not playing the game raiders don't show up. And that is only one minor part of the game. I'm thinking that you are remembering a different game like what Nuns with Guns has said.
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# ? May 9, 2019 19:12 |
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It's actually a lot harder to list what Bethesda has done right since Morrowind. Horse armor DLC in Oblivion, paid mods with Skyrim, lying about the cloth skyrim map, lying about the canvas Fallout bag, lovely Nuka Rum, Fallout 4 bugs being present in Fallout 76, and now literally plagiarizing DnD.
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# ? May 9, 2019 19:23 |
PinheadSlim posted:It's actually a lot harder to list what Bethesda has done right since Morrowind. Horse armor DLC in Oblivion, paid mods with Skyrim, lying about the cloth skyrim map, lying about the canvas Fallout bag, lovely Nuka Rum, Fallout 4 bugs being present in Fallout 76, and now literally plagiarizing DnD. Lying abput FO3's 200 endings..
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# ? May 9, 2019 20:16 |
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Leperflesh posted:
These things aren't written by a single person. Page XX is there because the PDF is put together from between five and 20 Google Docs, Word documents and other freelancer communications before becoming a PDF, and those people write in Page XX because they don't even know where the thing they're referencing is going to be.
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# ? May 9, 2019 20:30 |
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To be honest the thing that leapt out at me about it was that apparently he was searching for 'pg XX' so he missed 'p. xx' and 'pp. xx' when he should have just searched for 'xx'.
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# ? May 9, 2019 20:38 |
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There was no page XX reference in the final draft, for the record, so that was mostly just Neall rambling about his fears
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# ? May 9, 2019 22:30 |
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Jessica Price posted a Twitter thread about some of the bullshit she saw at Paizo and wow. https://twitter.com/delafina777/status/1126549212609441792?s=21
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# ? May 9, 2019 22:40 |
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Mors Rattus posted:These things aren't written by a single person. Page XX is there because the PDF is put together from between five and 20 Google Docs, Word documents and other freelancer communications before becoming a PDF, and those people write in Page XX because they don't even know where the thing they're referencing is going to be. Yeah multi-author environments do add an additional element, but standard tools exist to cope with this, too. You shouldn't have to rely on authors typing XX or something and then hoping that nobody makes an error so your search for those will work right.
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# ? May 9, 2019 22:49 |
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Leperflesh does technical documentation for a living IIRC so frankly, he knows what he's talking about and John Q. Gamer probably doesn't. Hell LP you should probably make a PDF of "how to write an RPG book with free documentation tools" and put it on DriveThru for 5 bucks, you might help a few of these poor souls.
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# ? May 9, 2019 22:58 |
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Megaman's Jockstrap posted:Leperflesh does technical documentation for a living IIRC so frankly, he knows what he's talking about and John Q. Gamer probably doesn't. At that price point, I'd buy it and I don't even intend to publish anything.
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# ? May 9, 2019 23:09 |
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Kestral posted:At that price point, I'd buy it and I don't even intend to publish anything. Seriously, please do. I'm getting somewhat experienced at this but can certainly benefit from learning more.
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# ? May 9, 2019 23:43 |
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Ewen Cluney posted:Jessica Price posted a Twitter thread about some of the bullshit she saw at Paizo and wow. Quite apart from Paizo being Paizo, Ninja Division look thoroughly hosed. I knew they'd screwed up a bunch of times but I didn't realise that amounts to X million (looks like 1.5 mil outstanding costs on 3 mil of pre-orders). As of a couple of weeks ago Erik Mona at Paizo was still posting that he had faith in ND delivering something and being optimistic, albeit in a really weird way (they took nearly half a million to make starfinder miniatures and, well, haven't) quote:
Notably, on Paizo's forums they were being asked if the wizkids miniatures were going to be the same as the ones they'd backed Ninja Division for pre-paints and the answer was pretty classic avoidance. Meanwhile over at the starfinder miniature kickstarter and directly from ND's statement... quote:After a rocky start to the year, we are currently exploring new opportunities to move the Starfinder Miniatures Kickstarter forward. We don’t have any major announcements to make on that front, but want to give you visibility on what we’re working on: That's also on top of them having fired all their staff other than a sales and marketing manager. And here's what they claim their current liabilities look like: And google suggests that a number of State AGs have been getting complaints about ND/Soda Pop minatures. Given the timeline of their sending a letter to the Idaho and Washington AGs, together with the sudden rush of communication after a distinct lack of it for some time, it looks as if that's them attempting to stay ahead of any legal issues: https://www.idahostatesman.com/news/business/article225926555.html#storylink=readmore_inline PST fucked around with this message at 00:10 on May 10, 2019 |
# ? May 9, 2019 23:51 |
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Ewen Cluney posted:Jessica Price posted a Twitter thread about some of the bullshit she saw at Paizo and wow. The point about how they're now turning to Kickstarter to fund poo poo which really should be part of their day to day operations really feels worth emphasising. Sounds like the grognard bubble has well and truly burst for them.
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# ? May 10, 2019 00:05 |
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Ewen Cluney posted:Jessica Price posted a Twitter thread about some of the bullshit she saw at Paizo and wow. With added bonus of my god Ninja Division. 3 million and bupkis.
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# ? May 10, 2019 00:25 |
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I actually completely forgot about Pathfinder Online. Is that still going or did they finally pull the plug?
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# ? May 10, 2019 00:37 |
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Evil Mastermind posted:I actually completely forgot about Pathfinder Online. Is that still going or did they finally pull the plug? they are working on great new features like being able to turn off PVP which is pretty funny given that that was Dancey's non-negotiable line.
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# ? May 10, 2019 00:48 |
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Evil Mastermind posted:I actually completely forgot about Pathfinder Online. Is that still going or did they finally pull the plug? https://goblinworks.com/blog/ Their twitter was last active in December, so some form of lifesupport for something that was effectively dead 4+ years ago. https://twitter.com/PFO_Paizo/status/1075914949723996160
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# ? May 10, 2019 00:52 |
Warthur posted:The point about how they're now turning to Kickstarter to fund poo poo which really should be part of their day to day operations really feels worth emphasising. Sounds like the grognard bubble has well and truly burst for them. I dunno, Goodman Games literally funds EVERYTHING via Kickstarter despite sales being high..
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# ? May 10, 2019 01:09 |
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Megaman's Jockstrap posted:Leperflesh does technical documentation for a living IIRC so frankly, he knows what he's talking about and John Q. Gamer probably doesn't. I've thought about doing this, actually; but it'd be pretty ballsy to claim expertise while never having even attempted to write & publish a RPG product. So I'd have to do some proper research and talk to a bunch of professional game publishers; my standards for something I'd print with my name on it are way way higher than just talking poo poo in a forums post.
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# ? May 10, 2019 01:14 |
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TheDiceMustRoll posted:I dunno, Goodman Games literally funds EVERYTHING via Kickstarter despite sales being high.. It kind of seems to be how a lot of companies keep going really. Not exactly what I'd call a burn towards them. Given the tiny size of the D&D team, Paizo's can't really be any bigger right?
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# ? May 10, 2019 01:25 |
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Arthil posted:It kind of seems to be how a lot of companies keep going really. Not exactly what I'd call a burn towards them. Given the tiny size of the D&D team, Paizo's can't really be any bigger right? Wayback to the rescue, this was last year, they've taken the page down for some reason but this was what their old contact list for staff looked like. https://web.archive.org/web/20180301190454/https://paizo.com/paizo/contact PST fucked around with this message at 01:36 on May 10, 2019 |
# ? May 10, 2019 01:32 |
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PST posted:https://goblinworks.com/blog/ The last "big" thing I think was Lisa Stevens basically telling everyone at GenCon her incredibly sad but also still very unlikely wishlist, which included one of my favorite things about PFO so far: quote:They might be able to pay some artists to finish Gnomes. No one's posted anything in the PFO thread here since December, this game is so lifeless.
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# ? May 10, 2019 02:24 |
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Leperflesh posted:I've thought about doing this, actually; but it'd be pretty ballsy to claim expertise while never having even attempted to write & publish a RPG product. So I'd have to do some proper research and talk to a bunch of professional game publishers; my standards for something I'd print with my name on it are way way higher than just talking poo poo in a forums post. Kevin Crawford did produce this and it's free https://www.drivethrurpg.com/product/144651/Exemplars--Eidolons Basically, a way to mimic the little brown book style with templates and commentary, but a lot of the points he makes are good for any gaming book layout.
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# ? May 10, 2019 02:52 |
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Leperflesh posted:my standards for something I'd print with my name on it are way way higher than just talking poo poo in a forums post. Your forums posts are more professional than the industry's publishing standards. Just write up 16 or 32 pages on the Oxford comma, why "OPPONENT LOSES NEXT TURN" can be misread as an auto-win, and some other stupidly dumb common mistakes writers make by refusing to blind playtest or revise anything. Just put something out there. If you're unhappy with it, do a second edition next year. moths fucked around with this message at 11:37 on May 10, 2019 |
# ? May 10, 2019 03:35 |
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# ? May 26, 2024 05:18 |
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PFO was just the dumbest loving idea. The failure rate of MMOs is incredibly high, they cost a ton of money to get off the ground, Paizo's IP is several orders of magnitude less popular than Conan or Middle Earth (whose MMO's didn't exactly set the world on fire), and the guy they put in charge of it had just gotten run out of running one of the few successful MMOs when his decisions drove it into the ground. Sounds like an excellent bet-the-company move!
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# ? May 10, 2019 04:00 |