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Terrible switch game question: I bought machi-knight the other day because saints row 3 hadn't arrived yet and i wanted something basic to play - one of the loading screen hints said that enemies drop gear, especially bosses - but I'm right before the last area and not a single one ever has. You only seem to be able to buy gear with jewels, which are fairly easy to farm (and it doesn't look like there's iap to buy them, thank god) but the next set of gear is going to take some grinding and a half so I'd like to know if that hint was just a terrible translation, or if I just need to up the difficulty/be more patient.
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# ? May 11, 2019 10:51 |
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# ? Jun 6, 2024 08:42 |
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Real hurthling! posted:This turd console needs a shiren the wanderer game Have you tried Tangledeep?
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# ? May 11, 2019 12:26 |
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Libluini posted:Incredibly, this is word for word what I like about FFXII. Different strokes, eh? I wonder if FFXII is the most polarizing FF game, because as the posts ITT will attest it seems people either think it's one of the most amazing games ever, or the worst. Real hurthling! posted:This turd console needs a shiren the wanderer game
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# ? May 11, 2019 12:32 |
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I think 12 is a not very good game that isnt deep enough for what its battle system promises with a complete mess of a plot salvaged by being so easy and hands off that at 2x/4x speed its soothing to play.
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# ? May 11, 2019 12:37 |
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I would have liked FF12 if the gambit system had even the slightest amount of depth and they tuned encounters to take advantage of that. As it is it was just tens of hours of reading the forums/watching YouTube while going through a billion battles
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# ? May 11, 2019 12:40 |
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A proper Shiren game is different from anything else with the Mystery Dungeon moniker because they always dumb those down.
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# ? May 11, 2019 12:51 |
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A FUCKIN CANARY!! posted:How has nobody made a modern Tecmo Bowl ripoff with custom team creation and online matchmaking for Switch? It’s not football, but super blood hockey has the same aesthetic, a franchise mode and multiplayer
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# ? May 11, 2019 13:15 |
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After FFX, I found FFXI to be a huge letdown, because I was like 14 and didn’t have internet and neither did anyone I knew. So when FFXII came out and my cool older friends were like “This is the best one!” and I ran to the video store and rented it and played for like 4 hours and I just hated every second of it. Literally not one iota of footage has made FFXIII look fun or playable.
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# ? May 11, 2019 13:22 |
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I quite liked the combat system of XIII but it was burdened by 20 hours of tutorial, being funneled through hallways with no proper towns most of the time, and a lead with excellent visual design but the personality of a rock.
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# ? May 11, 2019 14:30 |
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uber_stoat posted:it's a trap! Yikes I don’t think I have ever cleared my browser after reading about a game on Wikipedia, but here we are.
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# ? May 11, 2019 14:34 |
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Sakurazuka posted:A proper Shiren game is different from anything else with the Mystery Dungeon moniker because they always dumb those down.
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# ? May 11, 2019 15:07 |
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Andrast posted:I would have liked FF12 if the gambit system had even the slightest amount of depth and they tuned encounters to take advantage of that. I remembered another thing I really disliked about the game though and that's chests. Rather than being a reward for exploring, they're respawning, randomly strewn around the maps and with random contents. That just felt very to me, since combing maps and finding treasure chests with cool stuff is such a basic RPG thing. seconding Tangledeep then, if you want a roguelike
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# ? May 11, 2019 15:14 |
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Shiren is pretty much an actual roguelike with having to start over if you die, and such. (Barring one of the games where it wasn't.) Mystery Dungeon games typically change quite a bit to make that no longer the case.
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# ? May 11, 2019 15:15 |
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Your Computer posted:I had a feeling someone would say this, which is why I added "for me" My favorite thing in the world is job systems like FFV (or the best Final Fantasy game, Bravely Default) so I just can't help but compare it to that. This right here is why you don't like it like FF12 having a job system might imply. FF12's job system is more like Final Fantasy 1. It's not about mixing and matching all these combinations. Rather, the idea is to make a number of immutable decisions about your future options, weighing power versus versatility. Yes, Black Magic and White Magic aren't entirely exclusive to their jobs. But that's a choice: you can get a full White Magic caster in the White Mage, or you can get a small sampling in Knight or Monk, but it comes later, has less power and MP, and doesn't get every option. In exchange you get more durability, physical power, and other factors. Trying to play FF12 like FFV or Tactics will be disappointing, as you've discovered. You've got to play it like FF1, and that is something that isn't for everyone.
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# ? May 11, 2019 15:46 |
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I don't know if it's this way in the remaster but in the PS2 version of FF12 there was a late game chest that had the best weapon in the game, BUT only if you didn't open some random chests in early game areas. Otherwise it just had garbage. There is no in-game warning for this, and there's nothing about those early chests to differentiate them as unique or special.
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# ? May 11, 2019 16:06 |
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Wrex Ruckus posted:I don't know if it's this way in the remaster but in the PS2 version of FF12 there was a late game chest that had the best weapon in the game, BUT only if you didn't open some random chests in early game areas. Otherwise it just had garbage. From what I understand, that's a debug weapon the devs forgot to remove.
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# ? May 11, 2019 16:09 |
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It's also important to remember that the job system was kind of an afterthought. It pretty much only existed as an excuse to get people to rebuy the international version. It does mix up character builds a little bit and makes the license board more interesting, but not a great deal of thought went into it and it's not really a "real" job system.Wrex Ruckus posted:I don't know if it's this way in the remaster but in the PS2 version of FF12 there was a late game chest that had the best weapon in the game, BUT only if you didn't open some random chests in early game areas. Otherwise it just had garbage.
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# ? May 11, 2019 16:10 |
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d3lness posted:From what I understand, that's a debug weapon the devs forgot to remove.
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# ? May 11, 2019 16:11 |
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Wrex Ruckus posted:I don't know if it's this way in the remaster but in the PS2 version of FF12 there was a late game chest that had the best weapon in the game, BUT only if you didn't open some random chests in early game areas. Otherwise it just had garbage. Iirc they don't have this in the newest remake. Instead you have invisible chests that have a certain small percent chance to even spawn. And iirc a couple of the invisible chests also have randomized loot. Not sure which is worse tbh.
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# ? May 11, 2019 16:14 |
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Both are fine because who cares about some overpowered endgame weapons you never need for anything
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# ? May 11, 2019 16:15 |
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I find FFXII's Zodiac job system to be frustrating because I really wanted it to be like a FF5 or FFT, but it didn't feel very satisfying to me and I kind of wish they left the option to use the original license board. I'd rather have the ability to drag my 3 favorite characters around the entire game and build them to be perfect at everything I needed at my own pace rather than fumbling around license boards and swapping out different characters to use for different jobs. I played the PS2 version to about 100% completion back in the day and was so eager to try it again with the PC/PS4 release and dropped it after about 10-15 hours.
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# ? May 11, 2019 16:17 |
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I find the characters and story mode in Puyo Puyo Tetris pretty charming actually and it upsets me that some goons apparently took one look and beep boop it's anime and bad.
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# ? May 11, 2019 16:48 |
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Does PPT do much to teach strategy for either game beyond the basic rules? I'm okayish at novice Tetris but idk where to even begin for Puyo
Ciaphas fucked around with this message at 17:01 on May 11, 2019 |
# ? May 11, 2019 16:53 |
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Lord Lambeth posted:I find the characters and story mode in Puyo Puyo Tetris pretty charming actually and it upsets me that some goons apparently took one look and beep boop it's anime and bad. What a wonderful thing to be upset about.
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# ? May 11, 2019 16:55 |
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If you're going to play FF12, just don't bother trying to get the Zodiac weapons. Cool if you get some but they are so, crazy OP that it kinda ruins the game. You'll get loads of amazing stuff that'll let you faceroll the game. Zodiac stuff is just obscene.
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# ? May 11, 2019 16:59 |
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Ciaphas posted:Does PPT do much to teach strategy for either game beyond the basic rules? I wouldn't say so. But the campaign runs you through all the game modes and is the only way to unlock the characters, like the buff fish man.
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# ? May 11, 2019 17:02 |
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Ciaphas posted:Does PPT do much to teach strategy for either game beyond the basic rules? I'm okayish at novice Tetris but idk where to even begin for Puyo Both just teach the very rudimentary aspects. You're better off watching youtube videos where they teach you the tactics. Now, getting good at Puyo Puyo is another thing entirely and requires practice. But that's true with any game.
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# ? May 11, 2019 17:17 |
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Dragon's Dogma newbies: it seems like the pawns you hire don't actually raise their levels ever. I had a level 5 helpful lady and when one of my other pawns died (around level 33), helpful lady was still level 5. So I favorited her and checked her in and hoped to check her back out but now she's level 90something and way out of my price range. Oh well.
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# ? May 11, 2019 17:32 |
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pawn levels update when you hire them, they dont level in your party. so the fun is trading them in and trying a variety really
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# ? May 11, 2019 17:48 |
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Hammer Bro. posted:Dragon's Dogma newbies: it seems like the pawns you hire don't actually raise their levels ever. Yeah, man, just like they said, pawns are incapable of growth or learning. What's that? Your pawn is growing and learning? Hmmm, how interesting.
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# ? May 11, 2019 17:58 |
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if FF13 ever came to Switch, Square would require you to download 20+gb of CGI video
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# ? May 11, 2019 18:07 |
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On that topic give me Metal Gear Rising: Revengance on Switch Konami
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# ? May 11, 2019 18:08 |
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Lord Lambeth posted:I wouldn't say so. But the campaign runs you through all the game modes and is the only way to unlock the characters, like the buff fish man. There's also a cheat code
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# ? May 11, 2019 18:09 |
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All right Switch thread, I'm ready to try playing my first Final Fantasy game. Well, sort of--I've tried playing VII a few times on my Vita but just can't get into it because of... well, it's fug ugly. So I've been looking at X and XII and I'm not sure which one to get. I watched a video that suggested that FFX is a good overall introduction to the franchise (and the fact that the Switch version comes with X-2 means it's a good value, though X-2 is apparently controversial?). On the other hand, I am not a huge fan of grinding and unavoidable combat (which is why I've bounced off of pretty much every JRPG that isn't SMT or Chono Trigger). I also generally prefer open areas in games to straight linear ones, so XII is making a compelling case for me, since it seems like I can (and should) automate teammates and can have the game fast forward grindy bits. But apparently the story isn't engaging as it should be because the main character is just a whiny dude on the sidelines of the plot? I know there's a decent chance I'm not gonna like either game, but I really do want to give FF a try because it's silly that I haven't played any games in one of the most notable video game series of all time.
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# ? May 11, 2019 18:21 |
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X is probably the best introduction to the Final Fantasy franchise at this point. It has one of the stronger stories, a good amount of depth in its battle system, and one of the better-crafted worlds. That said, it can have kind of a slow pace, and it's pretty linear until the end-game. Meanwhile, XII is probably the most polarizing game in the series (and that's saying something!) in that people either really love it or really hate it. XII's gameplay will certainly be significantly breezier than X's, but they're pretty different beasts in general. It really sounds like you'd have a better chance of enjoying XII more, though. Hell, it's possible you might enjoy X-2 a lot more than X since its gameplay has a significantly faster pace, so I would take a look at X-2 and factor that in since in a lot of ways it's the opposite of X and many say it has some of the best gameplay in the series.
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# ? May 11, 2019 18:33 |
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XII is a good introduction if you really like the sound of just straight up not doing anything for about sixty hours
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# ? May 11, 2019 18:37 |
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asecondduck posted:All right Switch thread, I'm ready to try playing my first Final Fantasy game. Well, sort of--I've tried playing VII a few times on my Vita but just can't get into it because of... well, it's fug ugly. The only controversial thing about x-2 on the switch is the physical version has a one time code for it as dlc instead of including it on the cart. (Though the Japanese version does have it so importing that could be an option since it has English too) FFX does have unavoidable random battles but I wouldn't personally call it grindy, but is unabashedly linear. The CTB system is my favorite combat system in the series however. X-2 is more open in that you can generally choose where you want to go at any time and uses the atb system.
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# ? May 11, 2019 18:39 |
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X is one of the four games in the series I’ve played through more than once, I attempted to play the PS2 release of XII twice in my life, years apart, and stopped cold at the same place both times X is a little linear but there’s still stuff to explore, there’s a ton of side content and tough monsters if you find you like it, and the music is great.
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# ? May 11, 2019 18:43 |
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asecondduck posted:All right Switch thread, I'm ready to try playing my first Final Fantasy game. Well, sort of--I've tried playing VII a few times on my Vita but just can't get into it because of... well, it's fug ugly. If you want to play a Final Fantasy game and not immediately hate the franchise you probably want to start with any one of 4-6. If you’ve got a Vita you can snag Final Fantasy 4: The Complete Collection and have the definitive version of that game. FF6 is best played on a SNES Classic or anything that emulates the SNES. FF5 is a little more complicated. This list comes in real handy with the huge list of ports of all the classic FF games. https://www.usgamer.net/amp/the-best-version-of-every-final-fantasy-game-04-19
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# ? May 11, 2019 18:44 |
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# ? Jun 6, 2024 08:42 |
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Honestly based on your criteria you might like FFXV the most gameplay wise if you have a console that can play that.
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# ? May 11, 2019 18:44 |