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I haven't had a chance to watch it yet. Is it worth the watch? https://www.youtube.com/watch?v=S3_6UYOekuM
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# ? May 12, 2019 00:23 |
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# ? Jun 5, 2024 18:18 |
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trucutru posted:Basically CIG has monetized (as many others) FOMO. New concept ships come with Life Time Insurance (LTI) which backers love and pay good money for. But, once the ships are sold again they are supposed not to come with LTI because that's a perk for the gallant backers who bought it as a concept. At the same time ships after a few years get reworked and become Harder/Better/Faster/Stronger which obviously guarantees a price hike. I hope this crawls along so I can experience the first time somebody loses their $1000+ ship and didn't have LTI and CIG says oh so sorry for your loss. The most exciting part of Star Citizen is hoping it comes to fruition enough for people to experience the joy of how horribly CR actually designed everything. All these hopes and dreams of people being the best pilot where you are Han Solo living in a fully populated Mega-Eve game full of twitch style combat. And the assets cost real money and they die super fast.
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# ? May 12, 2019 00:42 |
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rePool posted:I haven't had a chance to watch it yet. Is it worth the watch? Basically says Anthem sucks and SC sucks because of feature creep.
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# ? May 12, 2019 00:48 |
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get well soon pgabz
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# ? May 12, 2019 00:53 |
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https://twitter.com/discolando/status/1127064563365453825
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# ? May 12, 2019 00:55 |
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https://twitter.com/giogetmoneyTV/status/1127047842407886848
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# ? May 12, 2019 01:04 |
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LMAO, this guy does not apear to have both oars in the water. That is one seriously embarrassing tweet.
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# ? May 12, 2019 01:04 |
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what the gently caress does this even mean?
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# ? May 12, 2019 01:07 |
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Inkel posted:what the gently caress does this even mean? Delusions of grandeur, that's about it really.
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# ? May 12, 2019 01:10 |
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He's spite pledging $1000 every time "a troll" sends him a message?
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# ? May 12, 2019 01:10 |
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One more SC live attempt. * So the bounty missions send you to these spawn points in the middle of nowhere, and there will be like 15 random NPC ships in the area, all just kind of milling around shooting at each other, and also you. For some reason the actual target NPC is completely un-targetable. He's there, you can see him, but you can't lock him until he's shot you at least a few times to register as an 'Enemy.' I got into a fight in one of these areas and probably spent 3 minutes just unloading into the guy. They do basic maneuvers now but seem completely helpless in any kind of fight. * Eventually I killed the single fighter, amazing! And then my ship just kind of... shut off? I don't know if it was overheat or what but all controls stopped responding and I just started drifting. About 60 seconds later it came back and was fine. * Then I tried to fly to a station, but cruise control is nearly unusable. I couldn't change directions fast enough to avoid flying directly into an asteroid and exploding. * The game is more unplayable than ever. Controls are like someone dropped a flight sim keyboard map into a neural network and used the random generation as their new scheme. Y exits your chair. 3 targets enemies. N deploys your landing gear. On top of the incomprehensible controls, the actual UI is as broken as ever. Not one aspect of it has been fixed. Go to the first page of this thread- it still looks exactly like that, except worse, because now half the models do not load when you target them so they're just collections of random guns pivoting around. * Add to that the new overheating system. You will overheat constantly. You will never know why. The UI screens are tiny, and overloaded with graphs and bar charts, and none of it is ever explained. Your ship will just sometimes stop working and that's how it is. * The new flight model sucks poo poo for space combat. We already knew that but it's really something to behold when you try to use it. You have to cut your max-thrust to about 10% of total just so that a random strafe key won't send you rocketing outside the max range of your guns in half a second. * Missiles are still completely broken. Even the targeting animation is broken. Sometimes they fire now but I've never seen one do the slightest bit of damage. * The mission system is a loving mess. There are 3 combat missions. Kill these 3 satellites, kill a guy and get his box, or kill a guy. At any time the game will spawn about 30 of these missions, and it's all just those 3 repeated over and over. The game literally spawns the guys- hence the random furballs in deep space as mentioned in my first point- and if someone else kills them, or an NPC kills them, you get no money. Hope you can get there fast! Also, half the time the game doesn't give you a waypoint for about 2 minutes after you accept the mission. Payouts are still hosed, combat now pays seven or eight thousand compared to two or three for delivery missions, none of that is enough to be worth doing vs. just running drug cargo. * The store consoles were all broken so I literally couldn't even buy guns or ammo for ground missions. * Doing the mission gave me a "Crime rating" because I guess the missions are criminal even though the guy shot me first? Anyway the 1-star crime rating caused multiple enemy "Security" ships to spawn and come after me everywhere I went, even after death. ------------------------- In Conclusion: Everything about this game is a terrible mess. It is full of broken systems and utterly baffling designs. It feels like 3 different games were developed in parallel and then jammed together, and none of them are finished. I have a newfound respect for Rexzilla. If you came to me tomorrow and put a gun to my head, and told me to record 30 minutes of compelling Star Citizen gameplay without bugs in it, I would reach up and pull the trigger myself to save us both some time. The second you do anything other than fly in a straight line you will encounter serious problems. This game will never be finished. No game based on this foundation will ever be finished. It is trash. It makes Big Rigs Over The Road Racing look like a well considered release. Bad Rats is quality on a level that Chris Roberts could never hope to match. If you gave Chris Roberts 50 million dollars and told him to make Flappy Bird, he would come back to you five years later with a notebook full of high school anime drawings with all the pages stuck together, and expect you to thank him for it. He has anti-talent. Chris Roberts isn't allowed to go to actual gaming conventions anymore because other developers fear that if he touches them they will mutually annihilate in a shower of light and alpha radiation. He isn't allowed within 500 feet of a school because authorities are afraid of what might happen if the next generation tried to learn something from him. His wife was not trying to strangle him, she was sent back in time to prevent the release of this game. We need to all pray that she succeeds.
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# ? May 12, 2019 01:11 |
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Inkel posted:what the gently caress does this even mean? It means he is slaying trolls by blocking them on Twitter as far as I can tell. It's the like these guys owning a rabbit https://www.youtube.com/watch?v=7FPELc1wEvk
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# ? May 12, 2019 01:13 |
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The Troll Toll is Chris Roberts dick in the Troll Hole
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# ? May 12, 2019 01:13 |
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What about Conor Paaarpwel and its the normal DSA autistic guy except he loves star citizen.
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# ? May 12, 2019 01:22 |
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peter gabriel posted:It means he is slaying trolls by blocking them on Twitter as far as I can tell. I don't go on Twitter so I don't know what the culture is, is it normal to claim you've defeated someone when you just refuse to engage with them? If so I have defeated the entire twitterverse
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# ? May 12, 2019 01:24 |
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Sarsapariller posted:I don't go on Twitter so I don't know what the culture is, is it normal to claim you've defeated someone when you just refuse to engage with them? Usually on Twitter it is customary to prove in as few words as possible what a colossal knob you are, so he's on point there.
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# ? May 12, 2019 01:29 |
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The Chad Jihad posted:It sucks that SQ42 is never coming out because wandering around inside a battleship between missions talking with my digital friends is something I've always wanted COD:IW?
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# ? May 12, 2019 01:30 |
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Mr Fronts posted:COD:IW? Unreal 2
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# ? May 12, 2019 01:31 |
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Sarsapariller posted:I don't go on Twitter so I don't know what the culture is, is it normal to claim you've defeated someone when you just refuse to engage with them? It works for Derek
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# ? May 12, 2019 01:32 |
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Did someone say troll toll? https://www.youtube.com/watch?v=aDhAEmODyzw
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# ? May 12, 2019 01:34 |
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Zazz Razzamatazz posted:The Fast and the FUDious. Paul Backer
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# ? May 12, 2019 01:35 |
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Quavers posted:He's spite pledging $1000 every time "a troll" sends him a message? so if I create 20 troll accounts, he'll spend 20 grand? Deal if true!
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# ? May 12, 2019 01:39 |
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Inkel posted:what the gently caress does this even mean? The logged out family-friendly text around here is so much better.
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# ? May 12, 2019 01:44 |
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Sarsapariller posted:One more SC live attempt. That was pretty much my experience during this latest free fly. But I didn't try to do a mission because the chat was full of people going on about how broken they are. All I did was attempt to fly to ArcCorp from Ollisar, and it took 6 hours and 7 attempts. I keep thinking I'm crazy and maybe there's something to Star Citizen that I'm missing that would encourage so much faith in its future. But every time I play I just see a dumpster fire coming apart at the seams, you can just see their Frankenstein engine struggling with the most basic poo poo.
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# ? May 12, 2019 02:00 |
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I'm glad everyone is playing Star Citizen so I don't have to
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# ? May 12, 2019 02:13 |
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rePool posted:
Paywall is down right now. Vertisce...join and post....
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# ? May 12, 2019 02:14 |
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Quavers posted:He's spite pledging $1000 every time "a troll" sends him a message? No, you have to pay $1000 for the pleasure of him DESTROYING your troll rear end. Otherwise he won't bother.
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# ? May 12, 2019 02:18 |
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IncredibleIgloo posted:Montoya is #1 backer that looks like they are probably a white supremacists. He's South African
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# ? May 12, 2019 02:28 |
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Sarsapariller posted:This game will never be finished. No game based on this foundation will ever be finished. It is trash. It makes Big Rigs Over The Road Racing look like a well considered release. Bad Rats is quality on a level that Chris Roberts could never hope to match. If you gave Chris Roberts 50 million dollars and told him to make Flappy Bird, he would come back to you five years later with a notebook full of high school anime drawings with all the pages stuck together, and expect you to thank him for it. He has anti-talent. Chris Roberts isn't allowed to go to actual gaming conventions anymore because other developers fear that if he touches them they will mutually annihilate in a shower of light and alpha radiation. He isn't allowed within 500 feet of a school because authorities are afraid of what might happen if the next generation tried to learn something from him. His wife was not trying to strangle him, she was sent back in time to prevent the release of this game. We need to all pray that she succeeds.
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# ? May 12, 2019 02:45 |
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colonelwest posted:They’ve promised literally every type of gameplay imaginable, with thousands of players in an instance, and hyper intelligent NPC’s generating dynamic gameplay, all existing within a simulation of unprecedented depth and fidelity. That's kinda the central theme here that mystifies me. NOTHING works. Everything CIG has done has shows that they're not even capable of making an FPS right - something that was perfected literally decades ago, is built into the engine, and CIG can't do it. All the evidence is right in the game - just log on and see the festering poo poo that is what they've built. The whole thing is absolutely horrendous, and you can feel how wrong it is in your bones from the moment the game loads you in (assuming it does.) So if you can't make an FPS in an FPS engine, then you promise literally everything, it should be tremendously obvious that they're talking out of their asses.
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# ? May 12, 2019 03:20 |
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Scruffpuff posted:That's kinda the central theme here that mystifies me. NOTHING works. Everything CIG has done has shows that they're not even capable of making an FPS right - something that was perfected literally decades ago, is built into the engine, and CIG can't do it. All the evidence is right in the game - just log on and see the festering poo poo that is what they've built. The whole thing is absolutely horrendous, and you can feel how wrong it is in your bones from the moment the game loads you in (assuming it does.) Yeah, but all those FPS games are *finished* games, and Star Citizen is ALPHA. You can't compare the two, and if you compare the alpha versions of those games, which you can't because only CIG is transparent enough to let you play the game at this state, you would find that they were even buggier!
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# ? May 12, 2019 04:23 |
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Shoving over from the Kickstarter thread in Games... looks like Wingman's Hangar has closed.Terminally Bored posted:Remember that team of ex-Star Citizen people (including Eric 'Wingman' Peterson) getting the name rights to Descent and deciding on kickstarting a multiplayer-oriented prequel? Well...
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# ? May 12, 2019 04:27 |
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The Kins posted:Shoving over from the Kickstarter thread in Games... looks like Wingman's Hangar has closed. Supremely unsurprising. That original mom-and-pop operation in Austin did not scream "Competence" even at the time. They were way more likeable and authentic but it seemed pretty apparent early on that they weren't going to rock the world with whatever they put out. I even watched a few videos of their Descent game- it just looked dull, to be honest. Too much overhead, not enough player interest, it's not a recipe for success unless you're Chris Roberts, king of failures.
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# ? May 12, 2019 05:17 |
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Sarsapariller posted:One more SC live attempt. I decided to fire it up tonight and it somehow feels more buggy LIVE than it did on the PTU. Can't refuel anywhere, my hornet canopy randomly opens and closes mid QT and 4-5 times as I was landing at Area 18. Needed fuel to fly to HUR-L1 R&R to grab my Aquila but couldn't find fuel anywhere to top up the hornet to even get there. In Area 18, landing gear was stuck to the ground and broke taking off. I quit and said gently caress it.
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# ? May 12, 2019 05:50 |
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# ? May 12, 2019 05:52 |
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rePool posted:
The only gameplay in Store Citizer.
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# ? May 12, 2019 06:13 |
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Daztek posted:Mass Effect??? but like, the missions are flying cool spaceships and not some rpg for hell rear end nerds edit: from video evidence the flying sucks which is distinctly uncool The Chad Jihad fucked around with this message at 06:34 on May 12, 2019 |
# ? May 12, 2019 06:29 |
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The Chad Jihad posted:but like, the missions are flying cool spaceships and not some rpg for hell rear end nerds You have a few options in the genre, off the top of my head: Up and coming, might be more your style: https://www.youtube.com/watch?v=nfQetVBJrQI Existing: 5 stars, dogfighter with a story: https://store.steampowered.com/app/209540/Strike_Suit_Zero/ 5 stars, dogfighter with a story and strategy elements, homeworld-esque: https://store.steampowered.com/app/283160/House_of_the_Dying_Sun/ 4 stars, MMO with lots of elements including dogfighting, https://store.steampowered.com/app/359320/Elite_Dangerous/ 3 stars, dogfighter roguelike: https://store.steampowered.com/app/396750/EVERSPACE/ didn't play, 4x with 3rd person capship combat: https://store.steampowered.com/app/419480/Starpoint_Gemini_Warlords/ didn't play, exploration I guess but with dogfighting: https://store.steampowered.com/app/275850/No_Mans_Sky/
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# ? May 12, 2019 06:51 |
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i miss ARGcast
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# ? May 12, 2019 08:10 |
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# ? Jun 5, 2024 18:18 |
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RandomGuy12 posted:i miss ARGcast e: and SCG MedicineHut fucked around with this message at 08:24 on May 12, 2019 |
# ? May 12, 2019 08:18 |