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Lord Ludikrous posted:Outside of Alien Trilogy most Alien games used these creatures quite sparingly tell that to Rebellion circa 1999-2000 AVP1's facehuggers are the loving worst to the extent that I honest to god never bothered playing AVP2's Marine campaign as a result
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# ? May 17, 2019 06:38 |
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# ? May 30, 2024 13:50 |
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ZogrimAteMyHamster posted:It's been fuckin' forever since I played this game. I don't recall how far I got but I explicitly remember having no problem with the controls because: Funnily enough I replayed Alien Trilogy a few months back after I went and retrieved my family's PlayStation from my parents house, and I honestly thought as far as "Doom clones" go it held up very well. Sure the enemies are sprites and theres no proper vertical aiming, but as the controls are digital only it felt like you wasn't hamstrung in any way. Environments are of course limited by the source material as you say, but I thought it did a bang up job replicating the feel of Hadley's Hope, Fury 161 & the Derelict. The music was petty damned good too. I didn't play a huge range of console FPS games back in the day, but I do seem to remember short draw distance being a thing due to hardware limitations (Turok springs to mind). I also remember Goldeneye and Perfect Dark both had long draw distances but horrific framerates. I wouldn't say item hunting is actually a thing - the game plonks the Autodocs right in or before areas you're going to encounter facehuggers to the point its actually a good tip off that you're going to encounter some in the next few moments. Plus being able to store them in your inventory means even if you somehow miss one you're good - I'm on the third level having used 1 autodoc and have another 4 in my inventory. LORD OF BOOTY posted:tell that to Rebellion circa 1999-2000 No they really are used sparingly. My memory is a tad hazy but I seem to remember in the marine campaign in AvP1 there are none in the first mission, 3 in the second (medlab), and no more than half a dozen in any of the missions that followed. By contrast I'm about 2/3 the way through the first mission in AR that has them, and I have so far killed 32 of the little fuckers. Good news though! You do not have to fight any facehuggers in the marine campaign of AvP2 if you don't want to. There is one segment where you shut down the containment system to cause a distraction which spawns them, but you can easily get away without having to fight them, and the rest will only emerge from eggs you stray too close to. Like most other games in the franchise, eggs can be destroyed without risk of them opening. Any others are part of scripted events and will not attack you. Have fun after you reinstall AvP2 friend!
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# ? May 17, 2019 13:30 |
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How does the original PC AvP run on modern systems? I'm guessing you need something to get widescreen.
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# ? May 18, 2019 02:42 |
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that is awesome
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# ? May 18, 2019 02:57 |
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good god think about the number of games that came out since then that feel unplayable now because of their control scheme i know resident evil 4 isnt supposed to play like a fps but im thinking strongly of resident evil 4 anyway
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# ? May 18, 2019 04:13 |
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Pennywise the Frown posted:How does the original PC AvP run on modern systems? I'm guessing you need something to get widescreen. I've got the steam version and it works fine. Can't say about an original copy though.
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# ? May 18, 2019 04:21 |
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gary oldmans diary posted:good god think about the number of games that came out since then that feel unplayable now because of their control scheme I played through that game a few months ago for the first time since it came out for Gamecube and although it felt dated I got used to the controls pretty quickly. Still a great game, too.
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# ? May 18, 2019 04:56 |
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Pennywise the Frown posted:How does the original PC AvP run on modern systems? I'm guessing you need something to get widescreen. original copies don't really work at all, iirc, but there's an updated version on Steam/GOG that works fine out the box it is slightly janky in that the menus are still locked 640x480, but everything else works fine also I swear to god I remember there being way more facehuggers in AVP1 I literally have childhood trauma from those little fuckers e: maybe it's the bonus levels that used tons of them? I'm not sure
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# ? May 18, 2019 05:07 |
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gary oldmans diary posted:good god think about the number of games that came out since then that feel unplayable now because of their control scheme I experienced the same thing going from Dead Space to Resident Evil 5. Dead Space feels like a natural evolution of the RE4 control scheme in that it allows you to move and shoot at the same time, and then RE5 feels like a huge step backward by using RE4's control scheme where you can either move or shoot but not both. It hammers home how unthreatening the "fast" enemies are because they intentionally slow to a crawl for no reason when they get close because the control scheme dictates that they have to, or you'd get mobbed non-stop. Likewise, trying to play Goldeneye today is goddamn impossible for me. At least Perfect Dark got an HD remake on the Xbox which included dual-stick support, and it's amazing.
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# ? May 18, 2019 06:23 |
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I wrote up a big post with photos of random Aliens merchandise I have kicking around, and the Awful app ate the post and all the photos. I think there may have been too many photos in the one post, so I’ll try again and just do a bunch of posts over the course of the weekend. First here’s a cool Alien in a specimen tube. Yes it actually is filled with water, and it’s got some LED lights at the bottom that you can turn on. I got Lance Henriksen to sign my copy of the Colonial Marines Technical Manual, on the page about synthetics. The bit in the lower right says, “I may be synthetic but I’m not stupid.” I got him to sign it at a showing of ‘Aliens’; other people were having him sign their copies of Aliens, Near Dark, Millennium, etc, but I brought that book. When I handed it to him, he started paging through it and said, “Is this a real book? Holy poo poo, this is a real book. Holy poo poo.” It was pretty awesome. That’s all for now, I hope this doesn’t crash the app!
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# ? May 18, 2019 19:06 |
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That Henriksen autograph is awesome.
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# ? May 18, 2019 20:12 |
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Bill Paxton.
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# ? May 18, 2019 20:58 |
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So I’ve made it to the fifth level in Alien Resurrection and I don’t think I’ve ever seen a difficulty spike this dramatic before. The first 4 levels steadily increase in challenge and it would be accurate to describe them as hard, but fair. The fifth level switches you to another character, so right away you have none of the items you’ve been collecting so far (and my Ripley is tooled the gently caress up), but it doesn’t feel like the level design takes this into account. The game throws substantially larger numbers of enemies at you with substantially less ammo available. This wouldn’t be so bad on its own, but added into that mix are armoured human enemies packing pulse rifles and grenade launchers, lots of environmental hazards (steam, laser grids, security bots etc), and very little in the way of health pick ups. This level really starts to take the piss with facehuggers; not only do they attack in concert with adult xenomorphs, but some are placed in such a way that even if you know in advance that they’re there you will still get facehugged. On more than one occasion a facehugger would attack right as you step off a ladder before you can even turn around, or are placed so close behind a door they jump on you before the door has finished opening. Or after descending to the bottom of a ladder you turn around to find half a dozen eggs that you couldn’t see from above, and again you get swarmed before you can even react. To top that off there are very few autodocs, so dying from a chesburster is a very real danger. Aiming on its own is very difficult as the PS1 hardware is not up to the task of rendering so many enemies at once, so there are moments when you’re being swarmed and the frame rate is down to single digits. It honestly feels like the person in charge of the level design was an obnoxious power gamer who set out to gently caress over players as much as possible. Not only is it brutally hard, but it’s unfair and relies on constant cheap shots. I’m hoping this is an anomaly similar to Medical in Isolation because it’s so out of step with the rest of the game to this point, so I’ve activated some cheat codes to get through the really obnoxious bits, but if the rest of the game follows the same pattern I may have to retract some of the praise I gave it in my earlier post.
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# ? May 19, 2019 07:07 |
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# ? May 19, 2019 15:18 |
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I watched Aliens twice yesterday because of this thread, one theatrical cut, the other directors cut. It was a good day.
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# ? May 19, 2019 15:47 |
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Lmao
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# ? May 19, 2019 15:52 |
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Both b and e
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# ? May 19, 2019 16:50 |
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Kaiju Cage Match posted:Both b and e
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# ? May 19, 2019 17:13 |
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Kaiju Cage Match posted:Both b and e I think ideally B should be a little further back so it's not completely covering the xeno's "eyes", but it kinda looks like it's doing the Smooth Criminal look which I'm down with.
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# ? May 19, 2019 17:24 |
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Voting Floater posted:
Ripley are you ok... are you ok... are you ok Ripley?
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# ? May 19, 2019 17:28 |
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Runaktla posted:I would love a cgi alien dancing like mj. https://www.youtube.com/watch?v=4C5tFFf1Ra4
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# ? May 19, 2019 17:32 |
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I want to imagine that "tee-hee" came from the guy in the suit.
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# ? May 19, 2019 17:37 |
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There's already an answer to this though https://www.youtube.com/watch?v=yuNaegwHnGo
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# ? May 20, 2019 05:30 |
Mister Speaker posted:It seems silly to me, to discuss anachronisms like that in film because of course things are going to be that way... just look at all the old tech like CRT monitors everywhere in the films, meanwhile prequels like Prometheus have 3D holographic maps aboard their ships. It's just a function of what they were working with and could envision at the time. In 30 years I bet the viewscreens in poo poo like Avatar are going to look super dated. Nah, that just goes to show you how poo poo Prometheus was. I never bothered to see it because of stuff like that. The ships were far too spacious, 'cool' looking, and shiny. It felt wrong at the lowest level, ignored the kind of world building that Alien was so amazing at doing, and all that played out to that douche saying 'ooh let me pet the hissing thing that looks like a cross between a cobra and an axe'. That said, the Prometheus ship didn't necessarily need to have CRTs to be in canon - that's believably explainable to me that the blue collar truck drivers get stuck with poo poo third-hand equipment and the big budget scientists get experimental new stuff. But, with all the other things going on that screamed 'dumbed-down modern reboot' that sort of minor detail just sort of swirls down the toilet with everything else. thoughts and prayers fucked around with this message at 07:35 on May 20, 2019 |
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# ? May 20, 2019 07:31 |
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I'll give Prometheus one thing, the scene where the tentacle squid just loving piledrivers the giant out of nowhere is a quality scene. If they'd replaced the ironic deaths with a bunch of increasingly weird monsters beating the poo poo out of each other while the humans just try to get the gently caress out of dodge you'd probably have a decent B movie.
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# ? May 20, 2019 12:51 |
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Splicer posted:I'll give Prometheus one thing, the scene where the tentacle squid just loving piledrivers the giant out of nowhere is a quality scene. If they'd replaced the ironic deaths with a bunch of increasingly weird monsters beating the poo poo out of each other while the humans just try to get the gently caress out of dodge you'd probably have a decent B movie. The extended chase scene on the blueray between Shaw and the engineer was actually tense and built up towards the squid part.
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# ? May 20, 2019 14:40 |
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I want to thank this thread for reminding me about the Aliens comic book my older brother had that I read a lot. I remember being confused at Wilks and Billie, not quite realizing they had to change the names because of Alien 3, and even though I remember being very grossed out about some things, I remember always coming back to it every few months for a year or two. I just read Labyrinth because of the recommendation, and holy gently caress.
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# ? May 20, 2019 14:58 |
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http://www.hrgiger.com/barmuseum.htm
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# ? May 22, 2019 05:00 |
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I have a reason to go to Switzerland now.
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# ? May 22, 2019 22:33 |
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Was flipping through channels and saw Bill Paxton in a movie called Mean Things. Being dead honest here. I think Bill Paxton was the celebrity death that I felt the worst about. Yeah, Stephen Hawking was bad but it was his time. Not Bill. Not Bill man.
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# ? May 24, 2019 03:39 |
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It's a good thing the atmospheric processor went critical before all the Xenos with Hudson's DNA in the mix went through their growth cycles.
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# ? May 24, 2019 05:06 |
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Temper Trudeau posted:It's a good thing the atmospheric processor went critical before all the Xenos with Hudson's DNA in the mix went through their growth cycles. Turns out the explosion wasn't the processor at all. It was the first Hudson alien bursting out of its host.
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# ? May 25, 2019 15:44 |
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I now want to see a slighty smaller Vasquez alien running around with a red bandana.
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# ? May 25, 2019 16:01 |
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Pennywise the Frown posted:Was flipping through channels and saw Bill Paxton in a movie called Mean Things. Weird how some hit you much harder than others. Probably a lot to do with how much it seems like they could have still done much more. I still get sad when I remember Rik Mayall is dead.
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# ? May 25, 2019 16:47 |
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Sunswipe posted:I still get sad when I remember Rik Mayall is dead. Was watching some episodes of Bottom recently, and midway through the whole "BECAUSE IT'S CHRISTMAS!!" exchange I suddenly stopped laughing after realising (yet again) that Rik's dead. It's close to five years already.
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# ? May 25, 2019 16:56 |
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ZogrimAteMyHamster posted:
For me it was Robin Williams.
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# ? May 26, 2019 00:44 |
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Xenomrph posted:For me it was Robin Williams. That one hit me too. The night we found out a mate of mine had just sent me a video of one of his standup routines, then the headlines shouted out he'd killed himself!
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# ? May 26, 2019 00:46 |
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Xenomrph posted:For me it was Robin Williams. Yeah that was a bad one.
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# ? May 26, 2019 03:11 |
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I played some of Alien Isolation about a week or so ago. I liked it when I was playing but I think I got lost and then bored trying to find my way out so I quit. I'll try to get back to it again, maybe read a walkthrough to get me out of this. It's really weird running around in an FPS without a gun. Makes me feel naked.
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# ? May 26, 2019 03:42 |
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# ? May 30, 2024 13:50 |
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That's the idea. Lots of horror games do that to you now. It's a total cheat, but it works. That reminds me I have AvP 2000 installed on my GoG account. I should load it up, enjoy the retro style.
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# ? May 26, 2019 03:50 |