the peasant republic of dithmarchen has been in for a while the government is pretty meh but oh well
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# ? May 18, 2019 05:49 |
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# ? May 9, 2024 19:30 |
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Ghost of Mussolini posted:Surviving Mars is free on steam for the weekend. I wonder if maybe you were expecting something different. I mean I could see Surviving Mars being considered bland even in comparison to similar games but that's a lot more to do with it's theme than anything else. There isn't the immediate hook of playing with cars, trains, and ships so if you're not into the idea of "near" future mars colonization it's probably going to be a bit disappointing.
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# ? May 18, 2019 06:16 |
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Crazycryodude posted:Marching an army on to ships parked in a sea zone takes longer than leaving port with them already attached, though. Unless I'm just imagining that, but I swear it's way faster to attach in port and just sail away than leave port and march everyone on.
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# ? May 18, 2019 07:14 |
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Magissima posted:There was a new CK2 dev diary today, I don't think they're quite done yet. I can't wait to play as Nicephorus Phokas or John Tsmiskes.
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# ? May 18, 2019 07:37 |
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Jack2142 posted:I can't wait to play as Nicephorus Phokas or John Tsmiskes. I've realised I can't read any of these names without hearing them in the voice of the History of Byzantium guy now.
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# ? May 18, 2019 08:43 |
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Reveilled posted:I've realised I can't read any of these names without hearing them in the voice of the History of Byzantium guy now. aRRRRRRmeniakon. Jack2142 posted:I can't wait to play as Nicephorus Phokas or John Tsmiskes. I wonder how they'll handle the Byzantine Empire in 936, with Constantine VII being sidelined by Romanos Lekapenos who held actual power as senior emperor. He's one of my favourite historical figures so I'm very excited to see how Paradox handles it.
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# ? May 18, 2019 11:02 |
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dead gay comedy forums posted:okay what the gently caress is EU4 having a Commune nation available Im trying believe me. Doing a map from scratch is hard. Especially on freetime with adhd, its a lot of repetitious work that the pdox map makers do, goddamn.
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# ? May 22, 2019 10:21 |
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Playstation 4 posted:Im trying believe me. Doing a map from scratch is hard. Especially on freetime with adhd, its a lot of repetitious work that the pdox map makers do, goddamn. I have been working on a map for a CK2 TC for literally six years. I would have been done last year but half way through I decided my province budget was just far too low and decided to redo it
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# ? May 22, 2019 10:51 |
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KOGAHAZAN!! posted:I have been working on a map for a CK2 TC for literally six years. I think my province budget is good, its just the long arduous process of actually populating the thing.
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# ? May 22, 2019 12:01 |
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Playstation 4 posted:
I reckon I'll write a program to do the populating, if I ever make it that far.
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# ? May 22, 2019 22:16 |
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KOGAHAZAN!! posted:
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# ? May 23, 2019 13:55 |
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AAAAA! Real Muenster posted:Holy poo poo this looks amazing. Well, look forward to it some time in 2119 I guess.
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# ? May 23, 2019 19:24 |
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Is that an original world or from some fiction? I feel like I recognize the map but I can't put my finger on it
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# ? May 23, 2019 19:28 |
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All original, but I may have posted it before.
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# ? May 23, 2019 19:33 |
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Well, I'm gonna attempt futzing with the github code of the Scenario Editor, to see if i can hackily add back in a method of click adding things like cores and changing development. Hate Java, but I can bear with that If I manage it, I'll make sure I get it working for CK2 stuff so we can both have an easier time of it. E: Oh no, the smurf is revealed, ohhhh noo- Nah i never pretended PS4 wasn't me. Incidentally, I dont quite know if the province addition is like EUIV's but, if it is and you're using GIMP as your editor, I can at least throw you my Autohotkey script. If you want it anyway, it's kinda hardcodey. StealthArcher fucked around with this message at 19:48 on May 23, 2019 |
# ? May 23, 2019 19:45 |
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StealthArcher posted:Incidentally, I dont quite know if the province addition is like EUIV's but, if it is and you're using GIMP as your editor, I can at least throw you my Autohotkey script. If you want it anyway, it's kinda hardcodey. Yeah, sure, wing it over
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# ? May 23, 2019 23:07 |
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Imperator appears to be a complete flop. It's gone from a peak of ~29,000 players to less than 2,000 in a month. https://steamcharts.com/app/859580#All Johan looks to be taking it badly and put up a push poll on his twitter. https://twitter.com/producerjohan/status/1132161374371700736?s=21 For context, HOI4 averages around 20,000 at peak times https://steamcharts.com/app/394360 EUIV is about 15k at peak times https://steamcharts.com/app/236850#7d Stellaris is about 15k as well. https://steamcharts.com/app/281990 And CK2 is about 10k. https://steamcharts.com/app/203770 edit: bonus meltdown to reasonable reply https://twitter.com/producerjohan/status/1132168571856052224 axeil fucked around with this message at 18:32 on May 25, 2019 |
# ? May 25, 2019 18:23 |
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axeil posted:Imperator appears to be a complete flop. It's gone from a peak of ~29,000 players to less than 2,000 in a month. I'm curious what Stellaris and HOIV were like about a month after launch; those seem like the best data points to compare to.
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# ? May 25, 2019 18:31 |
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Arrhythmia posted:I'm curious what Stellaris and HOIV were like about a month after launch; those seem like the best data points to compare to. It's not good for Imperator. https://steamcharts.com/cmp/859580,281990,394360#All Even at their most unpopular after launch, HOI4 and Stellaris were still at about 10k players axeil fucked around with this message at 18:38 on May 25, 2019 |
# ? May 25, 2019 18:34 |
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Imperator :: Victoria 3 Sengoku :: CK2 March of the Eagles :: EU4
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# ? May 25, 2019 18:36 |
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axeil posted:It's not good for Imperator. Woof
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# ? May 25, 2019 18:37 |
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ancient history is a bust, more industrial revolution games and communist DLCs for hoi4
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# ? May 25, 2019 18:38 |
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Victoria 3 when
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# ? May 25, 2019 18:41 |
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Gort posted:Victoria 3 when I am holding out hope that it's the secret project Wiz has been assigned to after he pretty much single-handedly saved Stellaris.
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# ? May 25, 2019 18:42 |
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The announcement of a hefty 1.1 patch right after release (which shows the game was not release ready, imo) stopped many people from playing, I'd wager. Still, ouch... I want Imperator to be good, and I hope it will eventually be.
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# ? May 25, 2019 18:47 |
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were the other rome games popular? i've never really been interested in ancient history so imperator was never going to be for me
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# ? May 25, 2019 18:50 |
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EU: Rome was never particularly popular and really needed mods to be worth the time, although it's important to keep in mind that EU:R is very much a pre-modern Paradox game so I'd hesitate to compare the two. OTOH this is pretty obviously EU:R 2 so maybe it is.
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# ? May 25, 2019 18:54 |
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Average Bear posted:Imperator :: Victoria 3 please god no my hands only have so many clicks left in them Raskolnikov38 posted:were the other rome games popular? i've never really been interested in ancient history so imperator was never going to be for me EU:Rome had a very small but highly dedicated fanbase, despite being a tire fire. Rome TW was of course huge, and it's a pretty common period for games in general. Just a gut feeling but I'd say that for strategy games it's probably the second most popular historical setting after WWII?
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# ? May 25, 2019 18:55 |
TorakFade posted:the game was not release ready people seem to be very sick of this, and paradox's own success has made these early releases even more detrimental to a new game's success. why would i pay to play a beta when there are several other paradox games that are fully fleshed out from years of development and which i already own? the game studio is as good as ever but the business side of paradox mostly seems interested in becoming a major publisher by emulating the major publishers' practices toward their studios
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# ? May 25, 2019 18:57 |
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Crazycryodude posted:EU: Rome was never particularly popular and really needed mods to be worth the time, although it's important to keep in mind that EU:R is very much a pre-modern Paradox game so I'd hesitate to compare the two. Paradox themselves are the ones stating EU: Rome is the game to compare Imperator too; they say that Imperator should stand highly, because it is a better game compared to EU: Rome. Jazerus posted:people seem to be very sick of this, and paradox's own success has made these early releases even more detrimental to a new game's success. why would i pay to play a beta when there are several other paradox games that are fully fleshed out from years of development and which i already own? Not hard to understand anymore; they went public, all about increasing stock value.
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# ? May 25, 2019 18:58 |
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HoI4 and Stellaris also had settings that had a naturally much larger target audience. Like even with EU being the company's flagship title, HoI has been outselling it since HoI2, if I'm not mistaken. So it depends on how well Imperator sold at launch honestly.
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# ? May 25, 2019 18:59 |
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Jazerus posted:people seem to be very sick of this, and paradox's own success has made these early releases even more detrimental to a new game's success. why would i pay to play a beta when there are several other paradox games that are fully fleshed out from years of development and which i already own? Tbf this was also Paradox's MO before CK2. That game and EU4 were pretty much exceptions when it came to stable releases.
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# ? May 25, 2019 19:01 |
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I think a part of recent rocky releases might have been the debacle surrounding HoI4's multiple delays? So now when Paradox announces a release date management now ensures they stick to it even if the game really could use another few months in the oven. Although even if it's that it's just a symptom of needing to maximize shareholder value and have good-looking quarterly reports these days.
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# ? May 25, 2019 19:02 |
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TorakFade posted:The announcement of a hefty 1.1 patch right after release (which shows the game was not release ready, imo) stopped many people from playing, I'd wager. This is an odd take. A game which is so uncompelling that when people see a new patch they say "Well, okay, I didn't want to play this anyway" is.. not a game that will be fixed by that patch.
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# ? May 25, 2019 19:04 |
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Why care about how many are actually playing when we all still bought the game hoping it will be good.
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# ? May 25, 2019 19:05 |
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Beamed posted:This is an odd take. A game which is so uncompelling that when people see a new patch they say "Well, okay, I didn't want to play this anyway" is.. not a game that will be fixed by that patch. Yeah from what I can tell a simple point release patch isn't going to fix the problems people have with Imperator because the issue people have with Imperator is that they find the game mechanics themselves unfun and not worth engaging with. The recent HOI4 and Stellaris DLC/patches were able to be fixed with point releases because the issue people had with them were bugs all over the place. This is a much larger problem than some bugs, more akin to Stellaris 1.0 but more severe (as Stellaris 1.0 still had a good chunk of people playing it).
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# ? May 25, 2019 19:10 |
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Beamed posted:This is an odd take. A game which is so uncompelling that when people see a new patch they say "Well, okay, I didn't want to play this anyway" is.. not a game that will be fixed by that patch. I mean Stellaris was that game and it apparently is fine
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# ? May 25, 2019 19:12 |
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I'm way more interested in how they're gonna help me avoid carpal tunnel than how many other people are getting it from this game
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# ? May 25, 2019 19:15 |
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TTBF posted:I'm way more interested in how they're gonna help me avoid carpal tunnel than how many other people are getting it from this game A few easy ones would be mass pop-conversion/assimilation on the province level, and pops in starving cities will automatically migrate. e: EU4's army builder too
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# ? May 25, 2019 19:17 |
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# ? May 9, 2024 19:30 |
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CharlestheHammer posted:I mean Stellaris was that game and it apparently is fine No, Stellaris didn't die on release. It's had solid bumps in new/returning players with new patches, sure, but people haven't held off from playing it waiting for one to the magnitude Imperator's player base has. Arrhythmia posted:A few easy ones would be mass pop-conversion/assimilation on the province level, and pops in starving cities will automatically migrate. This along with MP chat will be coming in a new User Friendliness DLC.
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# ? May 25, 2019 19:23 |