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Hieronymous Alloy posted:One thing I'm going to try very soon is a khopesh / whip cleaver quick hands build. Military cleaver works great too before you get the khopesh. I have this guy and I found I rarely use the whip now because unarmored guys just die to my polearms/archers instantly, but it is still nice to have the disarm. Mazz fucked around with this message at 15:20 on May 25, 2019 |
# ? May 25, 2019 15:13 |
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# ? May 9, 2024 22:21 |
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Shout out to whoever put up 'goldmine' as a seed, it rocks. I've been using it for barbarian start, the bros are awesome and the southern house that doesn't hate your guts has all the trade potential. Anyone got an idea where the golden goose is on the seed?
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# ? May 25, 2019 17:18 |
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One of the new unique armors. I can't afford this one but I'm back to thinking about the potential of Nimble Battle Forged bros.
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# ? May 25, 2019 18:24 |
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Wizard Styles posted:
Yep, it shows up in well supplied shops reasonably regularly for me too. I have 2 of them on my archers for now, one is ~190 and the other is 203, both 15 fatigue. Definitely good for nimble bros. Mazz fucked around with this message at 20:08 on May 25, 2019 |
# ? May 25, 2019 19:59 |
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rideANDxORdie posted:Shout out to whoever put up 'goldmine' as a seed, it rocks. I've been using it for barbarian start, the bros are awesome and the southern house that doesn't hate your guts has all the trade potential. Anyone got an idea where the golden goose is on the seed? Northeast of Himmelstadt in the "Fair Range" area.
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# ? May 25, 2019 20:26 |
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Hieronymous Alloy posted:One thing I'm going to try very soon is a khopesh / whip cleaver quick hands build. I found one in a ruin. Had to fight some skellies for it, and apparently that failed me the fetch quest. No idea why, because Icouldn't be arsed to read the story. Go me. Anyways, I now have this very build, and that dude is a proper murderer. So much bleed. Hieronymous Alloy posted:Does the training hall bonus get used while a bro is in reserve? rideANDxORdie posted:Shout out to whoever put up 'goldmine' as a seed, it rocks. I've been using it for barbarian start, the bros are awesome and the southern house that doesn't hate your guts has all the trade potential. Anyone got an idea where the golden goose is on the seed?
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# ? May 25, 2019 20:49 |
TheBeardyCleaver posted:I found one in a ruin. Had to fight some skellies for it, and apparently that failed me the fetch quest. No idea why, because Icouldn't be arsed to read the story. Go me. Did you go duelist or shield?
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# ? May 25, 2019 21:11 |
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Bogarts posted:Northeast of Himmelstadt in the "Fair Range" area.
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# ? May 25, 2019 21:46 |
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I've just realized that Barbarian Thralls have Dodge and Anticipation, because why not
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# ? May 25, 2019 22:02 |
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Broken Cog posted:I've just realized that Barbarian Thralls have Dodge and Anticipation, because why not I mean, they need it. Not like they have any goddamn armor.
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# ? May 25, 2019 22:05 |
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Night10194 posted:I mean, they need it. They should just run into my arrows
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# ? May 25, 2019 22:06 |
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Has anyone made a crossbow bro since the attack/reload AP changes?
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# ? May 25, 2019 22:12 |
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Wizard Styles posted:Has anyone made a crossbow bro since the attack/reload AP changes? I have a Witchunter who has a crossbow. He has singlehandedly one me a hexe quest. the extra move changes the entire feel of the crossbow immensely
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# ? May 25, 2019 22:16 |
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Wizard Styles posted:Has anyone made a crossbow bro since the attack/reload AP changes? I have two archers and a crossbow at 11+ this lone wolf game, all 80+ skill. The archers are better at total damage/kills with berserk/frenzy buffs but the crossbow hits hard and hits harder through armor. If you luck into a heavy xbow before a war bow it’s totally workable but I’d take a high level archer over xbow if made to choose. The big problem with crossbows for me is the reload is still 20 fatigue. You get fatigue limited so fast compared to bows, who can routinely fire 2 or even 3 times in a round several rounds straight, and can always fire every round with the 15 fatigue gained. All those extra arrows overshadow the higher per shot damage really quickly. Mazz fucked around with this message at 22:51 on May 25, 2019 |
# ? May 25, 2019 22:27 |
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With the whip and chosen two handed 4ap attack weapon cleavers have become my favorite weapon.
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# ? May 25, 2019 22:42 |
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Hieronymous Alloy posted:Did you go duelist or shield? only level 8 so far, but duelist is the plan. He has quickhands, so I'll likely stick a shield on him for fights where it seems wise. Man With Crossbow can look elsewhere thankyouverymuch. In any case, I do not know how well this will hold up in late game, but bandit leaders are a joke when he takes their weapon away and proceeds to carve with that can opener. I wonder if can fit bags and belts in this Wizard Styles posted:Has anyone made a crossbow bro since the attack/reload AP changes? Is there a change to crossbows I'm not aware of? Or is this the polearm thing? E: Bogarts posted:With the whip and chosen two handed 4ap attack weapon cleavers have become my favorite weapon. There is a two handed cleaver? TheBeardyCleaver fucked around with this message at 23:38 on May 25, 2019 |
# ? May 25, 2019 23:35 |
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Crossbows are now 4 AP to reload and 3 AP to fire, meaning you can still move one space afterwards and reloading in general no longer consumes the entire turn.
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# ? May 25, 2019 23:38 |
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Voyager I posted:Crossbows are now 4 AP to reload and 3 AP to fire, meaning you can still move one space afterwards and reloading in general no longer consumes the entire turn. Oh! Well I'm gonna have to boot up again now. Because I just found a crossbow before exiting. There goes my sleep...
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# ? May 25, 2019 23:40 |
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TheBeardyCleaver posted:There is a two handed cleaver? Yep. You actually get one from the "Icy Cavern" every map. Also I just spent a ton of time trying to find the Fountain of Youth for a swordmaster I had just recruited (including using cheat engine to reveal the map) only to discover through experimentation that it doesn't spawn until a brother has a permanent injury. Bogarts fucked around with this message at 23:54 on May 25, 2019 |
# ? May 25, 2019 23:47 |
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I'm liking the new crossbow thing I think. Now I need to see if I still enjoy the polearm synergy. Because perfect bro just appeared.Bogarts posted:Yep. You actually get one from the "Icy Cavern" every map. Also I just spent a ton of time trying to find the Fountain of Youth for a swordmaster I had just recruited (including using cheat engine to reveal the map) only to discover through experimentation that it doesn't spawn until a brother has a permanent injury. Aha! But there is only one? May be that I skip duelist then and build towards that there cavern. Have him carry a shield before that. Melee defense is not all that anyway, so he may need it. Was gonna go dodge build with him since he has great initiative. Ack, now I'm confuse Good to know about the fountain.
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# ? May 26, 2019 00:21 |
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Got a 1-skull clear out Barbarian camp mission at day 35 that contained 6 Chosen, so that was fun. At least the drop some rad helmets.
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# ? May 26, 2019 01:17 |
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As light as a tunic. A -15 fatigue tunic
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# ? May 26, 2019 01:24 |
Ok, wow, I had not realized how pimpin' the unhold fur cloak could be I put an Unhold Fur cloak on my Sergeant's armor. He was already wearing a Zweihander Hat and the Sergeant's Sash, and he's got the big rear end company banner going too --- and the cloak matches the hat feather which matches the banner! Dude is pimpin, just see the swagger Hieronymous Alloy fucked around with this message at 04:38 on May 26, 2019 |
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# ? May 26, 2019 04:36 |
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That is a fine sergeant right there.
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# ? May 26, 2019 04:43 |
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Wizard Styles posted:Has anyone made a crossbow bro since the attack/reload AP changes? I have one in my current militia run, because I got a guy from an event who had three stars in ranged but a low starting score. The AP change is really good. My guy is using a spiked impaler I got fairly early on, and he wrecks people with it. The AP changes mean that berserk works better with crossbows now. Turn 1: 3 AP to fire, kill, back up to 9 AP. Reload for 4 AP, fire again for 3, move for 2. Turn 2: reload for 4 AP, fire for 3, kill, back up to 6 AP, reload again for 4, move for 2. Compare to how it used to be: Turn 1: 2 AP to fire, kill, back up to 9 AP. Reload for 5 AP, fire again for 2, move for 2. Turn 2: Reload for 5 AP, fire for 2, kill, back up to 6 AP, reload again for 5. It's a small difference but it feels like a big one. You get that extra AP back on the second turn of a berserk chain, the turn when you reload twice instead of firing twice, and so you can always move a tile, to keep getting a little closer to the enemy, which means the shorter range of the crossbow is mitigated somewhat and the bonus accuracy for being close to the enemy comes into play a little more. It's not going to completely change the game but it makes crossbows better and more viable compared to bows imo.
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# ? May 26, 2019 04:51 |
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TheBeardyCleaver posted:I'm liking the new crossbow thing I think. Now I need to see if I still enjoy the polearm synergy. Because perfect bro just appeared.
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# ? May 26, 2019 05:35 |
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Bogarts posted:I got another named two handed cleaver off a barbarian king so it's not unique to the icy cave. Having a totally guaranteed spawn makes it a solid investment though, you can make a cleaver specialist knowing that you will eventually get him a rediculously good weapon
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# ? May 26, 2019 07:07 |
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Bogarts posted:I got another named two handed cleaver off a barbarian king so it's not unique to the icy cave. I have had a named 2-handed cleaver (but maybe it's a named 2-handed Khopesh technically?) off of some undead who had necrosavants. Thing is pretty brutal.
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# ? May 26, 2019 09:58 |
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I'm considering building a dude for that witch hut dagger. Just because it sounds like fun. Someone was saying swords pair well with daggers for stuff that has little armour, but what about maces? Stun, and then steal that nice armour? Hmm, does anyone know if you get to keep the armour of that wiederganger it makes? I like to make dual spec throwing builds, so that could be fun for an overwhelm tanky thing. Perk heavy for sure, but it sure is fun to build something for other than 2h wrecking.
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# ? May 26, 2019 12:12 |
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Cleared a camp that was 17 chosen, a named chosen and 3 drummers. RIP good 2h bro, I’m happy you’re all I lost there. Used a bunch of tundra bushes as defensive barriers, helped a lot honestly.
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# ? May 26, 2019 13:36 |
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Genghis Cohen posted:I have had a named 2-handed cleaver (but maybe it's a named 2-handed Khopesh technically?) off of some undead who had necrosavants. Thing is pretty brutal. Crypt Cleavers were the original 2h Cleaver, yeah.
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# ? May 26, 2019 13:59 |
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So there's a really fun twist on the barbarian king mission that can happen. I'll have to play for a few more weeks to see if it's connected to some kind of end game crisis. Also, this run I've been going quite hard on the dodge/relentless combo. I'm still a bit unsure about it. When it works it's great. Even basic bros get around +11/12 defence to start with, which gets reduced to around +6 as the fight goes on. For 2 perk points it's on the edge of being worth it, and I'll probably use it on nimble tanks and any brother with really high starting initiative. It's also really nice that this bonus is frontloaded and can be unlocked as early as level 4. Having 15+ base defence at that stage is really strong I do have two problems with it at the moment. Investing in initiative is still not worth it because even the best case is just below +1 defence/level. It could be worth it on tanks or fencers, but for the rest of your brothers you will be running with your base initiative. The second is that it makes the brother slightly weaker against two-handed maces and hammers, and resistance to those is one of the reasons to go nimble to begin with. As long as you can keep not getting hit it's fine, but once the hammer/mace connects you suddenly lose the bonus from 2 perks, which kinda sucks.
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# ? May 26, 2019 13:59 |
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Is the goldmine seed spelled like this "goldmine", all in lower letters? Cause the citadels have no smelter/furnace, which is usually a no-no for me.
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# ? May 26, 2019 14:57 |
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Is there an enemy perk list available anywhere?
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# ? May 26, 2019 17:07 |
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Osci posted:So there's a really fun twist on the barbarian king mission that can happen. I'll have to play for a few more weeks to see if it's connected to some kind of end game crisis. Assuming it's the same thing I got, I don't think it does. It was a cool twist though. Speaking of the crises, I'm on day 112 with a full roster of 12 bros (Lone Wolf start) and haven't heard a peep about any kind of crisis. Is this normal?
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# ? May 26, 2019 18:41 |
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Man so far I've found champions really underwhelming, but maybe that's because all the ones I've encountered so far have been goblins and so I end up with unique goblin weapons and even a unique goblin weapon isn't as good as a generic human weapon. On the other hand who needs uniques when you fight some honour guards and come away with enough warscythes to give one to every one of your polearm specialists.
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# ? May 26, 2019 18:46 |
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Does anyone have a seed for a Huge&Brute HedgeKnight? I have one, but it's on a bad map with sub-par rolls on the HK. And it's my dream combo for a campaign.
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# ? May 26, 2019 18:56 |
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Hammerstein posted:Does anyone have a seed for a Huge&Brute HedgeKnight? I have one, but it's on a bad map with sub-par rolls on the HK. And it's my dream combo for a campaign. What weapon for that build? Axe?
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# ? May 26, 2019 19:17 |
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Osci posted:I do have two problems with it at the moment. Investing in initiative is still not worth it because even the best case is just below +1 defence/level. It could be worth it on tanks or fencers, but for the rest of your brothers you will be running with your base initiative. I've been investing a lot into initiative for several brothers this turn, and it's been really worthwhile because the amount of Overwhelm stacks I can spread around is pretty great.
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# ? May 26, 2019 19:23 |
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# ? May 9, 2024 22:21 |
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Hammerstein posted:Does anyone have a seed for a Huge&Brute HedgeKnight? I have one, but it's on a bad map with sub-par rolls on the HK. And it's my dream combo for a campaign. just use bbedit to change the hedge knight on a map you like.
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# ? May 26, 2019 19:26 |