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The best one is the one asking if you can play this if you rent an apartment.
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# ? May 26, 2019 02:35 |
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# ? Jun 6, 2024 11:22 |
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homeless snail posted:The Mario timeline is just "the games where mario is a baby" -> every other mario game Only if you think there's only one Mario and one Luigi
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# ? May 26, 2019 03:29 |
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bushisms.txt posted:They're an acting troupe. no miyamoto is saying dr mario is just practicing medicine illegally
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# ? May 26, 2019 03:33 |
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American McGay posted:I'll have to admit, even I was taken aback by the recent marketing push for Fire Emblem. Bernie: I fight for my friends.
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# ? May 26, 2019 03:52 |
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I still get bummed out that the switch doesn't have analog triggers, and I'm hesitant to buy games because I don't know if they'd be better on steam where I can use analog triggers.
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# ? May 26, 2019 04:17 |
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What games even use analog triggers?
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# ? May 26, 2019 04:31 |
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American McGay posted:What games even use analog triggers? I'm pretty sure Rocket League does. I remember using my dual shock 4 triggers on PC to control my speed.
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# ? May 26, 2019 04:34 |
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American McGay posted:What games even use analog triggers? Driving games, mostly. So, with that in mind, do not buy Trials on Switch.
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# ? May 26, 2019 04:34 |
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homeless snail posted:There's a 100Wh limit for bringing battery packs on planes, so just make sure you don't go over that. RAVPower and Anker both have good USB-C PD 99Wh packs that can run a Switch What are the good ones? I have a big rear end flight that I want to play as many video games as possible. It will be the longest time childless time I’ve had in 4 years and want to game every second.
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# ? May 26, 2019 05:01 |
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lol if you aren't white knuckling the triggers in any other game that uses them
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# ? May 26, 2019 05:02 |
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hadji murad posted:What are the good ones? I have a big rear end flight that I want to play as many video games as possible. It will be the longest time childless time I’ve had in 4 years and want to game every second. This is the one I’ve traveled all over the world with for the last 3 years and its been rock solid. Portable Charger Anker PowerCore 20100mAh - Ultra High Capacity Power Bank with 4.8A Output, External Battery Pack for iPhone, iPad & Samsung Galaxy & More (Black) https://www.amazon.com/dp/B00X5RV14Y/ref=cm_sw_r_cp_api_i_FcH6Cb390VAE3
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# ? May 26, 2019 05:06 |
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That's not gonna work for a Switch beyond slow charging it, you need USB-C and preferably 12 or 15V output. This is the one I have, works great but idk if its discontinued or not https://www.amazon.com/gp/product/B01LRQDAEI/.
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# ? May 26, 2019 05:14 |
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homeless snail posted:That's not gonna work for a Switch beyond slow charging it, you need USB-C and preferably 12 or 15V output. This is the one I have, works great but idk if its discontinued or not https://www.amazon.com/gp/product/B01LRQDAEI/. I haven’t had an issue with it not keeping the switched topped up.
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# ? May 26, 2019 05:15 |
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Depends on the game, anything that really draws power is going to run the Switch battery down at least a little bit faster than it can pull from a regular USB port.
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# ? May 26, 2019 05:17 |
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The White Dragon posted:no miyamoto is saying dr mario is just practicing medicine illegally Hi everybody! Hi Dr. Mario!
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# ? May 26, 2019 05:52 |
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Inflammable means flammable? What a kingdom!
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# ? May 26, 2019 05:53 |
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Literally hours late
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# ? May 26, 2019 06:08 |
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homeless snail posted:Depends on the game, anything that really draws power is going to run the Switch battery down at least a little bit faster than it can pull from a regular USB port. So you’re talking about one that charges the Switch while it is currently being charged? Is that what PD means?
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# ? May 26, 2019 06:24 |
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King of Solomon posted:Driving games, mostly. So, with that in mind, do not buy Trials on Switch. They actually coded the game to work with the analog triggers of the Gamecube controller if you have a hub.
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# ? May 26, 2019 06:27 |
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Is FFXII fun to play?
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# ? May 26, 2019 06:30 |
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shrike82 posted:Is FFXII fun to play? it is for some people and it isn't for others. what is your opinion on setting up auto battle AIs with fairly limited parameters? if that sounds like your cuppa then you will love it. if hearing that makes you want to die then skip
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# ? May 26, 2019 06:34 |
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hadji murad posted:So you’re talking about one that charges the Switch while it is currently being charged? Here's a pretty good guide on choosing chargers for the Switch, I think they have a bunch of battery reviews on there also https://switchchargers.com/how-it-works/
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# ? May 26, 2019 06:39 |
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shrike82 posted:Is FFXII fun to play?
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# ? May 26, 2019 06:44 |
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homeless snail posted:Its Good. People say it plays itself, but that's only true in so much as you can order your guys to handle all the basic maintenance like healing and curing status effects and poo poo leaving you to only intervene when there's actually an important or interesting decision to be made, which puts it above the vast majority of RPG battle systems it's worth mentioning that you aren't just setting up auto battle AIs with fairly limited parameters and walking around though. You're setting up auto battle AIs with fairly limited parameters and walking around at 4x speed
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# ? May 26, 2019 06:49 |
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Your Computer posted:...which only really seems to start happening once you're in the post-game from what I've heard it's this, the only time you ever need to do a thing is in the "postgame" hunts. you can beat the entire normal game, up to and including the final boss, with absolutely zero challenge by casting Haste+Berserk+Brave on one guy and walking around destroying everything. the challenge hunts are a different story but you only do those if you really, really like the game.
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# ? May 26, 2019 07:03 |
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Trials is the only game I have that I've really wished I could play with analogue triggers. But I still enjoyed the game loads and got to play way more of it than if I had it on a different platform. I still wish they'd release a pro controller+ or something with working analogue triggers but I'm not holding any hope for it.
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# ? May 26, 2019 07:09 |
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Your Computer posted:...which only really seems to start happening once you're in the post-game from what I've heard Mind you, there's a region in FFXII were super-strong elementals occasionally drop by. I already had trouble evading them on PS2, with the added 4x speed option my accidental suicide-rate went up by 300%, too.
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# ? May 26, 2019 07:17 |
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100% unironically put popeye in smash
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# ? May 26, 2019 07:22 |
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hadji murad posted:So you’re talking about one that charges the Switch while it is currently being charged? https://www.amazon.com/Anker-PowerC...52287&s=gateway Get this one
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# ? May 26, 2019 07:33 |
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homeless snail posted:Its Good. People say it plays itself, but that's only true in so much as you can order your guys to handle all the basic maintenance like healing and curing status effects and poo poo leaving you to only intervene when there's actually an important or interesting decision to be made, which puts it above the vast majority of RPG battle systems Wait, are the combat mechanics like XC2?
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# ? May 26, 2019 08:13 |
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shrike82 posted:Wait, are the combat mechanics like XC2? You push buttons in XC2. You do not in FF12. Like its really hard to not stress this, in the zodiac age you can beat the entire game and final boss with complete ease with just 3 characters set to make basic attacks on the same target, one with a heal rule, and one with a remove status effects rule. You will regularly go hours without pushing a button to do anything in combat. Now if you do endgame hunts you will have to do some work updating your gambits and paying attention, but thats like 5 hunts out of 40. The game absolutely feels like the first pass design concept for a system of puzzle battles but doesnt have any of the depth to pull it off.
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# ? May 26, 2019 08:20 |
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shrike82 posted:Wait, are the combat mechanics like XC2? Its FF but you can press as many or as few buttons as you like.
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# ? May 26, 2019 08:30 |
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shrike82 posted:Wait, are the combat mechanics like XC2? They could barely be more different.
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# ? May 26, 2019 08:40 |
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People bring up the combat, which is bad imo, but the story isn't very good and the characters aren't very good either. If you like spending hours automating your combat, FF12 might be cool for you I guess. I hear DQ11 is cool for automating combat too but I dunno, I like the stimulation of manually micro-managing each encounter even if it is mindless.
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# ? May 26, 2019 09:04 |
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I wanna get this one now. Thanks.
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# ? May 26, 2019 11:01 |
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AlphaKeny1 posted:People bring up the combat, which is bad imo, but the story isn't very good and the characters aren't very good either. If you like spending hours automating your combat, FF12 might be cool for you I guess. homeless snail posted:Its Good. People say it plays itself, but that's only true in so much as you can order your guys to handle all the basic maintenance like healing and curing status effects and poo poo leaving you to only intervene when there's actually an important or interesting decision to be made, which puts it above the vast majority of RPG battle systems If the enemies are super squishy, or I'm doing a little bit of loot grinding because the stupid rabbit that has no stupid HP needs better armor, I'll toss everyone on gambits and run around on 2x speed killing everything in sight (or, as I like to call it, Meth Simulator 2019!) because I hate grinding. Sure, the story is a nearly incomprehensible mess of pronouns and Vaughn and Penny are... whatever. But the other characters are awesome. The orchestrated sound track is fantastic and, coupled with the scale of the game and the story (whatever the fucks going on), give it an incredibly epic, very Star Wars feel. Finally, I think it's inherently worth playing a game that allows the player freedom and leeway when it comes to difficulty and how much you want to engage with it. If you ignore gambits completely and artificially limit yourself to, say, two licence upgrades per level, FFXII would be pretty drat difficult. I've brought this up before (to much argument and debate), but I like games that allow you, the player, to play the game the way you want to and at the difficulty you want to. FFXII does that for JRPGs, which I honestly didn't think was possible with the genre. And that's pretty goddamn awesome. asecondduck fucked around with this message at 12:31 on May 26, 2019 |
# ? May 26, 2019 12:29 |
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AlphaKeny1 posted:People bring up the combat, which is bad imo, but the story isn't very good and the characters aren't very good either. If you like spending hours automating your combat, FF12 might be cool for you I guess. I would love spending hours automating combat and iterating on the commands but the systems and encounter design in 12 are painfully low on depth so it's boring almost immediately Andrast fucked around with this message at 12:39 on May 26, 2019 |
# ? May 26, 2019 12:34 |
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asecondduck posted:Finally, I think it's inherently worth playing a game that allows the player freedom and leeway when it comes to difficulty and how much you want to engage with it. If you ignore gambits completely and artificially limit yourself to, say, two licence upgrades per level, FFXII would be pretty drat difficult. I've brought this up before (to much argument and debate), but I like games that allow you, the player, to play the game the way you want to and at the difficulty you want to. FFXII does that for JRPGs, which I honestly didn't think was possible with the genre. Pokémon does too, with options like the Experience Share and such.
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# ? May 26, 2019 12:37 |
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less laughter posted:Pokémon does too, with options like the Experience Share and such. But fair point--Pokemon is an extraordinary flexible JRPG. I'll amend my statement to say that FFXII offers flexibility while still keeping the feel of a traditional JRPG, which I didn't think was possible.
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# ? May 26, 2019 12:47 |
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# ? Jun 6, 2024 11:22 |
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asecondduck posted:I can't quite explain it but while Pokemon is, in fact, a Japanese Role Playing Game, I don't lump them into the JRPG genre. I guess it's because the focus is on the enlisting, using, and routine dumping of party members in favor of different/more powerful ones instead of making your set party more powerful (I acknowledge that it's possible to beat any Pokemon game with the first six Pokemon you get, or hell, even your starter alone). That applies to like a billion jrpgs. I don't think FF12 is a very good example of flexibility either since the game doesn't give any challenge at all if you want to actually engage with the systems it gives you (before the postgame anyway) Andrast fucked around with this message at 12:51 on May 26, 2019 |
# ? May 26, 2019 12:49 |