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# ? Jun 4, 2019 02:03 |
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# ? Jun 7, 2024 14:40 |
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atelier morgan posted:if you want better spearmen have you considered joining the side of the righteous and donning the yellow turban Man why would you use spearmen as turbans when you can use the glaive and bow dudes or the crossbow melee dudes? It's like having Lothern Seaguard in Three Kingdoms China.
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# ? Jun 4, 2019 02:04 |
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omg
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# ? Jun 4, 2019 02:05 |
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amazing
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# ? Jun 4, 2019 02:15 |
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Well, if I die tonight I will be satisfied
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# ? Jun 4, 2019 02:29 |
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Sun Jian's mercenary troops are kinda nuts. Mercenary axes own.
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# ? Jun 4, 2019 02:31 |
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I was having a fun time as Sun Jian engaging in solitary legend making in the South when over the course of 3 turns Yuan Shao did what he does and now the game is piss.
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# ? Jun 4, 2019 02:55 |
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Was not expecting to see my post here. I was more proud of the caption I had on it. Plan Z fucked around with this message at 06:08 on Jun 4, 2019 |
# ? Jun 4, 2019 03:05 |
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This and others have definitely been posted in this thread before but linking the dynasty warriors colour mod made me youtube dynasty warriors and it is so beautiful and there needs to be a dynasty warriors voice mod https://m.youtube.com/watch?v=rFA08BJUtPo E: also this, traitors https://m.youtube.com/watch?v=beKu50RUS_Y Edgar Allen Ho fucked around with this message at 03:22 on Jun 4, 2019 |
# ? Jun 4, 2019 03:10 |
EthanSteele posted:I was having a fun time as Sun Jian engaging in solitary legend making in the South when over the course of 3 turns Yuan Shao did what he does and now the game is piss. Yuan Shao's coalition is pretty weak regardless of how widespread it is. Just fight back, most of the members won't bother to actually come after you, and you can rebuild relationships after the coalition is shattered.
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# ? Jun 4, 2019 03:21 |
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weird my game keeps crashing as soon as it finishes loading and also crashing random other applications
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# ? Jun 4, 2019 03:22 |
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Kanos posted:Man why would you use spearmen as turbans when you can use the glaive and bow dudes or the crossbow melee dudes? It's like having Lothern Seaguard in Three Kingdoms China. i mean, i don't know? but if youu wanted better spearmen they have them as well as everything else i haven't ccounted but i wouldnt be surprised if thhere's more variety in thhe yellow turban unit list than the normal one and also their elites are way better
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# ? Jun 4, 2019 03:31 |
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Yellow Turbans rule, especially after I found out they don't suffer attrition from not having any territory. I started a campaign with He Yi, built up my army and looted all the towns on my way to the sea, jumped on a boat and moved to southern China. After that it's been a very chill campaign of fighting notably less numerous locals in the south, settling abandoned territories and occasional raiding trips north to get that money.
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# ? Jun 4, 2019 03:52 |
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HerpicleOmnicron5 posted:American Civil War game with this retinue system. I would also like to see this game set in the American Civil War, however they should keep the duels.
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# ? Jun 4, 2019 04:05 |
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Can someone give me a rundown of what units are good? A lot of them are hidden so far into the research trees it's a hard sell to spend 40+ turns unlocking them just to find out. I'm not good enough at this game to figure it out from reading stats I've had pretty good luck going for the Light Spear Infantry and the Bow/Glaive infantry in the Peasantry tree to make a line of rugged melee friends with some big-rear end bows to pick peasants off on the approach but I'm ready to expand my horizons.
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# ? Jun 4, 2019 04:10 |
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Promethium posted:There are probably many ways to play it but here's how I like to open: Thanks for this. The turns 1-7 worked great, but the ambush against Zhang Yan fails utterly every time I try. Fire arrows break his army but only for as long as my guys keep shooting, and only the units being shot. As soon as the fire debuff wears off they immediately recover and attack again. Meanwhile all the rest of his army wrecks mine. It's still better than I've done so far.
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# ? Jun 4, 2019 04:25 |
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Zurai posted:Thanks for this. The turns 1-7 worked great, but the ambush against Zhang Yan fails utterly every time I try. Fire arrows break his army but only for as long as my guys keep shooting, and only the units being shot. As soon as the fire debuff wears off they immediately recover and attack again. Meanwhile all the rest of his army wrecks mine. It's still better than I've done so far. Have you been knocking down all the enemy generals ASAP with Zheng Jiang? She absolutely wrecks face
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# ? Jun 4, 2019 04:45 |
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Zheng Jiang has to get in personally and murder enemy leadership early on to make headway. Thankfully, she's really good at it.
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# ? Jun 4, 2019 04:46 |
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# ? Jun 4, 2019 04:49 |
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Without equal. Man, the Turbans are so shifted from the normal factions it's kinda awkward to play with. Ma Teng attacked me immediately on turn 2 and died for it and his faction followed two turns later.
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# ? Jun 4, 2019 04:56 |
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Zurai posted:Thanks for this. The turns 1-7 worked great, but the ambush against Zhang Yan fails utterly every time I try. Fire arrows break his army but only for as long as my guys keep shooting, and only the units being shot. As soon as the fire debuff wears off they immediately recover and attack again. Meanwhile all the rest of his army wrecks mine. It's still better than I've done so far.
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# ? Jun 4, 2019 05:00 |
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Uhhuh
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# ? Jun 4, 2019 05:20 |
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Azran posted:I have no idea how someone could translate a novel as long as this one while using those names and then go "yes, this is fine". find + replace in a word processor
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# ? Jun 4, 2019 05:21 |
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lurksion posted:
Yeah for some reason once the yellow turban rebels die and come back He Yi and pals lose the ability to peacefully annex territory from them. It’s kind of a pain. E; also don’t right click the unit cards in your administrator’s retinue while looking at garrisons or the army ui breaks. Grizzwold fucked around with this message at 05:32 on Jun 4, 2019 |
# ? Jun 4, 2019 05:29 |
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Edgar Allen Ho posted:E: also this, traitors https://m.youtube.com/watch?v=beKu50RUS_Y Who's got time to watch 42 minutes? Here's all you need to know. https://www.youtube.com/watch?v=4G_DB-WhbR4 Edit: Also, Cao Cao expansion for Warhammer confirmed. https://www.youtube.com/watch?v=X9Y4xeboilQ Dramicus fucked around with this message at 06:22 on Jun 4, 2019 |
# ? Jun 4, 2019 06:16 |
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Zane posted:it sounds like you need more cavalry to set up and exploit morale shock. I cannot afford cavalry in the first 10 turns of Zheng Jiang. Like it's literally too expensive. If I could afford quality troops I wouldn't have been asking for help. Tarezax posted:Have you been knocking down all the enemy generals ASAP with Zheng Jiang? She absolutely wrecks face I tried in the ambush but A) they're spread out along the line, B) they're in among the troops so she gets bogged down fighting those, and C) Zhang Yan can actually do a ton of damage to her in return. I tried that fight 3 or 4 times changing various things and it never ended in anything but a pretty crushing defeat for me. Anyway, I did manage to pull it out. I just stayed in the city and let Zhang Yan attack it then murdered his troops in the city defense, then went and conquered his Lumber Yard before he could get his army reformed. Now I'm just mopping up the nearby Han territories and demolishing Gan Gao who decided to declare war and move his troops to threaten my toolmaker and original town, then run out of supplies halfway to the town causing him to retreat back to his city, only to find out that Zheng Jiang's stack beat him there. I'm pretty sure I'm secure enough now to take on anything short of a major coalition, and I have non-aggression pacts with the nearby big powers so I should be safe-ish from that for the moment. Thanks again, while the exact final step didn't work for me it did set me up to figure it out myself. Preemptively attacking Zhang Yan is absolutely the way to go here.
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# ? Jun 4, 2019 06:18 |
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I don't know if the repeating crossbowmen are bugged or something, like someone forgot to add a zero to some of their stats or whatever, but they are absolutely not worth it. Regular crossbows would be all-time MVPs if they worked with Flaming Arrows, but their repeating counterparts have almost no range, terrible damage, and seem to hate just shooting even with FAW toggled without constant micro; they're not just a pain on the field either, as they are also complete dogshit in auto-resolve.
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# ? Jun 4, 2019 06:48 |
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Autism Sneaks posted:I don't know if the repeating crossbowmen are bugged or something, like someone forgot to add a zero to some of their stats or whatever, but they are absolutely not worth it. Regular crossbows would be all-time MVPs if they worked with Flaming Arrows, but their repeating counterparts have almost no range, terrible damage, and seem to hate just shooting even with FAW toggled without constant micro; they're not just a pain on the field either, as they are also complete dogshit in auto-resolve. They are a status affect unit that gives suppression. It's meant to spoil big charge based units. I never use them but they might be useful for high level play with a general giving them more ammo.
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# ? Jun 4, 2019 06:56 |
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Zurai posted:I cannot afford cavalry in the first 10 turns of Zheng Jiang. Like it's literally too expensive. If I could afford quality troops I wouldn't have been asking for help. Zane fucked around with this message at 07:14 on Jun 4, 2019 |
# ? Jun 4, 2019 07:11 |
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Man, Yellow Turban turns go by so fast without diplomacy. Already over 50 turns in two play sessions. Han Sui lost five armies and got defeated each time yet still came back.
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# ? Jun 4, 2019 07:46 |
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Lord Hypnostache posted:Yellow Turbans rule, especially after I found out they don't suffer attrition from not having any territory. I started a campaign with He Yi, built up my army and looted all the towns on my way to the sea, jumped on a boat and moved to southern China. After that it's been a very chill campaign of fighting notably less numerous locals in the south, settling abandoned territories and occasional raiding trips north to get that money. I started with Huang Zhao and like, I never got a single Heroic Victory throughout my entire liu bei campaign but staying on my feet in the early game required winning several without any cavalry available yet. Now ofc the other big name turbans are my powerful vassal comrades who control their respective regions and we face off only against sun jian having unified basically all of china below the yangtze and the shu territories...just as the first generation of turbans are dying left and right to old age protip as a yellow turban, you don't pay your officers. you have no reason not to hire everyone. you'll appreciate it when every lost battle or cornered stack means you lose two or three (their split stat focus means they become legendary less often to survive and escape, and they can't ever turn coat so the AI sees less reason to let them live), you don't ever get more uniques and basically only get generics to spawn by winning battles. They're also very, very powerful and a massive upgrade from a yellow turban captain even without the fact that your captains can't upgrade retinues to use your (extremely good and vitally important) elite troops
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# ? Jun 4, 2019 07:50 |
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So the artwork for your characters facial expressions changes based on their satisfaction level right? I'm not just imagining that?
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# ? Jun 4, 2019 08:48 |
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DeadFatDuckFat posted:So the artwork for your characters facial expressions changes based on their satisfaction level right? I'm not just imagining that? Yes. Their pose can change too. Chinese modders made a tool to unpack stuff and all the character portraits are composed of separate torso, arms, head, legs and accessory bits that change depending on mood and I think gear too.
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# ? Jun 4, 2019 10:30 |
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My favourite campaign so far is definitely Kong Rong. It's rated as Hard but I reckon it should be Easy. You just stack food production and pop growth buildings everywhere, then start getting trade monopolies as your income skyrockets. Their unique crossbow units are badass, they absolutely shred just about everything. You can also leverage your trade influence to give out loans to the AI. You can offer a lump sum in exchange for gold per turn, but get more back than you gave. You can also sign food deals with all the extra food you have, then end it the next turn. You can use this method to buy entire provinces as well.
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# ? Jun 4, 2019 10:38 |
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What does pop growth actually do?
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# ? Jun 4, 2019 10:39 |
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Hentai Jihadist posted:What does pop growth actually do? Makes your settlements grow faster. Higher populations give bonuses to unit replenishment and income. And penalties to public order.
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# ? Jun 4, 2019 11:17 |
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sassassin posted:Makes your settlements grow faster. Higher populations give bonuses to unit replenishment and income. And penalties to public order. Specifically it's peasantry income, so as Ma Teng I've almost completely ignored population in my silk and mining commanderies. For someone like Cao Cao sitting on all that farmland peasant income though it can be very lucrative.
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# ? Jun 4, 2019 11:49 |
Update is out in beta for Yuan Shao vassalage nerfs and some bugs fixes. https://twitter.com/totalwar/status/1135841047370772480
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# ? Jun 4, 2019 11:52 |
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sassassin posted:Makes your settlements grow faster. Higher populations give bonuses to unit replenishment and income. And penalties to public order. You also need to have a minimum population to upgrade iirc.
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# ? Jun 4, 2019 12:00 |
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# ? Jun 7, 2024 14:40 |
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Ravenfood posted:You also need to have a minimum population to upgrade iirc. Never noticed this, but I've never rushed settlement development.
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# ? Jun 4, 2019 12:04 |