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did anyone donate their children's xmas present money to this
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# ? Jun 5, 2019 07:26 |
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# ? May 30, 2024 12:16 |
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Alan Smithee posted:did anyone donate their children's xmas present money to this The kickstarter happened near xmas time, so there's a good possibility
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# ? Jun 5, 2019 08:43 |
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I donated $10 I would have frittered away on dank nugz, I think I clearly made the wiser investment that day
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# ? Jun 5, 2019 08:49 |
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lordosis_gamer posted:Hi everyone, this is bort. I fully understand it's not pretty for all these details to come out, but honestly it's the best thing that could have happened and I applaud GZ, laz, chef, frankie and anyone i've missed for sharing the story of this game so that we can all move on. What we need now is not some desperate last ditch effort to get Barkley 2 done. It's to accept that this project has failed, share the learnings on why this project failed so that we and others can avoid repeating them and get a better understanding of the hellswamp that is game development, take them with us, move on, and celebrate all the other loving awesome poo poo that is coming out of this team!! So go check out and support: Katana Zero by chef, Phucker in the Gulag by GZ and Laz, Zookeeper by Drule and others, just Frankie in general because holy gently caress you lovable prog-rocking goofball your work ethic is an inspiration and I can't keep track of all your things, Nanokin by Kyle, and please fill in anything else i've missed!!! And please keep the stories, screenshots and art coming, both wretched and wonderful! They are by far the best part of this thread, and a fantastic way to share the talent, passion, highs, lows and learnings of this magnum opus. Bisse fucked around with this message at 09:56 on Jun 5, 2019 |
# ? Jun 5, 2019 09:01 |
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Bisse posted:(Or in other words, that there was too much Agile development and what we really needed was more Waterfall) I'm just saying this for the benefit of anyone who's reading- and learning from this thread, since developing thin vertical slices is important.
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# ? Jun 5, 2019 09:15 |
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Yeah that is correct for sure, hence the various discussions about finishing and playtesting one thing before moving on to the next. Having a grand vision is fine but don't plan a grand massive ambitious 10-year project because you will get Barkley 2. Much better would be to plan a small 1-month project that you could theoretically release and then playtest it, then based on feedback plan the next small 1-month improvement / iteration / extension, repeat until you feel the game is done, until you need to hit the button and release it, or until playtesting shows your game isn't good and you should try something else.
Bisse fucked around with this message at 09:33 on Jun 5, 2019 |
# ? Jun 5, 2019 09:21 |
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Truecon420 posted:How can we unlock this secret ending - Buy, play, share and talk about all the above awesome projects - Promote all the ToGsters awesome work and point out their incredible talent, or incredible derangedness - Stop asking previous devs about Barkley 2 except in this thread
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# ? Jun 5, 2019 09:44 |
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Barkley 2 was the only thing I ever kickstarted
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# ? Jun 5, 2019 09:45 |
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DACK FAYDEN posted:why does your game have z-height issues, what even is at different height levels Bisse fucked around with this message at 09:53 on Jun 5, 2019 |
# ? Jun 5, 2019 09:50 |
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FunMerrania posted:Balthios surviving the Chaos Dunk by summoning the jello cube is canon.
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# ? Jun 5, 2019 09:52 |
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Truecon420 posted:How can we unlock this secret ending I will never reveal the Barkley 2 secret
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# ? Jun 5, 2019 10:09 |
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lordosis_gamer posted:GZ, I understand you are upset and understandably so. I think your current perception is inaccurate. If you seriously want to the game to thrive, please just go ahead and start working. “I quit; the game is dead; I’m the game’s only hope; I need to tell everyone how someone else ruined the game” is a strange position for the game. You have the repo. Start working. Don’t talk to bhroom. Steal it for all I care. You will never hear me say he did a great job managing this game. But please loving chill out, unhook yourself from this same ugly conversation and distorted thinking about “secret back channels” and manipulation you’ve been having since January, and let the subject die, thanks. Calling it. The guy who took complete control of the intellectual property then used that control to browbeat everyone off of the project one by one is now worried that aforementioned control means he is solely responsible for violating Kickstarter's Terms and failing to deliver. That's why he and his brother are both concerned with speaking in the present/future tense of a game that everyone quit working on. I'm curious how long they would have let the radio silence go on if this story didn't explode beyond this thread. I mean if you never announce the game is dead then you are never liable for failing to deliver.
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# ? Jun 5, 2019 10:35 |
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at least we'll always have Shaq Fu 2
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# ? Jun 5, 2019 10:40 |
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Sounds like a good time to release the source to the backers instead of letting it sit forever in some repository with one guy vainly attempting to finish it part time! Or at least open up the source to specific people that have an interest or experience with the tools.
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# ? Jun 5, 2019 11:29 |
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The correct plural form is Darks, or Darkz, Draker.
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# ? Jun 5, 2019 11:34 |
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Mercury_Storm posted:Sounds like a good time to release the source to the backers instead of letting it sit forever in some repository with one guy vainly attempting to finish it part time! Or at least open up the source to specific people that have an interest or experience with the tools. GZ addresses this here: Hiratio posted:There's a lot of talk of salvaging Barkley 2, making it open source, releasing a build, and so on. I fought extremely hard to try and make this game happen and it did not work.
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# ? Jun 5, 2019 11:37 |
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Rectal Death Adept posted:Calling it. The guy who took complete control of the intellectual property then used that control to browbeat everyone off of the project one by one is now worried that aforementioned control means he is solely responsible for violating Kickstarter's Terms and failing to deliver. That's why he and his brother are both concerned with speaking in the present/future tense of a game that everyone quit working on. yeah it's this
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# ? Jun 5, 2019 11:49 |
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Just poo poo out a minimal viable product with next to zero content that technically ticks boxes for project delivery using RPG maker and claim "more content soon" for all the missing features then silently wrap up shop after a month.
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# ? Jun 5, 2019 11:58 |
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Mercury_Storm posted:Sounds like a good time to release the source to the backers instead of letting it sit forever in some repository with one guy vainly attempting to finish it part time! Or at least open up the source to specific people that have an interest or experience with the tools. Bisse i love you too and it’s incredible that I have known you and the rest of the gw reminiscers for roughly half my life now. I sincerely didn’t mean to undervalue the pro bono time spent on this project. I think we will have disagreements about project particulars due to our different roles, let alone everything else. I agree that looking towards other people’s projects is a great thing to do. I will certainly not develop another game outside my head but hearing for example that cboy is working and getting paid is huge and very exciting
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# ? Jun 5, 2019 12:17 |
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Bisse posted:just Frankie in general because holy gently caress you lovable prog-rocking goofball your work ethic is an inspiration and I can't keep track of all your things
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# ? Jun 5, 2019 12:44 |
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I respect your bro quite a bit for being the only dude seemingly sticking around trying to make the game I wanted so bad BUT it's dead and he shouldn't waste any more of his life on it and he CERTAINLY shouldn't be pretending it could still be finished to backers more or less as we speak. Dump it on github or whatever, maybe some dedicated freaks will salvage some of the assets into something. From the sounds of things the game as imagined is basically fundamentally unworkable, it would have to be basically totally restarted with a simpler brief and nobody should expect that. But there's probably funny poo poo and good art people could enjoy sifting through the wreckage.
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# ? Jun 5, 2019 14:09 |
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lordosis_gamer posted:I agree. I was bummed when the thing with GZ fell through, because while I am a million years detached from the game it was definitely a way to move it forward although unlikely to completion. I would like anyone who feels like they have a stake in the project (financial, professional, emotional, or otherwise) to be able to reach a mutually satisfying decision about the way to best end the project. Not sure how or when that process will go about. I think releasing the source is the best option. I think it is more realistic than working on any kind of demo or otherwise intentional product (alongside source?) but if ex-team are on the same page and in high spirits and relatively peaceful communication that would be great to see Yeah, it must be tough given the very personal nature of all these accounts, disputes, and relationships involved. I was overly harsh on your bro a bit up thread based on one account but it's basically everyone's fault, it sounds like. Total collapse of the team for many reasons. I'd be super excited to see your notebook scans, because all the assets and crazy ideas that have been revealed have been fascinating. The 'game' as it is has been a beautiful hot mess to have uncovered for us.
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# ? Jun 5, 2019 15:04 |
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lordosis_gamer posted:I would rather not get into this entire subject, so I’ll suggest we cool it with the anecdotes. There are a thousand unfinished things in the game, from people who were getting paid and people who were not. This thread is enjoyable and I think for everyone’s sake, it should not be hashed out. There’s postmortems and then there’s finger pointing. I already told you what my problems were, let’s not hear anybody else’s, thanks! this is a loving insane post dude. yeah let's not go ahead and start pointing fingers about the train-wreck that this has turned out to be, just start working on the game for free again instead and ignore whatever problems has plagued the project for literal years.
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# ? Jun 5, 2019 15:26 |
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just gimme goddamn bball tactics.
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# ? Jun 5, 2019 15:34 |
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Hentai Jihadist posted:Dump it on github or whatever, maybe some dedicated freaks will salvage some of the assets into something. this!!
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# ? Jun 5, 2019 15:36 |
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There’s a certain poetry to the self-described “Ideas guy” not realizing how bad of an idea that pity party he posted was. Dude, we know you are the cancer that caused this project to fail, so GTFO with your manipulative bullshit.
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# ? Jun 5, 2019 15:42 |
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Deadguy2322 posted:There’s a certain poetry to the self-described “Ideas guy” not realizing how bad of an idea that pity party he posted was. Dude, we know you are the cancer that caused this project to fail, so GTFO with your manipulative bullshit. i mean it is awfully nice of him to show up and prove without a shadow of a doubt that he's as much of a dumb rear end in a top hat as he's being painted
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# ? Jun 5, 2019 15:44 |
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sword_man.gif posted:i mean it is awfully nice of him to show up and prove without a shadow of a doubt that he's as much of a dumb rear end in a top hat as he's being painted maybe our response here will result in a little self reflection and, maybe, personal improvement
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# ? Jun 5, 2019 15:46 |
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Ciaphas posted:maybe our response here will result in a little self reflection and, maybe, personal improvement considering he thought it was a good idea to respond to everybody who actually worked on the game with "uhhh can you just shut up and keep working for free" i sincerely doubt it publicly respond, even
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# ? Jun 5, 2019 15:47 |
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Endorph posted:i guess in the end barkley 2 really was funnier than barkley 1
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# ? Jun 5, 2019 15:48 |
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He got more responsibility than he should have, grown rear end men fail at managing software projects more often than they succeed. Its easy to see how all this happened and it's rare to actually get the full story behind this sort of thing.
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# ? Jun 5, 2019 15:49 |
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Ciaphas posted:maybe our response here will result in a little self reflection and, maybe, personal improvement
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# ? Jun 5, 2019 15:50 |
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~~The Undying Screaming Baby~~ In 2014 we started working more on gun effects and with not much actual sounds yet we used placeholders for things like impact sounds, gun firing, effects triggering, etc. A good place holder sound is, perhaps, a short click or beep. This being ToG, though, someone who shall not be named added as a test sound a 6 second long, grating, ear-ripping sound of a baby screaming at the top of its lungs. We were just kind of like, ok sure, whatever makes you smile mate, I’ll just turn off my sound then. It was funny for the first month and then someone finally had one too many ear-rippers and wanted to remove it. At this point the sound was literally everywhere. Enemies, guns, effects, all screamed like starving infants. Combat sounded like a maternity ward. Since it was everywhere, you couldn’t just delete the sound, but you could replace it with something else, so we did. The end. Or not, because a few days later, the screaming baby was suddenly back in the game full-force. I’m not sure how. Perhaps, merging git branches was really tricky with a GM:S project and it was one of many things that kept surviving merges. Or, someone was resurrecting it as a practical joke. We had to delete it several times. A bit later I wrapped up a new sound system. When we merged this, the screaming baby came back from the grave, again! Now, random NPCs and objects cried in baby rage, due to some system issue. When looking for the actual sound in the game project, I literally could not find it! Was the project or some sound file corrupted? Was the baby scream hiding in a file named something else!? Other issues were more important, so this undying specter stuck around, and we kind of just accepted it and removed it as we found it. Eventually we got a convention demo together and by then the sound seemed to be gone for good. Some time later, most B2 sounds had random pitch changes when played, so effects would sound slightly different every time they were played, making rapid fire guns much more diverse and tolerable considering each bullet played the firing sound once. After a big combat merge, I went in to test and improve chain-gun sounds and put on my headphones with volume cranked way up. I crafted the chain-gun, revved it up, aimed at the test dummy, and unleashed a storm of bullets. But instead of the rapid drumming sound of a chain gun firing, the gates of hell opened upon a diverse choir of hell-spawn toddlers screaming in demonic rage.
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# ? Jun 5, 2019 15:52 |
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Boner Machine posted:this is a loving insane post dude. yeah let's not go ahead and start pointing fingers about the train-wreck that this has turned out to be, just start working on the game for free again instead and ignore whatever problems has plagued the project for literal years. If their brother would release control of the project to GZ then it would be a different story, but to outright tell the guy to finish the game for free (and more than likely face a lawsuit) takes a lot of balls. I think I would have been happier if the kickstarter money went less towards contracted work and more towards the developers being able to work on the game full-time comfortably. Hearing that cboy went 10,000 in the hole for this failure of a game really irks me.
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# ? Jun 5, 2019 15:53 |
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Bisse posted:At this point the sound was literally everywhere. Enemies, guns, effects, all screamed like starving infants. Combat sounded like a maternity ward i can't stop laughing.
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# ? Jun 5, 2019 15:55 |
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Bisse posted:~~The Undying Screaming Baby~~ Please keep these stories coming if you have them. If nothing else this project will be a good source of documentation for the public to read and hopefully learn from your mistakes.
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# ? Jun 5, 2019 15:57 |
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Bisse posted:At this point the sound was literally everywhere. Enemies, guns, effects, all screamed like starving infants. Combat sounded like a maternity ward. Or D&D. drat, that must have been annoying
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# ? Jun 5, 2019 15:58 |
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Arrrthritis posted:If their brother would release control of the project to GZ then it would be a different story, but to outright tell the guy to finish the game for free (and more than likely face a lawsuit) takes a lot of balls.
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# ? Jun 5, 2019 15:58 |
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Ciaphas posted:maybe our response here will result in a little self reflection and, maybe, personal improvement I’m guessing you had a hard time typing that with a straight face.
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# ? Jun 5, 2019 15:59 |
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# ? May 30, 2024 12:16 |
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Deadguy2322 posted:I’m guessing you had a hard time typing that with a straight face. less jocularly and more wishing it were true, tbh, but yeah, fair cop it's genuinely depressing how many people don't even reach the "no, it's the children who are wrong" stage of self reflection because they never even stop to think they could be wrong in the first place
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# ? Jun 5, 2019 16:01 |