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I liked Quartermaster General well enough, but drat if it isn't swingy if you don't know deck capabilities. I played with Airplanes and would say it's a necessary expansion. Otherwise your lynchpin country can get F'd so fast there is no recourse.
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# ? Jun 5, 2019 19:12 |
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# ? May 13, 2024 19:40 |
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Merauder posted:Arcane Wonders announced today that they're handling the US distribution of Smartphone Inc. God I hope they change that cover art. I put it on my demo list for Origins, so I can hopefully report back.
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# ? Jun 5, 2019 19:13 |
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I prefer WW2 because it goes to 6 but considering Air Marshal is rare I would say go with 1914 or wait for Ares' second edition. Have everyone read through their deck before playing Quartermaster General. It doesn't take long, the entire game is card driven, and you absolutely want to know what you're capable of drawing instead of going in blind.
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# ? Jun 5, 2019 19:22 |
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Tash-Kalar for $22 https://www.amazon.com/Czech-Games-...N5JEC2NMFS3X12K
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# ? Jun 5, 2019 19:46 |
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Geez. When a game like Seafall gets down to $20 I start thinking "maybe this is worth it just for the components." If that fucker is full of cubes and disks and stuff it might be worth it to buy it and just glue an 18xx PNP over the board.
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# ? Jun 5, 2019 20:06 |
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Merauder posted:Arcane Wonders announced today that they're handling the US distribution of Smartphone Inc. I vaguely recall heavy cardboard saying it was good but didn’t have many strategies to win. None of them were excited to play it again.
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# ? Jun 5, 2019 20:13 |
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CommonShore posted:Geez. When a game like Seafall gets down to $20 I start thinking "maybe this is worth it just for the components." If that fucker is full of cubes and disks and stuff it might be worth it to buy it and just glue an 18xx PNP over the board. Yeah, like Palenque was a few bucks for a ton of wood. I didn't get a copy then, I know a few people here did though. I just placed a CSI order and got a $60 game for $2.99. https://www.coolstuffinc.com/p/186482 Time 'N' Space Probably awful, and the components don't look too reusable either, aside from some minute long hourglasses maybe.
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# ? Jun 5, 2019 20:50 |
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silvergoose posted:
What a coincidence, came here to post about UC as well. Played a 4-player game last night. I was hesitant to play with 4 since I've heard stories of it taking forever, but it was actually pretty reasonable (started setup at 7:30, setup and teach took about 45 mins, finished around 11). I did try to keep the game moving by encouraging players to start their turns while the active player was fiddling with the bits on their player board or whatever. Top two were surprisingly close: I finished with 102, and the winner had 103 (he went heavily into getting special cards that gave him actions and various end-game points, while I focused on building lots of cities that had all building types). Three of us really liked the game, while one player seemed frustrated that it didn't click with him. Overall though, it was a resounding success and I'm sure it'll get brought out again.
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# ? Jun 5, 2019 20:55 |
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Tekopo posted:Sure can you PM me details for shipping and I’ll pm you back the overall cost? I don't have PMs, I guess I can buy them but I'd probably never use them again and I'd rather not right now, can we just email instead?
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# ? Jun 5, 2019 21:33 |
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Merauder posted:Arcane Wonders announced today that they're handling the US distribution of Smartphone Inc. I like it very much. The core mechanics are very strong and clever and it plays in 90 minutes. There's an expansion coming soon which should fix any limitations in breadth. I'm willing to run a PBF if people are interested.
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# ? Jun 5, 2019 21:48 |
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Certainly something I would like to find out more about. Hopefully they can get a distributor in Europe.
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# ? Jun 5, 2019 21:52 |
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silvergoose posted:
I disliked underwater cities. Lots of downtime and I had almost 0 interest in figuring out what other people were doing. I dislike the random setup too. Some tiles are much easier to pull off than others, and that much randomness in the setup of a 2-3 hour euro made the whole game feel like playing catch up. One of the assistants looks like xzibit though so that's cool
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# ? Jun 5, 2019 23:05 |
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dromer posted:I disliked underwater cities. Lots of downtime and I had almost 0 interest in figuring out what other people were doing. Fixed for ya
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# ? Jun 6, 2019 01:40 |
djfooboo posted:Fixed for ya Yeah that dolphin is great
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# ? Jun 6, 2019 01:52 |
Watching an episode of Only Connect, and the bio for one of the contestants was "made the art for a king arthur themed board game", so, sure, look him up. It's Ed loving Dovey, who did the art for the Tresham Civilization and 1853, wtf.
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# ? Jun 6, 2019 02:36 |
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But how good is he at the missing vowels round?
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# ? Jun 6, 2019 09:07 |
Mr. Squishy posted:But how good is he at the missing vowels round? Decent, but unremarkable. Note that we're going through the archives so this was a while ago. There's a probably unshocking number of board gamers on the show, hobby overlap.
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# ? Jun 6, 2019 11:21 |
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silvergoose posted:Decent, but unremarkable. Note that we're going through the archives so this was a while ago. There's a probably unshocking number of board gamers on the show, hobby overlap. There's overlap on the writing side too, Wei-Hwa Huang wrote questions for a few series and also designed Roll for the Galaxy with Lehmann.
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# ? Jun 6, 2019 14:46 |
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Asmodee Digital is running a live Twitch stream demoing the upcoming Gloomhaven PC game. Remember when we all assumed it would be a simplified, stripped-down imitation of the physical game? Nope, it's the actual game. And it looks... amazing. "Adventure Mode" for Early Access (still the real game, just not the persistent campaign), full tabletop Campaign Mode on retail release. Links: Twitch stream Gloomhaven thread discussion
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# ? Jun 6, 2019 16:05 |
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WhiteHowler posted:Asmodee Digital is running a live Twitch stream demoing the upcoming Gloomhaven PC game.
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# ? Jun 6, 2019 16:21 |
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Is there a release date yet? And more importantly, a multiplayer date
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# ? Jun 6, 2019 17:08 |
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Countblanc posted:Is there a release date yet? And more importantly, a multiplayer date No retail release date yet. I predict this is going to be a pretty long early access period. Multiplayer is "soon after release". Not sure which release they mean. Even if it's just solo Adventure Mode forever, what I saw makes me want to buy and play the hell out of it.
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# ? Jun 6, 2019 17:23 |
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Current goon guild/buddies I added here rankings with 7+ ratings (first column is number of ratings, second is avg rating)
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# ? Jun 6, 2019 19:51 |
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Azul > Root Confirmed fake news
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# ? Jun 6, 2019 20:42 |
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Bottom Liner posted:Current goon guild/buddies I added here rankings with 7+ ratings (first column is number of ratings, second is avg rating) Envoy? Really? I exclude it from every Dominion kingdom because it is such a time suck.
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# ? Jun 6, 2019 21:00 |
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djfooboo posted:Azul > Root Join the guild and make your voice heard!
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# ? Jun 6, 2019 22:06 |
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dungeon petz barely in the top 50, laffo at goons and their poo poo taste
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# ? Jun 6, 2019 23:33 |
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The Sherlock Holmes game is pretty cool and we (3 people) managed to get to 60 points on the recommended first case, which I guess is pretty decent?? It had a really cool progression from the start to figuring out what actually happened
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# ? Jun 6, 2019 23:38 |
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I'd like to play Dungeon Petz more, but we mostly play 2p, and even though the roboimps are fine I usually have a negative reflex towards kludgey moves to make 2p work, so we haven't played it in ages.
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# ? Jun 6, 2019 23:38 |
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I usually play Dungeon Petz with the kids who show up at our weekly boardgame club and they love it
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# ? Jun 6, 2019 23:41 |
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The Narrator posted:I'd like to play Dungeon Petz more, but we mostly play 2p, and even though the roboimps are fine I usually have a negative reflex towards kludgey moves to make 2p work, so we haven't played it in ages. I taught it last time with no roboimps and was surprised at how fun it still was. Of course there is less competition and blocking but it's still great. It's a nice change of pace to try and the system is still fun to maximize your strategy in with a more open board.
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# ? Jun 6, 2019 23:53 |
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Bottom Liner posted:Current goon guild/buddies I added here rankings with 7+ ratings (first column is number of ratings, second is avg rating) Why are there multiple lists?
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# ? Jun 7, 2019 00:05 |
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Jedit posted:Why are there multiple lists? It's one contiguous list but BGG will only show 50 items at a time so the numbering resets.
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# ? Jun 7, 2019 00:07 |
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Jedit posted:Why are there multiple lists? I think it's different pages of the same list but BGG restarts the numbering Edit: beaten
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# ? Jun 7, 2019 00:07 |
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Bottom Liner posted:Join the guild and make your voice heard! I thought I did!?
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# ? Jun 7, 2019 02:10 |
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djfooboo posted:I thought I did!? vote only in 10s and 1s then!
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# ? Jun 7, 2019 02:20 |
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So I’m going to be making a trade soon and I need some opinions on some games I haven’t played. Keep in mind I pretty much exclusively play with 2 and me and my wife lean heavily toward Euro and worker placement games. Troyes - an older game I’ve never had the chance to try but looks interesting, we seem to like games with dice as workers. Glass Road - I really like Rosenberg and getting one of his games that can play in under an hour and still be crunchy sounds interesting. Nusfjord - another Rosenberg that looks interesting. Elysium - looks like an interesting concept with the card play and not like anything we have. Istanbul - this is on the list because I’ve heard good things but it looks like it might not play well with 2 and we already own and like Yokohama. Walnut Grove - heard it described as Agricola meets Carcassonne. All opinions are welcome. Rad Valtar fucked around with this message at 01:31 on Jun 8, 2019 |
# ? Jun 8, 2019 01:13 |
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I had an idea today to make a travel version of Food Chain Magnate that would use nothing but colored pens and laminated sheets to play and this is what I came up with. The tracker sheet handles the bank and turn order as well as marking off marketing stuff in use, the player boards include the employee tech tree with boxes to mark how many you have hired and how many you have currently working and a food tracker. Combined with the previously posted milestones sheets and you have everything you need to play the game. Use different colored markers to denote food. I'm using this site to generate a handful of maps for each player count: https://boardgamehelpers.com/FoodChainMagnate/ It'll be super portable as it's just flat laminated sheets and markers and you could play it on a plane or in a car or wherever. You could probably convince people to try the hot new diceless roll and write with it
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# ? Jun 8, 2019 01:18 |
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Bottom Liner posted:I had an idea today to make a travel version of Food Chain Magnate that would use nothing but colored pens and laminated sheets to play and this is what I came up with. What a lovely little project! Good work. I look forward to a trip report.
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# ? Jun 8, 2019 03:13 |
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# ? May 13, 2024 19:40 |
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Hell yeah! I been wanting/needing some to make a travel version of FCM ever since I saw someone make a portable version of Rising Sun. Can't wait to try this out!
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# ? Jun 8, 2019 04:45 |