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Bethesda does that frequently, only by accident.
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# ? Jun 9, 2019 21:25 |
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# ? May 13, 2024 22:47 |
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It's really only funny when it is by accident.
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# ? Jun 9, 2019 21:29 |
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I think some missions in Saints Row IV used that conceit. You fought off waves of T-posing mascots riding golf carts. God, that game was dumb.
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# ? Jun 9, 2019 21:31 |
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Yeah it was great
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# ? Jun 9, 2019 22:02 |
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Stare-Out posted:Bethesda does that frequently, only by accident. Lol
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# ? Jun 9, 2019 22:48 |
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bony tony posted:I think some missions in Saints Row IV used that conceit. You fought off waves of T-posing mascots riding golf carts. It was meta-clever because the premise of the game is that the chaos you're creating is overloading the alien Matrix. So if a fight went on for too long and got too intense the alien graphics algorithms would start to break and intentional T-poses would show up.
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# ? Jun 9, 2019 22:57 |
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Yeah, but it also wasn't really very funny, exactly because it was trying to be way too meta and clever about it. It's a game breaking in creative and unplanned ways that makes it humorous.
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# ? Jun 9, 2019 23:02 |
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you sound fun
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# ? Jun 9, 2019 23:15 |
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It's like a man calmly walking onto a stage, putting down a banana peel, and then stepping on it and slipping before walking back off the stage. If you think people should laugh at that, you don't understand what a joke is. I don't think it's a bad game, it was a very fun game. The glitch animations just weren't funny.
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# ? Jun 9, 2019 23:23 |
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By which I mean Bethesda can only succeed in something by accident.
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# ? Jun 9, 2019 23:34 |
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Cardiovorax posted:It's like a man calmly walking onto a stage, putting down a banana peel, and then stepping on it and slipping before walking back off the stage. If you think people should laugh at that, you don't understand what a joke is. https://www.youtube.com/watch?v=kRTj6SDaqKQ
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# ? Jun 9, 2019 23:35 |
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Cardiovorax posted:It's like a man calmly walking onto a stage, putting down a banana peel, and then stepping on it and slipping before walking back off the stage. If you think people should laugh at that, you don't understand what a joke is. lol
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# ? Jun 9, 2019 23:43 |
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Cardiovorax posted:It's like a man calmly walking onto a stage, putting down a banana peel, and then stepping on it and slipping before walking back off the stage. If you think people should laugh at that, you don't understand what a joke is. Actors in comedy movies are just actors. What they're doing and saying is all scripted, not real conversations or actions. Not sure why people think it's funny, everyone in the scene knows the lines beforehand.
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# ? Jun 9, 2019 23:53 |
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The thing that makes the SRIV glitchiness work, to me, is that the game itself never calls attention to it. It happens, it's intentional, to a degree it's unmissable, but the game never forces it center-stage.
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# ? Jun 10, 2019 02:53 |
Cleretic posted:The thing that makes the SRIV glitchiness work, to me, is that the game itself never calls attention to it. It happens, it's intentional, to a degree it's unmissable, but the game never forces it center-stage.
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# ? Jun 10, 2019 03:18 |
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Cardiovorax posted:It's like a man calmly walking onto a stage, putting down a banana peel, and then stepping on it and slipping before walking back off the stage. If you think people should laugh at that, you don't understand what a joke is. Lmao
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# ? Jun 10, 2019 04:53 |
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I don’t even think the glitchy effects were supposed to be funny.
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# ? Jun 10, 2019 05:14 |
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as long as we're talking about this: whoever wrote the ascii shader in R4 deserves a medal. I understand exactly what that is, how it works technically, but it's still jawdropping to me
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# ? Jun 10, 2019 05:31 |
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Ariong posted:I don’t even think the glitchy effects were supposed to be funny. Yeah, I got a bit more of a "oh god our old games were poo poo lol" vibe from the broken skeletons, invisible weapons / vehicles, and huge eyeballs
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# ? Jun 10, 2019 05:50 |
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speaking of relevant things that aren't boring like dissecting jokes, the freezer from SR2 is an interesting glitch if true https://www.youtube.com/watch?v=JP03CcZWaI4
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# ? Jun 10, 2019 06:20 |
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Extremely uncertain as to the mechanism by which discs are being damaged by a software event.
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# ? Jun 10, 2019 09:05 |
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ArcMage posted:Extremely uncertain as to the mechanism by which discs are being damaged by a software event. from looking around about it cause it does sound fake as poo poo, that part does sound exaggerated/fake unless it causes your xbox 360 to start melting, but the rest is plausible
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# ? Jun 10, 2019 09:58 |
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ArcMage posted:Extremely uncertain as to the mechanism by which discs are being damaged by a software event. Early model 360s were notorious for scratching the poo poo out of discs that were spinning too fast, particularly if the console wasn't laying down completely flat. There's still an ongoing class action lawsuit about it. I can totally believe that a glitch in a game made the drive spin like crazy.
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# ? Jun 10, 2019 10:19 |
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That's entirely possible. The game gets stuck a read loop, spins up the drive, and then just keeps spinning. A particularly bad glitch could even make the read head zip back and forth on sector search continuously, which wouldn't add to the damage (unless the drive is spectacularly hosed) but would definitely shorten the lifetime of the device.
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# ? Jun 10, 2019 10:29 |
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You could reliably gash a 360 disc by rotating from flat to vertical quickly while the machine was on As an aside, my 360s had a glitch where I only ever bought one, but yet currently have 6 red ringed 360s that have appeared over the years
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# ? Jun 10, 2019 11:25 |
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quote:You could reliably gash a 360 disc by rotating from flat to vertical quickly while the machine was on
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# ? Jun 10, 2019 11:27 |
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That sounds like a creepy pasta
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# ? Jun 10, 2019 11:38 |
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Cardiovorax posted:It's like a man calmly walking onto a stage, putting down a banana peel, and then stepping on it and slipping before walking back off the stage. If you think people should laugh at that, you don't understand what a joke is. The better joke, which did start as a glitch or dev oversight, was the chase scene fleeing the bondage sex club in Saints Row III. You rescue a guy being held captive in a sex dungeon and proceed outside, where you commandeer the nearest vehicle: a rickshaw pulled by a sex slave in a gimp suit. Several BDSM-outfit clad goons pile into their own rickshaws and you proceed to have an extremely low-speed chase. When the developers created the rickshaws, they made them just as another vehicle in the game's engine, so the game treats them like a very low-speed car. Meaning a wooden rickshaw pulled by a ballgagged man in a leather outfit violently explodes into a fireball when destroyed. The developers thought it was hilarious so they left it in.
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# ? Jun 10, 2019 14:02 |
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This reminds of the story about how Boar Drifting got included in Nier. Now that's the kind of thing that makes me laugh.
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# ? Jun 10, 2019 14:06 |
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Wild T posted:When the developers created the rickshaws, they made them just as another vehicle in the game's engine, so the game treats them like a very low-speed car. Meaning a wooden rickshaw pulled by a ballgagged man in a leather outfit violently explodes into a fireball when destroyed. The developers thought it was hilarious so they left it in. Really, more games should take the Goldeneye approach to property destruction. Everything explodes. Even filing cabinets and desk chairs.
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# ? Jun 10, 2019 17:07 |
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Cardiovorax posted:This reminds of the story about how Boar Drifting got included in Nier. Now that's the kind of thing that makes me laugh. I googled a tiny bit but how bout you make us laugh by linking the story, I didn;t find it in a lazy search other than lots of gifs and references.
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# ? Jun 10, 2019 17:23 |
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NLJP posted:I googled a tiny bit but how bout you make us laugh by linking the story, I didn;t find it in a lazy search other than lots of gifs and references. And that's why both Nier titles allow you play Tokyo Drift with giant boars (and moose.) It actually does massive amounts of damage, by the way. Pretty fun.
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# ? Jun 10, 2019 17:40 |
someone posted a demonstration video on their stack overflow question asking how to add joint constraints https://www.youtube.com/watch?v=tZvdZGUxbbc
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# ? Jun 10, 2019 18:29 |
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rigging is the shittiest part of animation and after you do it for long enough you can never not over analyze how people walk ever again
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# ? Jun 10, 2019 18:49 |
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This is also why studios will develop one rig and associated animations and use it for everything they possibly can, with the side benefit of making easy character swap hacks/easter eggs possible.
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# ? Jun 10, 2019 18:51 |
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moist turtleneck posted:rigging is the shittiest part of animation and after you do it for long enough you can never not over analyze how people walk ever again My first rigging project was is Cinema 4d and in high school in 2004. I tried to make characters BREAKDANCE.
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# ? Jun 10, 2019 19:09 |
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Cardiovorax posted:Hey, SPECIAL is a perfectly adequate stat system... for a turn-based, top-down isometric RPG. *Plays Fallout 1* *Stands there for ten minutes in the endgame exchanging fire with an enemy to no effect until someone rolls the "attacks ignore armour" crit and instantly liquefies the target* Krankenstyle posted:The inventory system is basically the same in FO1 which was strictly mouse+keyboard And, in fairness, FO1's inventory UI was also pretty awful, and remained usable only by virtue of the fact that you couldn't pick up every random decorative item lying around.
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# ? Jun 10, 2019 19:36 |
ToxicFrog posted:*Plays Fallout 1*
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# ? Jun 10, 2019 20:39 |
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One of these days I'm gonna do a gimmick Fallout playthrough where I only ever attack enemies' groin (when they have one, anyway). If the radiation doesn't render my enemies sterile, I will.
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# ? Jun 10, 2019 20:55 |
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# ? May 13, 2024 22:47 |
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moist turtleneck posted:rigging is the shittiest part of animation and after you do it for long enough you can never not over analyze how people walk ever again I used to model, rig, and animate stuff. Made a humanoid with walk, run, jump, climb, crouch, turn, and turn-while-crouching animations. This involved an awful lot of very slowly acting out animations in my apartment so I could track where my body parts were and translate them into poses. Animation is not something you do if you want to maintain a charade that you're a dignified person.
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# ? Jun 10, 2019 20:56 |