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Awesome thanks
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# ? Jun 16, 2019 01:51 |
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# ? Jun 5, 2024 14:32 |
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Tatsuta Age posted:Help I can’t get the cadence of hyrule songs out of my head If you walk without rhythm, heh- you'll never learn...
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# ? Jun 16, 2019 02:07 |
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bushisms.txt posted:Walmart has pre-orders up for the new amiibos. Just locked down Snake. Hell yes thanks! Just ordered link and snake!
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# ? Jun 16, 2019 02:07 |
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Knorth posted:https://twitter.com/AITATAdon3/status/1139872913882931202 So who would be the genie? One of the great fairies?
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# ? Jun 16, 2019 02:47 |
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Pharohman777 posted:So who would be the genie? One of the great fairies? Kass. He’s big and blue.
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# ? Jun 16, 2019 02:52 |
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BOTW 2 but it's like Resident Evil 2's A side/B side system.
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# ? Jun 16, 2019 03:19 |
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Knorth posted:https://twitter.com/AITATAdon3/status/1139872913882931202 Don’t you dare kill Demise.
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# ? Jun 16, 2019 03:20 |
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xedo posted:BOTW 2 but it's like Resident Evil 2's A side/B side system. Ganondorf in a gstring that chases you around. I can dig it.
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# ? Jun 16, 2019 03:27 |
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Im having a great time with Verlet Swing. Its a swinging, grappling hook first-person platformer. Its easy to play and hard to master. Im pretty bad and its still a good time.
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# ? Jun 16, 2019 03:32 |
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It could work decently well to have some sort of Hyrule/Twilight realm system with Link in one and Zelda in the other. Make a magic connection between them to hand wave away Zelda being able to swing around a sword and shield surf or whatever and Link being able to use magic and science things. Just put in various points where you switch between them and the other person goes into "ghost mode" or whatever and you can then even keep the whole "use the other realm to bypass an obstacle" thing in other games.
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# ? Jun 16, 2019 03:45 |
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I just got to the lost woods in BotW and was blown away when I figured out how to navigate through. This game's attention to detail and use of subtle environmental clues is amazing.
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# ? Jun 16, 2019 06:20 |
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I downloaded Collection of Mana and forced myself to play through Final Fantasy Adventure since I’ve never beaten it. Hot take: it really has not aged well. The hit detection is extremely janky, the music is mostly awful and the dungeons are horribly designed. A few hours into the game they are each a massive sprawling series of rooms with one correct path and several decoy paths that either lead to dead ends or loop you back to earlier in the dungeon. The worst thing is the locked door/key stuff. You can either buy keys or get certain enemies to drop them (which is rare) but if you’re in a dungeon and hit a locked door but don’t have a key you either have to find an enemy that drops them or backtrack all the way to the closest town to buy some more. Do yourself a favor and skip it unless you really want to see the origins of the systems that get greatly improved in later titles (charging powerful attacks, different weapons having practical applications outside battle, choosing stats upon level up, etc.).
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# ? Jun 16, 2019 06:27 |
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Coxswain Balls posted:I just got to the lost woods in BotW and was blown away when I figured out how to navigate through. This game's attention to detail and use of subtle environmental clues is amazing. I definitely brute-forced my way through in both playthroughs so far, I really don't get what the trick is supposed to be
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# ? Jun 16, 2019 06:41 |
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Manoueverable posted:I definitely brute-forced my way through in both playthroughs so far, I really don't get what the trick is supposed to be It was really cool when I had that a-ha moment, although it came to me maybe too fast. Watch the wafting particles of light and go in whatever direction the wind is blowing in. I kinda wish the Lost Woods made it less obvious that you went the wrong way, like maybe finding a way to invisibly teleport you by stitching together different parts of the woods seamlessly.
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# ? Jun 16, 2019 07:04 |
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Manoueverable posted:I definitely brute-forced my way through in both playthroughs so far, I really don't get what the trick is supposed to be At the beginning there's a few lit braziers that seem to guide you, but then they stop abruptly about a quarter of the way. If you look closely, you'll notice the embers from each brazier are blowing towards the next one. Light a torch and walk through the forest while watching which direction the wind is blowing your torch's embers towards, going slowly so you don't wander too far off when the wind changes direction. I love these little Korok fellas. I just finished watching Oaki go through his trial and he was so adorable and brave. :3
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# ? Jun 16, 2019 07:06 |
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That stealth mission is exactly where I quit playing BotW
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# ? Jun 16, 2019 07:16 |
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Cadence of Hyrule has a couple of interesting tricks. There's a "long" way to do a few things, but there's also quick tells that players can use. There's two different tricks to navigating the Lost Woods. One involves using an item, but once you know the trick, you can skip it entirely. It's really fun to see all the carry overs from Necrodancer and all the quality of life changes. (I have way too much time in Necrodancer, so I'm already speedrunning CoH)
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# ? Jun 16, 2019 07:19 |
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jackofarcades posted:Cadence of Hyrule has a couple of interesting tricks. There's a "long" way to do a few things, but there's also quick tells that players can use. There's two different tricks to navigating the Lost Woods. One involves using an item, but once you know the trick, you can skip it entirely. The leader in each room is guarding the way.
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# ? Jun 16, 2019 07:21 |
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jackofarcades posted:Cadence of Hyrule has a couple of interesting tricks. There's a "long" way to do a few things, but there's also quick tells that players can use. There's two different tricks to navigating the Lost Woods. One involves using an item, but once you know the trick, you can skip it entirely. I noticed the hover boots in particular break quite a few puzzles. I still have no idea if you're supposed to wake the zora prince because I just hovered over to the temple entrance.
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# ? Jun 16, 2019 07:23 |
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OhFunny posted:I've started Super Mario Odyssey and it's telling me a lot about the motion controls. There are also a few challenges where it is better to play in co-op mode and control the hat instead of Mario.
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# ? Jun 16, 2019 07:24 |
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Barudak posted:That stealth mission is exactly where I quit playing BotW rip
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# ? Jun 16, 2019 07:24 |
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PantsBandit posted:I noticed the hover boots in particular break quite a few puzzles. I still have no idea if you're supposed to wake the zora prince because I just hovered over to the temple entrance. One of the ghost zoras has him under a spell. There's a tell on which one is the one you want put a bomb on to fight it proper and wake the prince up. He gives you flippers after you do.
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# ? Jun 16, 2019 07:26 |
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Barudak posted:That stealth mission is exactly where I quit playing BotW Really? It didn't strike me as ragequittingly difficult. I got it on my second try after eating a stealth boost meal, and I was more focused on cheering on the little guy. The wood trial was definitely much more difficult and stressful, even after getting lucky and having an octorok take out a bunch of flaming keese with friendly fire.
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# ? Jun 16, 2019 07:26 |
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PantsBandit posted:I noticed the hover boots in particular break quite a few puzzles. I still have no idea if you're supposed to wake the zora prince because I just hovered over to the temple entrance. You are, you're supposed to bomb the real ghost Zora who talks to you. I bought the locket that nullifies lava and coals very early and it completely broke the fire temple, I could have gone straight to the boss key from the entrance.
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# ? Jun 16, 2019 07:26 |
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8-bit Miniboss posted:One of the ghost zoras has him under a spell. There's a tell on which one is the one you want put a bomb on to fight it proper and wake the prince up. He gives you flippers after you do. Yup. There are two tells. One: talk to all of them. the once that responds is the one to bomb Two: One of them doesn't have a shadow We've already found a lot of skips for the first floor of all the dungeons.
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# ? Jun 16, 2019 07:29 |
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Regy Rusty posted:You are, you're supposed to bomb the real ghost Zora who talks to you. current speedrun meta is to do desert dungeon first. if we could consistently find the goron locket then we'd do it later
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# ? Jun 16, 2019 07:31 |
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Genesis collection is great. The ports seem really good and the selection is exactly what I would have wanted (except no Herzog Zwei ) I know they never will but I wish Nintendo would do this with SNES.
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# ? Jun 16, 2019 07:57 |
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Barudak posted:That stealth mission is exactly where I quit playing BotW I was a baby about it then took the night off and beat it on the first try the next day. It would’ve been a shame to give up on such a good game over something so small.
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# ? Jun 16, 2019 08:20 |
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It was not a singular event. Its just I was already having so little fun having the mission bug out at the end and send an invisible wolf to kick my rear end and alert the dude was where I gave up.
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# ? Jun 16, 2019 08:27 |
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Barudak posted:That stealth mission is exactly where I quit playing BotW Out of curiosity, how far in were you when you hit that sidequest?
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# ? Jun 16, 2019 08:30 |
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The token "gotcha" moment in the escort moment was annoying, but if a fairly basic stealth mission makes you stop playing a game entirely then lol
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# ? Jun 16, 2019 08:33 |
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Cadence of Hyrule is so hard for some reason Like, I played Necrodancer and did alright. But something about trying to mix Zelda gameplay and trying to hit the musical cues is messing me up. Maybe I should try in handheld mode. Handsome Ralph posted:So is the Genesis Collection worth grabbing for 20 bucks or is the emulation still really bad? I got it for $15 and it was absolutely worth that much to play a bunch of games from my childhood like, once and then ignore them forever and play the good ones
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# ? Jun 16, 2019 08:55 |
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Barudak posted:It was not a singular event. Its just I was already having so little fun having the mission bug out at the end and send an invisible wolf to kick my rear end and alert the dude was where I gave up. play other parts of game more, get stealthy clothing, cant fail
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# ? Jun 16, 2019 09:04 |
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THE AWESOME GHOST posted:Cadence of Hyrule is so hard for some reason How far are you? The difficulty drops off a cliff once you get some heart pieces and a better weapon.
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# ? Jun 16, 2019 09:08 |
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Everybody's probably salivating at the thought of Animal Crossing New Horizons, but the question some will have is this: Are there cloud saves? French gamerag Gamekult asked the necessary question:Google Translate posted:With the advent of cloud saves and automatic backup, how will you handle Mr. Resetti's interventions?
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# ? Jun 16, 2019 09:17 |
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Blackbelt Bobman posted:I downloaded Collection of Mana and forced myself to play through Final Fantasy Adventure since I’ve never beaten it. Hot take: it really has not aged well. The hit detection is extremely janky, the music is mostly awful and the dungeons are horribly designed. A few hours into the game they are each a massive sprawling series of rooms with one correct path and several decoy paths that either lead to dead ends or loop you back to earlier in the dungeon. The worst thing is the locked door/key stuff. You can either buy keys or get certain enemies to drop them (which is rare) but if you’re in a dungeon and hit a locked door but don’t have a key you either have to find an enemy that drops them or backtrack all the way to the closest town to buy some more. Do yourself a favor and skip it unless you really want to see the origins of the systems that get greatly improved in later titles (charging powerful attacks, different weapons having practical applications outside battle, choosing stats upon level up, etc.). You're forgetting the dungeons were the game puts neat stuff into dead ends, or where the real path is a dead end until you go down one of the fake paths and get the weapon/magic spell which allows you the main puzzle on the main path. This way you're often forced to go down the decoy paths anyway. Kind of a neat design philosophy! But yeah, the poo poo with the keys is horrible, even as a kid I always carried tons of them everywhere, out of fear of getting stuck. And because of your comment about FFA's music, I will now have to track you down and kill you with this rusty axe
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# ? Jun 16, 2019 09:18 |
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No. 1 Callie Fan posted:Everybody's probably salivating at the thought of Animal Crossing New Horizons, but the question some will have is this: Are there cloud saves? French gamerag Gamekult asked the necessary question: I guess he means save manipulation?
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# ? Jun 16, 2019 09:23 |
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Your Computer posted:but manipulating time has been a staple in every animal crossing? Ya he said that quote:which remains one of the founding concepts of the series. I'm fine with that, though; I didn't start fudging with my 3DS' clock until I had gone off the deep end in New Leaf and wasn't having the same kind of fun/joy you're supposed to get out of an Animal Crossing game.
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# ? Jun 16, 2019 09:36 |
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I want the game to know if you've hosed with the clock and impose serious consequences. When you start doing it the game is basically over anyway since you realise that everything is meaningless and nothing is real. Have all the villagers disappear or the island flood due to climate change or something.
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# ? Jun 16, 2019 09:38 |
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# ? Jun 5, 2024 14:32 |
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enojy posted:Ya he said that anyway people enjoy games differently and I've always been very bad at "play a little bit of the same game each day" type games (which is one of the reasons I don't play mobile games) so I really enjoyed being able to just go to the menu and advance time to play a few days at a time when I sat down to play Animal Crossing e: the games have always been super strict about save manipulation though, i.e. one save file per system, no backup, no redoing or rerolling, so I assume he's just talking about that Your Computer fucked around with this message at 09:50 on Jun 16, 2019 |
# ? Jun 16, 2019 09:45 |