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MedicineHut posted:That a dedicated engine dev team in Amazon can not make multiplayer work for a brawler does not mean the amazing Germans can not make it work for SC, no? The only way to know for sure is to try! *Sells plasma to afford JPEGs*
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# ? Jun 17, 2019 20:32 |
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# ? May 22, 2024 17:07 |
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MedicineHut posted:I mean, to be fair the article says "this engine would not be optimized for the development of multiplayer games, or at least not for the type that had to correspond to Breakaway" (a sort of “sports brawler with a mythological setting”). Since the type of multiplayer required in SC by using server meshing, object container streaming and server side object container streaming and battles for thousands of players etc is different then it is probably not an issue at all here. Once Chris waves his hands at his partners at Amazon, it'll all get straightened out. They'll probably enter into an agreement to share profits from all the gaming publishers who will come scraping to Amazon to lease their new and improved Lumberyard engine. Chris has been too busy to get out there yet, as he's inundated with responsibilities such as watching movies and game trailers, and then stealing what he sees without understanding it. It's not easy to save PC gaming.
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# ? Jun 17, 2019 20:39 |
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SPERMCUBE.ORG posted:The only way to know for sure is to try! *Sells plasma to afford JPEGs* You get higher profits selling neon. Just be careful - it's a highly controlled substance.
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# ? Jun 17, 2019 20:44 |
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Neon is illegal bc lots of it is used in cyberpunk settings
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# ? Jun 17, 2019 20:47 |
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The best thing about all of this is the way in which it's going to completely gently caress over Star Citizen. Lumberyard is not going to be finished now and it sounds like it still has years of work to go which is why using it right now to develop your game is free.
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# ? Jun 17, 2019 20:52 |
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MedicineHut posted:That a dedicated engine dev team in Amazon can not make multiplayer work for a brawler does not mean the amazing Germans can not make it work for SC, no? The problem for Star Citizen is they seem to think the ideal team to implement this entirely proprietary networking architecture is a bunch of underpaid graduate hires being micromanaged by a drooling thumb. And also that it's literally impossible.
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# ? Jun 17, 2019 21:03 |
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Beet Wagon posted:Like just look at this dumbass poo poo al bester says the nukes are still incoming
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# ? Jun 17, 2019 21:04 |
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Scruffpuff posted:You get higher profits selling neon. Just be careful - it's a highly controlled substance. I think i might have inhaled some.
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# ? Jun 17, 2019 21:15 |
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stinch posted:https://www.youtube.com/watch?v=ydN72tMf00I&t=212s I kind of feel sorry for the guy. He seems like a sincerely nice guy with a good imagination who just wants this game to give him what he wants. I can't imagine him being on the forums or reddit screaming troll or telling people they don't understand software development. I mean, yeah, it seems like he has some sort of issue, although i don't want to try and guess what that might be. I worry for him that if SC fails it might just be a real blow to him. He might be misguided, but he seems sincere.
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# ? Jun 17, 2019 21:20 |
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Dooguk posted:https://sparkchronicles.com/amazon-new-details-on-deleted-games-problems-related-to-lumberyard-engine/ Oh man this is great. I don't quite follow the ins and outs of LTI stuff, but this bit of Twerk's video is also great: https://www.twitch.tv/videos/439377851?t=45m33s reverend crabhands fucked around with this message at 21:27 on Jun 17, 2019 |
# ? Jun 17, 2019 21:24 |
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Dooguk posted:https://sparkchronicles.com/amazon-new-details-on-deleted-games-problems-related-to-lumberyard-engine/ What i really don't want is for SC to fail because of a third party. I don't want the hardcore backers to have an excuse as to why it failed other than CR himself. gently caress Crytek, gently caress Amazon, i want CIG to go as far as they can, succed or fail. That way is a win-win. If they succeed, great, another space game on the market, it might even be half-decent eventually. If they fail, well, the salt on the SC sub will be something to behold.
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# ? Jun 17, 2019 21:26 |
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reverend crabhands posted:Oh man this is great. Yeah, it was an interesting watch. I love how one backer was trying to say one thing and Twerk just cut to the relevant quote from CR which contradicted them. One thing it did show is that many backers do not understand what CIG really promised with LTI.... which is understandable, since CIG say lots of things which can be understood in different ways and sometimes contrdict themselves.
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# ? Jun 17, 2019 21:29 |
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Agony Aunt posted:What i really don't want is for SC to fail because of a third party. I don't want the hardcore backers to have an excuse as to why it failed other than CR himself. There will ALWAYS be a scapegoat. CIG will not own their mistakes, Citizens won't make them. There is absolutely no reasonable hypothesis in which whales stop buying spaceships. How many years of lovely non-progress will it take? 5 more? 10? Fundraising is still going up. As much as I want the ELE.... As much as I want citizens to be made the see the failure.... I just don't see it happening for a LONG time.
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# ? Jun 17, 2019 21:35 |
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rePool posted:I have to ask since it's been bothering me. Using a loving mouse to select "code" to delete = not even remotely a developer, probably barely uses a keyboard anymore.
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# ? Jun 17, 2019 21:35 |
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SoftNum posted:As much as I want the ELE.... As much as I want citizens to be made the see the failure.... I just don't see it happening for a LONG time. it will go on until eternity then. whole generations of games and consoles will come an go. store citizer will perpetually stay in limbo. and why not everyone seems to be happy with that.
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# ? Jun 17, 2019 21:49 |
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Agony Aunt posted:Yeah, it was an interesting watch. I love how one backer was trying to say one thing and Twerk just cut to the relevant quote from CR which contradicted them. That comb-over though, it's just about the most daft thing I've ever seen. Poor guy just needs to embrace the bald (I'm bald, its good, tidy, and professional looking and easy to manage) and get rid of that octopus on his head. CInotG's moto needs to be "When you can't dazzle with brilliance, baffle with bullshit". Whole thing was like a giant wishlist in a perfect, hyper-productive dev world.
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# ? Jun 17, 2019 21:49 |
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SoftNum posted:There will ALWAYS be a scapegoat. CIG will not own their mistakes, Citizens won't make them. There is absolutely no reasonable hypothesis in which whales stop buying spaceships. How many years of lovely non-progress will it take? 5 more? 10? Fundraising is still going up. That's why discovery is so important. The matter of Chris's bumble-fuckery will be a matter of public record when Crytek goes to court.
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# ? Jun 17, 2019 21:52 |
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Don’t worry they will just change to a new engine and it will only take a few days for the switch over.
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# ? Jun 17, 2019 22:03 |
Strangler 42 posted:That's why discovery is so important. The matter of Chris's bumble-fuckery will be a matter of public record when Crytek goes to court. I mean, I'm not sure how much of that stuff is actually going to reach the public though, right?
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# ? Jun 17, 2019 22:06 |
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Strangler 42 posted:That's why discovery is so important. The matter of Chris's bumble-fuckery will be a matter of public record when Crytek goes to court. They could have video of Chris taking a poo poo on the server heat sinks and backers will still praise him. He's their avatar and all their insecurities are projected onto him - the sweaty, repulsive, talentless prick who nevertheless is appearing to "live the dream" - if he turns out to be a failure, what the gently caress are they?
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# ? Jun 17, 2019 22:10 |
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Beet Wagon posted:I mean, I'm not sure how much of that stuff is actually going to reach the public though, right? I'm crossing my fingers for all of it to come out, followed my months of finger pointing and poo poo talking from current and former employees.
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# ? Jun 17, 2019 22:12 |
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Sabreseven posted:That comb-over though, it's just about the most daft thing I've ever seen. Poor guy just needs to embrace the bald (I'm bald, its good, tidy, and professional looking and easy to manage) and get rid of that octopus on his head. What was funny is how it was meant to be about the current and upcoming patch but they spent most of the time off in la-la land.
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# ? Jun 17, 2019 22:15 |
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Agony Aunt posted:What was funny is how it was meant to be about the current and upcoming patch but they spent most of the time off in la-la land. Seems to be the general theme of the last 8 years for CInotG
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# ? Jun 17, 2019 22:45 |
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The only thing that would shock me would be if Chris Roberts did not wear a black turtle neck at Citizen Con.
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# ? Jun 17, 2019 22:49 |
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It's here! The Judas patch! Star Citizen Leaks - Evocati 3.6.0 build 1908949 Patch Notes quote:FPS Pixelate fucked around with this message at 23:05 on Jun 17, 2019 |
# ? Jun 17, 2019 22:59 |
Pixelate posted:It's here! The Judas patch! But I thought the whole point was that they *weren't* gonna fake the elevators lol
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# ? Jun 17, 2019 23:22 |
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Beet Wagon posted:But I thought the whole point was that they *weren't* gonna fake the elevators lol Right in the fidelity, i feel the worst kind of betrayal
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# ? Jun 17, 2019 23:28 |
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Waiting for the trains was the best part, its where you could meet new friends …. with train lust on their minds
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# ? Jun 17, 2019 23:29 |
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Star Citizen is falling apart …. there; I've said it!
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# ? Jun 17, 2019 23:31 |
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I wonder if Braben would rent ci(g?) The Elite Dangerous engine if they asked nice?
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# ? Jun 17, 2019 23:34 |
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Pixelate posted:It's here! The Judas patch! You people didn't play Everquest and have to wait for boats to come and it shows.
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# ? Jun 17, 2019 23:38 |
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So like.. one major art asset improvement... 1.5 major system overhauls.... and a bunch of minor patch notes that you might expect from a game that's been released for 4 years? Man CIG you're just going great guns. I can't believe the frantic pace of development of this dozens of millions of dollars a year development shop. I said come in! posted:You people didn't play Everquest and have to wait for boats to come and it shows. I remember the boats. WoW had them for a while too. It was a great time of camaraderie between players.
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# ? Jun 17, 2019 23:39 |
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SoftNum posted:I remember the boats. WoW had them for a while too. literally every piece of camaraderie i remember about wow / eq boats is talking to other players about how much they loving suck which, I guess is technically true
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# ? Jun 18, 2019 00:00 |
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Pixelate posted:It's here! The Judas patch! Wait they added loving component degradation before persistence? What goddamn sense does that make, CIG? That bit about Delamar getting its own Object Container raises an interesting question to me- is it possible that the extremely long travel times are actually disguised load windows between the different "Sets" of the system? Beet Wagon posted:But I thought the whole point was that they *weren't* gonna fake the elevators lol gently caress it, elevators were just teleporters with weird 30-second-long timers tacked onto them the day they introduced Levski. I'm glad they are setting this up and I look forward to the clusterfuck that happens when two people send their elevators to the same hangar at once.
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# ? Jun 18, 2019 00:04 |
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Colostomy Bag posted:They are almost finished on the tools. Now they can build the sewage pipeline that connects to itself and the content will flow !
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# ? Jun 18, 2019 00:05 |
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So what happens if Amazon decides to leave gaming for good and stops supporting lumberyard? I think that would be the best comedy way this thing dies. Poetic justice you might say.
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# ? Jun 18, 2019 00:08 |
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RE: Component damage, overheating, travel times, two different types of fuel, repair/reload costs I really like that CIG is going all-in on the "Every minute of play is physically costing you something" part of their game before they even begin work on stuff like interesting story missions, core economy loops, and working multicrew mechanics. I just love to log in and actually go into debt in real-time while I look at the spaceships that can't do anything.
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# ? Jun 18, 2019 00:09 |
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loving Parody posted:Shields have been reworked to add major differences between manufacturers and classifications with the goal of providing a difference in feel and value. Size 1 shields have had their health pools readjusted and regen reworked. For size 1, shields now stop regenerating on hit and once a set period of time passes without further strikes, the shields will began to regen again. The functional goal of this is to limit shield regeneration during a fight and have the shield work more to stop the enemy doing significant damage right at a fight's outset. There is one exception, ASAS (manufacturer) shields constantly regenerate, but have a reduced health pool Size 2 shields work similar to before, but now with more difference between manufacturers. At size 2 there is no damage delay, low regeneration, and a large health pool. Size 3 shields have very large health pools and regeneration rates, with the goal of requiring multiple ships working together to overcome their regen. ATTENTION CITIZENS: Expensive ships are now even more broken than before. We just felt that it was possible that a solo pilot who knew how to fly well might actually be able to kill the 600+ dollar ships, occasionally, and that didn't sit right with us. They are now raid bosses.
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# ? Jun 18, 2019 00:13 |
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Warhawk109 posted:So what happens if Amazon decides to leave gaming for good and stops supporting lumberyard? Yea gently caress crytek they suck ! We use lumberyard!! When lumberyard fucka off what you going to do? Turns out crytek are good guys after all! We have entered a new agreement at severely increased prices as we totally terminated the last GLA ... And now we have crytek logos displayed not only on the splash screen but on half the ship MFD displays ! Go on citizens get your head around that one !
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# ? Jun 18, 2019 00:27 |
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# ? May 22, 2024 17:07 |
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zcrow posted:al bester says the nukes are still incoming
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# ? Jun 18, 2019 00:30 |