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WTF is this, it's so insanely narrow and punishing, are they reprinting Bloodghast? The fact that you are just going to get accidental 2 for 1's with this is so weird to me. Adlai Stevenson posted:Well its downsides can be nearly non-existent in a number of limited environments I mean it would have obviously been too good in WAR due to both gods and armies, but it's been a long time since I've seen a format where it didn't have multiple relevant downsides that made it good and efficient but fragile.
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# ? Jun 18, 2019 20:15 |
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# ? Jun 3, 2024 16:25 |
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Tainen posted:
Ah, an answer to that oppressive new Ajani + 4 maindeck Pridemates
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# ? Jun 18, 2019 20:21 |
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Entropic posted:When are they gonna keyword "can't be blocked by creatures with power 2 or less" already? Sad that Intimidate got used up for a Fear replacement for all of 3 or 4 blocks before being retired. I can't think of a better name that would match the flavor of this ability.
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# ? Jun 18, 2019 20:25 |
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cheetah7071 posted:protection is either blank text or completely impossible to interact with with very little in between. Neither is a good design I think shroud is ultimately where it should be stayed but I think protection is better than hexproof design wise. I think creatures evading targeted removal is fine from time to time and keep magic interesting.
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# ? Jun 18, 2019 20:25 |
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"Protection isn't an absolute travesty of game design" - people who have never played legacy.
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# ? Jun 18, 2019 20:33 |
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suicidesteve posted:"Protection isn't an absolute travesty of game design" - people who have never played legacy. "Protection from a player" is an unholy mutation of actual protection.
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# ? Jun 18, 2019 20:34 |
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"Protection from neckbeards" should be mandatory in all sets.
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# ? Jun 18, 2019 20:36 |
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suicidesteve posted:"Protection isn't an absolute travesty of game design" - people who have never played legacy. hey, I play legacy I just prefer decks that literally don't care what the other player is doing beyond "do they have a counterspell package?"
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# ? Jun 18, 2019 20:37 |
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Sickening posted:I think shroud is ultimately where it should be stayed but I think protection is better than hexproof design wise. I think creatures evading targeted removal is fine from time to time and keep magic interesting. Hexproof from x does that perfectly fine tho, and doesn't make the combat step worse to boot
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# ? Jun 18, 2019 20:44 |
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whydirt posted:My guess for the uncommon protection cycle is that it’s seeding a safety valve against future devotion decks in Return to Theros next year. Doesn't necessarily need to be futureproofing. Dominaria came out over a year ago. It cemented mono-red and mono-white, and mono-blue started to show up last Fall, even before Pterry took it to the stars.
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# ? Jun 18, 2019 20:49 |
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Marketing New Brain posted:WTF is this, it's so insanely narrow and punishing, are they reprinting Bloodghast? The fact that you are just going to get accidental 2 for 1's with this is so weird to me. Could be we're due for more creature tokens in a future set It's not a particularly offensive card as-is TheChirurgeon fucked around with this message at 21:00 on Jun 18, 2019 |
# ? Jun 18, 2019 20:57 |
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At worst it exiles a creature with cmc 2 or less, so it's like, Smother but worse but it hits graveyard recursion, with an upside it gets a gang of Adanto Vanguards or a bunch of tokens. Say bye gutterbones.
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# ? Jun 18, 2019 20:58 |
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Expect to see more “protection from”...quote:Your article on Core 2020 specifies that there are no non-evergreen keywords.Blightbeetle has Protection from green. Did R&D change their mind on protection being removed from evergreen? Or am I misremembering and you were just using it way less? quote:malfegor-bv asked: Tainen fucked around with this message at 21:04 on Jun 18, 2019 |
# ? Jun 18, 2019 21:02 |
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Non blurry Pacifism
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# ? Jun 18, 2019 21:11 |
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If you've drafted Modern Horizons and run into a certain green mythic you know exactly how fun protection can be
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# ? Jun 18, 2019 21:25 |
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TheChirurgeon posted:Could be we're due for more creature tokens in a future set They could have just given it the Bile Blight clause which takes care of 100 percent of token issues, but instead they tacked on hand and graveyard, which makes me think it's recursive creatures. It's way too early to say it is offensive yet, but I don't know how happy I am about a card you can't really play around. You can't just hold a Paradise Druid, Hero of Precinct One or Steam Kin in hand to play around this, it kind of always gets you. Pretty good against Growth Chamber Guardian as well. Tainen posted:Non blurry Pacifism This dude looks like a giant straight out of Lorwyn, right? Tainen posted:Expect to see more “protection from”... As I suspected earlier, I think it's hard to make effective safety valves, especially against certain colors, without protection. Mono U, WW and Mono Red have won a lot of pro tours lately, and while it's never been as oppressive as when Hazoret was around I think it's good to have targeted cards to fight these strategies. Marketing New Brain fucked around with this message at 21:37 on Jun 18, 2019 |
# ? Jun 18, 2019 21:33 |
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Cards with protection aren't hate cards for stuff like the various mono colored aggressive decks lmao protection is much better at dealing with planeswalkers and the like.
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# ? Jun 18, 2019 21:41 |
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I find the 1W guy riffing on Stoneforge immeasurably upsetting
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# ? Jun 18, 2019 21:45 |
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TheKingofSprings posted:I find the 1W guy riffing on Stoneforge immeasurably upsetting How is that card riffing on Stoneforge Mystic? They don't seem at all alike.
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# ? Jun 18, 2019 22:14 |
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Marketing New Brain posted:How is that card riffing on Stoneforge Mystic? They don't seem at all alike. They're both SFM.
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# ? Jun 18, 2019 22:18 |
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Marketing New Brain posted:How is that card riffing on Stoneforge Mystic? They don't seem at all alike. Similar names, mana costs, subject framing and the crossed legs are even in the same spot on the card. It deals with enchantments instead of equipment and has an extra point of power but I think the similarities are there.
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# ? Jun 18, 2019 22:20 |
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Marketing New Brain posted:How is that card riffing on Stoneforge Mystic? They don't seem at all alike. They're similar enough in art, mana cost, and name that I bet anything Starfield Mystic was developed as Stoneforge Mystic but for Auras before it was found too risky late in development and changed into a safe Enchantress variant.
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# ? Jun 18, 2019 22:20 |
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literally the text of stoneforge mystic but with equipment replaced by aura is the kind of thing that's safe 90% of the time and breaks standard the other 10% e: when it's good it's probably better than stoneforge because the aura would go straight onto a creature without needing to pay the equip cost
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# ? Jun 18, 2019 22:22 |
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cheetah7071 posted:literally the text of stoneforge mystic but with equipment replaced by aura is the kind of thing that's safe 90% of the time and breaks standard the other 10% the only aura anyone would ever fetch is eldrazi conscription, though that might be enough. it is absolutely not better than stoneforge though
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# ? Jun 18, 2019 22:41 |
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Marketing New Brain posted:As I suspected earlier, I think it's hard to make effective safety valves, especially against certain colors, without protection. Mono U, WW and Mono Red have won a lot of pro tours lately, and while it's never been as oppressive as when Hazoret was around I think it's good to have targeted cards to fight these strategies. I don't get why they need the "all-in-one bundle". Hexproof from (color) Can't be blocked by (color) creatures Takes no damage from (color) spells and permanents Those three things covers 99% of what protection typically does, and putting one or two out of those three makes for more interesting gameplay. Crackbone fucked around with this message at 22:47 on Jun 18, 2019 |
# ? Jun 18, 2019 22:43 |
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Tainen posted:Expect to see more “protection from”... play design was a mistake
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# ? Jun 18, 2019 22:43 |
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Crackbone posted:I don't get why they need the "all-in-one bundle". Based on the amount of non-symmetrical status effects we keep getting, interesting gameplay is not on the menu. Riversideblues fucked around with this message at 22:58 on Jun 18, 2019 |
# ? Jun 18, 2019 22:56 |
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Lone Goat posted:play design was a mistake Before them was BFZ, SOI, and KLD blocks. Sometimes we need collateral damage. Sampatrick posted:Cards with protection aren't hate cards for stuff like the various mono colored aggressive decks lmao protection is much better at dealing with planeswalkers and the like. The two are the same after WAR.
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# ? Jun 18, 2019 23:05 |
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Protection is cool an y'all are just haters
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# ? Jun 18, 2019 23:12 |
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You, dumb: "Protection is Good, Actualy" Me, smart: *losing to a deck that has 2 Mirran Crusaders with my black green deck MM2 draft deck* "this is good, actualy"
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# ? Jun 18, 2019 23:18 |
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Protection is healthy for constructed
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# ? Jun 18, 2019 23:26 |
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Continuing to lol that the concept of enemy and ally colors shows up in core sets and nowhere else.
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# ? Jun 18, 2019 23:32 |
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Marketing New Brain posted:WTF is this, it's so insanely narrow and punishing, are they reprinting Bloodghast? The fact that you are just going to get accidental 2 for 1's with this is so weird to me. Handles Growth Chamber Guardians, kills Wildgrowth Walkers in a Bolas Citadel/Dreadhorde deck and I guess there are edge cases like Steam-kins and Adanto Vanguards that have been pumped out of Carnarium range.
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# ? Jun 18, 2019 23:33 |
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TheKingofSprings posted:I find the 1W guy riffing on Stoneforge immeasurably upsetting lmao imagine being this broke brained
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# ? Jun 18, 2019 23:36 |
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Tainen posted:Expect to see more “protection from”... I'm sure there have been worse examples of Maro-speak than "we didn't bring it back, we moved it from deciduous to probationary evergreen," but not many.
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# ? Jun 18, 2019 23:39 |
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Knight of Grace and Knight of Malice with Protection from X didn't exactly break things and I suspect the bug is gonna be just fine to play against. At the very worst you have to Shock or hit it with a Cast Down to have any effect.
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# ? Jun 19, 2019 00:05 |
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Eej posted:Handles Growth Chamber Guardians, kills Wildgrowth Walkers in a Bolas Citadel/Dreadhorde deck and I guess there are edge cases like Steam-kins and Adanto Vanguards that have been pumped out of Carnarium range. Sorry maybe it was unclear with the "narrow" referring to aggressive decks that will have a lot of targets, but I think this has some extra clauses thrown in that make it extremely powerful and impossible to play around and I have no idea why.
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# ? Jun 19, 2019 00:16 |
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Rojo_Sombrero posted:Knight of Grace and Knight of Malice with Protection from X didn't exactly break things and I suspect the bug is gonna be just fine to play against. At the very worst you have to Shock or hit it with a Cast Down to have any effect. They had hexproof from X and could be beaten in combat by having a 2/4 creature or better.
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# ? Jun 19, 2019 00:24 |
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Lone Goat posted:lmao imagine being this broke brained I find this Lone Goat post immeasurably upsetting
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# ? Jun 19, 2019 00:30 |
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# ? Jun 3, 2024 16:25 |
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Rojo_Sombrero posted:Knight of Grace and Knight of Malice with Protection from X didn't exactly break things and I suspect the bug is gonna be just fine to play against. At the very worst you have to Shock or hit it with a Cast Down to have any effect. alternatively, Knight of Infamy and Knight of Glory were 100% fine and they had exalted on top of protection (iirc) Crackbone posted:I don't get why they need the "all-in-one bundle". while you're right, this is insanely wordy and is so close to protection that you might as well just use protection. seriously we would need oracle animate dead text size to fit it.
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# ? Jun 19, 2019 00:43 |