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Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



Crowetron posted:

The biggest flaw with Halo 2 is that they introduce the character of Arbiter, who is a more interesting character than Master Chief in every single conceivable way, from his motivations to his voice acting, then decided you would only ever play as Master Chief ever again.

Haha yeah, I had a bit of a *sigh* moment the first time I switched back to Super Armor Guy. I mean if nothing else, having invisibility during a regular playthrough at least makes the Flood less annoying to deal with.

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Sally
Jan 9, 2007


Don't post Small Dash!

Crowetron posted:

The biggest flaw with Halo 2 is that they introduce the character of Arbiter, who is a more interesting character than Master Chief in every single conceivable way, from his motivations to his voice acting, then decided you would only ever play as Master Chief ever again.

Need to be Player 2 in Halo 3 co-op...

JackSplater
Nov 20, 2014

Metal Coat? It's already active?!
I never really understood the hatred of the flood. In halo 1, yeah they could be a pain, but ammo was always plentiful when fighting them for basically any gun you'd use. Shotgun, AR, plasma pistol, regular pistol, lots of all of that. The few moments where it was turn corner --> rocket sucked, but there were only... three of those I think?

Halo 2 I'm pretty sure every encounter with them you can run through and only kill what gets in your way, except the first elevator with them when you have a bunch of sentinel beams which wreck them.

Halo 3 the pure forms are a pain until you learn how to deal with them (brute shot is overpowered as hell), and regular forms can be headshot so they're an utter nonissue.

I honestly missed the flood when I played Halo 4, because the goddamn knights were such utter bullshit. Fun fact: in Legendary All Skulls mode, a binary rifle with eight shots to the head can't kill one knight! Its shields regenerate before you can reload.

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



Just for 1 & 2, it's mostly that the hordes of tiny Flood(s?) get boring fast for me, it was neat and tense the first couple times they overrun you but they quickly just become an annoying nuisance. The zombified characters also just seem like more boring versions of their equivalents in Half-Life 2 in particular.

Sally
Jan 9, 2007


Don't post Small Dash!
I enjoyed the hell out of the flood in all three games. They were a nice change of pace and the 3-way battles were great. The AR in one was my favourite to mow down the little spore flood with. Honestly, the labyrinth was my favouriye level in the first game. I know it gets a bad rap, but it really resonated with me as an effective turning point in the game's narrative both wrt the story and gameplay.

muscles like this!
Jan 17, 2005


I don't know why game devs seem to think it is a brilliant idea to put a unskippable race in a non racing game. Especially because every single goddamn time the devs make it so that races are decided on Ricky Bobby rules where if you ain't first, you're last.

Ratoslov
Feb 15, 2012

Now prepare yourselves! You're the guests of honor at the Greatest Kung Fu Cannibal BBQ Ever!

muscles like this! posted:

I don't know why game devs seem to think it is a brilliant idea to put a unskippable race in a non racing game. Especially because every single goddamn time the devs make it so that races are decided on Ricky Bobby rules where if you ain't first, you're last.

Those are annoying, but the worst are the ones where they go out of their way to prevent you from cheating. If I wanted to play a fair racing game, I'd play a racing game with much better driving physics! Cheating at a race is something unique to open-world games! Just let me be an rear end in a top hat, jerks!

Leal
Oct 2, 2009

muscles like this! posted:

I don't know why game devs seem to think it is a brilliant idea to put a unskippable race in a non racing game. Especially because every single goddamn time the devs make it so that races are decided on Ricky Bobby rules where if you ain't first, you're last.

GTAV's online mode starts you in a race. Whats worse then doing a race in a GTA game? Doing one with other players.

Sure you don't have to come in first, but it still sucks.

Samuringa
Mar 27, 2017

Best advice I was ever given?

"Ticker, you'll be a lot happier once you stop caring about the opinions of a culture that is beneath you."

I learned my worth, learned the places and people that matter.

Opened my eyes.
Weedcraft Inc. is having a casino effect on me, which speaks volumes about its quality but also troubles me somewhat.

The game has a slow, methodical nature, where you have to consider if trying something new, hiring someone or opening a new avenue will be good enough to make its profit back, look at which strains you own will sell better to the group of people that visit your dealing spot or even if you can grow a strain of better quality than the competition.

At the start of the game, you have to figure out the best environment for each plant, how many parts of Potassium, Nitrogen, and Phosphorous they most likely need, as well as Temperature and Humidity. Eventually, you can just research those properties but it still leaves the growing room equipment up to you. Better lamps will yield a larger quantity, but also raise the temperature. Different types of soil may affect quality, growing time, but also the humidity. You can have one Fan(or better item) to have a degree of control on the temperature and one Humidifier(or better item) to change your humidity but that's two spots where you could be growing weed instead.

All of this considering Rental, Police Vigilance, Competition, and the well being of your workers. You can have a business front to lower the heat on your spots, but that's one building that could be another growing or dealing place instead. Balancing the skills of your growers is not easy. At a low level of experience, they will cover a small number of plants in a room and not do it very well. Raising their skills will have them work more and better, but also raise their salary, another addition to your monthly expenses. Are two so-so employees better than a highly skilled one? Will the output or the quality be the one that makes you break even?

And your business, which way can you do better? Selling illegally has high risk but also a great variety of customers with different price thresholds and preferred strains, giving you a wide array of options while also putting the cops in your back. Selling medical marijuana is safer, but you'll be limited by a very small pool of consumers, meaning you have to breed the best quality and quantity you can.

Every single one of these - and a bit more - is running at the same time making leaving you so committed to the next jump, the better quality, the new strain, the higher profit, that you just lose it. You want to rent a new property, but you have to set aside a nest for the initial payment, the spots you're going to have, the level of the growing room that you're going to need, the equipment you'll use and what you're going to sell and to who and if it'll make your money back which isn't as complicated as it sounds but it takes a long while until you can see its bearings, while also taking care of all your previous activities, resulting in literal hours passing by while you obliviously dive deeper in the business.

It was the first time in god knows how long where I closed a game and it was past 3am but instead of being amazed I was just irritated that the next day was going to be a drag to go through.

Mamkute
Sep 2, 2018
It would be nice to have Ps4 versions of God of War Saga collection and God of War Ascension.

Owl Inspector
Sep 14, 2011


I've played some anno 2070 and feel this kind of thing going on. the game itself seems perfectly fine except there is absolutely always something that will need attention 30 seconds from now and 4 different initiatives you're pursuing at once so it just never feels like there's a time when you hit a good stopping point and can turn the game off. then it also somehow still feels like I got very little done after playing it for 4 hours.

Hedgehog Pie
May 19, 2012

Total fuckin' silence.
I feel weird for not enjoying Metal Gear Solid 3 as much as everyone else does, but I feel downright bad for not being able to get into Chrono Trigger much if at all. I don't know why. I am dragging these games down.

EDIT: Just to clarify, this is my third attempt at playing the game. I get the charm of the characters and dialogue, the battle mechanics are clever yet simple, the music is top notch, and that the art direction is wonderful for its time, but I can't shake the idea that I enjoyed certain later games in the genre first and it's robbed the narrative of all its dramatic beats. You could say that it's impossible to enjoy it after playing certain games, but I love old films still to this day. I don't know, weird things.

Hedgehog Pie has a new favorite as of 03:25 on Jun 19, 2019

ASenileAnimal
Dec 21, 2017

Ratoslov posted:

Those are annoying, but the worst are the ones where they go out of their way to prevent you from cheating. If I wanted to play a fair racing game, I'd play a racing game with much better driving physics! Cheating at a race is something unique to open-world games! Just let me be an rear end in a top hat, jerks!

there was a really annoying race mission in gta san andreas i hated so i ended up parking a fire truck on a bridge along the course so all the other racers crashed into it and fell off letting me easily cruise to victory. i was mad as hell when the very next mission was the same thing but in reverse and you were forced to use a specific car.

it was also fun to do the racing missions in a huge rear end truck and bash everyone everyone off the road. it sucks that the later games cracked down on this kinda stuff cause it was way less fun.

Danaru
Jun 5, 2012

何 ??

Hedgehog Pie posted:

I feel weird for not enjoying Metal Gear Solid 3 as much as everyone else does, but I feel downright bad for not being able to get into Chrono Trigger much if at all. I don't know why. I am dragging these games down.

EDIT: Just to clarify, this is my third attempt at playing the game. I get the charm of the characters and dialogue, the battle mechanics are clever yet simple, the music is top notch, and that the art direction is wonderful for its time, but I can't shake the idea that I enjoyed certain later games in the genre first and it's robbed the narrative of all its dramatic beats. You could say that it's impossible to enjoy it after playing certain games, but I love old films still to this day. I don't know, weird things.

I've never made it past the first ancient history section without getting too bored to continue. Similarly in Earthbound, when you first play as Jeff immediately all desire to play the game is gone.

Meanwhile I've beaten Chrono Cross multiple times and have never hit ending fatigue.

CJacobs
Apr 17, 2011

Reach for the moon!
MGS has also historically had this problem that keeps me from truly enjoying it where there's really no point in hiding from enemies if you get spotted. They're all going to instantly come to where you are so you may as well just kill them. But that leaves you with no opposition and so you can just run around freely until you reach the next area. Mgs2 tried to solve this with the backup clearing squad dudes but they ALSO just walk straight to where you're hiding so it's kind of pointless.

Dishonored and other more recent games resolved this by requiring an enemy to either be alerted by an alarm or be within earshot of the commotion to come running- this causes a natural feeling chain reaction of guards hearing each other and you instead of just knowing where you are. But the MGS series is from just slightly before that era.

CJacobs has a new favorite as of 04:59 on Jun 19, 2019

moosecow333
Mar 15, 2007

Super-Duper Supermen!
The guy you have to race in Vice City for the bank job is near the top of my poo poo list.

I got it on my 12th try cause a cop actually went for him first and I got lucky.

Then the fucker immediately dies in the next mission and you end up driving anyways.

rodbeard
Jul 21, 2005

I finally got around to buying dark souls 3 and I'm trying not to spoil everything for myself like I usually do. Of course despite playing basically everything From has put out in America I immediately went the wrong way from firelink shrine. This to me spending 15 minutes fighting a guy who could kill me in two hits which ended up being a dead end. It turned out the whole time I was stuck was despite dicking around in the starting area for over an hour the game had never actually finished installing. How does a game take over an hour to install?

oldpainless
Oct 30, 2009

This 📆 post brought to you by RAID💥: SHADOW LEGENDS👥.
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I lost a lot of money on blackjack

ASenileAnimal
Dec 21, 2017

moosecow333 posted:

The guy you have to race in Vice City for the bank job is near the top of my poo poo list.

I got it on my 12th try cause a cop actually went for him first and I got lucky.

Then the fucker immediately dies in the next mission and you end up driving anyways.

lol i had to activate multiple cheats to beat that one on ps2 and even then i barely won. when i later replayed on pc i went into the game files and set his cars max speed to zero. gently caress that mission so much.

Inco
Apr 3, 2009

I have been working out! My modem is broken and my phone eats half the posts I try to make, including all the posts I've tried to make here. I'll try this one more time.

moosecow333 posted:

The guy you have to race in Vice City for the bank job is near the top of my poo poo list.

I got it on my 12th try cause a cop actually went for him first and I got lucky.

Then the fucker immediately dies in the next mission and you end up driving anyways.

The only reason I ever beat this mission was because the racer was so far ahead of me that one of the bridges failed to load properly and he fell straight through it. I just saw his headlights drop down out of sight and a water spray fly up through the bridge, and then I just finished the race. Somehow it didn't flag him as having fallen in the water and drowned, or if the car got stuck in the bridge geometry and didn't fall all the way in and didn't explode. It was very strange and it's unfortunate that it was before replays were possible.


Games don't need cold opens. It's fine for movies and TV shows, but there's no reason to ever force a player to complete a part of the game without them being able to adjust settings. The worst one for this was Darksiders 2, which made me play a somewhat lengthy sequence immediately upon booting the game for the first time, except it started the game in the wrong resolution and aspect ratio and looked like absolute garbage, and there was no way to change it without going through this cold open. If a developer is going to pull this, they'd better put a launcher that can change the settings before starting the game. Or just start on a menu screen.

U.T. Raptor
May 11, 2010

Are you a pack of imbeciles!?

oldpainless posted:

I lost a lot of money on blackjack
More like oldluckless.

Mikl
Nov 8, 2009

Vote shit sandwich or the shit sandwich gets it!
More like oldpenniless.

CJacobs
Apr 17, 2011

Reach for the moon!
Max Payne 3's cold open cutscene is awesome and transitions perfectly into the main menu, then right into the chapter 1 intro after you set up your options and start... Except the dummies at Rockstar didn't turn on subtitles by default, so you've got an almost 7 minute unskippable sequence to sit through before you can turn em on.

BiggerBoat
Sep 26, 2007

Don't you tell me my business again.

Inco posted:


Games don't need cold opens. It's fine for movies and TV shows, but there's no reason to ever force a player to complete a part of the game without them being able to adjust settings. T

I actually don't mind this. I like a mild tutorial/gently caress around part before I start the game proper. It helps me decide which options and settings I want to mess with.

World Famous W
May 25, 2007

BAAAAAAAAAAAA
If captions ain't on and my hard of hearing rear end has to watch the intro movie/segment again because of that, booo

Samuringa
Mar 27, 2017

Best advice I was ever given?

"Ticker, you'll be a lot happier once you stop caring about the opinions of a culture that is beneath you."

I learned my worth, learned the places and people that matter.

Opened my eyes.

Inco posted:

The only reason I ever beat this mission was because the racer was so far ahead of me that one of the bridges failed to load properly and he fell straight through it. I just saw his headlights drop down out of sight and a water spray fly up through the bridge, and then I just finished the race. Somehow it didn't flag him as having fallen in the water and drowned, or if the car got stuck in the bridge geometry and didn't fall all the way in and didn't explode. It was very strange and it's unfortunate that it was before replays were possible.


Games don't need cold opens. It's fine for movies and TV shows, but there's no reason to ever force a player to complete a part of the game without them being able to adjust settings. The worst one for this was Darksiders 2, which made me play a somewhat lengthy sequence immediately upon booting the game for the first time, except it started the game in the wrong resolution and aspect ratio and looked like absolute garbage, and there was no way to change it without going through this cold open. If a developer is going to pull this, they'd better put a launcher that can change the settings before starting the game. Or just start on a menu screen.

I can't find a single video demonstrating it, but the first thing you see when starting to play The Division 2 are the settings. Voice overs, Subtitles, Spoken Language and Written Language. Then in the next menu you can adjust the Font Size, Font and Background Color, Subtitling Options(Just the main story, *actions*, enemy/friendly banter) and then Accessibility Options.

CJacobs
Apr 17, 2011

Reach for the moon!

World Famous W posted:

If captions ain't on and my hard of hearing rear end has to watch the intro movie/segment again because of that, booo

The best (worst) thing about the Max Payne 3 example I just posted is that the transition is so slick and seamless that you actually CAN'T watch the intro movie again right away unless you start the game, quit out of the first chapter to go back to the real main menu, and start a new game, which plops you back at the cold open. :v: + :cripes:

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


All games should have subtitles on by default, especially those that begin with an intro cinematic before the start screen.

Owl Inspector
Sep 14, 2011

Not only does mirror’s edge catalyst do that thing where it forces you straight into the intro when the game launches but for some reason origin automatically launched it when it was done downloading. I was hanging up laundry and came in from another room to see the it starting and thought wot

Der Kyhe
Jun 25, 2008

exquisite tea posted:

All games should have subtitles on by default, especially those that begin with an intro cinematic before the start screen.

I completely agree, but realistically it would probably cause an Internet meltdown with people complaining that it ruins immersion or forces you read stuff. Or that it discriminates against illiterates or something.

I play with subtitles always on so that I can keep the overall volume low and pay attention to other stuff while playing (oven, washer, phone etc.) but I think I am in minority here.

Rags to Liches
Mar 11, 2008

future skeleton soldier


Der Kyhe posted:

I completely agree, but realistically it would probably cause an Internet meltdown with people complaining that it ruins immersion or forces you read stuff. Or that it discriminates against illiterates or something.

I play with subtitles always on so that I can keep the overall volume low and pay attention to other stuff while playing (oven, washer, phone etc.) but I think I am in minority here.

That's why I keep subtitles on too. I can focus on other stuff and if I have a migraine or something I can still watch a movie and keep it muted or the volume low and not miss anything

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



100% agreed, subtitles are the first option I look for in any game (second is y-axis inversion :cool:) and should just be the default if you start things up with inaccessible menus. No interest in entertaining my neighbors by blasting the audio loud enough to hear voice acting over all the shooty noises.

World Famous W
May 25, 2007

BAAAAAAAAAAAA
I don't remember what game it was that forced me to played inverted (why was that not an option!) a few years ago but it broke my brain and now I can't go back to regular camera controls

JackSplater
Nov 20, 2014

Metal Coat? It's already active?!

World Famous W posted:

I don't remember what game it was that forced me to played inverted (why was that not an option!) a few years ago but it broke my brain and now I can't go back to regular camera controls

Turok: Evolution did this to me. Couldn't figure out how to swap the flying controls so I had to learn invert. Now it takes a lot of conscious thought to play default camera.

I have friends who play default for everything except flying. Apparently when flying in a game, inverted camera makes way more sense while in any other situation they can't make sense of it.

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



I prefer it but can finally switch to either thanks to it somehow not being the most basic selectable option well into the 21st century. I think it was the second new Tomb Raider game that finally broke me, somehow the first one let you toggle it and the second one didn't :psyduck:

Tunicate
May 15, 2012

My laptop defaulted to inverted controls on the touchpad, and ,why.

Mierenneuker
Apr 28, 2010


We're all going to experience changes in our life but only the best of us will qualify for front row seats.

It really is one of things that is best not to think about to much, so let’s us hope devs will always make it an option you can change.

Like, when I use my mouse in a first person shooter, up is up. But scrollwheel up is previous weapon while scrollwheel down is next weapon :psyduck:
(this is playing classic FPS, so your next weapon is usually stronger).

Alhazred
Feb 16, 2011




It's just superfun to to have to search the entire Lamplight Cavern in FO:3 to find that little dipshit of a mayor because the devs decided that the npc should walk around.

Mierenneuker
Apr 28, 2010


We're all going to experience changes in our life but only the best of us will qualify for front row seats.

Don’t hate on mayor MacCready just because he takes his job seriously, you mungo! :colbert:

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Alexander Hamilton
Dec 29, 2008
Earthbound is my favorite game but it kills me every time that you get Paula and spend an hour trying to level her up so she's not useless, then you get Jeff and have to level him up, then you finally have 3 full-strength party members... and then the very next town over Paula gets kidnapped so you have to go back to 2 people and then spend another hour leveling Paula back up once you get her back.

And then you get Poo...

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