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thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

hoiyes posted:

Is there a particular big event that they don't want it to be legal for due to patcy distribution?


I wonder if it's legal to fly the transport without the pod attached? So you get two ships in one.

Miniature-wise probably not but I doubt anyone would care.

The only suggestion I've seen is that they want to release between Hyperspace Trial seasons, but given that they're not actually changing the kit, and they're releasing new points 2 weeks earlier, gently caress knows.

The whole wave is a mess, and I'm blaming Trump.

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Voodoofly
Jul 3, 2002

Some days even my lucky rocket ship underpants don't help

The theory I heard from the local game shop folks is that Asmodee kicked out FFG's old distributor in the last year, bringing in someone new, and that has been the cause of all the fuckups.

No idea if its true.

hoiyes
May 17, 2007
Resistance transport looks like a fun bag of tricks. Guessing Leia will be from 13-16 points, and an auto include in most lists. Poe with BB8 becomes a God. Eat poo poo Kylo-havers.

If Falcon Han comes down in price 6-8 points to some kind of parity with with other factions (seriously that red rotate is a doozy, though Leia will help) then Han (Leia, Rey, Trick, Engine) + Poe (all the tricks) will be a viable mid-tier list, beating down 5s lists and doing bad against efficiency.

I'm currently flying the so-called Heroes of Legend list - tricked out Nien with Poe and, usually Lu'lo, but I swapped Lu'lo out for Tali with Advanced Optics and I think she's better?

She's got consistent 2 hit attacks, she is super useful against brutes with back arcs, like Arcs, as she can boost in and focus and defend with 4 dice, vs Lu'los 2. I went 3-0 in the last league event and, even forgetting that she had trick shot talent, she did the heavy lifting and didn't die once - winning the last game for me by being the only surviving ship on 1 hull, something Lu'lo probably wouldn't have done. Her ability would trigger at least 3 times a game. And I feel like she gets more shots, because she's not afraid to rotate her arc at will, unlike Lu'lo who sometimes prefers to keep his agility up.

Anyway, I'm hoping I can swap out Nien for the Initiative 4 transport with Leia, and then squeeze in Autoblaster Finn to be a menace. I feel like those four ships provide a good toolbox - just get Poe to the endgame with no other initiative 6 ship and win.

Edit: I am annoyed at the single strain token tho, Finns ability could easily proc 3+ times in a round.

hoiyes fucked around with this message at 03:34 on Jun 20, 2019

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





hoiyes posted:

Resistance transport looks like a fun bag of tricks. Guessing Leia will be from 13-16 points, and an auto include in most lists. Poe with BB8 becomes a God. Eat poo poo Kylo-havers.

If Falcon Han comes down in price 6-8 points to some kind of parity with with other factions (seriously that red rotate is a doozy, though Leia will help) then Han (Leia, Rey, Trick, Engine) + Poe (all the tricks) will be a viable mid-tier list, beating down 5s lists and doing bad against efficiency.

I'm currently flying the so-called Heroes of Legend list - tricked out Nien with Poe and, usually Lu'lo, but I swapped Lu'lo out for Tali with Advanced Optics and I think she's better?

She's got consistent 2 hit attacks, she is super useful against brutes with back arcs, like Arcs, as she can boost in and focus and defend with 4 dice, vs Lu'los 2. I went 3-0 in the last league event and, even forgetting that she had trick shot talent, she did the heavy lifting and didn't die once - winning the last game for me by being the only surviving ship on 1 hull, something Lu'lo probably wouldn't have done. Her ability would trigger at least 3 times a game. And I feel like she gets more shots, because she's not afraid to rotate her arc at will, unlike Lu'lo who sometimes prefers to keep his agility up.

Anyway, I'm hoping I can swap out Nien for the Initiative 4 transport with Leia, and then squeeze in Autoblaster Finn to be a menace. I feel like those four ships provide a good toolbox - just get Poe to the endgame with no other initiative 6 ship and win.

Edit: I am annoyed at the single strain token tho, Finns ability could easily proc 3+ times in a round.

Tallie is baller, especially with optics. I think Lulo is more flexible, but if your goal is to simply shove a ship down someone's throat, Tallie's probably better, yes.



I took the 2.0 version of Quad Lambdas (Sai + Title, 3x OGP, one with Sloane, one with Moff J) to a friendly league tournament the other night.

It is so much better than the 1.0 version.

I won 2, lost 1, but I was straight-up outplayed on the one I lost. That was down to player skill (my mistakes and my opponent's ability to capitalize on them) rather than the list.

Takeaways:

The rear arcs mean that Lambdas almost always get to shoot.

It's got 40hp with reinforce.

Four large bases clog the board like mad; it's really easy to set up bumps so that wounded Lambdas can't be shot.

Sloane really confuses target priority and increases action economy. These guys reinforce a lot, so any sort of passive mod is amazing. And if a ship gets double-stressed, it's not turning around any faster than the Lambdas do.

Moff J lets them turn around in two rounds instead of three or four. (1 bank boost + 1 bank = 90 degree turn, and the 1-bank is blue, so no stress at the end. Then do a 2-turn next round. Now you're facing back the way you came).

Sai's action economy is amazing. As long as Sai gets an action, it turns into 3 actions (Sai coordinates a token, gets the same token, then gets a lock). And Sai will always get an action, because all four Lambdas have coordinate.

Honestly the weakest point is the naked OGP, but you just ram it down people's throats first and dare them to ignore it at range 1 with a focus.

E. Nesbit
Mar 18, 2009

Eat two dicks and call me in the morning.
Flew three games with this today:

Inquisitor (38)
Supernatural Reflexes (8)
Fire-Control System (2)

Inquisitor (38)
Supernatural Reflexes (8)
Fire-Control System (2)

Inquisitor (38)
Supernatural Reflexes (8)
Fire-Control System (2)

Captain Feroph (47)
Death Troopers (6)
Hull Upgrade (3)
Total: 200

View in Yet Another Squad Builder 2.0

Great results against mass Quadjumpers, Anakin + ARCs, and a TIE swarm. The v1 has the perfect dial to take advantage of supernatural reflexes... I was able to keep my targets firmly in arc while evading theirs or at least being fully modded when I did take shots. Untested against a serious ace or Rebel beef style build.

Floppychop
Mar 30, 2012

Thinking of running this in a local event. Any critiques?

Wedge Antilles (52)
Swarm Tactics (3)
Servomotor S-Foils (0)

Luke Skywalker (62)
Servomotor S-Foils (0)

Blue Squadron Escort (41)
Servomotor S-Foils (0)

Blue Squadron Escort (41)
Servomotor S-Foils (0)
Total: 199

View in Yet Another Squad Builder 2.0

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





Floppychop posted:

Thinking of running this in a local event. Any critiques?

Wedge Antilles (52)
Swarm Tactics (3)
Servomotor S-Foils (0)

Luke Skywalker (62)
Servomotor S-Foils (0)

Blue Squadron Escort (41)
Servomotor S-Foils (0)

Blue Squadron Escort (41)
Servomotor S-Foils (0)
Total: 199

View in Yet Another Squad Builder 2.0

It's really hard to go wrong with four efficient ships, especially when as many of them shooting at high initiative as possible.

There are more optimal ways to achieve this same thing, but they involve mixing and matching assorted Rebel ships.

hoiyes
May 17, 2007

E. Nesbit posted:

Flew three games with this today:

Inquisitor (38)
Supernatural Reflexes (8)
Fire-Control System (2)

Inquisitor (38)
Supernatural Reflexes (8)
Fire-Control System (2)

Inquisitor (38)
Supernatural Reflexes (8)
Fire-Control System (2)

Captain Feroph (47)
Death Troopers (6)
Hull Upgrade (3)
Total: 200

View in Yet Another Squad Builder 2.0

Great results against mass Quadjumpers, Anakin + ARCs, and a TIE swarm. The v1 has the perfect dial to take advantage of supernatural reflexes... I was able to keep my targets firmly in arc while evading theirs or at least being fully modded when I did take shots. Untested against a serious ace or Rebel beef style build.

I wouldn't be surprised if those ties came down a bit in tomorrow's readjustment, as they're basically non-existent in competitive play.

Voodoofly
Jul 3, 2002

Some days even my lucky rocket ship underpants don't help

E. Nesbit posted:

Flew three games with this today:

Inquisitor (38)
Supernatural Reflexes (8)
Fire-Control System (2)

Inquisitor (38)
Supernatural Reflexes (8)
Fire-Control System (2)

Inquisitor (38)
Supernatural Reflexes (8)
Fire-Control System (2)

Captain Feroph (47)
Death Troopers (6)
Hull Upgrade (3)
Total: 200

View in Yet Another Squad Builder 2.0

Great results against mass Quadjumpers, Anakin + ARCs, and a TIE swarm. The v1 has the perfect dial to take advantage of supernatural reflexes... I was able to keep my targets firmly in arc while evading theirs or at least being fully modded when I did take shots. Untested against a serious ace or Rebel beef style build.

I've been running something similar for fun and it has been surprisingly effective. Might try your version though as while Prockets and Supernatural are fun, Feroph and Death Troopers is probably better:

quote:

Inquisitor (38)
Supernatural Reflexes (8)
Proton Rockets (7)

Inquisitor (38)
Supernatural Reflexes (8)
Proton Rockets (7)

Inquisitor (38)
Supernatural Reflexes (8)
Proton Rockets (7)

Scarif Base Pilot (41)
Total: 200

View in Yet Another Squad Builder 2.0

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!
Points stream is online at the moment, way too much to summarise and it'll mostly be irrelevant when the PDFs drop anyway, but a few key points that aren't about points and slots:

- W6 will be announced at GenCon on 31 July, and 'players that want card packs will be happy'.
- W5 expected late q3 with epic shortly after, and w6 aiming to be before Christmas.
- No plans to errata any cards to change Limited values or add Limited slots to ship chassis at this point.

LanceKing2200
Mar 27, 2007
Brilliant!!
https://www.twitch.tv/ffglive

FFG is live talking about points changes and taking questions. Some notables so far:

-Wave 6 and Card packs (!!!) getting announced at GenCon
-RCC when dropped directly on a ship does affect that ship instantly, future FAQ coming
-Have floated the idea of "limiting ship chassis to avoid cost breakpoints" internally. Current answer is they don't want to errata printed cards, but may consider it in the future.

Edit: beaten like a generic swarm.

polynominal-c
Jan 18, 2003


edit: nevermind, Rigged Cargo Chute

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!
Cargo Chute (and Spare Parts). It was the most tired 'oh for gently caress's sake really' type answer.

PDFs should be out shortly.

App will update on 10 July.

The ;add limited to ship chassis and add the limited dots to the app' solution is a realyl good one, because stuff like Jumps simply cannot be balanced without it. You can't make them cheap enough to be non-terrible without making them 6 per list which would be insanely oppressive.

bunnyofdoom
Mar 29, 2008

I've been here the whole time, and you're not my real Dad! :emo:
Fun things I noted: Bulbasaur with fixin's are cheaper.

Vultures are cheaper, as are struts. In fact, the point cost reductions line up, with all droids going down one point, and coincidentally, that's what the struts cost now.

Maul/Dooku went up, and Hate is now priced based on base size.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!
Hate is an over-nerf for my money. Back to the Force slot being entirely pointless again woo

gently caress K Wings, Phantoms, and Rebel beef specifically, woo.

Greivous lost TWELVE points, whoohoo, Greivous is a fantastic pilot, and was already strong at his old price he's going to be an absolute autoinclude now.

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





Here's a quick summary of the changes that I posted on my local Facebook group.

Rebels:
Pretty much everything that made Rebel Beef so powered got hit with a small-to-moderate increase. Beef, as it stands today, is no longer for dinner. There is probably some alternate that does most of what old Beef did...but I'm OK with "most".

In specific, Leia crew, Cassian (pilot), Wedge (pilot), Braylen (pilot), and Ten (pilot) all went up some number of points

Handbrake Han also got killed; Rebel Falcons no longer have an illicit slot, and some of his key upgrades went up in price (like R2-D2 crew).

All HWK chassis got cheaper. Named K-Wings are cheaper, generic went up. Generic E-wings and all Arcs that aren't Nora got cheaper.

R2-D2 (astromech) got cheaper UNLESS you have three agility, in which case he went up.

Imperial:
Very few increases, and they're all what you'd expect. Vader, Soontir, Vynder, and *all* Phantoms went up.

All decimators, aggressors, defenders, and Inquisitors got cheaper. The baby bomber got cheaper for some reason.

Decimators got another crew slot. And is now Hyperspace legal.

Several Imperial upgrades got added to Hyperspace: 0-0-0, Kallus, Grand Inquisitor, Seventh Sister, BT-1, Fifth Brother (YES!!!!!!!!), and the Decimator title

Scum:
Much like the Empire, very few increases, and they're what you'd expect

Drea went up, as did Guri and the baby Scurrg. Maul crew for some reason.

All brobots except A, all firesprays, all HWKs except Palob, all Jumpmasters except Manaroo, all Kiraxhz except Talonbane, all Lancers except Ketsu, all YV666s, and all Kimogilas are cheaper.

Teamkill astromech is now free.

Jumpmasters got a gunner slot natively, and Kihraxzes got a second illicit slot

Other upgrades and ships are untouched.

Generic Upgrades:
R2 astromechs are now scaling costs, based on agility. It's cheaper unless you have 3 agility. Just like R2-D2 in Rebels.

Seasoned navigator also scales, based on initiative; he's cheaper for low-init and more expensive for high

Inertial Dampeners scales on initiative, too.

Hate, weirdly, scales on the size of the ship base. It's 9 flippin' points on a large base.

Tactical Officer, Veteran Turret Gunner, Barrage Rockets, Debris Gambit, Juke, Proton Torps, Dorsal Turret, Ion Turret, and Trick Shot all went up. Trick shot is now 4 points!

Shitload of generic upgrades got added to hyperspace. Advanced Proton Torps, Electronic Baffles, Tac Scrambler, Bomblet Generator, Gonk, and Ion Cannon are the pre-existing ones; the rest are all new stuff from the upcoming packs.

Separatists:

Maul and Dooku pilots got more expensive. Coupled with the Hate increase, this is a significant nerf. The generics are cheaper, tho!

Dook-crew also went up.

Vultures are all cheaper, as are Grappling Struts, but Energy Shell Charges are more expensive.

Most of the Bellyrubs are cheaper, as is their title and impervium plating. Treacherous got cheaper, too.

Both sets of droids (buzz droids and probe droids) are cheaper.

Republic:

Sorry, Anakin fans. He's literally the only pilot that went up. However, the 7-B title went up for everyone. CLT went down, but I'm not sure that makes it good.

Every Arc except the cheapest generic and Sinker went down. Every Aethersprite except Anakin and Ahsoka went down (she is unchanged). All torrents are down except the generic; Swoop picked up a Talent slot.

Battle Meditation is cheaper.

Naboo Starfighters have points. Padme is the most expensive, followed by the Handmaidens at 45 and 44, respectively. The rest range from 34 to 42

Resistance:

All the good A-Wings got more expensive, but wow, pretty much everything else went *down* except the top T70 pilots. All Falcons, all MG-100s, most T70s

Literally every single Resistance-specific upgrade card is now Hyperspace legal. None of the existing ones changed price.

Resistance Leia crew is astoundingly expensive at 19 points...but is probably worth it.

First Order:

It's a bad day if you like Upsilons; Dormitz is still way too expensive and all the others went up in price to be closer to him.

But, like Resistance, nearly every other ship went down. Unless you're Kylo, Null, Quickdraw, or, hilariously, the elite Silencer Generic, you're now cheaper than you once were.

Hux finally got a break and is a mere 6 points.

bunnyofdoom
Mar 29, 2008

I've been here the whole time, and you're not my real Dad! :emo:
I expect the jumpmaster to always have agile gunner at least so they can rotate without taking stress.

TheCenturion
May 3, 2013
HI I LIKE TO GIVE ADVICE ON RELATIONSHIPS
Hate has more opportunities to trigger as ship size goes up, I think is the logic.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

TheCenturion posted:

Hate has more opportunities to trigger as ship size goes up, I think is the logic.

It's using base size as a proxy for health, which makes sense, though agility as a proxy for health would make more sense.

A putative B wing with Force should spend the same for Hate that an ARC or a Scimitar does.

Slab Squatthrust
Jun 3, 2008

This is mutiny!
Regarding the scimitar bomber going down, it's because the barrage rockets went up. Same total price, but makes other bomber builds easier to include is my guess. Some interesting changes with the upgrade additions to hyperspace. Fifth Brother and Seventh Sister are both excellent adds for Imperials.

Raged
Jul 21, 2003

A revolution of beats
Does anyone have a good resistance list ideas or at least something worth a drat with the new points?

Signal
Dec 10, 2005

Speaking of Empire, I'm having a really hard time getting excited over what we have these days. Vulture droid swarms with energy shell charges and resistance aces just seem to do better what we used to, and the First Order just has better versions of what we have. It's annoying, because I just can't muster any enthusiasm for slogging through the special rules interactions of the newer factions with little but my 2 red dice.

Devlan Mud
Apr 10, 2006




I'll hear your stories when we come back, alright?

Raged posted:

Does anyone have a good resistance list ideas or at least something worth a drat with the new points?

I’m gonna slap together Rey with Leia and whatever else fits and see how that goes. Dunno how good it’ll end up but it seems like it’d be good.

Lichtenstein
May 31, 2012

It'll make sense, eventually.
I'm excited about 3 pts contraband cybernetics (also it no longer being more expensive than Leia, lol). Know a few ships that'll enjoy it.

Spiggy
Apr 26, 2008

Not a cop

Devlan Mud posted:

I’m gonna slap together Rey with Leia and whatever else fits and see how that goes. Dunno how good it’ll end up but it seems like it’d be good.

Rey (73)
Leia Organa (19)
Finn (10)
Engine Upgrade (7)

Poe Dameron (68)
Heroic (1)
R3 Astromech (3)
Integrated S-Foils (0)
Black One (2)
Proton Torpedoes (13)
Total: 196

I'm leaning toward running this at next league night, but I'm 50/50 on trading out for Han to prevent Rey from getting force starved.

Raged
Jul 21, 2003

A revolution of beats
Going to give this a twirl.

Nien Nunb (55)
Heroic (1)
Integrated S-Foils (0)
Pattern Analyzer (5)

L’ulo L’ampar (43)
Heroic (1)
Crack Shot (1)

Rey (73)
Rose Tico (9)
Finn (10)
Total: 198

View in Yet Another Squad Builder 2.0

I'm never going to be a fan of Rey's Falcon title. Double stress to me is a quick way to die.

Madurai
Jun 26, 2012

It's going to be a good day when they reconsider on the Y-wing's gunner slot.

Raged
Jul 21, 2003

A revolution of beats
Also very glad to see r2 astromechs are based on agility. Jedi with it were are stupid good.


Regen now you jedi poo poo!

hoiyes
May 17, 2007
Rey at 73 S2

Edit - bring on Jess pava swarm

hoiyes fucked around with this message at 01:13 on Jun 26, 2019

Slab Squatthrust
Jun 3, 2008

This is mutiny!
New Squadron

(68) Poe Dameron [T-70 X-wing]
(0) Integrated S-foils
(1) Crack Shot
(2) Black One
(5) Ion Cannon
(2) R4 Astromech
Points: 78

(56) Ello Asty [T-70 X-wing]
(0) Integrated S-foils
(5) Ion Cannon
Points: 61

(55) Nien Nunb [T-70 X-wing]
(5) Ion Cannon
(0) Integrated S-foils
Points: 60

Total points: 199

:getin:

I R SMART LIKE ROCK
Mar 10, 2003

I just want a hug.

Fun Shoe
I've been out of the game for a few months, and looking to get back in with scum. I've been reading the past dozen pages and no one has mentioned them really. What happened?

I'm sure the answer is going change, because points just dropped tho

hoiyes
May 17, 2007
Nah, Scum didn't get any decent help, except their only pilots worth flying went up.

Unless you really like Boba Fett.

banned from Starbucks
Jul 18, 2004




They could just write a program to make these updates.

Was [X] ship ever played in a major tournament? If yes increase points. If no decrease by 1-2 points

Was [X] ship ever in the top cut of a major tournament? If yes increase by even more points

There pretty sure we dont need 6+ months of "data analysis" by the FFG brain trust

E. Nesbit
Mar 18, 2009

Eat two dicks and call me in the morning.

banned from Starbucks posted:

They could just write a program to make these updates.

okay genius please tell us what they missed

hoiyes
May 17, 2007
(36) Tallissan Lintra [RZ-2 A-wing]
(1) Heroic
(1) Marksmanship
(4) Advanced Optics
Points: 42

(38) Cova Nell [Resistance Transport]
(19) Leia Organa
(1) Heroic
Points: 58

(73) Rey [Scavenged YT-1300]
(10) Finn
(8) Perceptive Copilot
(9) Rose Tico
Points: 100

Total points: 200

Rey as a wrecking ball that can actually turn and keep the pressure on. Cova Nell + Leia + Heroic is a weird sometimes ultratanky and slow support ship. Gonna be weird. Trying Tali with Marksmanship because she's a big ship bane, so why not double down.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!
I think you're going to struggle to have enough punch to deal with beef.

Like, multiple republic ARCs or similar, with only Rey as a big puncher.

Raged
Jul 21, 2003

A revolution of beats
Rey/Nien/Lulo is going to be the sweet spot. All 3 are legit threats.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

Raged posted:

Rey/Nien/Lulo is going to be the sweet spot. All 3 are legit threats.

Or Ello or Snap potentially instead of Nien.

I still really like Composure Snap, he's the one guy I'd like to chop out of Resistance and play in Republic.

hoiyes
May 17, 2007

Raged posted:

Rey/Nien/Lulo is going to be the sweet spot. All 3 are legit threats.
Eh, if it were good you'd already be seeing it, the net decrease is only 3 points. (unless you mean Rey + Leia but meh, you can only fit average Lulo and Nien in that config. Not their badass power9000 version)

The resistance pods seem overpriced, compared to droids at least. I don't think the focus action and a shield is worth 10 points considering the action and dial limitations. Maybe Heroic Finn could round out a squad, but I think I'd just find 3 more points for an Awing. Rose or Vi with C-3po are probably the best cheap coordinators but nothing special.

If they had cannons, however...

The transports mostly seem like whack jank. Cova is interesting as a Leia Carrier, but gets pretty expensive, though if you keep her stressed it's a pretty solid chassis. Edit2: just realised with an R4 droid she can white one hard and keep her ability on. Not bad.

hoiyes fucked around with this message at 17:01 on Jun 26, 2019

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enigmahfc
Oct 10, 2003

EFF TEE DUB!!
EFF TEE DUB!!
Nodin Chavdri — Resistance Transport 36
Autoblasters 2
C-3PO 6
Korr Sella 6
R4 Astromech 2
Ship Total: 52
Half Points: 26 Threshold: 4

Rey — Scavenged YT-1300 73
Brilliant Evasion 3
PZ-4CO 6
Rose Tico 9
Finn 10
Shield Upgrade 4
Rey’s Millennium Falcon 5
Ship Total: 110
Half Points: 55 Threshold: 6

BB-8 — Resistance Transport Pod 26
Heroic 1
Amilyn Holdo 9
Ship Total: 36
Half Points: 18 Threshold: 2


This is sort of Attani Mind link as gently caress….
The ship with 3P0 can coordinate any other ship regardless of range (they all have calculate, thanks to PZ), then gets a calculate token and can then do another action thanks to Nodin’s ability. PZ on Rey has coordinate and can pass a calc token at range 1-2. BB-8 can pass tokens around because of Holdo. Rey and the transport could be double modded every turn, and Rey still has Force and Rose to get locks. This feels so scummy. I don't care if it's not S-Tier or 'viable' or whatever, I have to loving try it.

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