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wedgekree posted:It's probably thier main defensive line and they don't have a ton more units in the immediate area? Or at least massively fortified ones. So once past that there's probably no heavied allied formations for a bit? Wouldn't hitting the less densely defended areas in the area work better than immediately face-grinding the biggest fortification? Or splitting the stack to lay siege to Imphal with part of the invasion force whilst the other elements sweep up the surrounding towns?
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# ? Jun 22, 2019 07:13 |
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# ? Jun 8, 2024 03:22 |
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Roller Coast Guard posted:Wouldn't hitting the less densely defended areas in the area work better than immediately face-grinding the biggest fortification? Or splitting the stack to lay siege to Imphal with part of the invasion force whilst the other elements sweep up the surrounding towns? Probably but the army can move one mile a day, and the game engine includes such things as a Chinese city which has been under seige for 3+ years completely surrounded on all sides, under daily artillery bombardment and bombing raids, that can support a garrison of a half million or so and keep them in full supply over this timespan. Given what we've seen the game engine do, do we want to see what happens when it tries maneuver warfare?
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# ? Jun 22, 2019 07:56 |
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Imphal is very likely a stack of their best units. You want to kill that sooner rather than later. After this, Grey can fan out and slaughter garrisons until the doom stack from India turns up.
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# ? Jun 22, 2019 08:14 |
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Kinda wierd how no one in china is doing partisan attacks
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# ? Jun 22, 2019 15:27 |
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We strike at a tanker fleet, but get no hits. The dive bombers have more effect. The third wave also gets a hit. Nope, still planes there. There is some heavy fighting over Rabaul. Losses are running high today. I come out on top in plane losses, and continue to advance in points, as I'm shooting down more multi-engine planes.
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# ? Jun 22, 2019 17:58 |
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A biplane. Probably should have been able to take off without an airstrip tbh.
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# ? Jun 22, 2019 18:06 |
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Ron Jeremy posted:You’ve lost a quarter of your men in two attacks? Did I do that math correctly? If Grey can break the fortifications to 1 and rest a day and then shock attack he should be able to take the city, and then recover the disabled troops. Grey: Do you have any re-inforcements on the way from Japan / China / whatever? Sort of a "While the Doomstack was moving, other units were being rebuilt, and now that Doomstack has reached the India lines the other units are on their way" situation. Is the supply line secure? Honestly, at this point the Allied AI is bogged down trying to take Rabaul and bomb Guadalcanal and unable to figure out how to invade a different location (after all these years I have no idea who controls Midway or the Aleutians) so some of the Home Island garrison could go forward. Possibly to take Chittagong and Dhaka, or to repel the Soviet Response. CannonFodder fucked around with this message at 06:06 on Jun 23, 2019 |
# ? Jun 23, 2019 05:57 |
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He does not have sufficient anti-tank to repel the Soviet response. He might be able to play the engine and slow them down by throwing bodies at them, but that would be an expensive plan.
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# ? Jun 23, 2019 11:08 |
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I'm assuming that the game engine can't figure out a way to have the Soviets effectively invade Honshu, do they just end up sweeping through China or so they just chill at the end of the Korean peninsula?
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# ? Jun 23, 2019 16:11 |
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A couple more kills for the guys at Guam. Someone wanted to see my bomb Port Moresby – so here we go, with carrier support of course! Leave them for the battleship you fools! If those numbers had been the other way around, I would have been scared. At least they had escorts! Losses run high, but we get the hits! That's more like it! Well, that was a brutal day for the carrier force – they never get the chance to build up experience like the land based planes. My carrier wings are fast becoming the weakest of the lot! They still get results though!
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# ? Jun 23, 2019 19:03 |
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It worth it for the carriers to dump all your experienced pilots back into Training Command since they keep on dying to hope they drive up the base qualities of your new pilots since you rotate in so much? Also it worth it to send more fighters to Rabaul and Guam given how much they brawl and creeping losses?
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# ? Jun 24, 2019 02:10 |
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Surrounded by ships, my guys decide to strike the heavily defended port. See, this is more like it! My god I'm losing so many planes. But at least I'm getting some strikes! We take more losses protecting the battleships. Stop attacking their heavily defended base! Their forts are nearly gone, so I will keep up the attack. And my carriers are combat ineffective. I'm pulling them out – the allies have masses of fighters, but no strike capability, so the battleships should be fine. At least we got a kill.
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# ? Jun 24, 2019 16:53 |
If you sank the Niantic Victory, did you just butterfly Pokemon Go out of existence?
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# ? Jun 25, 2019 13:24 |
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You can hear the “GULP!” from here. LCT: Little Coffin Transport. Oh come on! An Afternoon air strike provides a lot of kills, maintaining out 2:1 kill rate. My men need time to reorganise. The Silent Service want in on this as well. Another disappointing day at Guam. That was a nice haul for the battleships – lets hope they have enough ammo for Port Moresby! He he he.
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# ? Jun 26, 2019 05:13 |
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Just curious, why did you have like.. 200+ airplanes at Guadalcanal? Before the airfield was operational? ... Are you still sending them in?
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# ? Jun 26, 2019 06:35 |
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Continue the Murderation! There is an LCM to break up the monotony. We sail into Port Moresby proper, and this lot evade us! They have one or two liberators here. This doesn't take out the Privateers though. The carriers are home, and need to go into rest mode. Oh look, another LCT with the letter C after it! Guam has another quiet day. A disappointing number of ground kills, and my carriers really like to throw planes away. I have no complaints about the battleships' performance.
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# ? Jun 27, 2019 05:12 |
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Holy goddamn that is a lot of Liberators
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# ? Jun 27, 2019 05:34 |
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https://www.youtube.com/watch?v=Q-OhjLLhztg Looks terrible, something a German would make to get back at America.
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# ? Jun 27, 2019 16:03 |
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How does plane repair work in the game? Do planes have individual repair times and airfield capacity limits like ships/ports (x number of engines able to be repaired per day per level of airfield), or does the game simply abstract "you have 10 hundred supplies, repairing damage costs 673.4, ok done", or somewhere in between by requiring presence of an engineering unit or something? I'm kind of curious how badly Grey actually hurt the Allies with his raid, or if it's a "nice on paper" kind of thing
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# ? Jun 27, 2019 16:26 |
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mercenarynuker posted:How does plane repair work in the game? Do planes have individual repair times and airfield capacity limits like ships/ports (x number of engines able to be repaired per day per level of airfield), or does the game simply abstract "you have 10 hundred supplies, repairing damage costs 673.4, ok done", or somewhere in between by requiring presence of an engineering unit or something? I'm kind of curious how badly Grey actually hurt the Allies with his raid, or if it's a "nice on paper" kind of thing Planes have a Reliability stat to determine how often they break down, and how difficult they are to repair Planes also have a specified number of Engines (because of course a B-17 has four engines), which combines with Reliability to determine how many Aviation Support units are required to service the plane If you have less than the total required number of Av Support in an airfield, then repairing planes takes longer than usual If your airfield is damaged, then repairing planes takes longer If your airfield is "overstacked", meaning there are more planes than a stacking limit as determined by the size of the airfield + Air HQs in the hex, then repairing planes takes longer than usual Repairing planes also consumes supplies
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# ? Jun 27, 2019 16:36 |
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CeeJee posted:
You should see the trailer for Dauntless.
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# ? Jun 27, 2019 17:58 |
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Why the gently caress are there 100+ Liberators at Port Moresby? Yes I know "because the AI " but still...what the gently caress!
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# ? Jun 27, 2019 18:03 |
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Pershing posted:Why the gently caress are there 100+ Liberators at Port Moresby? Yes I know "because the AI " but still...what the gently caress! Moresby is a great place to turn into a big airbase, I did the same thing in my game. It can be upgraded to size 9 (or at least size 8). It has coverage over a lot of the Solomons and New Guinea, including Rabaul. It is relatively easy to supply and defend as the Allies. It’s just about as good a place to base heavy bombers as any in the South Pacific. 100+ Liberators is a lot but probably the smartest thing the AI could realistically do right now would be to try and flatten Rabaul from the air, and Moresby is the best base for that. There are many examples of the AI being dumb but I don’t think this is one of them.
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# ? Jun 27, 2019 19:55 |
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Bold Robot posted:Moresby is a great place to turn into a big airbase, I did the same thing in my game. It can be upgraded to size 9 (or at least size 8). It has coverage over a lot of the Solomons and New Guinea, including Rabaul. It is relatively easy to supply and defend as the Allies. It’s just about as good a place to base heavy bombers as any in the South Pacific. I see. I guess I was thinking Liberator = bomb heavy industry/cities but I see your point.
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# ? Jun 27, 2019 20:51 |
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I mean, theres nothing that says you have to bomb industry/cities with them. You can try to bomb literally anything.
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# ? Jun 27, 2019 20:54 |
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The only reason Moresby didn't get as large as it did in this game is because the "front line" had already moved on by the time large flocks of Liberators came online.
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# ? Jun 27, 2019 20:59 |
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No escorts? Interesting! No, wait, there they are. Guess who got distracted by logistics and forgot to put these guys in rest mode? Owch. Need more carrier planes, STAT!
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# ? Jun 28, 2019 07:17 |
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https://forums.somethingawful.com/showthread.php?threadid=3892859&pagenumber=1&perpage=40 Field of Glory Empires op is up! Go vote for a nation for me to ruin!
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# ? Jun 28, 2019 18:55 |
26 June 1945 Mines claim the Japanese destroyer Enoki off Fukui in the Inland Sea.
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# ? Jun 28, 2019 20:35 |
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The had some ammo left, so I sent them in! They even have enough to murder some LCT's on the way out! These guys get it as well. Sacrifice accepted. Twice in one day? Thanks! Things pretty much went my way today. Now to rearm the battleships and try again! There is nothing big, just the steady stream of causalities.
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# ? Jun 29, 2019 05:11 |
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How in the world are there so few operational losses when 100 planes get shelled
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# ? Jun 29, 2019 05:28 |
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When will we be in Karachi? Oh also Grey Hunter I know you were waiting for 3rd edition of FNG so sorry if I stepped on your toes by creating an FNG campaign, I did that totally spur of the moment.
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# ? Jun 29, 2019 05:42 |
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Top Hats Monthly posted:When will we be in Karachi? Nah, its good, I have a lot of other things on my plate!
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# ? Jun 29, 2019 06:17 |
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Volmarias posted:How in the world are there so few operational losses when 100 planes get shelled Operational losses usually only occur during take-off, flight or landing. Writeoff is when it made it down and is deemed too damaged to repair. All of those damaged planes have sustained damaged that will take somewhere between 1 and 15 days to fix (simultaneously if there is enough aviation support and the base is big enough). So damaged can mean a small dent on the wing or it can mean enough holes to make a swiss cheese jealous. Some Fog of War also applies.
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# ? Jun 30, 2019 10:36 |
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Just another day at Guam. We lose a plane to an invader. We make a mess of the Liberators though! Imphal doesn't fall today, but the end is coming. They are collapsing fast. One more good hit and they will crack. BANZAI! That's an old kill.
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# ? Jun 30, 2019 17:59 |
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Down comes another invader. B... B..... BANZAI! Their forts are gone, and their forces lie in ruins. Tomorrow, Imphal falls. Yes, It's happening – a successful invasion of India in June 1945.
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# ? Jun 30, 2019 18:00 |
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I can't believe that after all the poo poo this game's combat model has thrown your way, marching 300,000 men though the jungles of Burma and into India is somehow going to work.
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# ? Jun 30, 2019 18:39 |
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Shock attack, roll into Calcutta, 420 INA erryday
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# ? Jun 30, 2019 20:40 |
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Can Grey really win.. by taking India??
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# ? Jun 30, 2019 22:31 |
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# ? Jun 8, 2024 03:22 |
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If he goes past a set line it spawns a mega-army to beat him, so he can't really take India entirely.
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# ? Jun 30, 2019 22:49 |