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I bet people are psyched to play a autoscroller called Blooper Sea - KP1-X8X-9NF
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# ? Jun 30, 2019 00:54 |
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# ? Jun 4, 2024 00:05 |
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I got two more levels for ya'll. The first one's pretty basic, and plays around with the night airship mechanics. The second one I think might be a lot more interesting though. Nighttime Cruise ID# M80-RBN-J3G Spooky Night, Holy Light ID# 9CX-9Y1-WSG
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# ? Jun 30, 2019 00:55 |
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Dork457 posted:arrite boys strap in for a bone chilling NARRATIVE focused mario maker 2 level!! Good layout and some of the "story" set pieces were pretty clever, but I like things a bit more challenging. Still got the
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# ? Jun 30, 2019 00:57 |
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hahaha the koopa car has a honk button and it's the loving MLG meme airhorn
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# ? Jun 30, 2019 01:05 |
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Tnega posted:Surfin' with Charvaargh CGF-15N-WDG Oh, you're not waiting on them to do anything, they're just a hazard. Originally I wanted to concoct some weird thing to surf on them or something but it seemed like the only thing that actually interacts with them was Bob-Ombs so oh well.
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# ? Jun 30, 2019 01:07 |
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Made a couple of extremely bare bones levels just as a test. They're not very pretty or probably good but they gave me a challenge playing them. Just a couple of jumps 7BS-Y4D-6VG Mr. Thwomps Wild Ride K59-NXL-TSG Now I'm gonna work on some actual levels.
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# ? Jun 30, 2019 01:17 |
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I can’t believe there’s literally a Maker Lesson telling the player not to use Kaizo blocks
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# ? Jun 30, 2019 01:19 |
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nrook posted:I can’t believe there’s literally a Maker Lesson telling the player not to use Kaizo blocks What not to do is just a rebranded lesson on how to piss everyone off.
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# ? Jun 30, 2019 01:22 |
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MrRat posted:Just finished my second level: I got to the top of the vine segment but failed to hit the last block and now I can't get back down to the reset door
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# ? Jun 30, 2019 01:26 |
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Shoot just realized I forgot to put my Zelda level in the form. That is corrected now.
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# ? Jun 30, 2019 01:27 |
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NofrikinfuN posted:What not to do is just a rebranded lesson on how to piss everyone off. The "don't be an rear end in a top hat" lesson exists, though. Sadly they just stick to offscreen thwomps. I suspect that 90% of the people who desperately need the dojo will never visit it.
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# ? Jun 30, 2019 01:33 |
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MJ2-GG8-LYG - Mario Classic - Obligatory early level Mario stage.
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# ? Jun 30, 2019 01:34 |
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Random Stranger posted:The "don't be an rear end in a top hat" lesson exists, though. Sadly they just stick to offscreen thwomps. They should of locked complex course parts behind it. I sat through all the dojo lessons just for the sake of it and was surprised it gives you literally nothing.
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# ? Jun 30, 2019 01:37 |
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The dojo is good though and I like that they're short and you can view them as many times as you need to.
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# ? Jun 30, 2019 01:39 |
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9RB-FML-LLG Slippin' to the Bank. My first level ever! My orginal plan was to put every enemy in the game mode in the same level, but I got too lazy so it's a slip and slide for coinz.
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# ? Jun 30, 2019 01:51 |
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After playing a few more levels, the SMB1 Forest music is fantastic.
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# ? Jun 30, 2019 01:57 |
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Sunnydere posted:9RB-FML-LLG Be careful putting too many different enemies in a level unless you're doing some gimmick like a zoo, because it can get kaizo-y and disjointed. Of course, this is just my opinion and you are free to disregard it.
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# ? Jun 30, 2019 02:04 |
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Latest upload, a beginner-esque kaizo speedrun for someone looking for a challenge but not looking to bust their balls too much. MN8-4SQ-9DG Timer isn't tight, it's more of a formality
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# ? Jun 30, 2019 02:06 |
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Just uploaded my first ever level. Load bearing Boom Boom. 1CD-V06-JCG
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# ? Jun 30, 2019 02:07 |
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The Lobster posted:Be careful putting too many different enemies in a level unless you're doing some gimmick like a zoo, because it can get kaizo-y and disjointed. Of course, this is just my opinion and you are free to disregard it. Thank you for the tip! Once I saw all the various Bowser and Bowser-adjacents I figured it wasn't the best idea, though it's still a little on the disjointed side.
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# ? Jun 30, 2019 02:15 |
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Love the form and spreadsheet. It should have a "Puzzle" level type option imo. In Mario Maker 1, levels would start getting played a bit as soon as they were uploaded. After sitting around for a day, these two have not been played once: Switch Koop Bridge HB4-2W0-VNF A "normal" level with on/off blocks and koopas. Puzz your own room YH7-2LC-1GF A puzzle room with multiple solutions. VVV Not a bad idea. Vertical levels open up some possibilities here. Heran Bago fucked around with this message at 02:30 on Jun 30, 2019 |
# ? Jun 30, 2019 02:16 |
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Heran Bago posted:
Your title inspired a level idea where it's a puzzle, you have to avoid falling upwards into a pit, while dealing with negative gravity. Maybe the puzzle involves purposely falling upwards into a certain opening, where the others would kill you. Puz my Neg Hole.
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# ? Jun 30, 2019 02:26 |
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Procrastine posted:I got to the top of the vine segment but failed to hit the last block and now I can't get back down to the reset door That was a dumb oversight on my part, thanks for letting me know. I've went ahead and reuploaded the level with a fix for this and some other small tweaks. New Code for the level WX2-4GX-KYG DalaranJ would it be possible to change the code on the spreadsheet ?
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# ? Jun 30, 2019 02:29 |
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Phantasium posted:After playing a few more levels, the SMB1 Forest music is fantastic. I really love all the new music. They all sound like they’d fit perfectly in their respective games.
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# ? Jun 30, 2019 02:32 |
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Sunnydere posted:9RB-FML-LLG Had a go and I couldn't tell who you were pitching it at or any sort of theme. I liked the Lakitu lobbing coins - but he felt he belonged in a feel-good level, while the combination of ice physics and semi-solids that lead to me sliding to my death a couple of times felt as if it belonged in a much tricksier level (I'll have to remember that one too - and I did use it to lure Boom Boom to his death after I'd ignominiously iced into him the previous try; I am not good at Mario)
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# ? Jun 30, 2019 02:33 |
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Airship Invasion! K72-JJ8-LHF SMB3 airship level. I like how it turned out.
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# ? Jun 30, 2019 02:36 |
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Big Bob-bombs On The Summit TRV-H1M-X1H I feel like the end could have been more exciting so if you have suggestions let me know and I'll make a Version 2.
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# ? Jun 30, 2019 02:39 |
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Just put my first ever level in the sheet. TR8-86R-RKG Mtn. Don't Avoid anything spiky and you can definitely cheese the spin jump on the spiny shell, but at least now I know.
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# ? Jun 30, 2019 02:39 |
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If you beat a level but die four times does that count as one attempt or five?
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# ? Jun 30, 2019 02:45 |
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saltyslug posted:If you beat a level but die four times does that count as one attempt or five? Five
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# ? Jun 30, 2019 02:52 |
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My first three levels. The first two are easy, run of the mill Super Mario Bros. The third, not so much and kinda long. Life Secrets C4B-B3K-VKF Under 1MB-9YQ-T9G Weave (hard) WQR-NXB-QYF
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# ? Jun 30, 2019 02:53 |
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Phantasium posted:After playing a few more levels, the SMB1 Forest music is fantastic. Then have I got the level for you. Hot out the oven I bring you "November Marsh" 3XD-BQ1-J0G Give me a Level Code Phantasium and we can trade plays. I still prefer making adventure classic style maps so this list of tags is really making me feel super basic. Then again Golf or Troll isn't on the list of tags. I have watched quite a bit of GrandPoo and other SMM1 and realized that if you can't edit downloaded maps so won't this make dev exits free reign and far worse? Also so it begins https://clips.twitch.tv/PeppyTacitMochaSSSsss
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# ? Jun 30, 2019 02:54 |
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Haschel Cedricson posted:Big Bob-bombs On The Summit Am I missing something really obvious, or is the intended strategy after the first chomp and at the top of the hill mid-air sideways bomb excavation?
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# ? Jun 30, 2019 02:55 |
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neonchameleon posted:Am I missing something really obvious, or is the intended strategy after the first chomp and at the top of the hill mid-air sideways bomb excavation? That is correct.
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# ? Jun 30, 2019 03:00 |
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maustrials No.1 117-4MF-75G There's 235 coins if you're super bored
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# ? Jun 30, 2019 03:05 |
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President Ark posted:I made a dumb level while fiddling with the creator for the first time. It's about mario robbing a bank. 3JV-VCB-LQF Cute!
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# ? Jun 30, 2019 03:06 |
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Dork457 posted:arrite boys strap in for a bone chilling NARRATIVE focused mario maker 2 level!! The Cops at the end was a very nice touch.
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# ? Jun 30, 2019 03:08 |
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Haschel Cedricson posted:Big Bob-bombs On The Summit I like it! (Wow, I was the first to clear it) I got a little impatient with walking the big bombs over so far to break the wall, so maybe that could be improved by bringing the pipe a little closer. The end could just have a brief challenge with red flying koopas in the sky or something.
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# ? Jun 30, 2019 03:10 |
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MrRat posted:That was a dumb oversight on my part, thanks for letting me know. I've went ahead and reuploaded the level with a fix for this and some other small tweaks. This was fun and I'm usually bad at kaizo.
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# ? Jun 30, 2019 03:14 |
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# ? Jun 4, 2024 00:05 |
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https://www.youtube.com/watch?v=L3LbxDZRgA4&t=33s Dismal Dawn 5P4-6YJ-FVG Mario Maker 2 is bringing back memories of 1 where I'd get a great idea and then discover the parts do not work that way. In this case, I was going to use a pathed autoscroller to vary the pressure on the player but they don't work vertically. Drinkfist posted:Also so it begins I am legit surprised I have not encountered a level where I had to collect all 1488 coins yet. Random Stranger fucked around with this message at 03:21 on Jun 30, 2019 |
# ? Jun 30, 2019 03:17 |