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Tashilicious posted:also; Civilizations (the Rik'Tika Greatwood theme) is quite possibly the best loving song in the entire goddamn game. Jesus that is an evocative piece.
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# ? Jul 2, 2019 04:01 |
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# ? Jun 10, 2024 09:53 |
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Any ideas for decent monk glam that isn't job neutral stuff?
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# ? Jul 2, 2019 04:04 |
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S.J. posted:Any ideas for decent monk glam that isn't job neutral stuff? Mixing and matching AF pieces is always a good idea.
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# ? Jul 2, 2019 04:09 |
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Ridorana Lighthouse, July 1, 2019. Deaths: No commentary, just check out this huge number.
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# ? Jul 2, 2019 04:26 |
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Ibblebibble posted:Rak'Tika* shouldn't you be working on your gatcha LP instead of bustin' my balls
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# ? Jul 2, 2019 04:42 |
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i could have pushed to 80 and seen the credits tonight if there wasn't maintenance
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# ? Jul 2, 2019 04:43 |
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Brainamp posted:Hit the credits. I'm a sobbing wreck right now. Game Good. I've been crying on the reg throughout most of the MSQ. The soundtrack is stunning this time around; I feel the waterworks coming on whenever that goddamn piano track starts playing. They've also managed to recapture the Heavensward magic of having genuinely good central characters with obvious flaws who are struggling to rise above them in spite of the circumstances they're in. There's conflict in the party, something that was dearly missed in Stormblood, where everyone in your party agreed with eachother wholeheartedly, like, 98% of the time and never had conflicting goals or aspirations. Mister No posted:I really like Fordola as a character, and I don't actually know why- I don't think I'm supposed to at wherever I am in the story, but I liked her even when she was outright terrible and ruthless. It's because she's a villain with believably tragic motivations who is driven and determined to see her vision through. She's flawed - terribly flawed - and those flaws drive her deeper and deeper down the descent to Hell until she takes the final step. It's a pretty classic but compelling conceit, something that stands out moreso in a story where your other two villains share the same backstory of 'poo poo childhood turned them into a grinning anime psychopath'. There's only room for one Kefkaesque villain per FF title, please.
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# ? Jul 2, 2019 04:52 |
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Ibblebibble posted:Mixing and matching AF pieces is always a good idea. I don't know what AF means I'm gonna be using Hellfire Claws though. Those things are loving dope. I saw some armor from binding coils 5 I think that looks really sick too.
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# ? Jul 2, 2019 04:55 |
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S.J. posted:I don't know what AF means Artifact Gear Potato Jones posted:Ridorana Lighthouse, July 1, 2019. What the gently caress, how
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# ? Jul 2, 2019 04:57 |
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Tashilicious posted:shouldn't you be working on your gatcha LP instead of bustin' my balls Yes but busting balls is more fun. S.J. posted:I don't know what AF means AF = artifact armour. The stuff that you get for finishing your job questlines.
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# ? Jul 2, 2019 04:57 |
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Arty Fact, armorsmith extraordinaire
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# ? Jul 2, 2019 04:59 |
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Ibblebibble posted:Yes but busting balls is more fun. PM me
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# ? Jul 2, 2019 04:59 |
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Oh my God, The Burn is the best dungeon I've been through so far. A year or so late or whatever, but hot drat that was unbelievably fun going in blind with 30 minutes or so until the maintenance. Wiped once on the Mist Dragon until I figured out why the first explosions are shaped like starbursts.
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# ? Jul 2, 2019 05:00 |
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Do the XP boost manuals for crafters/gatherers apply to the XP gained from finishing quests or turning in leves, or does it only apply to the bits of XP you get for actually crafting/gathering an item?
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# ? Jul 2, 2019 05:04 |
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Mister No posted:Oh my God, The Burn is the best dungeon I've been through so far. A year or so late or whatever, but hot drat that was unbelievably fun going in blind with 30 minutes or so until the maintenance. Wiped once on the Mist Dragon until I figured out why the first explosions are shaped like starbursts. the burn was an amazing dungeon, but the last Stormblood dungeon is even better.
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# ? Jul 2, 2019 05:04 |
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So it turns out that in order to run Trust dungeons after the first time you unlock each of them, you have to level up your Trust buddies. The only way to accomplish this is to spam Holminster Switch, like a lot. It looks like seven times will get them to level 72, but of course they need to be 73 to run the next dungeon. Also you can only bring three at a time so you have to level up the other three separately. Did I mention that Trusts hate using AoEs? Tsubame-gaeshi cancels your GCD so you can't queue an attack after it. I don't know why that is but it is kind of a downer. Those are... the only two complaints I have about ShB so far??
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# ? Jul 2, 2019 05:07 |
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The Burn's great, and I think a reason for that is even when you outgear the place, the last boss can still gently caress a party up.
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# ? Jul 2, 2019 05:09 |
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The best part of The Burn is having JP voices on and everyone going "ZA BA-N" like they're about to do a jojo's
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# ? Jul 2, 2019 05:10 |
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Automated Posting posted:Do the XP boost manuals for crafters/gatherers apply to the XP gained from finishing quests or turning in leves, or does it only apply to the bits of XP you get for actually crafting/gathering an item? Generally, anything that boosts XP, boosts only stuff that rest XP also effects. So, for Gatherer's it's collecting an item at a node.
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# ? Jul 2, 2019 05:11 |
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I think one thing that makes the Shadowbringers story strong is that there is almost always a ticking clock. It feels like we always are running out of time to get poo poo done before catastrophe strikes.
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# ? Jul 2, 2019 05:12 |
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Thundarr posted:So it turns out that in order to run Trust dungeons after the first time you unlock each of them, you have to level up your Trust buddies. The only way to accomplish this is to spam Holminster Switch, like a lot. It looks like seven times will get them to level 72, but of course they need to be 73 to run the next dungeon. Also you can only bring three at a time so you have to level up the other three separately. Did I mention that Trusts hate using AoEs? This feels like an intentional limitation to try and force you to play with other people if you want to level up via dungeon runs instead of strolling through Trusts by yourself for leisurely EXP.
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# ? Jul 2, 2019 05:13 |
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Thundarr posted:So it turns out that in order to run Trust dungeons after the first time you unlock each of them, you have to level up your Trust buddies. The only way to accomplish this is to spam Holminster Switch, like a lot. It looks like seven times will get them to level 72, but of course they need to be 73 to run the next dungeon. Also you can only bring three at a time so you have to level up the other three separately. Did I mention that Trusts hate using AoEs? I don't think this is the case? I remember looking at the trust menu at some point when I had the first two dungeons unlocked and it seemed that the trust folk just sync to the minimum dungeon level? I'll double check when I get home I guess.
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# ? Jul 2, 2019 05:15 |
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I really like black mage. I really like Flare. That being said, I blasted through several level 70 dungeons with red mage and I guess I severely underestimated how much the AOE changes would improve that job for me. Now I guess I gotta spam fuckin' dungeons with it until I catch it up to BLM so I can finish out the MSQ with it. Alisaie's "With heart and steel!" during Vauthry's Sin Eater attack on Lakeland may have influenced my decision making here a little. Or a lot.
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# ? Jul 2, 2019 05:15 |
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Weissritter posted:The sequence leading up to the finale was just fantastic. Yeah I won't lie in this specific cutscene (super hyper endgame spoilers) when Ardbert just, like, silently hands you his axe right before your return as the guitar kicks in I was so hyped in the moment I shouted at my screen. Also perfect gameplay-cutscene synergy, as I was playing warrior at the time!
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# ? Jul 2, 2019 05:16 |
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Ytlaya posted:Summoner seems like its already long-as-gently caress rotation was made even longer, if I'm understanding things correct? Like they added a whole new phase post-Bahamut? They added Firebird Trance, which kicks in after Bahamut, but unlocking FBT also gives a trait that makes DWT give two units of Dreadwyrm Aether right away so the rotation is now DWT -> Bahamut -> FBT rather than DWT -> DWT -> Bahamut. On top of that, your Trances are now separated from Aetherflow, so the second you enter combat you can trigger DWT and get started on that. On the flip side, you now have to weave in Egi Assaults and new Aetherflow on top of all your usual stuff, so things can get plate spinny as all hell. They made Titan-Egi actually useful holy poo poo I thought I'd never see the day.
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# ? Jul 2, 2019 05:19 |
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https://twitter.com/goldentot/status/1144200411383062528?s=20 Mood
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# ? Jul 2, 2019 05:21 |
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The music was so, so, so on point this expansion. Like yeah, FFXIV having good music is no shock, but the music was off the loving charts in Shadowbringers. (spoilers in this song link) https://www.yout ube.com/watch?v=NBIRYjP1NNM Like this loving song right here is just used for a bonus dungeon after you finish the MSQ and it I can't stop listening to it
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# ? Jul 2, 2019 05:23 |
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This is a silly question maybe, but I'm the only bard in my FC at this point, and I couldn't find a solid answer elsewhere on the internet. What should bards be melding at 80? My gut says to still meld crit but I don't know if the changes to how procs works would change that.
How Wonderful! fucked around with this message at 16:58 on Nov 19, 2019 |
# ? Jul 2, 2019 05:23 |
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ImpAtom posted:The music was so, so, so on point this expansion. I could listen to Rak'tika's theme for hours. They're gonna be saying Soken's name in the same breath as Uematsu's in 20 years if he keeps pumping out these masterpieces.
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# ? Jul 2, 2019 05:26 |
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Vermain posted:I could listen to Rak'tika's theme for hours. They're gonna be saying Soken's name in the same breath as Uematsu's in 20 years if he keeps pumping out these masterpieces. I mean I've already been doing that six years ever since I first hit Titan's last phase everything else has just been gravy E: Add another name to the presumed vote for Rak'Tika having the best theme in the expansion, I might add
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# ? Jul 2, 2019 05:33 |
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Amh Araeng is my favourite zone theme and you cannot make me get off this hill.
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# ? Jul 2, 2019 05:41 |
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Preliminary SCH 80 thoughts: It's mostly fine, and most my problems with it RN revolve around Aetherflow. Combat-only Aetherflow is clunky as hell, and mostly serves to make dungeon pulls more annoying if you forgot to pop it just before the end of a fight. Also, we really need either a non-healing way to dump Aetherflow, or, at the very least, for it to use the charge system, because as it stands, it leads to weird situations where AF is off cooldown, but you still have stacks in hand, so you have to decide between wasting your remaining stacks, or leaving AF off cooldown for an extended period. The other issue is more an optimization niggle. Ruin II being 80 potency less than Broil III (compared to the 30 potency difference between Broil II and Miasma II in SB) means you're heavily incentivized to hold onto your oGCDs until you need to refresh Biolysis, which isn't really ideal for you or your co-healer, since on your side you're just hitting Broil forever, and on their side you're uh, not healing. (Which, given that was SE's perceived problem with SCH in the first place, is a pretty large oversight.)
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# ? Jul 2, 2019 05:46 |
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Vermain posted:I could listen to Rak'tika's theme for hours. They're gonna be saying Soken's name in the same breath as Uematsu's in 20 years if he keeps pumping out these masterpieces. He's been there for me since Oblivion then Heavensward came out and by god every single song in that expac was a loving banger. ShB's OST is shaping up to be just as good as HW's which is something else.
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# ? Jul 2, 2019 05:50 |
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FactsAreUseless posted:I loved it, especially post-70, what did you dislike about it? Captain Cappy posted:It was stupid that she survived. It was stupid that Gosetsu survived. I couldn't bring myself to give a gently caress after they were revealed to be alive. Don't shoot someone multiple times, drop a castle on them, and have them drift out to sea to a tiny island with a big palm tree on it if you want to tell a story about them. This is the main thing for me. It kind of had a decent resolution, and the boss fight was definitely cool, but the contrivance needed to get to that point was so bad it completely took me out of it.
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# ? Jul 2, 2019 05:57 |
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Meiteron posted:I mean I've already been doing that six years ever since I first hit Titan's last phase everything else has just been gravy I mean Soken has been a good musicman for Square since ARR, this is true. However, it takes a bit more than three soundtracks and six years to be able to rise to the status of Uematsu. ShB pushes him over the edge into the same strata, finally, for me.
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# ? Jul 2, 2019 05:58 |
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Tashilicious posted:also; Civilizations (the Rik'Tika Greatwood theme) is quite possibly the best loving song in the entire goddamn game. Jesus that is an evocative piece.
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# ? Jul 2, 2019 05:58 |
The combat only thing hosed me up for AST for a while because I was like "why aren't my seals applying, Yoshi-P what did you do" but then I realized I had to officially Be In The Fight, which seems to require me to put Combust on something or something? But once I realized I had to do some token DOT or whatever and then it worked fine, my brain updated. I'm still trying to internalize which cards go on melee/tank and which go on ranged/healer
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# ? Jul 2, 2019 05:59 |
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Captain Cappy posted:It was stupid that she survived. It was stupid that Gosetsu survived. I couldn't bring myself to give a gently caress after they were revealed to be alive. Don't shoot someone multiple times, drop a castle on them, and have them drift out to sea to a tiny island with a big palm tree on it if you want to tell a story about them.
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# ? Jul 2, 2019 06:00 |
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"In-combat" detection is weird and finicky. Sometimes it counts if the tank has hit something in the face, sometimes it only counts if I've cast something on a mob or the tank.
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# ? Jul 2, 2019 06:00 |
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# ? Jun 10, 2024 09:53 |
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Archyduchess posted:This is a silly question maybe, but I'm the only person in my FC at this point, and I couldn't find a solid answer elsewhere on the internet. What should bards be melding at 80? My gut says to still meld crit but I don't know if the changes to how procs works would change that. While I'm not at 80 yet I can tell you that with the proc changes Crit is not nearly as valuable as it used to be (procs are now flat percentages). So I'd say don't go with your gut because it's probably wrong. Honestly I'd hold off on melding until the first raid cycle, you won't need it until then and by then people will have figured out what the best melds are for the gear you've got.
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# ? Jul 2, 2019 06:01 |