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Rugganovich
Apr 29, 2017

Hav posted:

Not a Scam, not a scam, you're the scam.

You want The Scam™?
You can't handle The Scam™.

EDIT:
RAWRRRRRRRT TAX

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Pixelate
Jan 6, 2018

"You win by having fun"

Neltharak posted:

I'm ill, with a sore throat and laughing this much hurts. You bad, bad goon. :colbert:

Just spreading the love o7

Sarsapariller posted:

Okay this video is gold

Please keep in mind that every time he dies or the ship dies that is probably a ~10 minute jump-cut to the next spawn. The amount of waiting you do is just unreal. Youtubers always cut it but it's so, so integral to the experience of Star Citizen.

Sarsapariller posted:

I love the SC booster guy in his video all "Wow, you died again? This has never happened to me before." Like there's some kind of prion disease that blocks the last 6 years of this game in his mind.

The fun thing about that is the invitee, DigThat32, started going on pretty concerted pro-SC run around the start of the year. Including outreach to the ED community and such. Loads of PTU ship footage lovingly assembled, mechanics discussed as if in full working order, all presented as 'what it's been like' to play SC.

I love how by that point in the video even he can't keep up his 'Oh that's unfortunate' downplaying routine, but just has to laugh at the constant death and spaghettification. (He's back to rosie takes for his wrap up though).

Neltharak
Jun 7, 2013

TheAgent posted:

hello
  • surprise announcement of additional platforms supposedly coming this year (a rumor I've heard for like 2 years running btw)
  • more hardware tech bundles coming, including one with faceware (mentioned previously)
  • several people have mentioned, however, that the faceware camera is now completely dead
  • hardware production issues, lack of software improvements by CIG and potential legal issues have killed it, according to rumor
  • camera might be resurrected by a cheap 3rd party from china (restated rumor from last year)
  • demo levels of sq42, including mess hall / latrine character gen and PU character crossover ready to preview by q4 this year
  • lots of chatter now about "offline character" / "offline experience" replacing "single player" as the go-to phrase for squadron 42
  • anything you've purchased in the PU can be flown by your "offline character"
  • "The offline experience is as expansive, awe-inspiring and fulfilling as the PU. There's a thousand hours of gameplay there."
  • certain currencies can be taken from the offline experience and taken into the PU
  • same goes for ships -- buy one offline with in-game currency and take it online
  • an "open universe offline experience"
  • the storyline for sq42 is "just the beginning"
  • mine, farm, trade and take missions after the story has concluded, including taking over stations and cities via combat or economically
  • ability to hire other PU players as offline characters to crew your ships

Fear not the FUD, my friend, and let the rub begin

LostMy2010Accnt
Dec 13, 2018

TheAgent posted:

hello
  • lots of chatter now about "offline character" / "offline experience" replacing "single player" as the go-to phrase for squadron 42
  • anything you've purchased in the PU can be flown by your "offline character"
  • "The offline experience is as expansive, awe-inspiring and fulfilling as the PU. There's a thousand hours of gameplay there."
  • certain currencies can be taken from the offline experience and taken into the PU
  • same goes for ships -- buy one offline with in-game currency and take it online
  • an "open universe offline experience"

This reads like they're posturing to close the servers sometime down the line. So, to keep from backers saying they fell through they can say, "hey we gave you the offline experience; product expectations met."

Virtual Captain
Feb 20, 2017

Archive Priest of the Stimperial Order

Star Citizen Good, in all things forevermore. Amen.
:pray:

TheAgent posted:

several people have mentioned, however, that the faceware camera is now completely dead
hardware production issues, lack of software improvements by CIG and potential legal issues have killed it, according to rumor

:laffo: Star Citizen fails to launch so hard they're destroying other projects on the launchpad.

Beexoffel
Oct 4, 2015

Herald of the Stimpire

Rugganovich posted:

I'll see you and raise you one.



Nice doggos!
And I'm not going to watch another Rexzilla vid, I've seen enough of that agressive shouting.

Dementropy
Aug 23, 2010





Rotten Red Rod
Mar 5, 2002

Eh the part of those comments where they post a pornhub video of Sandi is way weirder.

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry

Anyone able to clarify the Level 1A poo poo that turd Tojal is talking about? Nothing I can find references that level of qualification, and a "Level 1" designation is literally the lowest spot on the "Australian Qualifications Framework". A Masters degree is Level 9...

Sarsapariller
Aug 14, 2015

Occasional vampire queen

Pixelate posted:

I love how by that point in the video even he can't keep up his 'Oh that's unfortunate' downplaying routine, but just has to laugh at the constant death and spaghettification. (He's back to rosie takes for his wrap up though).

It's a really fascinating contrast between a die-hard believer and random youtube celebrity who plays other video games regularly. You so rarely see true believers cross out of the self-imposed media quarantine and actually engage with the game without the filter of heavy editing. Meanwhile Yamiks is just in there being a regular gamer- he finds a funny bug and throws himself down the stairs, or learns that he can kill himself by squatting too much and immediately does it. This clearly makes the cultist guy extremely uncomfortable- he's totally unused to staring directly at the problems of the game. I've never seen someone self-hypnotize to avoid looking at problems quite the way that Citizens do and it's on full display here.

They're both very polite to each other, which makes it so much sadder- the die hard guy keeps trying to get Yamiks to meet him halfway with stuff like "Oh well, it's got a few problems." Yamiks isn't having any of that poo poo- it's nothing but problems, after 7 years and 250 million dollars. It's insane!

Sarsapariller
Aug 14, 2015

Occasional vampire queen

TheAgent posted:

hello
  • demo levels of sq42, including mess hall / latrine character gen and PU character crossover ready to preview by q4 this year
  • lots of chatter now about "offline character" / "offline experience" replacing "single player" as the go-to phrase for squadron 42
  • anything you've purchased in the PU can be flown by your "offline character"
  • "The offline experience is as expansive, awe-inspiring and fulfilling as the PU. There's a thousand hours of gameplay there."
  • certain currencies can be taken from the offline experience and taken into the PU
  • same goes for ships -- buy one offline with in-game currency and take it online
  • an "open universe offline experience"
  • the storyline for sq42 is "just the beginning"
  • mine, farm, trade and take missions after the story has concluded, including taking over stations and cities via combat or economically
  • ability to hire other PU players as offline characters to crew your ships

I don't know if I believe this segment from whoever you're still getting leaks from. It feels like the annual pivot from SQ42 as a stand-alone product back to SQ42 as part of some broader PU operation, and every other time we've heard of this nothing has really come of it.

I think the reality is that SQ42 is undeliverable, and about once a year the mooks at CIG are forced to confront that reality, and then they come up with a new plan that is every bit as bullshit as the previous plan, but that makes them feel a little better internally for a while. "It's a separate game! It's a series of packs for the PU! No wait it's an open-world offline version of the MMO!" Okay, cool, you haven't actually made any of that though. Most of that sounds like stuff you could show off, if you had it. The only thing we've ever seen is extremely-placeholder demos of the one level and the one big spaceship, in six years. You've got nothing.

Like a lot of what's being described up there sounds like it would be in dreams and handwave territory for a competent team.

Sarsapariller
Aug 14, 2015

Occasional vampire queen

I can admit when I'm wrong! They actually put the real, moving elevators in the game with 3.6

And they are broken as gently caress:

https://clips.twitch.tv/SparklingRoundHamburgerKippa

bonus: citizens mocking the "cheating elevators" claims in the chat

there's a loving reason people use teleport boxes you dolts, oh my god

Lladre
Jun 28, 2011


Soiled Meat

Virtual Captain posted:

:laffo: Star Citizen fails to launch so hard they're destroying other projects on the launchpad.

Meh, the face ware guys were running a scam, they just finally got someone to bite their hook who also is a scam.

monkeytek
Jun 8, 2010

It wasn't an ELE that wiped out the backer funds. It was Tristan Timothy Taylor.

Drunk Theory posted:

Instant devalue on whichever ships they sell in offline mode. Wonder which backers get to be the lucky winners.

And who needs an online anyway. Not like they can get it to work. Next, who needs AI anyway.

How does this stop the Kazan's of the world from editing the "files" and giving themselves everything they want in game? Isn't that one of their great outrages the fact a lot of developers require players to connect to an online server for an offline game? If that is how they will control access to all of the shineys wont the citizens become morally outraged or something?

Dynastocles
May 29, 2009

"If you'll excuse me, my dinner time is six o'clock. Only gangsters eat at 9 o'clock, after some bootlegging and a hot game of craps."


"Show me proof!"

*seconds later*

"You're a creep for finding the proof that I asked for" :smug:

iron buns
Jan 12, 2016

Dynastocles posted:

"Show me proof!"

*seconds later*

"You're a creep for finding the proof that I asked for" :smug:

Tojal should stop stalking and harassing Sandi, imo.

colonelwest
Jun 30, 2018


:lol:

Paying $375.00 for DLC in any game would be considered egregious and predatory; paying that much for a single ship in a broken pre-alpha tech demo that is 3 years late on delivering its first major batch of content, is just pure whale fracking of a ridiculous video game cult.

You can see Rex slowly losing his mind over the last few months, from having to play this broken tech demo over and over again 6 days a week. When he started out he was completely professional, you would never see him rant like this. Though it’s also probably influenced by the fact that he has a shrinking audience and the only people watching are either viewbots or cultists.

colonelwest fucked around with this message at 15:38 on Jul 3, 2019

skeletors_condom
Jul 21, 2017

colonelwest posted:

:lol:

Paying $375.00 for DLC in any game would be considered egregious and predatory; paying that much for a single ship in a broken pre-alpha tech demo that is 3 years late on delivering its first major batch of content, is just pure whale fracking of a ridiculous video game cult.

You can see Rex slowly losing his mind over the last few months, from having too play this broken tech demo over and over again 6 days a week. When he started out he was completely professional, you would never see him rant like this. Though it’s also probably influenced by the fact that he has a shrinking audience and the only people watching are either viewbots or cultists.

I did not fully understand the context of his mini-rant, but he does sound a bit stressed out from playing SC full time. :thunk:

I wonder how long Rexzilla will last. It feels like most Youtubers/Streamers got burned by CIG/SC one way or another. BNB loving hates the game. WTFO keeps waiting for FPS/SM improvements that never seem to arrive.

The only exception being BoredGamer, he is a dedicated shill. He constantly acts as if CIG's marketing copytext should be taken at face value and he definitely promotes pre-approved talking points from CIG.

Pixelate
Jan 6, 2018

"You win by having fun"

Sarsapariller posted:

They're both very polite to each other, which makes it so much sadder- the die hard guy keeps trying to get Yamiks to meet him halfway with stuff like "Oh well, it's got a few problems." Yamiks isn't having any of that poo poo- it's nothing but problems, after 7 years and 250 million dollars. It's insane!

I'm a bit suspicious of Dig's Damascene conversion. Has a bit of the paid influencer vibe, the way he started rolling out the red carpet for SC suddenly. So all through those exchanges he sounds to me like he's going 'Dont look behind the curtain, just... Have you ever seen an emerald this big?", before finally laughing as Toto pisses on the strange gnarled wizard behind the scenes...

I dunno. He's only got 5k space-nuts subscribing, so it's probably not that. Just hawking his referral code or whatever. But he's definitely not an old-school devotee.

Pixelate
Jan 6, 2018

"You win by having fun"

Sarsapariller posted:

I can admit when I'm wrong! They actually put the real, moving elevators in the game with 3.6

And they are broken as gently caress:

https://clips.twitch.tv/SparklingRoundHamburgerKippa

bonus: citizens mocking the "cheating elevators" claims in the chat

there's a loving reason people use teleport boxes you dolts, oh my god

:lol:

I love this game so much

Rotten Red Rod
Mar 5, 2002

Oh man this is a treasure trove of clips


Hover mode is great you guys! We don't need any feedback on it.

https://clips.twitch.tv/AbrasiveTenaciousGalagoTTours?tt_medium=clips&tt_content=recommendation


NPCs' lethally bad breath also needs no feedback.

https://www.twitch.tv/thebb88/clip/WonderfulAgreeableAlbatrossMoreCowbell


Do not watch alone in a dark room

https://www.twitch.tv/oddbawz/clip/TacitRamshackleGerbilRalpherZ

Sarsapariller
Aug 14, 2015

Occasional vampire queen

Pixelate posted:

:lol:

I love this game so much

I love that they go to all this trouble to break features that already worked perfectly fine. Let's review all the ways this doesn't make any loving sense:

* You can't see out of the elevators! They're closed loving boxes!
* If you could see out of the elevators you'd see them teleporting through the geometry because the levels weren't built for elevators!
* You are now going to have to have your servers route the elevators around and there will be collision issues with every previous level!
* You have large sections of the game, like the one in the clip, where the loving elevator paths are going to pass through open air!
* It's a guarantee that you will introduce a dozen more unforeseen bugs

Now, the one reason why they did this:
* Your ship icon will now move "Realistically" while you are in the elevator.


That's it. Break loving everything, for that one fidelitous bullet-point.

Sarsapariller
Aug 14, 2015

Occasional vampire queen

Rotten Red Rod posted:

Oh man this is a treasure trove of clips


Hover mode is great you guys! We don't need any feedback on it.

https://clips.twitch.tv/AbrasiveTenaciousGalagoTTours?tt_medium=clips&tt_content=recommendation


NPCs' lethally bad breath also needs no feedback.

https://www.twitch.tv/thebb88/clip/WonderfulAgreeableAlbatrossMoreCowbell


Do not watch alone in a dark room

https://www.twitch.tv/oddbawz/clip/TacitRamshackleGerbilRalpherZ

I really love CIG's modus operandi of

1) Take feature that works poorly
2) Declare you are replacing it with new feature
3) Declare victory preemptively in story and song across all channels
4) poo poo out a broken mess that's even worse than before, walk away

colonelwest
Jun 30, 2018

skeletors_condom posted:

I did not fully understand the context of his mini-rant, but he does sound a bit stressed out from playing SC full time. :thunk:

I wonder how long Rexzilla will last. It feels like most Youtubers/Streamers got burned by CIG/SC one way or another. BNB loving hates the game. WTFO keeps waiting for FPS/SM improvements that never seem to arrive.

The only exception being BoredGamer, he is a dedicated shill. He constantly acts as if CIG's marketing copytext should be taken at face value and he definitely promotes pre-approved talking points from CIG.

Unlike the others, Rex isn’t at all organic. He’s entirely part of the Redbull marketing deal. He’ll stick around until his contract is up and then move onto another game and re-brand himself. He has nothing personally invested in this mess.

I’m not sure what Bored’s deal is. But most of the others were just trying to squat in Star Citizen until it became the next big thing and propelled them into professional streaming careers. None of them imagined that we would be 7 years in and still years away from anything resembling a game.

colonelwest fucked around with this message at 16:38 on Jul 3, 2019

SoftNum
Mar 31, 2011

Sarsapariller posted:


* It's a guarantee that you will introduce a dozen more unforeseen bugs


In the historic and grand traditions of this thread I am :siren:Calling It:siren: that anything held during elevator trips will now only make the trip like 30% of the time and they won't solve it for like 2 patches.

Scruffpuff
Dec 23, 2015

Fidelity. Wait, was I'm working on again?

Sarsapariller posted:

I love that they go to all this trouble to break features that already worked perfectly fine. Let's review all the ways this doesn't make any loving sense:

* You can't see out of the elevators! They're closed loving boxes!
* If you could see out of the elevators you'd see them teleporting through the geometry because the levels weren't built for elevators!
* You are now going to have to have your servers route the elevators around and there will be collision issues with every previous level!
* You have large sections of the game, like the one in the clip, where the loving elevator paths are going to pass through open air!
* It's a guarantee that you will introduce a dozen more unforeseen bugs

Now, the one reason why they did this:
* Your ship icon will now move "Realistically" while you are in the elevator.


That's it. Break loving everything, for that one fidelitous bullet-point.

I am absolutely positive I have seen objective icons move in other games as I take an elevator, so I must object to your FUD and preemptively declare victory now that Star Citizen has surpassed the only hurdle it ever had on the way to being the best game ever made.

I said come in!
Jun 22, 2004

TheAgent posted:

hello
  • surprise announcement of additional platforms supposedly coming this year (a rumor I've heard for like 2 years running btw)
  • more hardware tech bundles coming, including one with faceware (mentioned previously)
  • several people have mentioned, however, that the faceware camera is now completely dead
  • hardware production issues, lack of software improvements by CIG and potential legal issues have killed it, according to rumor
  • camera might be resurrected by a cheap 3rd party from china (restated rumor from last year)
  • demo levels of sq42, including mess hall / latrine character gen and PU character crossover ready to preview by q4 this year
  • lots of chatter now about "offline character" / "offline experience" replacing "single player" as the go-to phrase for squadron 42
  • anything you've purchased in the PU can be flown by your "offline character"
  • "The offline experience is as expansive, awe-inspiring and fulfilling as the PU. There's a thousand hours of gameplay there."
  • certain currencies can be taken from the offline experience and taken into the PU
  • same goes for ships -- buy one offline with in-game currency and take it online
  • an "open universe offline experience"
  • the storyline for sq42 is "just the beginning"
  • mine, farm, trade and take missions after the story has concluded, including taking over stations and cities via combat or economically
  • ability to hire other PU players as offline characters to crew your ships

Not at all surprised about the shift to single player now that it was revealed that Lumberyard can't do multiplayer. CIG probably knew about this months ago and has been slowly changing direction as a result, which explains the longer than normal (even for them) delays.

Scruffpuff
Dec 23, 2015

Fidelity. Wait, was I'm working on again?

colonelwest posted:

:lol:

Paying $375.00 for DLC in any game would be considered egregious and predatory; paying that much for a single ship in a broken pre-alpha tech demo that is 3 years late on delivering its first major batch of content, is just pure whale fracking of a ridiculous video game cult.

It will be loving balls-to-the-wall fantastic if it winds up true that the people sinking tens of thousands of dollars to be space barons will be lording it over NPCs in a dedicated single-player game.

Backer tip: god mode is usually free in single-player games and is most frequently a console command. I didn't send ID software a $10,000 cheque to turn it on in Doom.

Scruffpuff
Dec 23, 2015

Fidelity. Wait, was I'm working on again?

I said come in! posted:

Not at all surprised about the shift to single player now that it was revealed that Lumberyard can't do multiplayer. CIG probably knew about this months ago and has been slowly changing direction as a result, which explains the longer than normal (even for them) delays.

There's a thousand hours of gameplay there.

Rotten Red Rod
Mar 5, 2002

Eh I'm taking a lot of it with a grain of salt, I'm sure even CIG knows there would be revolts among the whales if you could cheat yourself a ship that they paid $10k for. And they'll always keep pushing the PU as "coming soon" even if the SP mode becomes the focus.

Rotten Red Rod fucked around with this message at 18:08 on Jul 3, 2019

Fidelitious
Apr 17, 2018

MY BIRTH CRY WILL BE THE SOUND OF EVERY WALLET ON THIS PLANET OPENING IN UNISON.

Scruffpuff posted:

I am absolutely positive I have seen objective icons move in other games as I take an elevator, so I must object to your FUD and preemptively declare victory now that Star Citizen has surpassed the only hurdle it ever had on the way to being the best game ever made.

Yes, but that was fakery! Croberts only allows the most realistic and fidelitous recreations of elevator technology.

Pack away your goon FUD!

I said come in!
Jun 22, 2004

When Chris Roberts first revealed Star Citizen and said that "no publisher would accept my pitch for this game." why was that not the first red flag to go off in peoples minds to stay away from this poo poo show?

Scruffpuff
Dec 23, 2015

Fidelity. Wait, was I'm working on again?

Rotten Red Rod posted:

Eh I'm taking a lot of it with a grain of salt, I'm sure even CIG knows there would be revolts among the whales if you could cheat yourself a ship that they paid $10k for. And they'll always keep pushing the PU as "coming soon" even if the SP mod becomes the focus.

I want to believe.

Strangler 42
Jan 8, 2007

SHAVE IT ALL OFF
ALL OF IT

I said come in! posted:

When Chris Roberts first revealed Star Citizen and said that "no publisher would accept my pitch for this game." why was that not the first red flag to go off in peoples minds to stay away from this poo poo show?

Because publishers are bad and wrong and only after money and buy throwing away 300 million dollars on a complete boondoggle, you can really stick it to those mean old publishers.

Scruffpuff
Dec 23, 2015

Fidelity. Wait, was I'm working on again?

I said come in! posted:

When Chris Roberts first revealed Star Citizen and said that "no publisher would accept my pitch for this game." why was that not the first red flag to go off in peoples minds to stay away from this poo poo show?

Because it was predicated on the "publishers are evil" narrative. In my experience, publishers are not directly evil, they just don't care about gamers - just the money. Roberts has burned hundreds of millions and in return has created an insurmountable mountain of technical debt, unusable poo poo code, and no ideas. Publishers simply dodged a $400 million bullet. If even one of them thought a profitable game could have come out of it they'd have backed him immediately. Look at things like Anthem, Fallout 76, and whatever the gently caress Activision/Blizzard have been doing. They're obviously not risk-averse, you could see those games failing from a mile off. Yet they figured they were still worth having a go.

Imagine being a company that green-lights Anthem but when Chris comes along your immediate response is "LOL no."

JugbandDude
Jul 19, 2016

Remember when you were young, you shone like the sun

Shine on you crazy diamond!

TheAgent posted:

hello
  • ..
  • "The offline experience is as expansive, awe-inspiring and fulfilling as the PU. There's a thousand hours of gameplay there."
    ...
  • an "open universe offline experience"
    ...
  • ability to hire other PU players as offline characters to crew your ships

I find this very odd, because they are not anywhere close to half-decent AI. How can you have an "open universe offline experience" with the kind of scripted NPCs they are showing?

Scruffpuff
Dec 23, 2015

Fidelity. Wait, was I'm working on again?

JugbandDude posted:

I find this very odd, because they are not anywhere close to half-decent AI. How can you have an "open universe offline experience" with the kind of scripted NPCs they are showing?

Wow that's pretty interesting now that I read it more closely - I guess I skimmed it the first time. So they're basically saying that other actual players, on the PU, can become your own personal NPC slaves in the single-player game. How is this not the Black Mirror episode U.S.S. Callister?

I guess it solves the problem of finding people willing to be space slaves. You just take away their free will in your own private fantasy version of the game. CIG certainly knows their backers.

Scruffpuff fucked around with this message at 17:50 on Jul 3, 2019

MedicineHut
Feb 25, 2016

TheAgent posted:

hello
  • surprise announcement of additional platforms supposedly coming this year (a rumor I've heard for like 2 years running btw)
  • more hardware tech bundles coming, including one with faceware (mentioned previously)
  • several people have mentioned, however, that the faceware camera is now completely dead
  • hardware production issues, lack of software improvements by CIG and potential legal issues have killed it, according to rumor
  • camera might be resurrected by a cheap 3rd party from china (restated rumor from last year)
  • demo levels of sq42, including mess hall / latrine character gen and PU character crossover ready to preview by q4 this year
  • lots of chatter now about "offline character" / "offline experience" replacing "single player" as the go-to phrase for squadron 42
  • anything you've purchased in the PU can be flown by your "offline character"
  • "The offline experience is as expansive, awe-inspiring and fulfilling as the PU. There's a thousand hours of gameplay there."
  • certain currencies can be taken from the offline experience and taken into the PU
  • same goes for ships -- buy one offline with in-game currency and take it online
  • an "open universe offline experience"
  • the storyline for sq42 is "just the beginning"
  • mine, farm, trade and take missions after the story has concluded, including taking over stations and cities via combat or economically
  • ability to hire other PU players as offline characters to crew your ships

This is weird, if CIG ever so slightly suggests that the multiplayer online may be canned or even "postponed until further notice" the riot would be epic and would mean pledging suicide. I do not really see CIG admitting it explicitely or implicitly at all. If there is one thing they know how to do well is liying to shitizens.

Scruffpuff
Dec 23, 2015

Fidelity. Wait, was I'm working on again?

MedicineHut posted:

This is weird, if CIG ever so slightly suggests that the multiplayer online may be canned or even "postponed until further notice" the riot would be epic and would mean pledging suicide. I do not really see CIG admitting it explicitely or implicitly at all. If there is one thing they know how to do well is liying to shitizens.

On the other hand, there's no limit to what the backers will forgive. No limit we've found, at any rate. Would this be different? Or would backers weave it into their already intricate tapestry of excuses?

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Rotten Red Rod
Mar 5, 2002

JugbandDude posted:

I find this very odd, because they are not anywhere close to half-decent AI. How can you have an "open universe offline experience" with the kind of scripted NPCs they are showing?

It's on CIG's to-do list, so therefore when they get around to developing it, it will be the best ever made. They just gotta take some time to find the right naive, fresh-out-of-college programmer to do it.

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