|
psy_wombats posted:How did I miss this earlier, what the hell? An outfit's not going to save that.
|
# ? Jul 6, 2019 00:21 |
|
|
# ? Jun 8, 2024 09:00 |
|
remember when the 5 second clip of byleth weirdly reading a book and leaving the room proved three houses was both a 3ds game and also bad
|
# ? Jul 6, 2019 00:29 |
|
Remember when people complained constantly about the framerate in the cgi cutscenes and now it seems like thats been improved because it doesnt really seem to be a thing in more recent trailers
|
# ? Jul 6, 2019 01:47 |
|
I'll be honest I remember the generally negative opinions of the graphics and models following the Fire Emblem direct from a while ago but outside of the stockings I don't remember the specifics of what they were about at all. Other than that they looked not great.
|
# ? Jul 6, 2019 01:53 |
|
Endorph posted:Remember when people complained constantly about the framerate in the cgi cutscenes and now it seems like thats been improved because it doesnt really seem to be a thing in more recent trailers I was actually surprised by that because I figured it was an intentional artist choice. Echoes did the same thing. I wonder if they went back on it because of the backlash?
|
# ? Jul 6, 2019 01:56 |
|
I think echoes cg cutscenes were just kind of rushed
|
# ? Jul 6, 2019 01:57 |
|
rannum posted:I was actually surprised by that because I figured it was an intentional artist choice. Echoes did the same thing. I wonder if they went back on it because of the backlash? Yeah, I felt like Echoes' weird jerky framerate cutscenes worked to its benefit as part of the whole janky throwback atmosphere it had going on. Dunno if that style was deliberate or not, but it was probably a good idea not to carry it over to a completely new title.
|
# ? Jul 6, 2019 02:11 |
SyntheticPolygon posted:I'll be honest I remember the generally negative opinions of the graphics and models following the Fire Emblem direct from a while ago but outside of the stockings I don't remember the specifics of what they were about at all. Other than that they looked not great. I remember the Blyeth looking up after the FE chimes played and exitting the room looked real bad like she was an emotionalless robot slide whistling along the floor
|
|
# ? Jul 6, 2019 02:44 |
|
Endorph posted:I think echoes cg cutscenes were just kind of rushed
|
# ? Jul 6, 2019 03:08 |
|
I would like the master-level classes to include a flying archer, an axe black mage, and a punchy-fist white mage.
|
# ? Jul 6, 2019 06:39 |
claude grit your teeth hilda says, sliding across the battlefield to punch him in the nads and healing him to full
|
|
# ? Jul 6, 2019 06:43 |
|
Fire Emblem Three Houses: It's Three Real Estate
|
# ? Jul 6, 2019 07:16 |
|
Zoran posted:I would like the master-level classes to include a flying archer, an axe black mage, and a punchy-fist white mage.
|
# ? Jul 6, 2019 08:38 |
|
I cant wait to make the big dude a mage and send him out to goons.
|
# ? Jul 6, 2019 08:43 |
|
From what we've seen, to a degree yes. But an actual class would have skills to support those things more. Like the brawler has a skill that allows for no-weapon attacks, so you can go ham with the fist skills. A brawling healer class probably has a skill like that and increased uses/learning of a spell.
|
# ? Jul 6, 2019 08:43 |
|
Amppelix posted:Can't you just make these yourself? I'm still a bit unclear on what exactly is going on with weapon levels in this game and how classes are connected to them but it seems like there's not many restrictions on that front You need proficiency to qualify for the classes, if your Axe level is too low you can't take the test to unlock Warrior for instance. Classes themselves also push you towards using the class weapons because you get bonus Wexp for class weapons and classes have innate skills that sometimes benefit certain weapons (like brawlers have a skill that boosts punch weapons, you can't transfer it and lose it if you change to a different class). Also mounted units can't use fists and only magic using classes can use magic. Otherwise you can make whatever weird combos you want work.
|
# ? Jul 6, 2019 08:45 |
|
Amppelix posted:Can't you just make these yourself? I'm still a bit unclear on what exactly is going on with weapon levels in this game and how classes are connected to them but it seems like there's not many restrictions on that front it's pretty simple. 1) Any class can use any weapon. The exceptions are magic, which only mages can use, and fists, which mounted units can't use. 2) Weapon ranks are required to class change into certain classes. So becoming a cavalier requires Lance rank and Riding rank. Becoming a Thief requires Sword rank and Bow rank. Classes tend to learn skills related to the weapons that were required to get into that class. 3) Training students in their weapon ranks is the primary feature of the Monastery, but you do also earn a small amount of weapon experience in combat like usual. So, for instance, you can have a Pegasus Knight use bows, but they wouldn't learn any Bow skills and it wouldn't help you down the Flying class tree, since Pegasus Knight is Lances + Flying and Wyvern Lord is Lances + Axes + Flying. But you can still put a bow in their inventory for use against other fliers or when you want them to not get countered. Likewise you can give a mage or healer a physical weapon for dealing with other mages, but they won't get any skills related to it in their magic classes.
|
# ? Jul 6, 2019 08:45 |
|
Future challenge run: Straight A Student. Pick one student and have them reach A in all skill levels before the end of school.
|
# ? Jul 6, 2019 10:49 |
|
Terper posted:Future challenge run: Straight A Student. Pick one student and have them reach A in all skill levels before the end of school.
|
# ? Jul 6, 2019 11:00 |
|
I didn't see anyone post these: Gilbert A Knight of Seiros who hails from the Holy Kingdom. He’s deeply faithful, and is a serious and polite person. He doesn’t show much emotion, and doesn’t talk about himself a lot. As such, it’s hard to know what he feels about things, but supposedly he’s fond of fishing and cooking. https://www.youtube.com/watch?v=8_jAhtJItK4 quote:“Nice to meet you, teacher. My name is Gilbert, and I shall be accompanying you on this assignment. While I do not know how much of a help I may be, I shall do all that I can to help you.” Shamir Shamir is a master at the bow, previously part of the Knights of Seiros. She was once a mercenary, but she became a knight in order to pay back a debt to Rhea (Church of Seiros’ High Priestess). Among the knights, she’s a rare non-believer of Seiros’ teachings, but she is completely loyal to Rhea personally. https://www.youtube.com/watch?v=OTSAMWiFRJk quote:Shamir: “I see you wandering the halls of the Monastery almost every day. If you’re looking for something, you should do a better job at it.” I like Shamir a lot.
|
# ? Jul 6, 2019 15:55 |
|
I think we saw Gilbert in the overview trailer as an armor swinging an axe around which was very cool and good
|
# ? Jul 6, 2019 16:54 |
|
Shamir does look great. She's almost guaranteed to be an antagonist.
|
# ? Jul 6, 2019 17:23 |
|
Anyone is possible on a true route scenario.
|
# ? Jul 6, 2019 17:38 |
|
Mokinokaro posted:Shamir does look great. She's almost guaranteed to be an antagonist. Huh? Why do you say that?
|
# ? Jul 6, 2019 17:39 |
it's a sophie's choice either the various cool co-worker teachers like shamir or catherine or etc are evil or they're good and team evil is just team cartoonishly skulls-on-their-clothes evil gang who twirl their mustaches as they stage end of the world plots.
|
|
# ? Jul 6, 2019 17:43 |
|
the antagonists of the post-timeskip stuff will be the characters from the other houses tho like i wouldnt be surprised if the villains of the pre-timeskip stuff are just those who slither in the dark but also i imagine they'll just be the catalyst for whatever pushes the three countries into conflict with each other theyve literally talked about how you'll be killing the other house's students post-timeskip
|
# ? Jul 6, 2019 17:44 |
|
and this series is no stranger to having enemy generals who are decent enough people, but ultimately too committed to fighting and dying for the antagonists
|
# ? Jul 6, 2019 17:44 |
|
She's an obvious Camus.
|
# ? Jul 6, 2019 17:46 |
|
i wish fe fans werent so obsessed with archetypes
|
# ? Jul 6, 2019 17:48 |
Endorph posted:the antagonists of the post-timeskip stuff will be the characters from the other houses tho yea but the war is set up by the evil cult gang to rez their evil dragon god and you tragically find out in the end that all this war was unnecessary and that the crests are to blame it's a fe game
|
|
# ? Jul 6, 2019 17:48 |
|
Gamerofthegame posted:yea but the war is set up by the evil cult gang to rez their evil dragon god and you tragically find out in the end that all this war was unnecessary and that the crests are to blame i guarantee that this wont happen
|
# ? Jul 6, 2019 17:48 |
|
Sothis is almost certainly a dragon so there's probably an evil dragon too. Who knows what the context will be though
|
# ? Jul 6, 2019 17:51 |
|
Maybe Sothis is the evil dragon.
|
# ? Jul 6, 2019 17:52 |
|
ftr im sure theres an evil dragon and im sure theres an evil cult im just not convinced they're going to somehow back out of reasonable human conflict considering how much criticism fates got (even in japan fyi) for doing that and how theyve made it explicitly clear that you will be fighting and killing the other houses' characters like it probably wont be the greatest story ever told or anything but a lot of fates' issues stemmed from how badly it tried to absolve corrin of any guilt or not even have them kill characters from the other routes while here they're outright promoting the fact that you'll be killing the other routes' characters which is something fates didn't really do, it placed a lot of emphasis on CHOICE in the trailers but never really put the burden of the 'wrong' choice onto the prospective player, if that makes sense. like it's probably going to be like fe4 where the evil dragon thing is more used to get characters into conflict with each other and while there's cartoonishly evil villains they more exist to move the plot along while the villains who get a decent amount of screentime are fairly reasonable in terms of their motivations even if they're still obviously evil. manfroy is basically skeletor but he also exists to just warp in and play hypnofetish mp3s at light mages, arvis and travant are the ones who get characterization. Endorph fucked around with this message at 18:00 on Jul 6, 2019 |
# ? Jul 6, 2019 17:57 |
|
Tired Moritz posted:She's an obvious Camus. Jerry Manderbilt posted:and this series is no stranger to having enemy generals who are decent enough people, but ultimately too committed to fighting and dying for the antagonists I'm betting/hoping this is only if you pick one of the other 2 houses.
|
# ? Jul 6, 2019 17:58 |
|
I don't want to kill the other houses characters
|
# ? Jul 6, 2019 18:00 |
|
it seems like all the teachers will be playable in certain maps of part 1 (because prepromotes are good to have around), if you look at the overview trailer like half the teachers are shown on the map at some point, including shamir. considering they'd have battle lines written and recorded for them anyway itd make sense to have them all be playable on at least one route.
|
# ? Jul 6, 2019 18:01 |
|
wasn't there a tweet by NoE that just kinda casually said you'd be taking down the church of seiros?
|
# ? Jul 6, 2019 18:09 |
|
nintendo UK let it slip on their facebook ad iirc
|
# ? Jul 6, 2019 18:15 |
|
|
# ? Jun 8, 2024 09:00 |
|
Regy Rusty posted:I don't want to kill the other houses characters I want to kill all the other houses' characters.
|
# ? Jul 6, 2019 18:19 |