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Hyper Inferno posted:Just some musings on tanks and their defensive options. Every tank now has the same suite of defensive options with minor variations.
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# ? Jul 9, 2019 21:09 |
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# ? Jun 11, 2024 05:59 |
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DeathSandwich posted:On my (granted) 50 BLM, I feel like Blizzard 3 has pretty much all but taken Blizzard 1's spot and Freeze has pretty much rendered Blizzard 2 completely moot.
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# ? Jul 9, 2019 21:10 |
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Kurieg posted:Lesser ascians can't bodyhop, and there's a larger number of those than what we see. The villain of one of the Summoner class questlines is an Ascian and we kill him dead sans aethercite just fine. Yeah, Emet-Selch suggests that when these Ascians "come back" it's really because someone found one of their fragments and did something to it that basically turns it into the same person again. That might just be something the Echo can do? Regular Ascians are still pretty hard to kill though, given that they're crazy strong wizards, but less so than one of the big three.
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# ? Jul 9, 2019 21:12 |
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DeathSandwich posted:I've not gotten to the end of 5.0 yet. Do they ever explain how Gaius is suppose to be killing Ascians? The Scions have killed what, 3? And each one was a massive undertaking. Is Gaius just killing their corporeal bodies and calling it good or does he know that he needs to trap their soul and aether shock them out of existence? he was either simply destroying their host bodies, basically temporarily banishing them but causing no real long term damage, or just destroying the weakest lesser Ascians who possess incomplete souls and are a fraction of the power of a “true” Ascian
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# ? Jul 9, 2019 21:16 |
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Orcs and Ostriches posted:Endgame Personally I thought that was a very cool moment, and it's why the Twinning is by far my favorite of the two "expert" dungeons. Tying together raid tiers from ARR, Heavensward, and Stormblood was very satisfying and a nice way to make it feel more meaningful rather than "oh hey we found some allagan tech". They were able to pull off the whole deal only because of the WoL's adventures over the course of three expansions.
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# ? Jul 9, 2019 21:18 |
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Magil Zeal posted:Personally I thought that was a very cool moment, and it's why the Twinning is by far my favorite of the two "expert" dungeons. Tying together raid tiers from ARR, Heavensward, and Stormblood was very satisfying and a nice way to make it feel more meaningful rather than "oh hey we found some allagan tech". They were able to pull off the whole deal only because of the WoL's adventures over the course of three expansions. i was about to make this same post but you beat me to it the whole thing is just so freakin cool!!
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# ? Jul 9, 2019 21:19 |
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Kurieg posted:Lesser ascians can't bodyhop, and there's a larger number of those than what we see. The villain of one of the Summoner class questlines is an Ascian and we kill him dead sans aethercite just fine. They specified that they can't possess living hosts. It's why they drag you out to the middle of nowhere to fight him; so that he didn't have corpses to claim after you kill him.
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# ? Jul 9, 2019 21:20 |
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Magil Zeal posted:Personally I thought that was a very cool moment, and it's why the Twinning is by far my favorite of the two "expert" dungeons. Tying together raid tiers from ARR, Heavensward, and Stormblood was very satisfying and a nice way to make it feel more meaningful rather than "oh hey we found some allagan tech". They were able to pull off the whole deal only because of the WoL's adventures over the course of three expansions. This is easily the most interesting the lore of a dungeon has ever been to me. It got me emotional over a drat optional expert dungeon of all things.
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# ? Jul 9, 2019 21:40 |
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Magil Zeal posted:Personally I thought that was a very cool moment, and it's why the Twinning is by far my favorite of the two "expert" dungeons. Tying together raid tiers from ARR, Heavensward, and Stormblood was very satisfying and a nice way to make it feel more meaningful rather than "oh hey we found some allagan tech". They were able to pull off the whole deal only because of the WoL's adventures over the course of three expansions. The "self-destruct" mechanism is a nice nod, too. They wanted to make sure the tech didn't fall into the wrong hands after it served its intended purpose, but an actual self-destruct could cause irreparable damage to the area or be circumvented by someone with enough know-how like Emet. Biggs III's solution: make the system release a bunch of monsters once it's detected that the Flood's been stopped and the Lightwardens destroyed, because they know that you will barrel in to a monster-filled dungeon and clobber everything without a second thought, thus safely deactivating the system for good.
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# ? Jul 9, 2019 21:44 |
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FactsAreUseless posted:So Abyssal Drain definitely does heal per enemy? I thought it didn't when I read the tooltip but it definitely still does, it's great.
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# ? Jul 9, 2019 21:48 |
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BisbyWorl posted:Out of curiosity, at what point do these crazy optimizations become vital to success? Is it only really necessary in Savage content, or do you need it for EX primals/normal raids? Half tempted to pick up MCH, but most of the reason I'm moving away from SMN is the piano spam. It's not important in the slightest, I just miss 4.5 MCH which was pretty easy to optimise and being very clockwork. Give me back 4.5 MCH and slap Drill and Wildfire early release on it tyvm Yoship. At least I can yeehaw my way through the sadness (and the mongo drill crits)
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# ? Jul 9, 2019 21:49 |
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FactsAreUseless posted:So Abyssal Drain definitely does heal per enemy? it does, on big pulls you can see every individual tick steadily fill your bar and its satisfying
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# ? Jul 9, 2019 21:50 |
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Kerrzhe posted:i don't see it say Dark Knight of Darkness anywhere I did see Warrior in the intro cinematic getting their poo poo pushed in.
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# ? Jul 9, 2019 21:57 |
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To briefly go back to BLM chat, I want to say that even with it's...lessened negatives, it's still probably the job I feel the most punished by. It tries to have a magic skillchain, in making you do a set number of Fire IV's before needing to refresh AF with Fire I, and the timing is now generous enough you can even fit one Thundercloud in, but it somehow, at least to me, feels frustrating instead of commanding incredible magic power. It's the job that has me starring the most at the job gauge because messing up is so incredibly punishing. It's the best it's been since they added Enochian, but to me that's still damning with faint praise. Granted, this does mean it probably fits the niche for people who love that level of punishment when playing the job, and it does earn it's insane DPS. Though I'd rather than just easing off the timer, they just abandon that concept. If they want a class with a magical skillchain, just give it one. Activate various spells after you cast others so you're casting them in a clever sequence, or let Fire IV refresh AF and just give you a free instant Fire III or something after three consecutive casts. BLM was my old main before RDM so I have this attachment to wanting to love it but always being unable to do so.
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# ? Jul 9, 2019 22:01 |
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Just count your F4s. 1 2 3 refresh 1 2 3 Despair.
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# ? Jul 9, 2019 22:11 |
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Galaga Galaxian posted:You probably already know, but just in case, there is a dyeable version available on the MB rather cheap. It’s what I use on my dancer glam. I didn't know this. What are they called? Not being dyeable is the only thing I hate about them.
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# ? Jul 9, 2019 22:13 |
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BrightWing posted:Just count your F4s. 1 2 3 refresh 1 2 3 Despair. Works fine against a target dummy, but bosses are not as kind. Like I understand what I have to do, but it's just hectic and unenjoyable when I do it.
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# ? Jul 9, 2019 22:14 |
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Went back through the unending journey so I could hop on this (end of MSQ spoilers) bandwagon. Here's my BLM.
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# ? Jul 9, 2019 22:16 |
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Dodge less, healers can adjust.
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# ? Jul 9, 2019 22:16 |
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BLM is honestly kind of like tanking? You learn the fights, you memorize the flow, you learn what buttons you can afford to hit when and when you need to play defense. And sometimes you'll eat poo poo.
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# ? Jul 9, 2019 22:23 |
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Eimi posted:Works fine against a target dummy, but bosses are not as kind. Like I understand what I have to do, but it's just hectic and unenjoyable when I do it. This gets easier as you learn fights, figure out where to place Ley Lines, when you need Triplecast for movement etc, and there's always an element of "oh no this AoE is right up in my poo poo, I bet I can finish this cast though... right? gently caress it lets just keep casting and let God sort it out." There's a lot of knowledge involved and a lot of adapting on the fly. Sometimes you need to Fire I early and it sucks, but then you get to chaincast Fire IV five times and it's the best thing ever so I guess it's swings and roundabouts. But yeah if you're not into applying fight knowledge on a heavier basis than other DPS have to to get the most out of your DPS potential, can't get the hang of slidecasting and aren't comfortable with adapting, sometimes extremely quickly, and maybe just want to chill and also relax, then BLM isn't the best. But it still is the best, I'm not gonna lie. Blockhouse posted:BLM is honestly kind of like tanking? This. iTrust fucked around with this message at 22:27 on Jul 9, 2019 |
# ? Jul 9, 2019 22:24 |
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Hats Wouldnt Fly posted:Dodge less, healers can adjust. Eh kind of, you've got Manaward to soak damage, but with ShB you also have triple cast that let's you go mobile and reposition too. Once you hit 80 you've actually got some legitimate mobility
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# ? Jul 9, 2019 22:25 |
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TXT BOOTY7 2 47474 posted:I didn't know this. What are they called? Not being dyeable is the only thing I hate about them. Thavnairian Sarouel. The whole softstepper set is basically a non dyable version of one of the unisex Thanvairian set. There is also the women's only Thavnairian clothes (my character is wearing the headpiece from that set) that is extremely similar in style to the (Women's) Dancer AF set.
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# ? Jul 9, 2019 22:32 |
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Also important not to forget Aetherial Manipulation can take you significant distances in a fraction of the time of walking, letting you clip much less timer adjusting
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# ? Jul 9, 2019 22:33 |
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Also, mega ethers are only ~800 gil in kugane and restore 800 mp, the exact amount you need for a 4th flare/3rd despair. MP revamp is blms best friend.
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# ? Jul 9, 2019 22:38 |
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somewhere in the previous thread there's a fifteen post conversation with me trying to figure out how to make aetherial manipulation work with party members and a toggle macro for how many AM targets to display and i think your buddy was gracious enough to explain it to me i highly recommend that series of macros, if you have the bar space to spare
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# ? Jul 9, 2019 22:38 |
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CYBEReris posted:Also important not to forget Aetherial Manipulation can take you significant distances in a fraction of the time of walking, letting you clip much less timer adjusting I have to get better about using aetherial manipulation. More often than not though I spend too muc htime trying to get into position and end up getting fire 1 to cast about .00001MS after enochian expired. Other times I don't let it drop the entire boss fight and feel like a god.
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# ? Jul 9, 2019 22:38 |
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Do pugilists/monks get an actual fist weapon? Like a gauntlet of some sort, or is it all knuckles and stab-knuckles?
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# ? Jul 9, 2019 22:45 |
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Hats Wouldnt Fly posted:Also, mega ethers are only ~800 gil in kugane and restore 800 mp, the exact amount you need for a 4th flare/3rd despair. MP revamp is blms best friend. Holy crap really? Stocking up on those
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# ? Jul 9, 2019 22:46 |
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SmallpoxJenkins posted:Do pugilists/monks get an actual fist weapon? byakko fists are big dumb fists you can also just go bare knuckle with the emperors new fists
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# ? Jul 9, 2019 22:46 |
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SmallpoxJenkins posted:Do pugilists/monks get an actual fist weapon? Sephirot weapons kind of split the difference. Garo weapons are glowy runes on the backs of fists, there are more but I can't remember.
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# ? Jul 9, 2019 22:48 |
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SmallpoxJenkins posted:Do pugilists/monks get an actual fist weapon? Emperors new fists, or I like the big fiery ones you can get from idylshire
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# ? Jul 9, 2019 22:48 |
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Or the lv70 AF fist weapons.
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# ? Jul 9, 2019 22:52 |
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SmallpoxJenkins posted:Do pugilists/monks get an actual fist weapon? You forgot glowing magical tea kettles.
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# ? Jul 9, 2019 22:53 |
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Good enough for me. Now I guess I gotta bang my head through the rest of ARR until I get access to those.
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# ? Jul 9, 2019 23:08 |
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Zenos is Goku. Change my mind.
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# ? Jul 9, 2019 23:16 |
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Mordiceius posted:Zenos is Goku. I have yet to see Zenos eat
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# ? Jul 9, 2019 23:18 |
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SmallpoxJenkins posted:Good enough for me. The Emperor's New Fists (I think that's the game) are level 1, so you can glamour them onto anything. Check your local market board, and then buy some chunky looking hand slot armor to go with it.
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# ? Jul 9, 2019 23:18 |
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# ? Jun 11, 2024 05:59 |
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Mordiceius posted:Zenos is Goku. Zenos is Broly. Movie Broly, not DBS Broly.
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# ? Jul 9, 2019 23:19 |