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Doctor Zero
Sep 21, 2002

Would you like a jelly baby?
It's been in my pocket through 4 regenerations,
but it's still good.

binge crotching posted:

The mac client loads 3-5x faster than the Windows one, but it still gets mid-late game slowdowns.

I haven’t experienced it. Maybe I just don’t play on a galaxy big enough to be affected.

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Saros
Dec 29, 2009

Its almost like we're a Bureaucracy, in space!

I set sail for the Planet of Lab Requisitions!!

For those with slowdowns there is apparently some ongoing issue where the stream client fucks with the cpu priorities & timings of Stellaris so running it outside steam has given some people massive massive performance increases.

Psychotic Weasel
Jun 24, 2004

Bang! You're dead.
I will have to try running it straight from the executable next time I get a chance to play. Hopefully that will fix things as I do want to finish the game I'm in.

Demiurge4
Aug 10, 2011

You can’t use mods that way can you?

Saros
Dec 29, 2009

Its almost like we're a Bureaucracy, in space!

I set sail for the Planet of Lab Requisitions!!

You can you just have to copy them across yourself instead of using the workshop. I forget the exact details.

Staltran
Jan 3, 2013

Fallen Rib
I didn't notice a difference with running the client directly or through steam with steam overlay disabled, but disabling the overlay might have made a difference (at least I assume that's why I've disabled it???).

Anyway, 2.3.3 is live. Some nice QOL fixes

quote:

* Increased alloy expansion budget to allow machine empires to do early expansion
* AIs in federation have finally discovered ship types other than "corvette"
* AI will no longer maniacally press the "build army" button in order to make armies building faster

* Upgraded buildings are no longer moved after ruined buildings
* Fixes the rubricator system appearing without hyperlanes
* Pop Growth is now based on the pop growing rather than the fastest growing species on the planet
* Gateways and habitats can now built while other megastructures are being built
* Fixed Habitats and Ring worlds getting modifiers meant for non artificial planets
* Fixed planet view not changing image correctly after planet class change
* Add modifier effects to planet class tooltip
* Reduced the late game stutter
* You can now steal relics when you're not in the galatron war, rather than only during the galatron war, though why you would steal any relic other than the Galatron is beyond me.

Psychotic Weasel
Jun 24, 2004

Bang! You're dead.
Unexpected; figured it would be after the summer break that the next patch would be released. Will have to give this a shot instead, hopefully it's retroactive with the beta patch.

I only use Tiny Outliner v2 so it's not like a missing mod would break the game but I'm also not too eager to start constatly scrolling through 40+ planets again to see what's going on, either.

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸
I really hope something interesting happens if you steal Zarquon's head

binge crotching
Apr 2, 2010

I was really excited to see that you can steal relics, but it's not quite what I expected.

9% chance to steal a random relic upon capturing the capital planet with your troops. Barbaric Despoilers have a 13.6% chance. If you don't get it on the first try you need to let them recapture their capital, and then take it again.

Staltran
Jan 3, 2013

Fallen Rib

Psychotic Weasel posted:

Unexpected; figured it would be after the summer break that the next patch would be released. Will have to give this a shot instead, hopefully it's retroactive with the beta patch.

I only use Tiny Outliner v2 so it's not like a missing mod would break the game but I'm also not too eager to start constatly scrolling through 40+ planets again to see what's going on, either.

You can just unpack the zip of the mod into a folder in the Stellaris mod folder (same one you'd put mods you make yourself, wiki should have the details). [so something like Mods/tinyOutliner]

PittTheElder
Feb 13, 2012

:geno: Yes, it's like a lava lamp.

Ugh, just trying to get this stupid Stay on Target achievement, and although this AA will move their colossus to my system, they refuse to actually fire the thing.

Psychotic Weasel
Jun 24, 2004

Bang! You're dead.
The patch did indeed fix the horrid stuttering that plagued the beta patch. It's gone from almost unplayable to almost smooth as glass.

Good job, team.

(edit: still seeing an issue with pops not promoting to fill specialist jobs they're eligible for though)
(double edit: I actually found the issue. with the lag earlier I must've accidentally set job priorities in both the Worker and Specialist categories so new pops weren't moving up).

Psychotic Weasel fucked around with this message at 00:01 on Jul 12, 2019

really queer Christmas
Apr 22, 2014

Oh wow the stutter is completely gone. Gj to whoever fixed that. It's still slow as heck, but my old pc may be the bigger problem there.

Libluini
May 18, 2012

I gravitated towards the Greens, eventually even joining the party itself.

The Linke is a party I grudgingly accept exists, but I've learned enough about DDR-history I can't bring myself to trust a party that was once the SED, a party leading the corrupt state apparatus ...
Grimey Drawer
Does this work on old saves, too? I'm not sure if I want to continue my current run, but without the lag-improvements I'll definitely abandon it.

Psychotic Weasel
Jun 24, 2004

Bang! You're dead.
Yes, at least if you were on the 2.3.3 beta branch it seems to have no problems. I don't know if all the fixes are retroactive but the performance one at least is.

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

edit: wrong thread

Doctor Zero
Sep 21, 2002

Would you like a jelly baby?
It's been in my pocket through 4 regenerations,
but it's still good.

Psychotic Weasel posted:

Yes, at least if you were on the 2.3.3 beta branch it seems to have no problems. I don't know if all the fixes are retroactive but the performance one at least is.

The hyperlanes fix for the Rubricator isn’t - I tested it. But I would imagine anything that doesn’t change the map should be.

Psychotic Weasel
Jun 24, 2004

Bang! You're dead.
I imagine anything that already exists on the map already wouldn't be changed but having it spawn again may fix it.

In my current game (started in beta, now in the live branch) I also ran into the Rubricator system bug, but after loading an autosave and rerunning the project it spawned the system in a different location and with a hyperlane. This was during the beta period mind you but save scumming when the game spawned systems in inconvenient places always seemed to work in the past, so give it a shot here.

If you're too far gone from that point you'll either have to live with it or restart, unfortunately.

Psychotic Weasel fucked around with this message at 15:51 on Jul 12, 2019

Saros
Dec 29, 2009

Its almost like we're a Bureaucracy, in space!

I set sail for the Planet of Lab Requisitions!!

Holy poo poo machines are so good now. I tried out an 'archivist' tech focused run on admiral using the 'Archive world' start from whichever mod (gulli's or something). I screwed it up bad it up because I didn't realise the minerals and energy you get at the start from your homeworld expire pretty fast and despite spending ages digging myself out of that hole I am still bounding out way ahead of the AI. The Khan just showed up (midgame set to the earliest date) and i'm already starting some repeateables and up to about 50k FP.

I kind of absentmindedly started genociding a bunch of captured pops Matrix style and now all the galaxy hates me so I opened the L-Gates while most empires can only muster about 10k FP and now i'm just laughing my rear end off as the Khan and Grey Tempest just tear the Galaxy to shreds.

The colonise anything is completely OP now after the habitability nerf.

toasterwarrior
Nov 11, 2011
Relic worlds are definitely worth keeping as is, right? That's a lot of research bonuses.

Psychotic Weasel
Jun 24, 2004

Bang! You're dead.
The research bonus is nice but I can slap research labs on any planet in the game and eventually get the same output. It's the mountain of strategic resources you can get out of them that I find much more valuable.

They allow you to industrialize far more of your other planets or outright just support turning something else into an encumenopolis.

PittTheElder
Feb 13, 2012

:geno: Yes, it's like a lava lamp.

Yeah they're way better at research than anything else. You could maybe think about converting it if you're a gestalt, since they tend to crush tech anyway and can't build Ecus any other way.

Serephina
Nov 8, 2005

恐竜戦隊
ジュウレンジャー
Hello Thread!

I bought Stellaris at 1.0 release, played through it a few times, gave it a thumbs down for its myriad issues on Steam and moved on to other games. Recently, I've decided I don't hate myself enough and gave it another shot, since it's apparently a great new game now with many things fixed. Another 40 hours wrapped up and the only differences I can feel are that sectors where righteously murdered, the planet tile system has been swapped/changed but I couldn't tell you why or how, and I think there's a lot of species rights things going on now? It's been a while you must forgive me.

Basically, I'm Umm-ing and Ahh-ing about spending more time on the game, and am eyeing up the DLC, which comes to $176 NZD which is comical. I've heard about Crusader Kings 2, so I think I already know the answer but I'll ask anyways; Is there any chance of getting a compilation of the stuff, or should I just move along?

MrL_JaKiri
Sep 23, 2003

A bracing glass of carrot juice!
No compilations, but the DLCs are largely optional (as in they add more things for you to play - if you don't want to play as robots, don't get Synthetic Dawn for example) and they're frequently on sale.

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

Serephina posted:

Hello Thread!

I bought Stellaris at 1.0 release, played through it a few times, gave it a thumbs down for its myriad issues on Steam and moved on to other games. Recently, I've decided I don't hate myself enough and gave it another shot, since it's apparently a great new game now with many things fixed. Another 40 hours wrapped up and the only differences I can feel are that sectors where righteously murdered, the planet tile system has been swapped/changed but I couldn't tell you why or how, and I think there's a lot of species rights things going on now? It's been a while you must forgive me.

Basically, I'm Umm-ing and Ahh-ing about spending more time on the game, and am eyeing up the DLC, which comes to $176 NZD which is comical. I've heard about Crusader Kings 2, so I think I already know the answer but I'll ask anyways; Is there any chance of getting a compilation of the stuff, or should I just move along?
Wait for a sale. I dont know the conversion rate but that seems high and all but the newest DLC should go on sale for at least 50% sometime in the next few months. Also, what MrL_JaKiri said - the DLC mainly adds new ways to play.

toasterwarrior
Nov 11, 2011
Is there a way to colonize Habitats entirely with Droids? I read somewhere that that's probably the most optimal way to use Habitats, due to the robots' low housing usage, and I need to start setting up strategic resource generators.

Also, when I drop them on a resource deposit, should I ensure that the Habitat is attached to the celestial body that makes the resource? As in, a Habitat on a planet without minerals, but its moon has minerals, won't actually let me access the mineral districts because the Habitat isn't attached to the moon?

Doctor Zero
Sep 21, 2002

Would you like a jelly baby?
It's been in my pocket through 4 regenerations,
but it's still good.

Serephina posted:

Hello Thread!

I bought Stellaris at 1.0 release, played through it a few times, gave it a thumbs down for its myriad issues on Steam and moved on to other games. Recently, I've decided I don't hate myself enough and gave it another shot, since it's apparently a great new game now with many things fixed. Another 40 hours wrapped up and the only differences I can feel are that sectors where righteously murdered, the planet tile system has been swapped/changed but I couldn't tell you why or how, and I think there's a lot of species rights things going on now? It's been a while you must forgive me.

Basically, I'm Umm-ing and Ahh-ing about spending more time on the game, and am eyeing up the DLC, which comes to $176 NZD which is comical. I've heard about Crusader Kings 2, so I think I already know the answer but I'll ask anyways; Is there any chance of getting a compilation of the stuff, or should I just move along?

DLC is pretty just more of the same and content. What is it about the game that’s not grabbing you? If it’s not “I want more content” it might not be the game for you. No shame in that.

Martout
Aug 8, 2007

None so deprived
factions are pretty hosed up, despite having colonies up and running since 2207, factions did not pop up until 2218 and even then they didn't show up in the list nor give me influence or anything until I reloaded a few times which made them pop again and then finally 2220 they actually showed up.

why the gently caress do I bother playing anything but gestalts? honestly?

e: like I want to do my gimmick Intergalactic Google Empire where they worship The Algorithm and go psionic because it's the ultimate search engine optimization but there's always something whether it be factions like above or the influence drain of keeping a leader I want that just makes me feel hamstringed and frustrated with it

Martout fucked around with this message at 22:10 on Jul 12, 2019

Cynic Jester
Apr 11, 2009

Let's put a simile on that face
A dazzling simile
Twinkling like the night sky


My favorite bug.

winterwerefox
Apr 23, 2010

The next movie better not make me shave anything :(

I think I found a fun bug with Archeology Sites and Science ships. If you have a ship start excavating a site, you can use Ctrl+Shift to prioritize other jobs for the ship to do. The excavation will continue, while you have the ship itself across the other side of the galaxy doing star surveys, anomalies, or special projects.

winterwerefox fucked around with this message at 23:44 on Jul 12, 2019

scaterry
Sep 12, 2012
Can someone else verify that repugnant/uncanny increases amenities from maintenance drones, instead of decreasing it? And doesn't affect replicator drones?

scaterry fucked around with this message at 00:32 on Jul 13, 2019

Darkrenown
Jul 18, 2012
please give me anything to talk about besides the fact that democrats are allowing millions of americans to be evicted from their homes

scaterry posted:

Can someone else verify that repugnant/uncanny increases amenities from maintenance drones, instead of decreasing it? And doesn't affect replicator drones?

Yes to both. Who broke maint drones while I am on holiday??? :argh:

PittTheElder
Feb 13, 2012

:geno: Yes, it's like a lava lamp.

scaterry posted:

Can someone else verify that repugnant/uncanny increases amenities from maintenance drones, instead of decreasing it? And doesn't affect replicator drones?

lol wtf






works correctly for regular bios, robots op


Shugojin
Sep 6, 2007

THE TAIL THAT BURNS TWICE AS BRIGHT...


Habitability literally not mattering makes robots OP

if you can get a driven assimilator past the early stage your sheer pop snowball makes you untouchable rapidly and it owns

scaterry
Sep 12, 2012

Darkrenown posted:

Yes to both. Who broke maint drones while I am on holiday??? :argh:

What do you mean broke? This is the buff hive minds needed, obviously!
(Enjoy your holidays, btw)

jokes
Dec 20, 2012

Uh... Kupo?

Cynic Jester posted:



My favorite bug.

I love those things. Or when there's a planet in the skybox behind the galaxy and it's clearly the size of like 100 galaxies but it's just one big planet.

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

jokes posted:

I love those things. Or when there's a planet in the skybox behind the galaxy and it's clearly the size of like 100 galaxies but it's just one big planet.
First time it happened to me it was a star in the galactic core, which made my framerate flip out and my screen painfully bright.

winterwerefox
Apr 23, 2010

The next movie better not make me shave anything :(

So, I am able to replicate that scientist bug I found every time, its simply ctrl+shift and do something else after they touch the site. I got one scientist excavating 3 sites while scanning anomalies at the moment. Anyone playing unmodded want to see if they can replicate this?

Darkrenown
Jul 18, 2012
please give me anything to talk about besides the fact that democrats are allowing millions of americans to be evicted from their homes
Yeah, confirmed.

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Saros
Dec 29, 2009

Its almost like we're a Bureaucracy, in space!

I set sail for the Planet of Lab Requisitions!!

Serephina posted:

Hello Thread!

I bought Stellaris at 1.0 release, played through it a few times, gave it a thumbs down for its myriad issues on Steam and moved on to other games. Recently, I've decided I don't hate myself enough and gave it another shot, since it's apparently a great new game now with many things fixed. Another 40 hours wrapped up and the only differences I can feel are that sectors where righteously murdered, the planet tile system has been swapped/changed but I couldn't tell you why or how, and I think there's a lot of species rights things going on now? It's been a while you must forgive me.

Basically, I'm Umm-ing and Ahh-ing about spending more time on the game, and am eyeing up the DLC, which comes to $176 NZD which is comical. I've heard about Crusader Kings 2, so I think I already know the answer but I'll ask anyways; Is there any chance of getting a compilation of the stuff, or should I just move along?

Only buy dlc on sale and check this site for deals.

https://isthereanydeal.com/search/?q=Stellaris

Also get mods. Tiny outliner, auto pop migration, gullis planetary diversity are must haves imo.

Saros fucked around with this message at 11:30 on Jul 13, 2019

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