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DeathSandwich posted:As far as this expac's version of the Warring Triads, since we've not had any real obvious hooks, it's up for speculation, but I would think it'd be neat if We went back to 'play' with the fae folk of Dohn Mheg in an escalating series of challenges.
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# ? Jul 15, 2019 16:14 |
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# ? Jun 10, 2024 12:53 |
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super sweet best pal posted:A lot of the designs give off a "voidsent but opposite" vibe. Yeah don't Venality literally look like palette swapped succubi? It certainly wouldn't inspire, like, aspirations, faith or hopes given that most Sin Eaters are explicitly mindless zombie husks that exist only to nom on aether and infect new victims. It's really kind of weird how HARD they went in on "actually the things that look vaguely like angels are THE WORST." I mean Astral/Light being defined as the elemental pole of stagnation feels real weird anyways.
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# ? Jul 15, 2019 16:18 |
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I mean, Light is stability. It doesn't turn into stagnation until you're chugging it to the same degree where Darkness would turn you into endless wicked chaos.
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# ? Jul 15, 2019 16:23 |
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Jetrauben posted:Honestly the humanoid Sin Eaters are really weird and I have to admit being both bummed and puzzled by their existence. At the least, as someone who's getting this secondhand since I'm still way back in content, so far their behavior certainly isn't anything akin to divine given that they're functionally mindless zombies worse and more horrifying than voidsent in every way. It's hard to imagine any civilization considering them a model of divinity, but it's also weird that Light aspect aether apparently has so little to do with positive qualities. In the fluff, they have nothing at all to do with divinity except for Vauthry. Light and darkness in this game are elemental forces, no more inherently good or evil than anything else. Sin eaters are exactly the same as any other creature overwhelmed by one particular kind of aether. They're explicitly described as creatures of pure instinct, and only a very few plot-relevant ones have any kind of mind of their own, usually a remnant of the person they used to be being particularly strong-willed.
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# ? Jul 15, 2019 16:26 |
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Jetrauben posted:Yeah don't Venality literally look like palette swapped succubi? It's really just too much of anything is a bad thing. Also the designs of Angels being weirdly grotesque or monsters is in line with some of the Abramic concepts of Angels. Not every Angel is a Michael or a Gabriel
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# ? Jul 15, 2019 16:26 |
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Firebert posted:I did the capstone for all of the role quests last night and it was appropriately underwhelming. The role quests and the lvl 80 job "quests" feel like a complete afterthought, they should've spend more time fleshing out the Eulmore MSQ stuff instead... The level 80 SMN quest definitely had some "uhhh where do we put this" going on with the Fordola part. Its also kind of funny how quickly you get past "oh your sister's soul is actually stuck in another plane of existence where shes constantly at risk of turning into some kind of abomination but I think it'll be ok. Btw, still no idea how to get her back. As for quest content, maybe they could've had Y'mhitra do some brainstorming about summoning light wardens to the WoL's horror.
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# ? Jul 15, 2019 16:26 |
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DeathSandwich posted:I can only hope that the Nier themed 24 man will come replete with an oversized Emil head you can ride as a mount that plays Nier music for the mount song. I want Emil's truck that plays his shop music. And by play his shop music, I mean I want it to blare the music out so everyone has to hear it.
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# ? Jul 15, 2019 16:32 |
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i dinged 70 on gnb yesterday so i went through the 60-70 quests back to back i like how sophie changes outfits as you travel from town to town
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# ? Jul 15, 2019 16:34 |
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I think part of it is Soken's frankly ridiculous range. You've got slow piano pieces (The Scars of Battle and Amaurot's theme), trance (Limitless Blue/Woe That is Madness), Latin chants (Rise of the White Raven), classical (Equilibrium), Japanese folk music (Revelation), industrial metal (Fiend), rock (Oblivion), rock that is also a sea shanty (eScape), sentai themes (Metal (Brute Justice Mode) and Hyper Rainbow Z), waltz (The Hand that Gives the Rose), jpop (Sunrise), Mili-esque classical prog pop (What Angel Wakes Me)... I can't think of a single other composer who has quite that broad a range.
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# ? Jul 15, 2019 16:34 |
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Cythereal posted:In the fluff, they have nothing at all to do with divinity except for Vauthry. Light and darkness in this game are elemental forces, no more inherently good or evil than anything else. Sin eaters are exactly the same as any other creature overwhelmed by one particular kind of aether. They're explicitly described as creatures of pure instinct, and only a very few plot-relevant ones have any kind of mind of their own, usually a remnant of the person they used to be being particularly strong-willed. Yeah, that was my point. I find the idea that sin eaters are the "divine creatures" that inspired the statues in Amadpor difficult to believe, because they have so little about them that actually inspires reverence in any form. Why the ones that are human shaped or "divine" looking look the way they do is really weird. Why have fancy clothes and grandiose accoutrements for mindless not!zombies aside from the Generic JRPG Punch God cred? But that said my point is more that up to this point literally every bit of flavor has said that Light was associated with life, progress, etc, and then "nope the First proves that Light is the mindless force of stagnation," and that is just profoundly unintuitive to me.
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# ? Jul 15, 2019 16:35 |
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so if I need to buy the two most recent expansions, do I need to rebuy the base game or something? I don't see an option to purchase stormblood alone anymore, it only seems to come packaged with the 'complete edition' on square's site.
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# ? Jul 15, 2019 16:35 |
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Agent355 posted:so if I need to buy the two most recent expansions, do I need to rebuy the base game or something? I don't see an option to purchase stormblood alone anymore, it only seems to come packaged with the 'complete edition' on square's site. They bundle all of the expansions into the latest expansion. If you buy Shadowbringers, it would come with Heavensward and Stormblood if you needed them. Base ARR is still separate unless in a bundle.
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# ? Jul 15, 2019 16:39 |
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Jetrauben posted:Yeah, that was my point. I find the idea that sin eaters are the "divine creatures" that inspired the statues in Amadpor difficult to believe, because they have so little about them that actually inspires reverence in any form. Why the ones that are human shaped or "divine" looking look the way they do is really weird. Why have fancy clothes and grandiose accoutrements for mindless not!zombies aside from the Generic JRPG Punch God cred? Random stuff I guess A Sin Eater is going to be powerful on its own, which is probably enough to instil some reverence in someone. And the stronger, more humanoid ones probably aren't completely mindless and feral. They're a lot like voidsent. Most are just mini demons and beasts, but the upper echelons of them are intelligent and could probably communicate if the desire arose. Vauthry as Innocence would at least suggest that much. Why the others don't? I don't know. Same reason the Cloud of Darkness doesn't, and Scathach doesn't. Maybe we'll see some of it in the upcoming raid. Light is still associated with life. Just as water is associated with life. And fire is associated with life. Etc. You fundamentally need all of them, but if any of them are over abundant, bad things happen. You'll drown, you'll burn, you'll freeze, whatever. I think the reveal is that light isn't life/good, and dark is death/evil, it's that the axis lies on the D&D Law/Chaos spectrum. Light is lawful, ordered, and stagnant. Dark is chaotic, energetic, and ever changing.
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# ? Jul 15, 2019 16:50 |
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The only time I've ever used a Limit Break was waaay back in the ARR days when the game was still new and people didn't know encounters, and our group went through and discussed the Garuda story trial and decided that I should use the tank LB at a phase transition, which then led to the kill. That felt good.
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# ? Jul 15, 2019 16:54 |
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"Paying 1M per person for completion of duty successfully. Loot is mine. Only running once - I can hold my own."
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# ? Jul 15, 2019 16:55 |
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Arist posted:"Paying 1M per person for completion of duty successfully. Loot is mine. Only running once - I can hold my own." Screenshot your quotes.
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# ? Jul 15, 2019 17:07 |
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Jetrauben posted:Yeah, that was my point. I find the idea that sin eaters are the "divine creatures" that inspired the statues in Amadpor difficult to believe, because they have so little about them that actually inspires reverence in any form. Why the ones that are human shaped or "divine" looking look the way they do is really weird. Why have fancy clothes and grandiose accoutrements for mindless not!zombies aside from the Generic JRPG Punch God cred? We literally had an entire plot arc about how the Light was overwhelming the first back in the days before SB and the Ascians have been telling us that since the start. It just turns out that hey, the Ascains were not *complete* liars.
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# ? Jul 15, 2019 17:08 |
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Saigyouji posted:I think part of it is Soken's frankly ridiculous range. You've got slow piano pieces (The Scars of Battle and Amaurot's theme), trance (Limitless Blue/Woe That is Madness), Latin chants (Rise of the White Raven), classical (Equilibrium), Japanese folk music (Revelation), industrial metal (Fiend), rock (Oblivion), rock that is also a sea shanty (eScape), sentai themes (Metal (Brute Justice Mode) and Hyper Rainbow Z), waltz (The Hand that Gives the Rose), jpop (Sunrise), Mili-esque classical prog pop (What Angel Wakes Me)... Don't forget the lo-fi Amh Araeng theme.
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# ? Jul 15, 2019 17:14 |
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DeathSandwich posted:As far as this expac's version of the Warring Triads, since we've not had any real obvious hooks, it's up for speculation, but I would think it'd be neat if We went back to 'play' with the fae folk of Dohn Mheg in an escalating series of challenges. I think if ShB has a Deep Dungeon, it's probably a fae realm. Comedy option: Not-Chrysler Building and everything's a Paradise Eve reference
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# ? Jul 15, 2019 17:16 |
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ImpAtom posted:We literally had an entire plot arc about how the Light was overwhelming the first back in the days before SB and the Ascians have been telling us that since the start. It just turns out that hey, the Ascains were not *complete* liars. Which just makes it all the more interesting that the Ascians are basically on the side of Light and Zodiark is a god of order and preservation. Hydaelen is fundamentally a goddess of destruction and chaos, and that's the side we're on. As Urianger puts it, the Ascians represent umbral light and we're astral darkness.
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# ? Jul 15, 2019 17:17 |
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Just give me the 2B glamour, Square. Male exclusive.
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# ? Jul 15, 2019 17:18 |
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Francis posted:I think if ShB has a Deep Dungeon, it's probably a fae realm. This, but a real dungeon raid like this Holy poo poo, if Eden was this
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# ? Jul 15, 2019 17:20 |
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Let's not forget that Thunder Rolls sounds like it was pulled from NieR
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# ? Jul 15, 2019 17:24 |
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Does anyone here remember if 2* crafting recipes were added with Omega or Omega Savage? Trying to figure out if I'm going to have to poopsock tomorrow or in two weeks.
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# ? Jul 15, 2019 17:25 |
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Fister Roboto posted:Does anyone here remember if 2* crafting recipes were added with Omega or Omega Savage? Trying to figure out if I'm going to have to poopsock tomorrow or in two weeks. 4.05
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# ? Jul 15, 2019 17:27 |
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Cythereal posted:Which just makes it all the more interesting that the Ascians are basically on the side of Light and Zodiark is a god of order and preservation. Hydaelen is fundamentally a goddess of destruction and chaos, and that's the side we're on. As Urianger puts it, the Ascians represent umbral light and we're astral darkness. Post MSQ Only to a point. The Ascians' creation ability is certainly dark-aligned. Zodiark himself wasn't preserving anything; he was rewriting and changing the laws of existence. I wouldn't call anything about Hydaelyn destructive or chaotic though. Aside from the sundering, which was done to create balance and order, she's all about preservation.
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# ? Jul 15, 2019 17:28 |
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Do time cards ever go on sale?
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# ? Jul 15, 2019 17:30 |
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I'm pretty sure the answer is "Dark and Light are not easily devided into Good/Bad or Creation/Destruction and the honest answer will probably be some form of balance.
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# ? Jul 15, 2019 17:30 |
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Aphrodite posted:Just give me the 2B glamour, Square. I can't wait to see which classes get which Nier outfits.
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# ? Jul 15, 2019 17:32 |
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Fister Roboto posted:Does anyone here remember if 2* crafting recipes were added with Omega or Omega Savage? Trying to figure out if I'm going to have to poopsock tomorrow or in two weeks. They were added with the savage patch.
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# ? Jul 15, 2019 17:32 |
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Jetrauben posted:But that said my point is more that up to this point literally every bit of flavor has said that Light was associated with life, progress, etc, and then "nope the First proves that Light is the mindless force of stagnation," and that is just profoundly unintuitive to me. It's this simple: People are more comfortable with Light, so they assigned it positive aspects. Metaphysically, they were wrong to do so. The end, no moral.
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# ? Jul 15, 2019 17:34 |
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Orcs and Ostriches posted:Post MSQ I think the big takeaway of the expansion is that boiling down Hydaelyn to a Goddess of Light and Zodiark to a God of Darkness is reductive and overlooks their nuanced positions in the universe. They were created for specific purposes and their existence reflects on that for better or for worse.
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# ? Jul 15, 2019 17:35 |
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Rhonne posted:I can't wait to see which classes get which Nier outfits. Will DRKs get telekinetic greatswords?
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# ? Jul 15, 2019 17:36 |
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ImpAtom posted:I'm pretty sure the answer is "Dark and Light are not easily devided into Good/Bad or Creation/Destruction and the honest answer will probably be some form of balance. It's this. You see parallels between the voidsent of the 13th and the sin eaters of the 1st. In both cases their aether is completely out of whack in the dark and light direction respectively. Both cases wind up with pretty similar results. That being said, I question what would of happened had Minfillia and the 1st's warriors of light not sacrificed themselves to stop the flood of light. Wouldn't the flood of light completely overtaking the world be basically the same thing that happened with the void in the 13th to make it completely unsuitable for rejoining? If that's the case it seems like the Ascians hosed it up real bad and would of made another shard useless had Minfillia not halted the flood. The ascian plan was basically saved by their enemies.
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# ? Jul 15, 2019 17:40 |
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Krabboss posted:The worst thing about the new quests is we're back to using real materials. How financially taxing is it now? I saw someone comment on the ShB recipes having old mats, and I'm kinda low-ish on gil (not as dire as it was, but I'm still sitting on just ~2M gil). I'd prefer to avoid having to fly around a bunch gathering old materials (hell, I still haven't unlocked most HW/SB mats for my retainers, since I just grinded those with mostly custom deliveries).
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# ? Jul 15, 2019 17:43 |
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Fister Roboto posted:Does anyone here remember if 2* crafting recipes were added with Omega or Omega Savage? Trying to figure out if I'm going to have to poopsock tomorrow or in two weeks.
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# ? Jul 15, 2019 17:44 |
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DeathSandwich posted:It's this. You see parallels between the voidsent of the 13th and the sin eaters of the 1st. In both cases their aether is completely out of whack in the dark and light direction respectively. Both cases wind up with pretty similar results. That is correct yes. They almost hosed up again. The worlds on the periphery of light and dark (1st and 13th) are very volatile comparatively, and the Rejoining plan is easy to botch with them.
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# ? Jul 15, 2019 17:46 |
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DeathSandwich posted:It's this. You see parallels between the voidsent of the 13th and the sin eaters of the 1st. In both cases their aether is completely out of whack in the dark and light direction respectively. Both cases wind up with pretty similar results. I think Elidibus sent the WoD crew to the source to cause enough trouble to trigger a rejoining at that point. He also brought over Unukalhai at that time, so maybe had more plans for him as well, or expected us to gently caress up with the Warring Triad. They've had to have some sort of light-aligned calamity in the works, and I don't think Black Rose fit the timeline properly. Or maybe they just hadn't written that far yet. I like to think all the details are set out early but that's probably not 100% the case.
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# ? Jul 15, 2019 17:46 |
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DeathSandwich posted:It's this. You see parallels between the voidsent of the 13th and the sin eaters of the 1st. In both cases their aether is completely out of whack in the dark and light direction respectively. Both cases wind up with pretty similar results. Yes, the Ascians explicitly hosed up. They saw that the First was tilting towards light and their plan was to create Warriors of Light and then have the Shadowkeeper defeat them. However the Shadowkeeper lost AND Ascians got their poo poo wrecked which triggered the Flood of Light. If not for Minfilia they would have had a second Void on their hands. Orcs and Ostriches posted:
Also correct. The WoD were sent over to rush a calamity to cause a rejoining before the Flood devoured the entire world. They were basically the Plan B after Plan A went full tits up.
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# ? Jul 15, 2019 17:56 |
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# ? Jun 10, 2024 12:53 |
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Oxygen Deficiency posted:The SCH 80 quest is good PLD 80 is also good, and SAM is fine and sort of cute. E: that sure is a lot of posts I missed by not refreshing.
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# ? Jul 15, 2019 17:59 |