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I'm gonna get real pissy if I can't make matches with my troops in Three Houses. It's one of the features that got me interested in the series beyond "Hey, this is where Marth and Roy came from," and I'm gonna feel betrayed if the love system revolves around the blank slate MC even more than before. I mean, Byleth is more of an actual defined character, but I still don't want them to be the only game in town, you know. Let me make Ignatz hold Hilda's books until she somehow falls head over heels for him.hopeandjoy posted:This is me tbh. I know people like to self insert and roleplay, but it always feels really awkward to me. Like, I named Mark after myself in my first FE7 playthrough and felt super awkward every time a character would turn to the screen and address me by name. Every time I S-support someone with Robin I turn away from the screen because characters looking me in the eye and telling me theyre in romantic love with me gives me severe secondhand embarrassment.
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# ? Jul 16, 2019 22:17 |
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# ? Jun 8, 2024 08:24 |
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Yeah the Fateswakening and Geneaology pairing stuff rocked because you could have a bunch of weird pairings between odd couples instead of just the safest and most boring poo poo ever like all the other FE games. Especially if only Byleth having S supports means we have FE6's 'only Roy has paired endings' crap.
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# ? Jul 16, 2019 22:22 |
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I like blank protagonists in cRPGs where you can chose from various different personalities, not for self inserting options but for the fun of all the possibilities offered. Games like Persona or FE do the kind of "blank" character I really dislike, which is a sort of defined set personality that is just not too remarkable/doesnt talk a lot.
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# ? Jul 16, 2019 22:23 |
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Zore posted:Yeah the Fateswakening and Geneaology pairing stuff rocked because you could have a bunch of weird pairings between odd couples instead of just the safest and most boring poo poo ever like all the other FE games. Supersonic Shine fucked around with this message at 22:50 on Jul 16, 2019 |
# ? Jul 16, 2019 22:47 |
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Zore posted:Yeah the Fateswakening and Geneaology pairing stuff rocked because you could have a bunch of weird pairings between odd couples instead of just the safest and most boring poo poo ever like all the other FE games.
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# ? Jul 16, 2019 22:51 |
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after awakening i'd be perfectly fine if i never read a support revolving around food ever again
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# ? Jul 16, 2019 22:56 |
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hosed up that you don't want to read or hear the ambiances of annette
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# ? Jul 16, 2019 22:56 |
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I mean when it comes to the GBA games, I remember shipping Marisa and Tethys hard in Sacred Stones. I think they were meant to love the same guy, but that's not how young me took it.
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# ? Jul 16, 2019 23:00 |
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Awakening especially has several cool or interesting relationships but you have no idea which ones they are because you've got so much choice. And by volume I think most are kinda plain with S Ranks being super awkward.
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# ? Jul 16, 2019 23:03 |
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Brother Entropy posted:after awakening i'd be perfectly fine if i never read a support revolving around food ever again let me tell you about pie
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# ? Jul 16, 2019 23:07 |
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i found it amusing how FE6 had a handful of A supports that end very suddenly on a romantic note but ultimately nothing comes out of it for paired endings, since the dudes involved are not named "roy"
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# ? Jul 16, 2019 23:08 |
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SyntheticPolygon posted:Awakening especially has several cool or interesting relationships but you have no idea which ones they are because you've got so much choice. And by volume I think most are kinda plain with S Ranks being super awkward. Yeah, the supports and especially the S supports were hampered by the fact that every support has to be both platonic, in case the characters are already married to other people or the player doesn’t choose to pair them, and romantic. Which means in practice they’re platonic supports with a sudden proposal at the end.
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# ? Jul 16, 2019 23:09 |
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Jerry Manderbilt posted:i found it amusing how FE6 had a handful of A supports that end very suddenly on a romantic note but ultimately nothing comes out of it for paired endings, since the dudes involved are not named "roy" Liliana's A support with someone not roy is about how she'll finally muster enough courage to confess to him. With limited supports, it means she literally cannot get a romance ending with Roy if you get that convo
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# ? Jul 16, 2019 23:11 |
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tbf the unpaired ending still kinda implies roy/lilina
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# ? Jul 16, 2019 23:15 |
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Actually, the dragon girl that lives in Byleth's head is the one calling the shots, so all the female ships are technically gay
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# ? Jul 16, 2019 23:20 |
she likes to watchBrother Entropy posted:after awakening i'd be perfectly fine if i never read a support revolving around food ever again typical black eagle, the only one without a major foodie in it scum
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# ? Jul 16, 2019 23:25 |
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Endorph posted:Isadora/Geitz. How could you do that to Harken?!
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# ? Jul 16, 2019 23:28 |
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Annath posted:How could you do that to Harken?! Easily.
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# ? Jul 16, 2019 23:45 |
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Endorph posted:Personally I'd prefer if there was no self-insert protagonist at all, but. Like obviously a game needs a main character and I don't mind the option to pick their gender/rename them but you can just, make them a normal character in the plot, not an extension of the player. Oh, absolutely. I'm not happy with the switch to a "silent protagonist." Though my guess is that they're going to go the more "protagonist-centric" route since it's proven successful in others games (like P3/4/5 or the Trails of Cold Steel games*). * this was absolutely awful and I really hate that they did what they did with giving the protagonist a giant harem, and that it was so successful that they'll probably keep doing it in future games Zore posted:Yeah the Fateswakening and Geneaology pairing stuff rocked because you could have a bunch of weird pairings between odd couples instead of just the safest and most boring poo poo ever like all the other FE games. Yeah, I liked this. It was interesting to see how the support links would have the different characters hook up.
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# ? Jul 16, 2019 23:49 |
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I'm super grumpy about the silent protagonist bit, personally. It always felt like the weakest aspect of Persona, for an easy comparison, and it makes the game fawn over the player even harder when it's also filling in their dialogue and poo poo for them. Bleh
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# ? Jul 16, 2019 23:55 |
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theshim posted:I'm super grumpy about the silent protagonist bit, personally. It always felt like the weakest aspect of Persona, for an easy comparison, and it makes the game fawn over the player even harder when it's also filling in their dialogue and poo poo for them. Bleh Same. Silent protagonists suck, especially in JRPGs that don't go through all the effort that western ones do to make you feel like the character is something you design.
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# ? Jul 16, 2019 23:57 |
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The protagonist is always the worst part of Personas and similar games, though they end up pretty good in spite of that.
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# ? Jul 17, 2019 00:11 |
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I just don’t know what a player avatar adds to FE. Let alone a silent one.
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# ? Jul 17, 2019 00:13 |
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SyntheticPolygon posted:I just don’t know what a player avatar adds to FE. Let alone a silent one. I hate to say shipping yet again. But shipping.
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# ? Jul 17, 2019 00:18 |
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Robin was incredibly popular The silent bylett might be a counter thing to literally everyone else being voiced or something.
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# ? Jul 17, 2019 00:19 |
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Tae posted:The silent bylett might be a counter thing to literally everyone else being voiced or something. The cost of paying two voice actors to do one third of the dialogue in the whole game twice over probably factored in to their artistic decisions, yes.
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# ? Jul 17, 2019 00:21 |
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SyntheticPolygon posted:I just don’t know what a player avatar adds to FE. Let alone a silent one. Kris, Robin and Corrin were all basically just customizable characters. They let you build your own bespoke unit with its own strengths, weaknesses and classes and let you give them a slightly different look. All of that was fun and good, especially since they were all still characters just like the rest of the cast in terms of writing and story. Byleth seems to be leaning in harder to the 'self insert' side by having you select dialogue and making them silent... but its also throwing out all the actual customization you could do which seems insanely backwards
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# ? Jul 17, 2019 00:26 |
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The customize aspect probably stopped being a thing for future games since Heroes, Warriors, and Smash exist to canonize the appearance.
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# ? Jul 17, 2019 00:29 |
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Tae posted:The customize aspect probably stopped being a thing for future games since Heroes, Warriors, and Smash exist to canonize the appearance. Even the mechanical customization is gone though which is super weird. Byleth having set bases, growths and proficiencies is really dumb if they were trying to make them a self insert. Why take that away? They can still be whatever class, they just suck at a lot of stuff now and feel less unique.
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# ? Jul 17, 2019 00:31 |
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They also made two separate anime scenes for each gender, which is a hell lot more work than just drag+replacing the game models to do the same action in a cutscene.
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# ? Jul 17, 2019 00:34 |
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Zore posted:Even the mechanical customization is gone though which is super weird. Byleth having set bases, growths and proficiencies is really dumb if they were trying to make them a self insert. probably so they can have actual cutscenes that byleth takes part in instead of everything being first person (this is also the stated reason the twins in fire emblem warrior aren't customizable )
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# ? Jul 17, 2019 00:37 |
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Zore posted:Kris, Robin and Corrin were all basically just customizable characters. They let you build your own bespoke unit with its own strengths, weaknesses and classes and let you give them a slightly different look. All of that was fun and good, especially since they were all still characters just like the rest of the cast in terms of writing and story. I guess that stuff just wasn't super interesting for me. All those games already had fairly customisable characters with class swapping and all that. If Robin had a set design and growths and all that I don't think i'd like them any less.
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# ? Jul 17, 2019 00:38 |
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TurnipFritter posted:probably so they can have actual cutscenes that byleth takes part in instead of everything being first person I'm talking about being able to pick stuff like Boon and Bane or favored classes. Byleth would still be Byleth if they had a better magic growth but worse strength growth, you'd just be able to make them a good mage in game instead of a lovely one. SyntheticPolygon posted:I guess that stuff just wasn't super interesting for me. All those games already had fairly customisable characters with class swapping and all that. If Robin had a set design and growths and all that I don't think i'd like them any less. I don't think its like super important, but I found it fun to have a character you had that could be radically different than the one your friend chose to have or that you could do something wildly different with run to run.
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# ? Jul 17, 2019 00:41 |
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It means that when I do my Black Eagle run I can't go FULL MAGE, which is the most important part of any FE game. It also makes it harder to recruit Black Eagle students into other houses. (Hi, yes, I'm the person who always makes sure to bring Soren and Pelleas to the tower in RD so I can field four (4) mages in the game that nerfs the poo poo out of them.)
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# ? Jul 17, 2019 00:47 |
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Zore posted:Even the mechanical customization is gone though which is super weird. Byleth having set bases, growths and proficiencies is really dumb if they were trying to make them a self insert.
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# ? Jul 17, 2019 00:49 |
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*Byleth with 20s in everything at level 12* ugh, they suck at everything
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# ? Jul 17, 2019 00:52 |
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This is going to be decision paralysis: the game, and I am here for it
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# ? Jul 17, 2019 00:53 |
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if there was anything i was worried about with the school phase it was how long i was gonna be playing it for and how long i was gonna get saddled with decision paralysis for during said phase
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# ? Jul 17, 2019 01:13 |
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I think we've seen Byleth's full class chart and there was nothing unique in it, but I'm still hoping that all four main characters have unique final classes gated by the time skip. It would be a real shame if Male Byleth had only one master class that specialized in swords. Also, for Claude, I had better get that wyvern archer class described in the leak, dammit!
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# ? Jul 17, 2019 01:27 |
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# ? Jun 8, 2024 08:24 |
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Claude does have that affinity for learning flying, though, so I guess the game leans into what the Thanibomb leak said!
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# ? Jul 17, 2019 04:02 |