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Zurui posted:Contrary to popular belief, nerds gently caress.
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# ? Jul 17, 2019 17:20 |
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# ? Jun 11, 2024 02:03 |
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Jeffrey of YOSPOS posted:I wasn't trying to make a sexless nerd joke really, but it's not enough to just gently caress. You have to gently caress like, really slowly and methodically to play 3.5e D&D while you do it. I'm talking about actually playing a game with rules as described, it's not enough to lean forward and grunt "I swing my broadsword 1d8 unggh" once while loving. I wasn't intended to be disingenuous in that sense either; I more meant that sex and sex-adjacent poo poo is a larger part of the Geek Life than some of us think. Especially online, ERP provides a safe and non-threatening space to play out one's fantasies. It's a short hop to using D&D for that, since D&D is already a vector for social interaction for some people who struggle to otherwise relate to other human beings. The (house) rules are there to ground everything and retreat to when situations become uncomfortable.
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# ? Jul 17, 2019 18:02 |
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The 40K tv series they announced is gonna kick rear end
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# ? Jul 17, 2019 21:11 |
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Plutonis posted:The 40K tv series they announced is gonna kick rear end I dunno man, there's an Ultramarines movie
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# ? Jul 17, 2019 23:09 |
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Jeffrey of YOSPOS posted:I wasn't trying to make a sexless nerd joke really, but it's not enough to just gently caress. You have to gently caress like, really slowly and methodically to play 3.5e D&D while you do it. I'm talking about actually playing a game with rules as described, it's not enough to lean forward and grunt "I swing my broadsword 1d8 unggh" once while loving.
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# ? Jul 17, 2019 23:15 |
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Plutonis posted:It's honestly the only situation where i'd give storygaming a wide berth. A narrow berth is fine unless you've got > 3 players
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# ? Jul 17, 2019 23:21 |
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Elector_Nerdlingen posted:A narrow berth is fine unless you've got > 3 players We're talking about gamers here.
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# ? Jul 17, 2019 23:22 |
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Yeah but they stack.
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# ? Jul 17, 2019 23:24 |
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FactsAreUseless posted:It's the only time 3.5's "save or suck" gameplay has worked well. USER WAS PUT ON PROBATION FOR THIS POST
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# ? Jul 17, 2019 23:43 |
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Plutonis posted:I played with groups of 4 before. look at Plutonis over here bragging about their polycule
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# ? Jul 17, 2019 23:58 |
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Did anyone get around to making a Free League/Fria Ligan thread for their various games? I vaguely remember someone was going to, but if they haven't/aren't going to anymore I might do an effort post this weekend if there's still interest.
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# ? Jul 18, 2019 10:18 |
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Spiteski posted:Did anyone get around to making a Free League/Fria Ligan thread for their various games? I vaguely remember someone was going to, but if they haven't/aren't going to anymore I might do an effort post this weekend if there's still interest. I want to, with the same intention of getting an effort post up this weekend, but if you have one drafted, go ahead. Or ping me on discord and we could work together on it
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# ? Jul 18, 2019 11:55 |
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I have no draft yet so I'll just give you a bell on discord and see if theres something I can help with. Edit: cant seem to find you on the TG discord. Can you ping me? I'm spite on there.
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# ? Jul 18, 2019 12:08 |
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A friend and I are working on a little side-project where we want to analyze RPG's specifically from a mechanics perspective, like actually talking about the math and poo poo. To that end, if people want to just throw the most off the wall resolution mechanics they've ever encountered, please, play 'em on me. I'm thinking specifically about things like Muscle Marines' use of arm wrestling or that one about being Seinfeld Dinosaurs that I forget the name of and how it used eating chicken wings.
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# ? Jul 18, 2019 17:08 |
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Xiahou Dun posted:or that one about being Seinfeld Dinosaurs that I forget the name of and how it used eating chicken wings. That said, if you want to dive into weird but conventional mechanics there's always roll-and-keep.
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# ? Jul 18, 2019 17:12 |
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Yeah, we're definitely gonna do something with roll and keep and ORE and contrasting the math behind different card mechanics and the like at some point. That's definitely grist for our mill. I just thought I'd put out feelers for some truly buck wild mechanics I might not know about. And thanks for the reminder on the name. It's sitting somewhere on this hard drive but I always forget it.
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# ? Jul 18, 2019 17:18 |
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Old school Storyteller with its three variables of success. Number of dice, value you're looking for, and number of successes needed. Also botches and 10s. All tables I played on ran it that one's only took away successes if you had more ones than successes, which was less lovely.
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# ? Jul 18, 2019 17:32 |
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Angrymog posted:Old school Storyteller with its three variables of success. Number of dice, value you're looking for, and number of successes needed. Also botches and 10s. O that piece of poo poo is getting its own episode. And he's gonna have to hit me with a rolled up newspaper to stop me from putting in graphs. Some of us paid attention in math class and realize how dog poo poo that thing was.
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# ? Jul 18, 2019 17:42 |
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Spione’s weird card based system.
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# ? Jul 18, 2019 17:44 |
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Xiahou Dun posted:O that piece of poo poo is getting its own episode. And he's gonna have to hit me with a rolled up newspaper to stop me from putting in graphs.
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# ? Jul 18, 2019 18:01 |
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Xiahou Dun posted:O that piece of poo poo is getting its own episode. And he's gonna have to hit me with a rolled up newspaper to stop me from putting in graphs. I love that the rerolling 10's thing wasn't actually optional. At least things got semi-cleaned up by 3rd edition, but they still had a lot of folks working there who literally didn't understand the math. Hell I remember a former mage dev posted a horror story in these very forums about another dev casually telling him that "Increasing the difficulty [so target number on the die] and increasing the successes [number of dice that meet that target number] required for a roll was functionally the same thing. So in their mind "You need to roll two 7+'s," was the same as "You need to roll three 6+'s," and "You need to roll one 8+"
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# ? Jul 18, 2019 18:05 |
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Yawgmoth posted:Make sure you include Cthulhutech, with its system that allows for a roll to be both a critical failure and exceptional success at the same time!
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# ? Jul 18, 2019 18:12 |
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Yawgmoth posted:Make sure you include Cthulhutech, with its system that allows for a roll to be both a critical failure and exceptional success at the same time! So the West End D6 system from Star Wars?
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# ? Jul 18, 2019 18:15 |
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Yawgmoth posted:Make sure you include Cthulhutech, with its system that allows for a roll to be both a critical failure and exceptional success at the same time! That’s almost a good idea. “You have almost instantly decoded the Cthonians’ arcane language and can fully understand the secret tome you recovered. The problem is now the wind is singing to you of dreams of blood and the secret language of time itself is written on every surface.”
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# ? Jul 18, 2019 18:15 |
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Splicer posted:Please don't make Cthulhutech sound cool and good The setting is pretty decent in the core book and the first couple of supplements, and the art is usually good too
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# ? Jul 18, 2019 18:23 |
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Xiahou Dun posted:A friend and I are working on a little side-project where we want to analyze RPG's specifically from a mechanics perspective, like actually talking about the math and poo poo. To that end, if people want to just throw the most off the wall resolution mechanics they've ever encountered, please, play 'em on me. I'm thinking specifically about things like Muscle Marines' use of arm wrestling or that one about being Seinfeld Dinosaurs that I forget the name of and how it used eating chicken wings. I think this sounds like a great idea; I'd be interested in checking it out.
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# ? Jul 18, 2019 18:31 |
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Maxwell Lord posted:That’s almost a good idea.
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# ? Jul 18, 2019 18:31 |
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Splicer posted:No almost about it. One shotting a dragon and then making futile bowling hands as its corpse freeglides toward the village. FFG's Narrative Dice System is pretty cool for this, too. Triumph and Despair don't cancel out, and on a smaller scale you can succeed with Threat or fail with Advantage.
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# ? Jul 18, 2019 19:09 |
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dwarf74 posted:I dunno how well Everway plays into mathematical analysis, but it's a good one. "Read a tarot-like card to determine success or failure based on the card's mystical meaning." With major arcana or without? And we hope it sounds cool to someone. We're kind of just doing it for funnsies and to stay in touch, but if we had an actual audience that'd be cool too. We want to look at how systems interact and enforce narrative (or don't), talk about cool and weird mechanics, propose possible fixes to old and broken games (e.g. like making War not deterministic bullshit), that kind of thing. A stretch goal might be us doing our own head-to-head design challenges sometimes based around a common theme, with maybe some light play-testing if we get some good radio out of it but we'll see. Right now we're just doing research and sketching out the first 5 episodes or so to get proof of concept.
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# ? Jul 18, 2019 19:19 |
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Maxwell Lord posted:That’s almost a good idea. As I recall, someone asked on their forum what to do in that situation and their response was "no you're wrong that can't happen" followed by " ask the GM" when several people demonstrated how it can happen and how easily.
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# ? Jul 18, 2019 19:29 |
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Yawgmoth posted:As I recall, someone asked on their forum what to do in that situation and their response was "no you're wrong that can't happen" followed by " ask the GM" when several people demonstrated how it can happen and how easily. If you try to engage the game engine on any mechanical level, or ask for rule clarification, you get told that the GM should choose what happens, and if you press the issue you get accused of "ROLL-playing not ROLE-playing"
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# ? Jul 18, 2019 19:51 |
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Jeffrey of YOSPOS posted:I wasn't trying to make a sexless nerd joke really, but it's not enough to just gently caress. You have to gently caress like, really slowly and methodically to play 3.5e D&D while you do it. I'm talking about actually playing a game with rules as described, it's not enough to lean forward and grunt "I swing my broadsword 1d8 unggh" once while loving. USER WAS PUT ON PROBATION FOR THIS POST FactsAreUseless posted:It's the only time 3.5's "save or suck" gameplay has worked well. This sounds like an odd fusion of BDSM and gambling.
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# ? Jul 18, 2019 19:56 |
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Xiahou Dun posted:With major arcana or without?
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# ? Jul 18, 2019 20:08 |
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dwarf74 posted:It's a fake tarot made of all major-arcana-style cards. O now I reread your first post and realized that it's not an actual tarot deck. Sorry, I have a head-cold and already had a beer so between that and the cold meds I'm not at 100% brain power. I'm picturing something like how Winter's Tale or Mysterium does things. Am I close? That could be really cool if everyone was chill and collaborative. poo poo what was the wuxia RPG that had a knife as its resolution mechanic? (Being bad at names sucks.)
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# ? Jul 18, 2019 20:15 |
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Mist-robed Gate
UnCO3 fucked around with this message at 23:31 on Jul 18, 2019 |
# ? Jul 18, 2019 20:21 |
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Xiahou Dun posted:A friend and I are working on a little side-project where we want to analyze RPG's specifically from a mechanics perspective, like actually talking about the math and poo poo. To that end, if people want to just throw the most off the wall resolution mechanics they've ever encountered, please, play 'em on me. I'm thinking specifically about things like Muscle Marines' use of arm wrestling or that one about being Seinfeld Dinosaurs that I forget the name of and how it used eating chicken wings. Noumenon's domino-train-based resolution system.
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# ? Jul 18, 2019 21:32 |
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FMguru posted:LOL that's so loving 90s.
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# ? Jul 18, 2019 21:52 |
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Len posted:I dunno man, there's an Ultramarines movie The official animated series is probably going to be excellent. GW actually hired a fan who adapted a 40K audiobook to do it. He did a great job on his project, I have no concerns about the series. https://www.youtube.com/watch?v=SUplioG2DC4 Another fan creator who is doing amazing 40k work is this series. The composition, timing, and foley work are all impeccable, and he makes Space Marines look like exactly the sort of badasses they should be: https://www.youtube.com/watch?v=g-MteECxZUY
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# ? Jul 19, 2019 00:44 |
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Xiahou Dun posted:A friend and I are working on a little side-project where we want to analyze RPG's specifically from a mechanics perspective, like actually talking about the math and poo poo. To that end, if people want to just throw the most off the wall resolution mechanics they've ever encountered, please, play 'em on me. I'm thinking specifically about things like Muscle Marines' use of arm wrestling or that one about being Seinfeld Dinosaurs that I forget the name of and how it used eating chicken wings. I'm also trying to collect them here https://forsoothgoons.com/tg/index.php?title=Big_List_of_Dice_Systems
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# ? Jul 19, 2019 01:47 |
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# ? Jun 11, 2024 02:03 |
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mllaneza posted:The official animated series is probably going to be excellent. GW actually hired a fan who adapted a 40K audiobook to do it. He did a great job on his project, I have no concerns about the series. Clicked to a random spot, got hit with some cask-strength "It was the belief of Reclusiarch Modred that up on his death" and remembered why I played Tyranids.
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# ? Jul 19, 2019 01:55 |