|
Even other mgs games have better beginnings, with a cutscene followed by regular, non gimped gameplay.
|
# ? Jul 23, 2019 17:44 |
|
|
# ? Jun 5, 2024 04:42 |
|
Morpheus posted:As a 'cinematic' introduction to the game, it's fine Well, that's setting an incredibly low bar.
|
# ? Jul 23, 2019 18:07 |
|
Calaveron posted:Even other mgs games have better beginnings, with a cutscene followed by regular, non gimped gameplay. If you think MGS 4 has a better beginning than MGS V, I don't know what to tell you.
|
# ? Jul 23, 2019 18:15 |
|
Casey Finnigan posted:If you think MGS 4 has a better beginning than MGS V, I don't know what to tell you. I might be misremembering but isn’t it a short cutscene followed by actual gameplay where you get to play around with the octocamo and the teeny metal gear? Or do you mean the fake tv shows that play while the game is being installed?
|
# ? Jul 23, 2019 18:21 |
|
Casey Finnigan posted:If you think MGS 4 has a better beginning than MGS V, I don't know what to tell you. I think I can agree with you on that one, although it is somewhat close for me. MGS4 throws you into the game's central action a bit quicker*, but on the other hand it lacks the world-building it needs as a game set ten minutes into the future, and aside from the "playing both sides" mechanic I find the entire first act kind of dry to tell the truth (definitely setting a theme in the process!). MGSV's is explosive and more colourful, it's just that to me it kind of keeps on moving without really going anywhere. As a fan of the series I think I trained myself to sit through minutes of pointless/weird dialogue, rather than scripted action set pieces that keep taking the control away from you. It also doesn't so much provide one with intrigue so much as it leaves you scratching your head and shrugging your shoulders. As said, I found it fairly gripping the first time, but if someone doesn't like it to begin with I think it holds up even worse under repeated playthroughs. * This is not counting the first of several interminable briefing cutscenes that they tried to jazz up by including some interactive elements, only to fail due to how plodding and stupid they were overall.
|
# ? Jul 23, 2019 19:00 |
|
I got Mass Effect 2 and its like 30 minutes of setting up narration and trying to decide the choices I made last game and like what the gently caress I just want to gently caress the blue alien I'd get a refund if Origin didn't give it to me for free.
|
# ? Jul 23, 2019 19:09 |
|
Christ, I may have caused the thread to derail into insufferable. Octopath Traveler: The best loot is in the purple chests. Only the thief can open them and if he's not in your party, then tough. They could have gotten around this by making Lockpicks a consumable item you could use. There's no checklist of any kind in a game with so much stuff in it. Bloodstained had the courtesy to have one, as should any game about collecting stuff. The boss for H'aanit's story is so insanely hard compared to the other seven. This guy can blind and stun characters, which is blockable, and use a full-party sweep-attack twice, which isn't blockable. He's probably harder than all the bonus bosses. I was never not tempted to skip every cutscene. They're all so slow-paced. Seeing a character pause with an "..." in their speech-bubble just makes me angry. Still, the music is kickass. https://www.youtube.com/watch?v=wp2wXRjUOdc Inspector Gesicht has a new favorite as of 19:52 on Jul 23, 2019 |
# ? Jul 23, 2019 19:49 |
|
Obviously things are weird because it got sectioned off into its own little paid demo product, but isn't Ground Zeroes functionally the real introduction of MGS5? If you boot that up first you get to actually play some MGS before diving headfirst into all the poo poo that goes down at the beginning of 5 proper.
|
# ? Jul 23, 2019 20:23 |
|
Leal posted:I got Mass Effect 2 and its like 30 minutes of setting up narration and trying to decide the choices I made last game and like what the gently caress I just want to gently caress the blue alien I'd get a refund if Origin didn't give it to me for free. You have the lovely comic DLC installed (I guess that comes free now?), you can probably uninstall that and get straight into the game.
|
# ? Jul 23, 2019 20:28 |
|
I pressed start and entered something called World 1-1. I tried going left and it wouldn't let me. loving Nintendo ripped me off with a platformer with only one screen so I ripped it out of my NES and threw it into a cursed swamp.
|
# ? Jul 23, 2019 20:42 |
|
1990s doom started me looking at a menu screen gently caress you b itch I'mnot here to menu screen so I smashed my computer into pieces no larger than a grape
sebmojo has a new favorite as of 21:09 on Jul 23, 2019 |
# ? Jul 23, 2019 21:06 |
|
sebmojo posted:1990s doom started me looking at a menu screen gently caress you b itch I'mnot here to menu screen so I smashed my computer into pieces no larger than a grape u idiot u smash a PUMPKIN in2 small piles of putrid debris
|
# ? Jul 23, 2019 21:07 |
|
The controls in the outer wilds are difficult for me to get a grasp on and I overshoot and can’t get to where I want to go.
|
# ? Jul 23, 2019 21:20 |
|
John Murdoch posted:I pressed start and entered something called World 1-1. I tried going left and it wouldn't let me. loving Nintendo ripped me off with a platformer with only one screen so I ripped it out of my NES and threw it into a cursed swamp. I bought Nier Automata based largely on just hype, I admit, but when I started the game for some reason it was a top-down shooter? I must've got the wrong disk so I took it out and went back to the store for a refund. But then when I got home my keys didn't fit the lock so I burned the house down.
|
# ? Jul 23, 2019 21:27 |
|
John Murdoch posted:Obviously things are weird because it got sectioned off into its own little paid demo product, but isn't Ground Zeroes functionally the real introduction of MGS5? If you boot that up first you get to actually play some MGS before diving headfirst into all the poo poo that goes down at the beginning of 5 proper.
|
# ? Jul 23, 2019 21:31 |
|
Wow people really don’t like people criticizing metal gear
|
# ? Jul 23, 2019 22:02 |
|
An older gripe but I wanted to play Unreal Tournament but it took ages to load https://www.youtube.com/watch?v=-IK39OJ7QOw
|
# ? Jul 23, 2019 22:06 |
|
The hospital sequence in MGSV is fine and cool, but the fact that you have to do the whole thing again later with no alterations sucks big ones. Anyway, the new Marvel Ultimate Alliance came out and it's really fun, but every projectile based enemy can gently caress right off.
|
# ? Jul 23, 2019 22:08 |
|
The new Marvel Alliance has a member of the Inhumans on the roster, but nobody actually likes the Inhumans. If you do then your name is Ike Perlmutter. Surely they could have put in Squirrel-Girl instead?
|
# ? Jul 23, 2019 22:23 |
|
Vic posted:An older gripe but I wanted to play Unreal Tournament but it took ages to load Once started up it took ages to select a gamemode if you had a lot of mods and mutators installed. I think my install needed 4 minutes at one point. It's one of the reasons I loved the Infiltration mod, because it used a separate launcher.
|
# ? Jul 23, 2019 22:24 |
|
Inspector Gesicht posted:The new Marvel Alliance has a member of the Inhumans on the roster, but nobody actually likes the Inhumans. If you do then your name is Ike Perlmutter. Surely they could have put in Squirrel-Girl instead? Blackbolt and lockjaw own
|
# ? Jul 23, 2019 22:28 |
|
Vic posted:I quit Prey in the helicopter ride intro segment because it was too long and boring. https://www.youtube.com/watch?v=7TRdx2tbUFI
|
# ? Jul 23, 2019 23:03 |
|
I wish I could have liked Prey but the game just didn't feel like anything special. Combat felt completely unsatisfying with either guns or powers. The zero gravity sections felt uncomfortable to control. And the mimics weren't scary at all, they weren't even much of a surprise, they were just little enemies that were easy to kill and did hardly any damage. I know the game got a lot of hype but there was just nothing in it that I think was worth playing. I got really far in, too, only had a little bit remaining until the ending - I dropped it before making the "self-destruct the station/kill only the aliens" choice. Spent the whole time waiting for something impressive to happen. I looked up the ending and I would not have been satisfied with it if I had actually finished the game. I legit think the 2006 Prey was a more fun game with a more interesting setting Casey Finnigan has a new favorite as of 23:32 on Jul 23, 2019 |
# ? Jul 23, 2019 23:25 |
|
RareAcumen posted:Tried playing XCOM 2 on PS4, I immediately get slammed by 40 minutes of developer cinematics and loading times. Not worth it, into the pile it goes. Same problem with DOOM. I'm here to rip and tear demons, who the hell decided this needed narration? Broke it over my knee and slashed the developers' tires with the shards. You should try Red Dead Redemption 2. Seems right up your alley. Also, I think you're trolling but just lol at "I couldn't watch Fury Road because it was too boring". I didn't care much for Avengers: End Game because there weren't enough superheroes in it. Casey Finnigan posted:I wish I could have liked Prey but the game just didn't feel like anything special. Combat felt completely unsatisfying with either guns or powers. The zero gravity sections felt uncomfortable to control. And the mimics weren't scary at all, they weren't even much of a surprise, they were just little enemies that were easy to kill and did hardly any damage. I know the game got a lot of hype but there was just nothing in it that I think was worth playing. I got really far in, too, only had a little bit remaining until the ending - I dropped it before making the "self-destruct the station/kill only the aliens" choice. Spent the whole time waiting for something impressive to happen Same. I liked it for a while but never finished it and got bored and annoyed it with it after like 6 hours.
|
# ? Jul 23, 2019 23:34 |
|
Inspector Gesicht posted:The new Marvel Alliance has a member of the Inhumans on the roster, but nobody actually likes the Inhumans. If you do then your name is Ike Perlmutter. Surely they could have put in Squirrel-Girl instead? Disney/Marvel has final say in everything. Just see Marvel vs Capcom, or when they tried to scrub the Fantastic Four from Marvel Heroes.
|
# ? Jul 23, 2019 23:37 |
|
oldpainless posted:The controls in the outer wilds are difficult for me to get a grasp on and I overshoot and can’t get to where I want to go. launching yourself into the sun is a rite of passage
|
# ? Jul 23, 2019 23:38 |
|
Vic posted:An older gripe but I wanted to play Unreal Tournament but it took ages to load I tried playing Unreal Tournament not long ago but the only people playing anymore are so high above my skill level that there's no point even starting.
|
# ? Jul 23, 2019 23:42 |
|
BiggerBoat posted:You should try Red Dead Redemption 2. Seems right up your alley. I tried but I made the mistake of going to the barbershop. Now I'm trapped in an endless shaving sequence. It's been going on for 4 weeks now with no end in sight. BiggerBoat posted:Also, I think you're trolling but just lol at "I couldn't watch Fury Road because it was too boring". This is me, 11 seconds into a movie when no one's head has been blown off yet. https://www.youtube.com/watch?v=j-emlb2_jdI&t=27s And I can understand that. The biggest issue with the MCU that isn't the coloring of all their scenes is that it being live action means you can't get any of the cool scenes like someone punching through a mountain or using a train as a baseball bat.
|
# ? Jul 23, 2019 23:55 |
|
MGSV Opening is abysmal and knowing Id have to do it again was a huge deterrent to continuing to play the game, in addition to the game being really poo poo at first and improving to "ok" as a reward.
|
# ? Jul 23, 2019 23:59 |
|
SPV3 is a fanmade revamp of the original Halo: Combat Evolved campaign and was made by a bunch of brain genious armchair game designers who, in a bizarre twist of fate, actually had the technical skillset required to realize their utterly dogshit vision of "What if Halo but it loving sucks." It is a victim of kitchen sink design and there doesn't feel like there was much thought put into anything regarding balance, challenge, or any of that apparently boring bullshit and instead they focused on cramming in as much crap as they could whether or not it fit into the combat encounters, pacing, the established setting, or loving anything at all. Forrrrrr example. The original CE did not have Brutes. Of course, Bungie hadn't come up with the Brutes and their weaponry yet. So it's safe to say the original CE's weapon sandbox, combat encounter design, and all that poo poo was not really designed to work with or around Brutes and their weaponry. Did the SPV3 devs keep this in mind? No! In fact, they shoved loving Brutes and Brute shots in almost every god drat fight! And they made the Brute shot even stronger than it was in Halo 3. When you've got Brute shot explosions, grenades, needlers, skimishers with hit scan sniper weapons all pummeling you at once, guess how fun it gets. Trick question, it is exactly zero fun and fucks up the weapons sandbox because WHY would I want to take any other weapon except for the Brute shot at that point?? The difficulties are all screwed up. It goes Normal, Hard, Heroic, Legendary, and Noble. Cool, we definitely needed 4 variations on butt fuckingly hard, and normal is already an absolute slog to get through. Enemies are super aggressive with lots of shielding and the hit boxes are hosed. Certain Marine weaponry doesn't seem to work right. The DMR in Halo Reach was definitely a work horse of a weapon if you were patient and accurate. Here it's absolutely worthless. Can't even kill a GRUNT with a single headshot. Well done guys. This is all on top of the idea that they "improved" the graphics, which of course means they added tons of garish effects that, again, don't really fit in to the original game so a lot of the times it can look like some fake FPS a psychopath plays on a particularly lovely episode of Law & Order. I probably seem nitpicky but that's the problem with this. It's tons and tons of little things that make every minute an utter slog. For instance there's so much poo poo going on at once every battle, even tiny skirmishes, feel like total clusterfucks. This is cool in a game like Doom but in this mess it means with all the gunfire, explosions, and other sound effects, I wasn't able to hear the cloaked elite that spawned out of nowhere and one hit killed me with his stupid rear end energy sword. Any time one of these dudes would show up in the original games the designers would set it up so that you were at least given SOME kind of a hint that trouble was afoot. Basically, these dudes done spent 10 years of their lives making a thing that feels like absolute dogshit to play and it's depressing, because a revamped CE sounds like so much fun. Yeah, I can always play the Anniversary version, but this could have been something really special.
|
# ? Jul 24, 2019 00:13 |
|
The inclusion of Brutes really irked me in Halo. My friend and I play through the first Halo on Legendary about once a year and I love love love fighting elites. They look cool, their weapons are cool, and even a blue Elite can easily gently caress you up if you’re not careful. Then they replaced them with Brutes who look dumb, have lovely weapons, and they’re not interesting to fight.
|
# ? Jul 24, 2019 01:18 |
|
Al Cu Ad Solte posted:SPV3 is a fanmade revamp of the original Halo: Combat Evolved campaign and was made by a bunch of brain genious armchair game designers who, in a bizarre twist of fate, actually had the technical skillset required to realize their utterly dogshit vision of "What if Halo but it loving sucks." Including Brutes doesn’t even make sense for the story, the Elites failing to stop Master Chief from destroying Halo is what causes them to start to fall out of favor with the Prophets who instead start to favor the brutes. The whole civil war storyline over the next two games doesn’t make sense if there were Brutes on the first Halo. Also the idea that you can improve the Halo: CE campaign is heresy
|
# ? Jul 24, 2019 01:59 |
|
Chuck Buried Treasure posted:Also the idea that you can improve the Halo: CE campaign is heresy Well, the level design could definitely be refined but from a gameplay standpoint it's absolutely golden. These clowns just totally hosed it up by jamming in so much colossal bullshit and making even normal difficulty needlessly irritating. It just super irks the poo poo out of me because I want to enjoy the drat thing but it pushes back so hard.
|
# ? Jul 24, 2019 02:20 |
|
BiggerBoat posted:I didn't care much for Avengers: End Game because there weren't enough superheroes in it. https://www.youtube.com/watch?v=ogx_24aoRpg
|
# ? Jul 24, 2019 03:04 |
|
Playing through Wolfenstein New Colossus this month since it's on the Xbox subscription service, and it's mostly a good time running around killing Nazis in various bloody ways. But there's a fair amount of time you're forced to wander around in your mazelike home base doing random gofer stuff, time that you could be spending running around killing more Nazis in various bloody ways.
|
# ? Jul 24, 2019 04:01 |
|
Captain Hygiene posted:Playing through Wolfenstein New Colossus did they finally balance the game to not be absolute bullshit on normal mode
|
# ? Jul 24, 2019 04:08 |
|
Captain Hygiene posted:Playing through Wolfenstein New Colossus this month since it's on the Xbox subscription service, and it's mostly a good time running around killing Nazis in various bloody ways. But there's a fair amount of time you're forced to wander around in your mazelike home base doing random gofer stuff, time that you could be spending running around killing more Nazis in various bloody ways. I nearly uninstalled when one of the home base errands was to refuel a helicopter by walking to the hangar on the complete other end of the base then just walking back and forth between the chopper and a fuel station on the other end of the hanger 3 times before going all the way back to where you started to start the actual mission. And in retrospect I wish I had.
|
# ? Jul 24, 2019 04:11 |
|
Chuck Buried Treasure posted:I nearly uninstalled when one of the home base errands was to refuel a helicopter by walking to the hangar on the complete other end of the base then just walking back and forth between the chopper and a fuel station on the other end of the hanger 3 times before going all the way back to where you started to start the actual mission. And in retrospect I wish I had. There's a fuel station five feet away from the helicopter, unless they try to pull off that mission again with more walking. spit on my clit posted:did they finally balance the game to not be absolute bullshit on normal mode lol, like I'd play a game in anything other than the babiest of modes
|
# ? Jul 24, 2019 04:15 |
|
Captain Hygiene posted:lol, like I'd play a game in anything other than the babiest of modes well, for once it's how the game was intended to be played
|
# ? Jul 24, 2019 04:19 |
|
|
# ? Jun 5, 2024 04:42 |
|
I've been playing and enjoying World Super Police on the PS2 but mission 15 may have broken me. It's so annoying, because if you fall behind in the game the AI warns you in a little cutscene, which only normally appear every now and then, however, the enemies in this mission only spawn near the end so you get endless interruptions where the characters are like "We're running out of time!" in which you cannot fire, and the AI driving always puts me in front of one of the enemies so I can't hit them which wastes soo much time as they peg me in the back and I have to try to slow down enough to get them in front of me. As a result I can't kill them fast enough and it's really annoying.
|
# ? Jul 24, 2019 06:23 |