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theblackw0lf
Apr 15, 2003

"...creating a vision of the sort of society you want to have in miniature"
Comparing the newly translated version of Higurashi Chapter 7 with the previous version, the difference really isn't that much. So now that I'm done with 7 I'm just playing Chapter 8 using the older translation. Really don't feel like waiting a year.

Chapter 8 beginning spoilers

Looks like a huge chunk of this is going to be Takano's backstory. Interested to see how she went from someone who just wanted to continue the work her "Grandfather" did to going batshit insane. Keep thinking she got infected with the disease

As for Chapter 7 the ending felt oddly triumphant, even though Rika and friends died pretty horrifically

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thark
Mar 3, 2008

bork
Random thought.

Why is it that so so many otherwise excellent VNs don't have an option for instant text display? (Phoenix Wright was the example that triggered the thought this time, but it's quite common even or especially in big-name titles.)

Like, with eroge it's pretty much a 99% guarantee that setting will exist. (OR SO I'VE HEARD.)

Irritated Goat
Mar 12, 2005

This post is pathetic.

thark posted:

Random thought.

Why is it that so so many otherwise excellent VNs don't have an option for instant text display? (Phoenix Wright was the example that triggered the thought this time, but it's quite common even or especially in big-name titles.)

Like, with eroge it's pretty much a 99% guarantee that setting will exist. (OR SO I'VE HEARD.)

I can chalk it up to engine bullshit to help sleep at night but yeah, it's a feature that should be just there all the time. I read quickly so I always turn on instant. Otherwise, I tend to miss stuff hammering enter\space.

mycot
Oct 23, 2014

"It's okay. There are other Terminators! Just give us this one!"
Hell Gem

thark posted:

Random thought.

Why is it that so so many otherwise excellent VNs don't have an option for instant text display? (Phoenix Wright was the example that triggered the thought this time, but it's quite common even or especially in big-name titles.)

Like, with eroge it's pretty much a 99% guarantee that setting will exist. (OR SO I'VE HEARD.)

Well it makes sense that eroge would have text skip options :v:

lets hang out
Jan 10, 2015

Because the Phoenix Wright devs go through a lot of trouble to make the text display and bloops imitate the pace of speech and they don't want to just let you just toggle their hard work off

Irony Be My Shield
Jul 29, 2012

thark posted:

Random thought.

Why is it that so so many otherwise excellent VNs don't have an option for instant text display? (Phoenix Wright was the example that triggered the thought this time, but it's quite common even or especially in big-name titles.)

Like, with eroge it's pretty much a 99% guarantee that setting will exist. (OR SO I'VE HEARD.)
PC VNs all tend to run on the same couple of engines or minor proprietary variations on them, console developers presumably have to make up their own engine and won't always be able to add all the standard features to it.

e: you might also be comparing independently created games like Umineko to more professionally produced games from established studios.

Irony Be My Shield fucked around with this message at 15:15 on Jul 24, 2019

Nate RFB
Jan 17, 2005

Clapping Larry
With VNs I usually try to set it up so that the autoplay finishes at approximately the same rate that I finish reading, which usually takes a bit of finesse. I like doing it that way so that if there are voices they are given enough time to play.

AFancyQuestionMark
Feb 19, 2017

Long time no see.
Imagine being the kind of person that advances the text before the VA finishes :stare:

MegaZeroX
Dec 11, 2013

"I'm Jack Frost, ho! Nice to meet ya, hee ho!"



Imagine being the person that doesn't mute the voices. :colbert:

... I'm not the weird one here, right?

FractalSandwich
Apr 25, 2010

Irony Be My Shield posted:

PC VNs all tend to run on the same couple of engines or minor proprietary variations on them, console developers presumably have to make up their own engine and won't always be able to add all the standard features to it.
They sure do. The Fault team had a terrible time getting their games ported from Renpy to Unity for the console version. It set them back multiple years of dev time, and it's still not quite out yet.

Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"


Nate RFB posted:

Matsuribayashi = Festival Accompanying

Also regarding your Umineko observation, I don't remember how far you got past her introduction but the relationship between Lambadelta and Bernkastel is talked about in-game as the two witches "having a game before" where if you read between the lines is seemingly describing Rika and Takano. Also Takano's given name is "Miyo", where "Mi Yo" can also refer to the numbers "3" and "4" and "Lambadelta" representing 34 using Greek numerals. At the same time IIRC, LD and Satoko do share a couple of other similarities like the same laugh and a couple of weirdly specific references to some riddles that Satoko and LD both messed up on, so in the end :iiam: ? The former seems to be a stronger overall connection, at least thematically to me. This sort of stuff is all very interesting to dissect but at the same time it feels so intentionally vague that in the end it may be closer to a red herring.

This Umineko TIP, which is not in the game proper, is also interesting reading: https://umineko.fandom.com/wiki/Lambda%27s_Diary

.....huh.. I'm thinking maybe my initial reaction to their sprite may have been influenced by the fact that they're both blond with red eyes, so an aged-down Takano witch would look exactly like Satoko. But the "ho ho ho" thing and all her talk of traps has me twisted. The Mi Yo = 34 thing seems more straightforward than most hints, though.

Also, theblackw0lf - not quoting you here for fear of those chapter 8 spoilers, but is the old translation available somewhere to buy?

e: also I'm mildly pleased with myself for recognizing the word Matsuri from the title of 8, just wasn't sure if it was some weird compound/false root thing

thark
Mar 3, 2008

bork

Irony Be My Shield posted:

e: you might also be comparing independently created games like Umineko to more professionally produced games from established studios.

I mean obviously there's a big step from even "big-name" porn game publishers to say Spike Chunsoft but I'm definitely not just talking about amateur stuff.

AFancyQuestionMark posted:

Imagine being the kind of person that advances the text before the VA finishes :stare:

I can't even imagine having the patience to always wait for VA finish when I'm already done reading the line.

Irony Be My Shield
Jul 29, 2012

Spike-Chunsoft would fall under "console developers" even if most of their games were later ported to PC.

e: I guess "adventure games" tend not to let you skip text like that in general.

Irony Be My Shield fucked around with this message at 19:36 on Jul 24, 2019

AG3
Feb 4, 2004

Ask me about spending hundreds of dollars on Mass Effect 2 emoticons and Avatars.

Oven Wrangler
I hate instant text, but I also don't like the text moving slower than I read, so in VNs that have a setting for it I usually set the text speed to the fastest it will go without being instant. Dunno why, but the new text instantly appearing on the screen just grates on me. I need to see the text gradually appearing on the screen, even if it is so fast it might as well be instant.

Redmark
Dec 11, 2012

This one's for you, Morph.
-Evo 2013

AFancyQuestionMark posted:

Imagine being the kind of person that advances the text before the VA finishes :stare:

Some of us have mortal lifespans. These things are 5 million words long

AFancyQuestionMark
Feb 19, 2017

Long time no see.

Redmark posted:

Some of us have mortal lifespans. These things are 5 million words long

If you aren't ready to spend 80 hours of your life on listening to characters tell the same things to each other over and over with slightly different words, then IDK what you're doing in this thread.

gegi
Aug 3, 2004
Butterfly Girl

AG3 posted:

I hate instant text, but I also don't like the text moving slower than I read, so in VNs that have a setting for it I usually set the text speed to the fastest it will go without being instant. Dunno why, but the new text instantly appearing on the screen just grates on me. I need to see the text gradually appearing on the screen, even if it is so fast it might as well be instant.

this is also me, slow is annoying but instant feels bad. that little bit of motion of the text appearing is juicy.

theblackw0lf
Apr 15, 2003

"...creating a vision of the sort of society you want to have in miniature"
Letting the entire VA play out before skipping to me depends on context. In Uminkeo I would usually skip it during the more slice of life scenes, but anything that had strong emotional weight, or pretty much any scene with Beatrice or Erika I would let play out all the way.

In Higurashi I skip them for the SOL but let them play out during the emotional beats.

Meowywitch
Jan 14, 2010

Fight for all that is beautiful in the world


man I haven't even played umineko since they added voice acting

did it add a lot to the experience? and did anything ever become of that official umineko dub that was announced at one point?

Sakurazuka
Jan 24, 2004

NANI?

AFancyQuestionMark posted:

Imagine being the kind of person that advances the text before the VA finishes :stare:

I turn all voices off so I can read quicker

Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"


You guys are all crazy, most of these don't have voices anyway. I didn't bother to mod Oblivion, I'm not gonna mod a freakin' book.

numerrik
Jul 15, 2009

Falcon Punch!

As someone who only plays vns on consoles, I don’t think I’ve ever run across an unvoiced vn.

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!
I think the only voices I ever let finish consistently were Faris' in steins gate and Miu's in DRV3 because they were so ridiculous. Otherwise mashing my left click is just part of the vn experience.

Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"


I cranked the volume on my Vita and let the voices play out for much of S;G. Okabe's voice was just so drat fun.

By the end I was furiously mashing Advance to keep reading faster than the voices could go, but for particularly dramatic moments I'm pretty sure I went back to the log and manually triggered the voice lines.

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!
"Reading Steiner" had a way of getting funnier the more it was said.

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

Sakurazuka posted:

I turn all voices off so I can read quicker

This

Ryuga Death
May 14, 2008

There's gotta be one more bell to crack
Fun Shoe
I'm really enjoying chapter 6 of higurashi but :smith:.

AFancyQuestionMark
Feb 19, 2017

Long time no see.

Squiddycat posted:

man I haven't even played umineko since they added voice acting

did it add a lot to the experience?

Absolutely. Especially the VA for Beatrice who consistently knocked her lines out of the loving park. There's simply no way that the original voiceless version conveyed the character nearly as well. This is most apparent with this scene near the end of Episode 2. Imagine missing out on that just to get the experience over with quicker.

AFancyQuestionMark fucked around with this message at 09:16 on Jul 26, 2019

Sefal
Nov 8, 2011
Fun Shoe

Squiddycat posted:

man I haven't even played umineko since they added voice acting

did it add a lot to the experience? and did anything ever become of that official umineko dub that was announced at one point?
:stare:

Beato's VA alone evalated the game so much that I just let the voices speak out. Tis ridiculously good.
Beato's voiced lines were spectacular. Sayaka Ohara is a gift to mankind

klapman
Aug 27, 2012

this char is good

Sakurazuka posted:

I turn all voices off so I can read quicker

This, if I could understand Japanese I wouldn't need a translation. I get very very very little out of VA that I don't understand the language of

Irritated Goat
Mar 12, 2005

This post is pathetic.

klapman posted:

This, if I could understand Japanese I wouldn't need a translation. I get very very very little out of VA that I don't understand the language of

I find intonation goes a long way when I do listen to VA. A good Beato yelling "BATTTLLEERRRRR!!" comes across well in voice. I also have developed a tick of my reading matching the voice, even if the actual words aren't the same.

I do play a lot without sound because I play remotely, during lunch breaks at work. Without it, I'd never even finish 90% of what I own.

Irony Be My Shield
Jul 29, 2012

In Umineko it makes it easier to tell who's speaking.

Irony Be My Shield fucked around with this message at 16:47 on Jul 26, 2019

Yakiniku Teishoku
Mar 16, 2011

Peace On Egg
I read all of Umineko pre-voices & it was excellent but I also really like the voices & love Ohara even if her Beatrice sounds different from how I first imagined

theblackw0lf
Apr 15, 2003

"...creating a vision of the sort of society you want to have in miniature"
Beato's voiceover might be half the reason I love that game so much.

Meowywitch
Jan 14, 2010

Fight for all that is beautiful in the world


I remembered the name of the umineko dub people and the latest update is them still refusing to elaborate why their kickstarter has been delayed by eight months now

It's odd

Raxivace
Sep 9, 2014

How legal was that dub project even to begin with? It seemed a little sketchy to me, if not also kind of pointless.

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!
Umineko's use of sfx was so good that I never even considered that it needed voices. Maybe I'll try it some time.

Irony Be My Shield
Jul 29, 2012

Dubbing over a long VN like Umineko is an insanely large project, they might not've appreciated that.

klapman
Aug 27, 2012

this char is good

Irritated Goat posted:

I find intonation goes a long way when I do listen to VA. A good Beato yelling "BATTTLLEERRRRR!!" comes across well in voice. I also have developed a tick of my reading matching the voice, even if the actual words aren't the same.

I do play a lot without sound because I play remotely, during lunch breaks at work. Without it, I'd never even finish 90% of what I own.

I will say that it taught me that it wasn't Beat-o, but Be-ah-to. Other than that though, I've played a whole lot of VNs since 2008 and now unless I really really like the voice acting in a particular game, I just listen long enough to kinda "get the gist" of how the character sounds and then go on without. Dies Irae had great voice acting even if I hated nearly everything else about it. (Except for Shirou and Ellie)

e: Oh yeah, and part of why I liked Fata Morgana so much is that it was made to not be voiced from the start, which is getting rarer in quality productions. It does affect how the writing is structured, if only in small ways. I find that they have to put more effort into the written "voices" of the characters when there isn't an actual VA.

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theblackw0lf
Apr 15, 2003

"...creating a vision of the sort of society you want to have in miniature"

klapman posted:

I will say that it taught me that it wasn't Beat-o, but Be-ah-to. Other than that though, I've played a whole lot of VNs since 2008 and now unless I really really like the voice acting in a particular game, I just listen long enough to kinda "get the gist" of how the character sounds and then go on without. Dies Irae had great voice acting even if I hated nearly everything else about it. (Except for Shirou and Ellie)

e: Oh yeah, and part of why I liked Fata Morgana so much is that it was made to not be voiced from the start, which is getting rarer in quality productions. It does affect how the writing is structured, if only in small ways. I find that they have to put more effort into the written "voices" of the characters when there isn't an actual VA.

This is true, which is why I thought FM:Reincarnation's VA didn't really add much to the game. I honestly just turned it off.

It was good VA, just not necessary. (Plus I already had in my head how these characters sound to me, so hearing voices was jarring)

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