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JcDent posted:Tactical squads have spacial and heavy weapons, 1 per 5 dudes. Man, this is the nerd game RPG thread, ain't nobody care if the Codex Datasheets limit anything in roleplaying. Like, good on you for being mad about the squad limitations on table top, but this ain't tabletop.
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# ? Jul 25, 2019 20:07 |
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# ? May 31, 2024 12:43 |
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Werix posted:Man, this is the nerd game RPG thread, ain't nobody care if the Codex Datasheets limit anything in roleplaying. Like, good on you for being mad about the squad limitations on table top, but this ain't tabletop. I'm not going to interfere in the time-honored tradition of complaining about tabletop, which judging by my reading approximately 5% of Warhammer fans actually play
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# ? Jul 25, 2019 20:13 |
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Tias posted:This. Also, can they not opt to carry krak grenades? in addition to coming with both frag and krak as basic kit, tabletop Primaris can actually opt to have bolter-mounted grenade launchers, which extend their grenade range to that of their standard munitions
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# ? Jul 25, 2019 20:27 |
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Werix posted:Man, this is the nerd game RPG thread, ain't nobody care if the Codex Datasheets limit anything in roleplaying. Like, good on you for being mad about the squad limitations on table top, but this ain't tabletop. The text in WnG explicitly defends all-bolters-all-the-time Intercessors tho.
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# ? Jul 25, 2019 21:03 |
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JcDent posted:The text in WnG explicitly defends all-bolters-all-the-time Intercessors tho. Right, I'm all in favor of ignoring any part of 40k you don't like, but the complaint isn't merely that the new table top made a dumb decision in unit composition, it's that the setting is influenced by the table top and this dumbness spreads. But if I was gonna die on any hill it would be the primaris in general, not their unit comp. But wgaf, not me.
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# ? Jul 25, 2019 21:30 |
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Jack B Nimble posted:Right, I'm all in favor of ignoring any part of 40k you don't like, but the complaint isn't merely that the new table top made a dumb decision in unit composition, it's that the setting is influenced by the table top and this dumbness spreads. I have died on PRIMARIS hill so many times, it has gotten repetitive.
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# ? Jul 25, 2019 21:32 |
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Well minus that we just established that Tabletop Intercessors get grenade launchers.
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# ? Jul 25, 2019 21:32 |
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MonsterEnvy posted:Well minus that we just established that Tabletop Intercessors get grenade launchers. Yeah, but the weapon type is still Grenade and (unless they have a Grenadiers strat which I don’t think Marines do) it’s limited to 1 shot per squad. But this isn’t really relevant to the RPG so we should probably table it? Does anyone actually know much about why W&G did nothing and went nowhere after the release? Was it Ulysses’ fault, GW’s, poor sales?
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# ? Jul 25, 2019 21:44 |
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Schadenboner posted:Yeah, but the weapon type is still Grenade and (unless they have a Grenadiers strat which I don’t think Marines do) it’s limited to 1 shot per squad. Sorry I messed up my words, I meant RPG Intercessors get access to Grenade Launchers. Which is a pretty useful bit of Ordnance. Schadenboner posted:Yeah, but the weapon type is still Grenade and (unless they have a Grenadiers strat which I don’t think Marines do) it’s limited to 1 shot per squad. Probably something with Ulysses. The license for the whole game was given to Cubicle 7, and from the news on their site they already have some stuff in motion for it alongside the revised books. MonsterEnvy fucked around with this message at 23:07 on Jul 25, 2019 |
# ? Jul 25, 2019 23:03 |
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RPG Intercessors get access to anything that they can obtain via Influence. There’s no rule that prevents them from using anything but a bolt rifle.
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# ? Jul 25, 2019 23:19 |
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Always use glowing swords.
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# ? Jul 25, 2019 23:20 |
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MonsterEnvy posted:Probably something with Ulysses. The license for the whole game was given to Cubicle 7, and from the news on their site they already have some stuff in motion for it alongside the revised books. Is there anything new on this? I can't find anything from after it was announced in May.
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# ? Jul 25, 2019 23:55 |
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Clanpot Shake posted:Is there anything new on this? I can't find anything from after it was announced in May. They give updates on their site. https://www.cubicle7games.com/news-events/ Friday is the day give news about 40k. (Monday is Age of Sigmar Soulbound, and Wednesday is Fantasy 4e.)
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# ? Jul 26, 2019 00:02 |
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This is still probably the fastest I saw a company lose a license.
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# ? Jul 26, 2019 07:09 |
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JcDent posted:This is still probably the fastest I saw a company lose a license. The weirdest thing is that, unless I only saw early editions, it seemed like they lost it before they actually finished the game.
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# ? Jul 26, 2019 07:55 |
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I think the most likely explanation is that GW was unhappy with the slow, sloppily edited and bug-ridden release and decided to hand it over to what they feel is a more competent, trustworthy company. The more explanation would be that GW decided to save money by letting a lowest bidder lay the groundwork and then stripping it away from them immediately, but that's probably bullshit. Occam's Razor and all.
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# ? Jul 26, 2019 09:01 |
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Schadenboner posted:Does anyone actually know much about why W&G did nothing and went nowhere after the release? Was it Ulysses’ fault, GW’s, poor sales? New RPGs even ones with established IP fail more often than they succeed.
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# ? Jul 26, 2019 11:40 |
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Relevant Tangent posted:New RPGs even ones with established IP fail more often than they succeed. Money is tight as hell at any rpg company, so when you release a sloppy mess that has to compete with a pre existing game in the same setting that is an extra barrier. Your book looking like poo poo and getting a lukewarm reception at launch is death to any game. I personally thought the game looks really bland and unfocused, so I was really counting on things like the Eldar source book to really provide what I wanted to actually run a campaign. Because that never happened and no other real supporting material came out I just put this whole system out of my mind. At the same time WHFB 4th came out, and looked and played extremely well. I was much more uncertain about upgrading my beloved 2nd editon but they won me over with good mechanical upgrades and a beautiful presentation. In summary, mixed campaigns are garbage for idiots and basing your company on the premise literally causes you to fail.
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# ? Jul 26, 2019 13:51 |
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Wfrp 4 is a solid game and only the lack of support material for it keeps me from campaigning for all 2e games to switch.
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# ? Jul 26, 2019 14:00 |
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Yeah, hopefully we will get more soon but at least they are pretty active on their blogs and things. There are so many little things I like about the system that just really work well. The downtime actions stuff I like a ton. Let's you have a campaign where the party can actually have sensible breaks and a life outside of killing Beastmen or dying in the sewers, and it also helps with Elves being a superior race. Just smart stuff all over.
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# ? Jul 26, 2019 14:12 |
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As someone who didn't buy in, WanG's aesthetic was extremely Tumblr wholesome. Which is great for showing friends getting along at the table, but like - this is a game where ancient psychotic Necrons emerge from a charnel pocket dimension, their metal bodies clad in tattered corpses.
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# ? Jul 26, 2019 14:21 |
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I suspect it had less to do with anything about the game mechanics and more "Ulisses picked up a license for another gameline that could be viewed as a direct competition for WnG setting-wise." (As not long after WnG came out they announced they had the Fading Suns license and while there's plenty of differences in the fine details, if you're just looking at the broad strokes...
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# ? Jul 26, 2019 16:45 |
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unseenlibrarian posted:I suspect it had less to do with anything about the game mechanics and more "Ulisses picked up a license for another gameline that could be viewed as a direct competition for WnG setting-wise." (As not long after WnG came out they announced they had the Fading Suns license and while there's plenty of differences in the fine details, if you're just looking at the broad strokes... Ulisses also seems to have pulled out of the US market entirely, focusing entirely on the German market.
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# ? Jul 26, 2019 16:51 |
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Not really. They're literally in the middle of a kickstarter for one of their US gamelines. https://www.kickstarter.com/projects/ulissesspiele/torg-eternity-aysle
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# ? Jul 26, 2019 17:04 |
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W&G was extremely disappointing. I hope the revision can fix some of the problems I have with it. I think trying to do everything 40k related just made it feel too generic, it needs some splat/campaign books or something to give you a reason to use it over your generic system of choice.
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# ? Jul 26, 2019 17:06 |
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Someone should just send FFG a nice apology card and a cookie basket?
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# ? Jul 26, 2019 17:07 |
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Schadenboner posted:Someone should just send FFG a nice apology card and a cookie basket? Frustrating as it is, I really do appreciate FFG’s 40k products. I would love for them to pick it back up.
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# ? Jul 26, 2019 17:16 |
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Preechr posted:Frustrating as it is, I really do appreciate FFG’s 40k products. I would love for them to pick it back up. I mean, that x-wing has probably already sailed? They’re on the Star Wars money train now. It would probably be a bad decision for FFG, as much as I wish it would happen.
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# ? Jul 26, 2019 17:24 |
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It'll never happen while FFG is still making Star Wars. GW is pretty averse to letting competitors in the "fictional space universe" market handle their IP, and honestly, that's not entirely illogical. Still sad, the FFG games are fun even though they can be janky and broken.
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# ? Jul 26, 2019 17:26 |
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Didn't FFG get acquired by some board game company that was a GW competitor?
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# ? Jul 26, 2019 17:41 |
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moths posted:As someone who didn't buy in, WanG's aesthetic was extremely Tumblr wholesome. and it's your job, as the ruler of a lost dynasty, to convince the humans you're not all like that and you'd be a better ruler than this "Emperor"
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# ? Jul 26, 2019 17:49 |
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I would rather see a third company produce an actually good game than let FFG have it again.
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# ? Jul 26, 2019 18:02 |
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Is WanG dead?
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# ? Jul 26, 2019 18:33 |
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Liquid Dinosaur posted:Is WanG dead? Yes but it may rise again depending on what the new company does.
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# ? Jul 26, 2019 18:43 |
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Liquid Dinosaur posted:Is WanG dead? No. Cubicle 7 took it over and will release a revised core book. If you have the current core PDF you'll get the new one free. If you got the hardcover you're hosed I guess. Should be out in PDF in September
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# ? Jul 26, 2019 18:45 |
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As soon as W&G mentioned it was an all d6 system, I knew I would hate it
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# ? Jul 26, 2019 20:06 |
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wiegieman posted:Didn't FFG get acquired by some board game company that was a GW competitor? They were bought by Asmodeus but I wouldn't consider them to be competitors with GW, their focus is on board games, not miniature wargames.
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# ? Jul 26, 2019 20:11 |
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FFG does have their own wargame now RuneWars. That plus the Star wars stuff probably means no cooperation with GW in the near future.
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# ? Jul 26, 2019 20:16 |
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neaden posted:FFG does have their own wargame now RuneWars. That plus the Star wars stuff probably means no cooperation with GW in the near future. They did. It died. There hasn't been any new information about it since November.
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# ? Jul 26, 2019 20:36 |
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# ? May 31, 2024 12:43 |
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Star Wars Legion is a direct competitor to 40k. That wasn't such an absurd a statement before 8e.
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# ? Jul 26, 2019 21:44 |