|
Just realized that I'd buy the poo poo out a Wario Maker DLC pack.
|
# ? Jul 30, 2019 04:48 |
|
|
# ? Jun 5, 2024 21:30 |
|
A FUCKIN CANARY!! posted:Just realized that I'd buy the poo poo out a Wario Maker DLC pack.
|
# ? Jul 30, 2019 04:50 |
|
ThisIsACoolGuy posted:
I liked this a lot! It was a clever intro and the actual platforming was solid with a nice sense of place. How did you do the cave-in collapse thing?
|
# ? Jul 30, 2019 05:05 |
|
A FUCKIN CANARY!! posted:Just realized that I'd buy the poo poo out a Wario Maker DLC pack. I'd buy any DLC pack. More content Nintendo. Please. I need more.
|
# ? Jul 30, 2019 05:23 |
|
I'm happy that my bouncy boom boom is loving people up, he's had enough of people bouncing on his head exactly three times the moment he becomes vulnerable.
|
# ? Jul 30, 2019 05:55 |
|
Haven't gotten to a jam level for this week yet, but I finished up a few WIPs. Piranha Pit 01D-L13-DXG This is my first real attempt at a level that's mostly about atmosphere. most of this is totally effortless, but the boss fight is (maybe a little too?) tricky without being tedious, I hope. Sandy Smash 8PX-VTV-L5G I really like smashers. Fireball Bash XRS-BM9-B6G I really, really like smashers. I may have a problem. Parapet Pause 8P8-SCK-QKG This one's tricky platforming, mostly, with a gimmick that lets you look ahead before you try sections.
|
# ? Jul 30, 2019 06:03 |
|
Here's my Jam level. I hope you all like it and appreciate my artistic genius. Mario's found a way to supply the Mushroom Kingdom with cheap, affordable mushrooms so everyone can save a little coin. Problem is some parties don't seem very... happy with it and have gone so far as to break into one of his factories! It looks like those utter monsters are intending to smash up the place! Please, for the sake of everyone's wallet, get in there and defeat the horrible intruders! Tender Bender posted:I liked this a lot! It was a clever intro and the actual platforming was solid with a nice sense of place. I assume you meant the collapsing floor, All I did for that was create a straight line full of blocks across the ceiling (both ground and hard blocks work) and had the player land on the "top" layer. There's a lit bob-omb out of view that explodes to break the line which lets the camera scroll down and reveal the actual level to jump to. It's a fun trick! ThisIsACoolGuy fucked around with this message at 06:22 on Jul 30, 2019 |
# ? Jul 30, 2019 06:13 |
|
Internet Kraken posted:I can't imagine there are many people here that do this, but I really prefer it when people don't just put 3 one-ups at the end of their course. Sure its being "nice" but it makes any work I did to collect coins/find secrets earlier in the stage feel totally pointless. yeah i mean, don't dump all three one-ups in a tiny little box just before the end, but if you're looking to provide a nice little closer for a stage, save a one-up or coins for a final little challenge. they're both the only meaningful collectible for endless modes.
|
# ? Jul 30, 2019 06:30 |
|
Tender Bender posted:So I only played the first one because the servers keep going down. I've got some feedback that I mean well with, but there's a couple things to work on here. Thanks for the feedback! I think I was rushing a bit to. get them done, and hadn't thought much about the aesthetics. #1 is something that I will definitely try to develop in a level. The kaizo blocks are solely to gently caress with my partner, but I'll tone it down when I develop a better level
|
# ? Jul 30, 2019 06:34 |
|
I feel like a multiplayer trend will start from this. https://twitter.com/ukon0216/status/1155776426282328065?s=19
|
# ? Jul 30, 2019 06:35 |
|
I don't think anyone is bothering to make multiplayer designed levels now when they only stay in the queue for like 2 matches.
|
# ? Jul 30, 2019 10:32 |
|
This guy on Reddit made a really cool soundboard for enemies hitting note blocks: https://www.reddit.com/r/MarioMaker/comments/cjgs2x/new_updated_mario_maker_2_music_block_soundboard
|
# ? Jul 30, 2019 14:10 |
|
alf_pogs posted:yeah i mean, don't dump all three one-ups in a tiny little box just before the end, but if you're looking to provide a nice little closer for a stage, save a one-up or coins for a final little challenge. they're both the only meaningful collectible for endless modes. In my CYOA level I dumped all the 1-Ups at the end, but they're in hidden blocks and even though I felt they were obvious only one streamer has found them. Several even commented that they were disappointed I covered the top of the flagpole and blocked the 1-Up off. Um? I only dumped them at the end because there's nowhere else to signpost hidden blocks in the level and because of the blocked off flagpole I consider them a "consolation prize."
|
# ? Jul 30, 2019 16:05 |
|
Schmeichy posted:Thanks for the feedback! I think I was rushing a bit to. get them done, and hadn't thought much about the aesthetics. #1 is something that I will definitely try to develop in a level. The kaizo blocks are solely to gently caress with my partner, but I'll tone it down when I develop a better level Np, and for what it's worth I played your other level with the snake blocks before bed and thought that one had a much better structure and flow, with the snakes and the on/off switches. And yeah all level building etiquette advice goes out the window if you're making levels with/for someone you actually know, I missed that. gently caress with them all you want! ThisIsACoolGuy posted:
Ohhhh gotcha. I had thought it was triggered by moving to the right. Clever!
|
# ? Jul 30, 2019 16:28 |
|
This was stressful just to watch, let alone play https://www.youtube.com/watch?v=NjOEnYxw_p8
|
# ? Jul 30, 2019 18:43 |
|
Jim Silly-Balls posted:This was stressful just to watch, let alone play I watched him do this live and him riding the snake was the absolute best part.
|
# ? Jul 30, 2019 18:54 |
|
Man I want the Carl vs Poo challenge to happen again. Carl is an evil genius when it comes to psychological trolly bullshit and those levels were his best work. The key death troll in The Biggest Night of My Career is the most evil thing I've ever seen: https://youtu.be/N2_ISdhVohY
|
# ? Jul 30, 2019 19:07 |
|
Another level! This time it's back to basics. World 5-Something DY5-WQR-KNG If Mario kept going after hitting 5-4, he might have found this stage. Tried to be pretty authentic.
|
# ? Jul 30, 2019 21:48 |
|
This week's jam level is up! Goombas Working Overtime Course ID: 66C-MXR-FGF Difficulty: Normal Multiplayer Friendly?: Yes Bowser claims that due to lack of funding he is no longer able to afford traps like podoboos, piranha plants, crushers, and roto disks to protect his castle. In these lean times he is forcing the goombas in to work unpaid overtime in order to cover for the lack of these classic fortress elements. He swears that this is the only way to keep his princess captivity business afloat, but is this fair to the goombas? This week I wanted to get away from doing any sort of high concept gimmick and just focused on a classic left to right traditional level. I did take care to make sure the level could be completed by various players including speed runners and those who never even touch the run button. Target difficulty is normal and there are plenty of power-up refreshes to hopefully help the less skilled players out. Let me know what you think, and keep your eyes peeled because there's a secret that leads to the true ending which you won't want to miss.
|
# ? Jul 30, 2019 22:33 |
|
I made a level based off of the bomb diffusal level in the Teenage Mutant Ninja Turtles NES game. Hudson Bay (TMNT) Canned Panda posted:Got some advice in the discord chat, and I tweaked my Hudson Bay level a little bit. Quick question about checkpoints... If you die, do you keep your collected coins up to the checkpoint? If so, I need to add a checkpoint to this level... Canned Panda fucked around with this message at 01:08 on Aug 1, 2019 |
# ? Jul 30, 2019 23:25 |
|
Canned Panda posted:I made a level based off of the bomb diffusal level in the Teenage Mutant Ninja Turtles NES game. Yes, you keep your coins but if you got the key you will lose both it and all the coins so it's important to always have the key door right by the last coin and have either a checkpoint or end the level after the key door.
|
# ? Jul 30, 2019 23:28 |
|
Canned Panda posted:I made a level based off of the bomb diffusal level in the Teenage Mutant Ninja Turtles NES game. yep - you keep all the coins you collected before you hit the checkpoint
|
# ? Jul 30, 2019 23:32 |
|
J-Spot posted:This week's jam level is up! An ending that deserves praise ! This was a really fun stage that should be good for a wide variety of players. It also reminded me of the odd behavior when a giant goomba gets split up: before the small goombas finish their arc, they're completely intangible and you phase right through them. I found this out the hard way because they will instantly damage/kill you if you happen to be overlapping them when they land. Not a strike against the stage at all. It just came up during the goomba conga line.
|
# ? Jul 30, 2019 23:48 |
|
I have to say that the density of leftist thought themed courses we're getting in SMM2 greatly surpasses that of the courses we got in Sept 2015 for SMM. What could possibly the cause of this?
|
# ? Jul 31, 2019 00:00 |
|
DalaranJ posted:I have to say that the density of leftist thought themed courses we're getting in SMM2 greatly surpasses that of the courses we got in Sept 2015 for SMM. What could possibly the cause of this? toadette is kickin down the glass ceiling every day
|
# ? Jul 31, 2019 00:07 |
|
Uh oh! Bowser's poorly maintained lava sewers are backing up and flooding his castle's basement. He needs a cheap plumber and he needs one fast. There's no one faster and lower bidding than the Mario Bros. in this latest jam entry: Boiling Backup 4HJ-7JF-CBG
|
# ? Jul 31, 2019 00:31 |
|
I gotta say, a lot of Japanese players have found my mushroom factory level and I'm not sure why. There are so many comments I can't read and I'm curious as to what they say as I have a feeling most of them are calling me a idiot or evil Also it has a low clear rate. I wonder if it's because the stage is too hard despite the mushrooms or if people are just hitting quit due to it being a autoscroller. ThisIsACoolGuy fucked around with this message at 00:46 on Jul 31, 2019 |
# ? Jul 31, 2019 00:44 |
|
ThisIsACoolGuy posted:I gotta say, a lot of Japanese players have found my mushroom factory level and I'm not sure why. There are so many comments I can't read and I'm curious as to what they say as I have a feeling most of them are calling me a idiot or evil I wonder if they can figure out what the level is about from context. I hope so. I died once immediately before the boss area and twice in the boss area before beating it. Apparently you have a 3.6% clear rate? I guess I'm not that bad at Mario.
|
# ? Jul 31, 2019 01:33 |
Internet Kraken posted:I can't imagine there are many people here that do this, but I really prefer it when people don't just put 3 one-ups at the end of their course. Sure its being "nice" but it makes any work I did to collect coins/find secrets earlier in the stage feel totally pointless. If I have a level that doesn't even have 100 coins hidden throughout it, I'll try to put a mini secret at the end that has two 50-coins and two mushrooms if you're paying attention or exploring.
|
|
# ? Jul 31, 2019 01:43 |
|
Suspicious Cook posted:Things like scraping together a single coin to pay for luxuries like food or housing can be more challenging than they appear. Why? Because Mario was born in 1983, which means: I am a world record millennial, ask me anything.
|
# ? Jul 31, 2019 01:50 |
|
Going live on twitch in 15 minutes for some more Mario Maker goon levels! Come and join us! https://www.twitch.tv/onemoretimegfsn
|
# ? Jul 31, 2019 02:43 |
|
NofrikinfuN posted:I am a world record millennial, ask me anything. I discovered you could do that after I uploaded, but I decided to leave it in. Sometimes, people just get lucky in life and have their coins handed to them. Even millennials.
|
# ? Jul 31, 2019 02:44 |
|
And we are live! I got some random goon levels and the time to play them! https://www.twitch.tv/onemoretimegfsn
|
# ? Jul 31, 2019 02:55 |
|
Suspicious Cook posted:I discovered you could do that after I uploaded, but I decided to leave it in. Sometimes, people just get lucky in life and have their coins handed to them. Even millennials. Yeah, lucky. E: Some random dude got your level and sniped my record and I had to reclaim it. Story of my life. NofrikinfuN fucked around with this message at 03:21 on Jul 31, 2019 |
# ? Jul 31, 2019 03:00 |
|
Made it on the Popular tab again, someone said they say my level debut at #2 worldwide! It's fallen super fast though so I missed seeing that. Guess who has her Fried Chicken hat finally though! I'm not sure if I'm going to do this week's Jam. I'm not really feeling it. I have a level in mind but I really want to keep improving my output and I don't think what I was doing was good enough. I'm trying not to poo poo out levels as much now that my Maker Points are getting harder to maintain.
|
# ? Jul 31, 2019 03:27 |
|
finally got to the silent hill level and the comment i left on it turned out really well
|
# ? Jul 31, 2019 03:44 |
|
OneMoreTime posted:And we are live! I got some random goon levels and the time to play them! good fun stream! sorry i bailed out, work intruding on the hours i am paid to do work. how rude
|
# ? Jul 31, 2019 04:57 |
Great stream but had to bail right before the end because my toddler decided midnight is time to party. And by party she just wanted water. Thanks for everything!
|
|
# ? Jul 31, 2019 05:21 |
|
DalaranJ posted:I wonder if they can figure out what the level is about from context. I hope so. Congrats, you're a real gamer.
|
# ? Jul 31, 2019 05:23 |
|
|
# ? Jun 5, 2024 21:30 |
|
And we're done! Thanks for everyone for joining me, and no worries Alf_pogs and Spiffster, I'm glad you all were able to join us. Link to the VOD: https://www.twitch.tv/videos/460339626 Levels played tonight: #840 Pecan Sandy Dunes By: Nate RFB 0J3-N41-NWG #185 Beyond Thunderdune By: Chronojam H2L-HP8-QQF #690 Another Day on the Job (Jame entry week 2) By: Mega64 6C7-BMW-XQF #615 Conveyor Belt Climb (Blitz - personal) By: Gropemotron V5F-F3N-YXF #73 Mountain Cave Adventure By: Ignite Memories 3GM-C3K-C0G #218 Kick Off Into Space! By: nrook FWW-TWM-3TF #797 Bowser's Factory (Jam week 2) By: dbhjed 23N-JJQ-Q5G #473 Sen's Fortress By: Tykero ONK-XFH-CHG #781 SMV 3-1 Koopa Beach II By: DarkLich LWB-HGY-Y1H #258 Swamp Romp By: Greader HJM-X7F-HNF #299 Space Battle By: dbhjed CVF-0BL-7KF #367 Desert Fortress By: Castor Poe Q94-1JG-22G #203 0-4 By: Kiros 99F-LKK-FDG #766 Lethal Lava Castle By: Pixeltendo VKR-KG1-W4G #400 Life simulator By: hyphz 3SB-0W4-PSF #994 Boos in the Belfry By: Suspicious Cook DF3-LVL-DMG #570 Demolition Mission By: Suspicious Cook JVG-9QG-RYF #284 Thwomp's Frozen Library M00-RHP-CWG By: LeafyOrb Make Way 2! By: Nofrikinfun NLW-GG3-W1H Trials and Incantations Redux! By: Spiffster13 00M-QK6-8NG The Good Level By: Morat48 C1R 3N2 6HF Hall of the Mole King by: Ziddar B8M-T1T-84G
|
# ? Jul 31, 2019 05:30 |