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ThornBrain posted:Hyrule Warriors The Hard difficulty skulltula for this stage is absolute bullshit, let me tell you. You have to keep Fi above 50% health until you use the Fairy Fountain to shock Volga. Fi is made of tissue paper and folds the instant Volga gives her a mean look, especially post-powerup. You have to babysit her the entire time and make sure nothing gets to so much as look at her, while also dealing with the side missions (like Girahim). The one time I managed to do it, I was playing with the Master Sword which is technically a different weapon from the Sword and Shield required for the stage, so it didn't count. I didn't have this much trouble on the Wii U version, so I dunno what changed.
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# ? Jul 16, 2019 01:20 |
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# ? Jun 6, 2024 10:44 |
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Ardryn posted:At last, it's time to return to Giegue's Mothership. We just dropped in and pilfered a map last time, but now we're ready for what awaits. If there's only one sidequest-athon video you watch, it should probably be this one. I'm pretty sure the Borange Ray is a reference to an old Starmen.net/Earthbound fan comic called "Fobbies are Borange". It's been ages since I've been there though, so I may be wrong.
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# ? Jul 17, 2019 02:53 |
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Hyrule Warriors Yoshi's voice got really high all of a sudden.
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# ? Jul 18, 2019 20:02 |
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Having exfloranated the Mothership there's just one solar body left to explore, er, just as soon as I remember the thing needed to open it! This is the superboss fight with no commentary. It takes place in a slightly different save, hence the different items and stats.
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# ? Jul 18, 2019 21:32 |
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Just whip it any way you want, s'cool.
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# ? Jul 19, 2019 23:45 |
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Hyrule Warriors Can't get enough Ghirahim or Linkle, so we put them together.
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# ? Jul 22, 2019 20:03 |
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Alinivar and his friends have scoured the Solar System of PSI, treasure, and dealt at least one blow to Giegue's forces in the process. Now, it's time to go back to the future.
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# ? Jul 22, 2019 21:01 |
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ThornBrain posted:Hyrule Warriors I like the idea of fairy names being normal English names, just with one letter exchanged for something else.
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# ? Jul 22, 2019 23:22 |
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Mode 7 is the future of video games.
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# ? Jul 24, 2019 18:56 |
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Two Magicants down and two more remain.
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# ? Jul 25, 2019 21:00 |
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Hyrule Warriors I like the idea that Ganondorf's kinda poo poo without the Triforce of Power.
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# ? Jul 26, 2019 20:01 |
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Hyrule Warriors Our upload schedule is shuffled around this week, so here's Hyrule Warriors part 15 in Cia's stalker palace early today, and part 16 will be tomorrow.
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# ? Jul 28, 2019 20:04 |
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Hyrule Warriors Linkle returns, as does Midna's true form, both of whom kick a lot of rear end. Or slap it, in Midna's case. Also, I did a blind livestream of Cadence of Hyrule with Jacob, which started rough before I really got into it half an hour or so in. I get about halfway through a Zelda run before the end, and I'm planning to stream the second half soon.
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# ? Jul 29, 2019 20:11 |
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With everyone having faced their respective nightmares the final two doors are open.
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# ? Jul 29, 2019 21:00 |
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ThornBrain posted:Hyrule Warriors Twili Midna rules and it's a shame that sequels only happen on the DS* so we're never going to see it again. *And the Switch, sometime in the future.
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# ? Jul 30, 2019 05:30 |
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Castlevania IV finally reveals how Dracula can afford all that chicken.
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# ? Jul 30, 2019 18:03 |
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ThornBrain posted:Hyrule Warriors You seem to forget about the Ocarina pretty often, despite going out of your way to activate the owl statues. Warping can save you a lot of running through empty space with nothing to kill. The Messenger mission could have been resolved if you'd switched to Linkle and warped to the Allied Base.
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# ? Jul 30, 2019 23:11 |
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HISTORY CHANNEL'S CIVIL WAR: THE GAME (Not valid in some states) https://www.youtube.com/watch?v=YDl63r4XovY Back around the start of the Iraq War the History Channel shoveled out a turn-based strategy game based on the American Civil War. It was cheap and I was a history nerd so of course I adopted it from a bargain bin. It kept crashing, but I attributed it to my computer being ancient. I later learned that there you simply can't set foot in Florida without triggering a game crash. This makes a Union victory functionally impossible, as southern Florida is (for some reason) one of the Confederates' objective points. A friend and I massaged the game enough to see what a Union Victory looks like, and it's certainly a thing. Game can be completed in half an hour if you're doing it a certain way. For some reason entering a corn field sends your troops to another dimension.
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# ? Aug 1, 2019 19:24 |
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Last time we took on the guardian of the Maelstrom and realized, despite the gang's newfound powers, that actually defeating Giegue is beyond the party's abilities. But, everything Alinivar and his friends have done comes down to this, either they distract Giegue or die trying.
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# ? Aug 1, 2019 21:00 |
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Last time didn't end well for our heroes, perhaps if they tried something a bit more aggressive things may turn out for the better.
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# ? Aug 5, 2019 21:00 |
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Hyrule Warriors Let's get to know the pros and cons of playing the Great Fairy while beating Cia for the last time.
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# ? Aug 6, 2019 20:36 |
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Dracula dead again, forever.
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# ? Aug 7, 2019 00:37 |
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ThornBrain posted:Hyrule Warriors Jacob mentions equipping the Great Fairy on other characters, and that was actually possible for a while in the original Wii U version of the game. There was a glitch early on that allowed you to swap weapons between characters who had more than one. So there are videos out there of Link dancing around like Lana using the Book or Spear movesets, Zelda in the Great Fairy's bottle, etc.
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# ? Aug 7, 2019 02:37 |
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The mission you failed immediately after using the fairy fountain is really poorly designed. See, it wanted you to lure the Dinolfos into the targeted area, which is right about where Volga was. Just in the center of the map. Well, uh, in the video you kinda demonstrated why that straight up does not work at all. You had those three or four Dinolfos rushing down Zelda before the mission even started, and even worse, since you didn't notice there was one left with a magic pixel of health left, Zelda was refusing to advance to where you could even press the drat button in the first place. Maybe it's possible to lure them away even though they're already harassing her, but what player in their right mind would do that when it's so much easier to just punch 'em real good? Especially since there's no guarantee that Zelda would lose interest in them and move on to the fairy fountain again, or that the Dinolfos would stay there after you run off to activate the magic circle. As far as the Great Fairy goes, I really like her moveset. The attack that pulls up a fairy fountain is just too drat good; it stunlocks everything so it doesn't really matter that it takes forever.
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# ? Aug 7, 2019 03:27 |
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Alinivar did it, by using PK Harmony Niiue's plan succeeded, but at a rather grim cost to himself. Perhaps there's one more way to end this. And that's the end of Cognitive Dissonance! I hope those who decided to give Goodguy and me a shot enjoyed the trip. We certainly did, and tomorrow I'll post a final video of Goodguy and myself playing the original 1.0 release of Cognitive Dissonance. Here's the link to that excel sheet Goodguy and I keep mentioning during the LP, it has both Excel and Open Office variants in it. The password is 42, same as turning on hard mode in the game. Google Drive link ??? Ardryn fucked around with this message at 21:27 on Aug 9, 2019 |
# ? Aug 8, 2019 21:17 |
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Thanks for the playthrough of this, it was really interesting! Also, it looks like the excel sheet you linked is password protected.
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# ? Aug 9, 2019 00:51 |
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Wasn't commenting during the Cognitive Dissonance LP, but it was good stuff. Thanks for showing it off.
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# ? Aug 9, 2019 14:06 |
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Here's the stream of Goodguy and I going through Cognitive Dissonance 1.0, marvel at its writing and tremble at its MSPaint sprites! Note that the spoiler gloves are off in this episode, and we actually talk about all three Mother games in this video. * That's the last video and the complete end of the LP, once again thanks to everyone who watched, I think CogDis is pretty entertaining and is an interesting take on what happened between Mother and Earthbound. *Banner may not be 100% accurate to depicted scene.
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# ? Aug 9, 2019 21:20 |
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Jade Rider posted:Thanks for the playthrough of this, it was really interesting! Oh right, the password to it is the same as activating hard mode in Cogdis, 42, I forgot to note that in the video description and will add that right now.
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# ? Aug 9, 2019 21:23 |
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Hyrule Warriors Now this is an epilogue: an overleveled Ganondorf wrecking everything ever.
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# ? Aug 12, 2019 20:03 |
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Let's Play Little Britain: The Videogame This may be the weirdest game I've played, and I do think that's saying a lot. What we have here is a single-player minigame collection based on a British comedy series. It's notably published by Blast!, but it's also well above their normal standards for quality, if that puts you at ease. Little Britain: The Videogame's greatest offense is simply not being engaging enough. The minigames start off alright, but rather quickly devolve. That being said, the game's only 40 minutes long, so at least the experience is pretty brief? Videos One Final GamesAreSupernice fucked around with this message at 17:47 on Aug 16, 2019 |
# ? Aug 13, 2019 01:12 |
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I like that the CDs in the runner mini-game spin to indicate which lane you're in.
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# ? Aug 13, 2019 01:50 |
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Whammiewazzle posted:I like that the CDs in the runner mini-game spin to indicate which lane you're in. Is that why they spin? That's actually really clever. I'm kind of impressed they thought to do that.
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# ? Aug 13, 2019 02:11 |
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If you've seen one sketch featuring a character of Little Britain, you've seen all jokes with that character. They recycle punchlines for three seasons. The very last episode mixed them all together, but that's it.
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# ? Aug 13, 2019 10:19 |
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SelenicMartian posted:If you've seen one sketch featuring a character of Little Britain, you've seen all jokes with that character. They recycle punchlines for three seasons. The very last episode mixed them all together, but that's it. Do you like any of the jokes, though?
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# ? Aug 13, 2019 20:11 |
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Castlevania Chronicles, originally released on a giant rectangle called the Sharp X68000 in 1993, later ported to the Sony Playstation is 2001. It's a weird remix of Castlevania I, borrowing a few designs and layouts but mostly doing its own thing. S'cool.
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# ? Aug 14, 2019 00:43 |
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Hyrule Warriors The trident is better when the game's not actively telling you to use something else.
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# ? Aug 15, 2019 20:11 |
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Final Short and uh... functional
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# ? Aug 16, 2019 17:47 |
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Other examples of recurring 'jokes' in LB: 1. A misfortune happens to a lonely old man. He says "Bugger." 2. An awkward social situation happens. A man feels the odd one out, says "I'll go get my coat," and leaves. It's like the MItchell & Webb sketch about senile Sherlock Holmes in a nursing home, except LB would present the ending as funny.
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# ? Aug 16, 2019 22:11 |
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# ? Jun 6, 2024 10:44 |
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SelenicMartian posted:Other examples of recurring 'jokes' in LB: Maybe if they only did each of those jokes once, it'd be better?
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# ? Aug 17, 2019 02:43 |