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JustJeff88 posted:Prey is 80% off on Steam right now as well, same as the Dishonored franchise. Yep, that's the best approach. And even if you weren't big on ghosting, you can still knock out everything in a level (and dump their unconscious bodies in compromising positions, a true Thief element) Asbury fucked around with this message at 04:34 on Jul 26, 2019 |
# ? Jul 26, 2019 04:32 |
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# ? Jun 5, 2024 07:50 |
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Farrier Theaks posted:Yep, that's the best approach. And even if you weren't big on ghosting, you can still knock out everything in a level (and dump their unconscious bodies in compromising positions, a true Thief element) Also, you get an item that tells you people's darkest secrets, so you can feel less guilty about murder sprees if you just check how horrible of a person they were beforehand. (You're allowed to murder about a fifth of the enemies on a given level and still get the good ending, with sidequests also influencing the chaos level. It's pretty generous as long as you're trying not to murder everybody.)
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# ? Jul 26, 2019 04:40 |
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Is the "voices inside my head" computer program supposed to turn everything into a basketball?
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# ? Jul 26, 2019 14:36 |
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Xander77 posted:Is the "voices inside my head" computer program supposed to turn everything into a basketball? Yeah, that's all it does
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# ? Jul 26, 2019 16:51 |
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I couldn't figure out how to go downstairs (even though that happened once, before I died). Every time you try to leave the building via the unbarred exit (or die within Unatco) you're respawned high over Liberty Island and go splat. Alternately, you are respawned on top of Liberty, where Louis Pang gives you a speech and pushes you off. I actually managed to survive being pushed off, and the game was NOT ready for that. Just a ton of "infolink missing" messages, and not even the terrorist leader would speak to me. That's my Malkavian mod experience, I'm probably not going back.
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# ? Jul 26, 2019 17:45 |
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Am late but the thread title for Prey is accurate "They called the third System Shock 'Prey'. Buy this loving game!" If you want to crawl around in vents, and you do because you're in this thread, go get Prey.
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# ? Jul 27, 2019 07:40 |
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The Digital Deluxe bundle is eight bucks right now too.
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# ? Jul 27, 2019 08:35 |
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Xander77 posted:I couldn't figure out how to go downstairs (even though that happened once, before I died). Every time you try to leave the building via the unbarred exit (or die within Unatco) you're respawned high over Liberty Island and go splat. Alternately, you are respawned on top of Liberty, where Louis Pang gives you a speech and pushes you off. That sounds like it played just as intended.
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# ? Jul 27, 2019 16:55 |
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VG247 did an interview with Elias Toufexis where he talks a bit about what led to Mankind Divided's story issues.
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# ? Jul 31, 2019 14:00 |
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That opening vignette kicks rear end.
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# ? Jul 31, 2019 14:24 |
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Karpaw posted:VG247 did an interview with Elias Toufexis where he talks a bit about what led to Mankind Divided's story issues. good article
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# ? Jul 31, 2019 22:45 |
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I’m picking back up my playthrough of Gem Dicks 9.0 and I might still be on the side of the fence that prefers Revision. That said I still adore this game and can’t believe how well it still pays for being almost 20 years old. I remember when this Baldurs Gate 2, and Diablo 2 came out the same year. Was there ever a better year for gaming?
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# ? Aug 1, 2019 04:01 |
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Farrier Theaks posted:good article Yeah it's interesting. I've finished replaying both new Deus Exes and I like Mankind Divided more. They're both great but the refinement in the gameplay really shows, plus I like Adam as a character better in MD.
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# ? Aug 1, 2019 04:47 |
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chaosapiant posted:I’m picking back up my playthrough of Gem Dicks 9.0 and I might still be on the side of the fence that prefers Revision. That said I still adore this game and can’t believe how well it still pays for being almost 20 years old. I remember when this Baldurs Gate 2, and Diablo 2 came out the same year. Was there ever a better year for gaming? 1998 was pretty insane... Half Life 1, Thief 1, Ocarina of Time, Starcraft, Metal Gear Solid, Resident Evil 2, Unreal 1, Pokemon Red/Blue...
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# ? Aug 1, 2019 11:25 |
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Really enjoying Prey, thanks to whoever suggested it.
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# ? Aug 1, 2019 11:26 |
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Yeah, I picked up Prey for $8 from Walmart the other day, and I’ve been been enjoying the hell out of it. I can’t believe the first keypad you come across wasn’t 0451 though (although you come across it eventually).
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# ? Aug 1, 2019 13:27 |
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SolidSnakesBandana posted:1998 was pretty insane... Half Life 1, Thief 1, Ocarina of Time, Starcraft, Metal Gear Solid, Resident Evil 2, Unreal 1, Pokemon Red/Blue... You got me there, plus Baldurs Gate 1 and Fallout 2 were that year as well. Is there anywhere in Hell’s Kitchen where I can purchase some explosives? Trying to save Paul but I’m super low on equipment, and just sprinting out the front door of the ‘Ton doesn’t work because I get cut down pretty quick.
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# ? Aug 1, 2019 13:55 |
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You can defuse some in alleys in the second part of the map (nsf warehouse) and you can easily go back to the first part. E: oh wait for saving Paul it doesn't matter what you do as long as you don't escape through the window he'll live, iirc. You don't get anything by surviving the ambush.
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# ? Aug 1, 2019 15:06 |
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Gonna mod in an “I saved Paul Denton” iron-on patch for the duster
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# ? Aug 1, 2019 15:08 |
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So I can just get killed and it'll let me progress? I think I knew this once before but there's so many conflicting facts about this scene.
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# ? Aug 1, 2019 15:13 |
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chaosapiant posted:So I can just get killed and it'll let me progress? I think I knew this once before but there's so many conflicting facts about this scene. Yeah, if you survive you'll just get captured later. If you "die" you'll just wake up in the same cell anyway.
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# ? Aug 1, 2019 15:14 |
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You can surrender to Gunther in Battery Park if you want, by then his dialogue will confirm if they took Paul alive or not. I think surrendering also starts you off with more health in the MJ12 prison. For saving Paul, I'm pretty sure you need to kill everyone in the hotel, or at least the MiBs if you want to keep Paul alive though. If you jump out the window or just race for the front doors it will end up with him dead. It's been a good 10+ years since I played though so it could just be mistaken. Plus, boobytrapping the place and listening to all the explosions and screaming while your brother is talking to you is half the fun of that level.
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# ? Aug 1, 2019 15:20 |
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GMDX has it so Paul can die if you don't help. Also adds a bunch of UNATCO troopers to make you feel conflicted about it.
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# ? Aug 1, 2019 15:20 |
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There were always a bunch of UNATCO troopers, though. The only MiBs are the door-breaking set.
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# ? Aug 1, 2019 15:29 |
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Casimir Radon posted:GMDX has it so Paul can die if you don't help. Also adds a bunch of UNATCO troopers to make you feel conflicted about it. This is where I am, playing Gem Dicks 9.0 for the first time. I've got one gas grenade pre-planted in the hall, and one GEP gun rocket. I didn't see what happens when I got gunned down though since I automatically just reloaded. I'll see if GMDX lets me get killed then wisks me away to prison and I can still save Paul. Or maybe I'll just say "gently caress Paul" because I'm not sure I've ever done a run-through where he died.
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# ? Aug 1, 2019 15:47 |
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The_Doctor posted:Yeah, I picked up Prey for $8 from Walmart the other day, and I’ve been been enjoying the hell out of it. I can’t believe the first keypad you come across wasn’t 0451 though (although you come across it eventually). Smashthestate
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# ? Aug 1, 2019 16:03 |
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Funny thing about map design: I always thought the nuke silo looked silly on its layout with single round two-story basement connected to the silo by a long round walkway. I thought it’s just a late-game map design laziness by devs. I just finally got a copy of “command and control” and lo and behold, one of the first things is a sketch drawing of titan II silo. And it’s just like in Deus ex. Mind blown.
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# ? Aug 1, 2019 22:08 |
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Yeah missile silos are cool, there's one in Arizona you can tour. A lot of Deus Ex is pretty close to the real locations in feel if not details. Hong Kong is totally not though. First time I was there I made a beeline for Wan Chai and uh. 100% fictional. No canals for a tourist to inadvisably visit at night. Tonnochy Road is real though.
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# ? Aug 1, 2019 22:12 |
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Wan Chai isn't really the best designed area of the game. Tonnochy is quite a bit better once you realize how vertical the map is, or find your way into the elevator shaft. Vandenberg and the sub base both deserve some expansion from a mod. They're too much of a rush towards the end of the game at that point, and you deserve more time with your nearly fully upgraded abilities.
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# ? Aug 1, 2019 22:23 |
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I always had mixed feelings about Hong Kong because I always fine-tooth combed Maggie Chow's apartment and obviously found the MJ12 section there, which means I feel there's a whole unnecessary filler arc to HK I never saw where you don't realise Maggie is MJ12.
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# ? Aug 1, 2019 22:29 |
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Grand Fromage posted:Hong Kong is totally not though. First time I was there I made a beeline for Wan Chai and uh. 100% fictional. No canals for a tourist to inadvisably visit at night. Maybe not now but in another 30 years time or so the ocean will have swallowed up some of it
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# ? Aug 1, 2019 22:31 |
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I’d be surprised if any players actually had that happen. By that far in, the game has really conditioned you to scour everything.
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# ? Aug 1, 2019 22:32 |
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Casimir Radon posted:Vandenberg and the sub base both deserve some expansion from a mod. They're too much of a rush towards the end of the game at that point, and you deserve more time with your nearly fully upgraded abilities. DX and HR both suffer from this I think. The part of the game where the city hubs are over and it's all secret combat bases just isn't as good. MD I think managed it better since London isn't long enough to overstay its welcome, plus there's the initial half that strongly encourages stealth. The hub areas are much lower tension with side quests so I get why those disappear when you're trying to ramp up to a climax, but the cities are what you remember from those games. KRILLIN IN THE NAME posted:Maybe not now but in another 30 years time or so the ocean will have swallowed up some of it It would've been cool if that was the angle they were going for there, Hong Kong being flooded by rising sea levels. I don't think that was the intention. If it was it needed to be more explicit.
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# ? Aug 1, 2019 22:33 |
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Grand Fromage posted:DX and HR both suffer from this I think. The part of the game where the city hubs are over and it's all secret combat bases just isn't as good. MD I think managed it better since London isn't long enough to overstay its welcome, plus there's the initial half that strongly encourages stealth.
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# ? Aug 1, 2019 22:37 |
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I also now think the Palisade Bank was a direct response to how frustrating it is seeing that giant Bank of Detroit sitting right in the middle of the city with no way to rob it.
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# ? Aug 1, 2019 22:41 |
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Mankind Divided did so many things well, it’s definitely a bummer to see the franchise sputter out like this.
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# ? Aug 1, 2019 22:47 |
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Eidos Montreal keeps claiming the series isn't dead. They have plans for the third game and they claim Square is also planning to let them do it in the not terribly distant future.
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# ? Aug 1, 2019 22:52 |
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Alchenar posted:I always had mixed feelings about Hong Kong because I always fine-tooth combed Maggie Chow's apartment and obviously found the MJ12 section there, which means I feel there's a whole unnecessary filler arc to HK I never saw where you don't realise Maggie is MJ12. I like that you can foil Maggie right off the bat and that it's not necessary to do so. One of the most annoying things in games is when a character is obviously going to betray you but you have no choice but to go along.
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# ? Aug 1, 2019 23:12 |
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After someone in the thread mentioned the DLC for DXMD was good I remembered I owned it and hadn't played any of it yet. Of course, I had to play the base game through too, since I haven't played it since release. The gameplay is quite good, better than I remember. I wanted to experiment with lethal play though since I went full pacifist the first time, and I have to say the game gets a little weird, some of the story beats seem to sort of ignore what you've done. Your boss yells one line at you for killing literally like 100 cops and then no one really mentions it after. I don't think either of the previous games had moments like this, where you had to report to a direct superior who would continue to work for you after you did something so reprehensible. Oh, and the DLCs are good. Desperate measures was alright, a single level that was blatantly cut from the main game for no reason other than to make a pre-order bonus/DLC for later, which is pretty lovely, especially given that once you do own it, it's not integrated into the game. You have to play it as a standalone thing, without any of your gear or augs, and no consequences mattering despite the fact that it's a natural part of the main game's storyline and set at a specific point in it. On the other hand, A Criminal Past is fantastic. I don't even mind the fact that it's set outside of the normal story continuity, as it makes sense for both game and narrative reasons why it was done the way it was. Maybe a few too many air vents, but really, it's some of the best level design and encounter design the series has ever had. Working through System Rift now, and it's good so far, another big fun heist mission, but with a bit of the Prague hub. I can't shake the feeling that this was cut from the game to be sold as DLC too, but if it was, it's less blatant at least.
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# ? Aug 2, 2019 01:10 |
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# ? Jun 5, 2024 07:50 |
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aniviron posted:I don't think either of the previous games had moments like this, where you had to report to a direct superior who would continue to work for you after you did something so reprehensible. DX typically wouldn't allow it, being that going off the chain would result in whole levels turning against you and inevitably, an unkillable NPC (eg Paul) who would gun you down for breaking the game. As RPG design goes this sort of thing gets a weirdly bad rap but you know what? It works.
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# ? Aug 2, 2019 01:49 |